Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 12:50:15 Player: PersmaticCoreSerial_K4E2 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (167) 835 Value Destroyed (5372) 5372 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1022) 1022 TOTAL SCORE: 9909 Bonus ------- High Alert Combat Kills 884 Follower Combat Kills 305 Friendly Fire -167 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 177/240 System Corruption 9% Temperature Cool (0) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Backup Plating VII System Shield Authchip [Armor] > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (25) --- Cold Fusion Reactor Improved Heat Sink Improved Cooling System Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery (250) Machine Analyzer Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Target Analyzer Energy Filter Reflective Plating Authchip [Device] Component Analysis Suite Dynamic Insulation System Proton Missile Launcher Remote Datajack Multitool Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Force Booster Backup Plating VII System Shield Authchip [Armor] > --- WEAPON ----------- Precision Shock Rifle Powered Hammer > --- INVENTORY -------- Nuclear Core Nuclear Core Cold Fusion Reactor Improved Cooling System Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Machine Analyzer Improved Sensor Array Improved Sensor Array Energy Filter Backup Plating VII Reflective Plating Authchip [Device] Component Analysis Suite Dynamic Insulation System High-powered Tractor Beam Advanced EMP Blaster Proton Missile Launcher Heavy Missile Launcher Remote Datajack Multitool Power Maul [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Slots Evolved 6 | . . . 4 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . 4 . 1 Weapon . | . . . . . . Parts Attached 181 | 9 9 25 36 50 52 Power 19 | 1 . 3 5 5 5 Engine 14 | 1 . 3 5 4 1 Core 3 | . . . . . 3 Reactor 2 | . . . . 1 1 Propulsion 28 | 3 3 6 6 5 5 Treads . | . . . . . . Leg . | . . . . . . Wheel 28 | 3 3 6 6 5 5 Hover . | . . . . . . Flight . | . . . . . . Utility 55 | 3 2 5 14 15 16 Device 21 | 1 . 2 5 6 7 Storage 6 | 2 1 . 1 1 1 Processor 2 | . . . 2 . . Hackware 3 | . . . . 1 2 Protection 23 | . 1 3 6 7 6 Artifact . | . . . . . . Weapon 79 | 2 4 11 11 25 26 Energy Gun 6 | . . . . 3 3 Energy Cannon 11 | . . . 3 5 3 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 12 | . 1 3 2 3 3 Launcher 25 | . 2 2 5 7 9 Special Weapon 17 | . 1 6 1 5 4 Impact Weapon 4 | . . . . 1 3 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . . . 4 1 Parts Lost 52 | . 2 7 12 9 22 Power 7 | . . . 1 2 4 Propulsion 18 | . 2 3 4 3 6 Utility 16 | . . 1 5 3 7 Weapon 11 | . . 3 2 1 5 Highest Loss Streak 5 | . 1 4 3 3 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 97 92 84 99 93 Engine 7 | . 14 7 7 6 5 Wheel 21 | . 26 27 17 17 18 Device 8 | . 4 5 11 10 9 Storage 10 | . 14 14 9 9 7 Processor 9 | . . . 3 18 15 Hackware 4 | . . . . 7 10 Protection 9 | . 9 8 17 8 7 Energy Cannon 3 | . . . 4 8 . Ballistic Cannon 5 | . 10 10 7 3 1 Launcher 4 | . 13 5 4 1 3 Special Weapon 3 | . 1 11 1 . 2 Impact Weapon 2 | . . . . 2 6 Peak Build Rating 46 | 7 7 14 34 39 46 Average Rating 25 | 5 6 10 22 34 40 On Entrance 15 | . 7 7 13 34 30 Naked Turns . | . . . . . . Heaviest Build 111 | 14 30 33 91 75 111 Greatest Support 40 | 32 32 36 30 40 40 Greatest Overweight (x) 33 | . 1 1 7 4 33 Average Overweight (x) 1 | . . . 3 1 2 Largest Inventory Capacity 25 | 8 15 15 20 20 25 Average Capacity 18 | 7 8 15 18 20 22 Most Carried 25 | 8 9 15 20 20 25 Average Carried 16 | 4 7 13 17 19 21 Final Capacity 25 | 8 15 15 20 20 25 Final Carried 21 | 8 8 14 20 19 21 Class Distribution -------------------- 77% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Sto Fac Matter Collected 4645 | 389 366 562 1451 1034 843 Remotely 638 | 72 160 249 . . 157 Salvage Created 5268 | 185 343 258 1325 1405 1752 Parts 300 | 15 34 26 67 66 92 Haulers Intercepted 9 | . . . 3 5 1 Recyclers Shooed 4 | . . . 2 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Combat Hostiles Destroyed 113 | . 15 8 30 29 31 Melee 9 | . . . . 1 8 Guns 3 | . 1 . . 2 . Cannons 35 | . 9 2 11 12 1 AOE 58 | . 5 6 19 12 16 Classes Destroyed 20 | 3 2 3 10 . 2 Worker 18 | 2 . . 6 2 8 Builder 12 | . . . 2 1 9 Tunneler 3 | 3 . . . . . Hauler 9 | . . . 3 5 1 Recycler 7 | 1 1 . 2 1 2 Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 3 | . . . 1 1 1 Swarmer 11 | . 6 . . 4 1 Cutter 3 | . . . . . 3 Grunt 60 | . 9 . 17 17 17 Brawler 4 | . . . 4 . . Duelist 2 | . . . 1 . 1 Protector 1 | . . . 1 . . Sentry 13 | . . . 5 6 2 Hunter 5 | . . . 2 2 1 Programmer 6 | . . . . . 6 Artisan 1 | . . 1 . . . Cobbler 1 | . . 1 . . . Subdweller 8 | . . 8 . . . Best Kill Streak 11 | 3 9 2 8 9 11 Combat Bots Only 8 | . 8 2 5 6 5 Max Kills in Single Turn 4 | 1 3 1 4 2 4 Gunslinging . | . . . . . . Exploded 3 | . 3 1 2 2 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Hostile Shots Fired 660 | . 31 47 123 151 308 Missed 190 | . 13 11 33 41 92 Damage Taken 7994 | . 212 865 1645 1601 3671 Core 1386 | . 29 214 150 281 712 Absorbed by Shields . | . . . . . . Redirected to Shielding 361 | . 10 . 64 128 159 Ignored by Resistances 70 | . . . 24 46 . Regen/Repaired (Parts) 158 | . 20 . 12 126 . Core Remaining (%) 41 | 100 . 2 . 21 . Volleys Fired 349 | 14 38 44 85 122 46 Largest 2 | 2 2 2 2 2 1 Hottest 180 | 40 100 180 148 112 69 Shots Fired 468 | 28 41 45 142 164 48 Gun 53 | 28 11 . . 9 5 Cannon 278 | . 26 8 111 127 6 Launcher 113 | . 3 18 28 28 36 Special 24 | . 1 19 3 . 1 Kinetic 216 | 28 37 8 81 58 4 Thermal 124 | . 1 19 52 51 1 Explosive 55 | . 3 18 9 14 11 Electromagnetic 73 | . . . . 41 32 Robot Hit Streak 14 | 4 8 6 12 14 10 Robot Miss Streak 4 | 2 2 3 4 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 307 | 14 26 17 81 98 71 Core Hits 258 | 7 19 15 77 70 70 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 9 | . . . . . 9 Critical Strikes 17 | . 1 . 3 2 11 Burn 1 | . . . 1 . . Blast 4 | . 1 . 2 1 . Smash 12 | . . . . 1 11 Melee Attacks 122 | . . . . 14 108 Impact 120 | . . . . 12 108 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . . 3 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 15656 | 171 647 808 4403 4297 5330 Guns 393 | 171 94 . . 124 4 Cannons 3652 | . 315 123 1370 1785 59 Explosions 9027 | . 238 630 3011 2274 2874 Melee 2492 | . . . . 109 2383 Ramming 5 | . . . . 5 . Kinetic 4491 | 171 409 123 2834 926 28 Thermal 1895 | . . 55 663 839 338 Explosive 3880 | . 238 630 874 956 1182 Electromagnetic 2861 | . . . . 1462 1399 Impact 2524 | . . . 32 109 2383 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 1 1 . 1 9 Average Corruption 1 | . 1 1 . 1 3 Corruption Purged 8 | . . . . . 8 Corruption Blocked . | . . . . . . Effects 65 | . 5 24 . 3 33 Message Errors 11 | . 1 4 . 1 5 Matter Fused 11 | . . 6 . 1 4 Heat Flow Errors 13 | . 2 7 . 1 3 Energy Discharges 10 | . 1 . . . 9 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 9 | . 1 2 . . 6 Data Loss (major) 5 | . . 4 . . 1 Misfires 2 | . . . . . 2 Alerts 3 | . . 1 . . 2 Overload Shots . | . . . . . . Overflow Damage 1341 | . . . 19 117 1205 Projectiles 34 | . . . . 11 23 Explosions 224 | . . . 19 78 127 Melee 1083 | . . . . 28 1055 Knockbacks 30 | . 2 3 4 7 14 Impact 11 | . . . . . 11 Kinetic 16 | . 2 3 4 6 1 Secondary 3 | . . . . 1 2 Self-Inflicted Damage 910 | . . 72 206 117 515 Shots 29 | . . 2 7 8 12 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 454 | . 208 269 454 204 119 Average Temperature 63 | . 51 90 78 44 23 Received Heat Transfer 2481 | . 69 438 612 612 750 Effects 3 | . . . 3 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 10 | . . . . 2 8 Combat Hostiles 7 | . . . . 2 5 Parts Fried 21 | . . . . 2 19 Impact Corruptions 41 | . . . . 1 40 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 1 5 1 1 Heat Transferred 3356 | . . 400 1393 1238 325 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . . . 7 5 Alert | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Peak Influence 1194 | 30 309 . 723 912 1194 Initial 303 | . 19 . . 282 303 Average 448 | 12 157 . 369 530 550 Maximum Alert Level 4 | . 1 . 3 3 4 Low Security (%) 19 | 100 63 . 36 1 7 Level 1 31 | . 36 . 12 30 44 Level 2 30 | . . . 41 50 17 Level 3 14 | . . . 10 18 19 Level 4 3 | . . . . . 11 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 43 | . 3 . 6 13 21 Investigation 17 | . 3 . 1 3 10 Extermination 4 | . . . . . 4 Reinforcement 10 | . . . 2 2 6 Assault 8 | . . . 2 5 1 Garrison 4 | . . . 1 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Distress Signals 13 | . 1 . 4 2 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 200 | . 21 8 46 65 60 Peak Tracking Total 11 | . 5 3 6 11 6 Tactical Retreats 13 | . . . . 5 8 Traps | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Traps Triggered 15 | . 1 . . 9 5 Indirectly 7 | . . . . 6 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . 2 . . . Traps Extracted . | . . . . . . Installed 2 | . . 2 . . . Triggered 1 | . . . . 1 . Most Traps Carried 2 | . . 2 . . . Machines | -11 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Sto Fac Machines Disabled 28 | . 1 . 6 11 10 Max in Single Turn 5 | . 1 . 1 2 5 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills 2 | . . . . . 2 Hacking | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Machines Accessed 42 | . 8 1 3 15 15 Terminals 27 | . 6 . 1 12 8 Fabricators 1 | . . . . . 1 Repair Stations 5 | . 1 . 1 1 2 Recycling Units 6 | . 1 . 1 1 3 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 128 | . 28 4 8 50 38 Successful 63 | . 15 4 6 24 14 Failed 65 | . 13 . 2 26 24 Catastrophic 12 | . 1 . . 6 5 Database Lockouts . | . . . . . . Manual 95 | . 22 2 5 42 24 Terminals 83 | . 19 . 2 38 24 Fabricators 2 | . . . . . 2 Repair Stations 16 | . 4 . 3 3 6 Recycling Units 16 | . 5 . 3 3 5 Scanalyzers . | . . . . . . Garrison Access 7 | . . . . 6 1 Terminal Hacks 27 | . 5 4 1 12 5 Record 4 | . . 4 . . . Robot Analysis 4 | . 2 . . 1 1 Prototype ID Bank 2 | . 1 . . 1 . Open Door 4 | . . . . 4 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . 1 . . 1 . Alert Level 4 | . 1 . . 2 1 Unreport Threat 5 | . . . 1 2 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . 2 2 2 Scan Component 5 | . 1 . 1 1 2 Repair 3 | . 1 . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 27 | . 8 . 3 9 7 Terminals 20 | . 6 . 1 8 5 Botnet 20 | . 6 . 1 8 5 Fabricators 1 | . . . . . 1 Overload 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 2 1 . Reject 2 | . 1 . 1 . . Mask 2 | . 1 . 1 . . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 33 | . 8 . 3 11 11 Full Trace Events 17 | . 6 . 1 3 7 Feedback Events 2 | . 1 . . . 1 Corruption 2 | . 1 . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 1 1 . Time 84 | . 26 . 32 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Total Allies 14 | . . . . 12 2 Largest Group 10 | . . . . 10 2 Highest-Rated Group 173 | . . . . 173 32 Highest-Rated Ally 31 | . . . . 31 16 Total Orders 10 | . . . . 10 . ROAM 1 | . . . . 1 . EXPLORE 8 | . . . . 8 . RETURN 1 | . . . . 1 . Ally Attacks 53 | . . . . 32 21 Total Damage 781 | . . . . 472 309 Kills 10 | . . . . 6 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Robot Analysis Total 4 | . 2 . . 1 1 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 29 | . . . . 29 . Drone Recoveries 13 | . . . . 13 . Exploration | -11 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Sto Fac Turns Passed 8396 | 130 810 1956 1273 2127 2100 Spaces Moved 5238 | 70 482 1812 643 1111 1120 Core 18 | 15 . . . . 3 Treads . | . . . . . . Legs . | . . . . . . Wheels 5220 | 55 482 1812 643 1111 1117 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 110 107 95 Average Speed 113 | 88 93 98 130 122 128 Slowest Speed 1700 | 100 115 115 185 150 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 4 80 81 53 97 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 4 | . . 4 . . . Spaces Dug 62 | . 1 . . 22 39 Terrain Destroyed 718 | . 17 63 284 131 223 Melee 43 | . . . . 4 39 Projectile 30 | . 1 . 11 17 1 AOE 645 | . 16 63 273 110 183 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Total 6980 | 114 799 1922 942 1683 1520 Wait 819 | . 260 1 114 314 130 Move 5233 | 69 481 1811 642 1110 1120 Hop . | . . . . . . Pick Up 144 | 18 5 20 39 28 34 Fast Attach 29 | . 3 5 7 9 5 Attach 74 | 8 3 9 19 10 25 Detach 2 | . . 1 1 . . Swap 78 | 1 3 11 10 31 22 Drop 97 | 4 6 18 25 28 16 Fire 349 | 14 38 44 85 122 46 Melee 122 | . . . . 14 108 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire 3 | . . . . 3 . Trap 2 | . . 2 . . . Miscellaneous 19 | . . . . 13 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 744 | -10/Materials | Repaired Grenade Launcher 815 | -10/Materials | Destroyed 8 combat bots 840 | -10/Materials | Discovered new exit (range 10) 883 | -10/Materials | Discovered new exit (range 7) 928 | -10/Materials | Discovered new exit (range 14) 941 | -10/Materials | Entered Subcaves 943 | -10/Subcaves | Learned location of Zion (-6) 1024 | -10/Subcaves | Discovered new exit (range 15) 1027 | -10/Subcaves | Met a Zionite searching for "candidates" 1080 | -10/Subcaves | Discovered new exit (range 12) 1480 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1509 | -10/Subcaves | Learned Materials trap positions 2011 | -10/Subcaves | A Subdweller sparked back to life 2011 | -10/Subcaves | A Subdweller sparked back to life 2011 | -10/Subcaves | A Subdweller sparked back to life 2028 | -10/Subcaves | Core integrity fell below 50% 2066 | -10/Subcaves | Core integrity fell below 20% 2126 | -10/Subcaves | Lost 4 parts (2n1u1w) 2166 | -10/Subcaves | Visited Clippyterm 2169 | -10/Subcaves | Identified exit to Recycling 2169 | -10/Subcaves | Learned Factory stockpile data 2897 | -10/Subcaves | Entered Materials 2897 | -8/Materials | Evolved 4 slots: Utility x4 2898 | -8/Materials | Loaded intel: 22 trap records 3253 | -8/Materials | Lost 3 parts (2u1w) 3375 | -8/Materials | Build established: Scavenger-Mutant 3462 | -8/Materials | Discovered new exit (range 3) 3476 | -8/Materials | Garrison activated, responded to threat 3748 | -8/Materials | Repaired Multitool 3888 | -8/Materials | Lost 3 parts (1n2u) 4072 | -8/Materials | Discovered new exit (range 15) 4097 | -8/Materials | First assault squad dispatched 4169 | -8/Materials | Identified exit to Storage 4170 | -8/Materials | Entered Storage 4482 | -8/Storage | Build established: Mutant 4818 | -8/Storage | Core integrity fell below 50% 4864 | -8/Storage | Garrison activated, responded to threat 4970 | -8/Storage | Repaired Hcp. Storage Unit 5128 | -8/Storage | Lost 3 parts (1p1n1u) 5239 | -8/Storage | Met a pair of Derelict thieves 5305 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5370 | -8/Storage | First assault squad dispatched 5419 | -8/Storage | Lost 10 allies 5698 | -8/Storage | Discovered new exit (range 16) 6296 | -8/Storage | Identified exit to Factory 6297 | -8/Storage | Entered Factory 6297 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6360 | -7/Factory | Build established: Scavenger-Mutant 6915 | -7/Factory | Discovered new exit (range 11) 7017 | -7/Factory | Identified exit to Lower Caves 7491 | -7/Factory | Lost 3 parts (1p2n) 7545 | -7/Factory | Lost 5 parts (1n3u1w) 7591 | -7/Factory | Build established: Mutant 7660 | -7/Factory | Discovered new exit (range 5) 7716 | -7/Factory | Identified exit to Factory 7897 | -7/Factory | First assault squad dispatched 7931 | -7/Factory | Discovered exit to Factory (range 7) 7955 | -7/Factory | Lost 5 parts (1p2n1u1w) 8027 | -7/Factory | Core integrity fell below 50% 8286 | -7/Factory | Core integrity fell below 20% 8351 | -7/Factory | Lost 4 parts (1n1u2w) 8397 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08380_ U-05 Engineer builds a Wall. 08381_ U-05 Engineer lays Concrete. 08382_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 08383_ U-05 Engineer lays Concrete. 08384_ U-05 Engineer builds a Wall. 08384_ U-05 Engineer lays Concrete. 08387_ Hpw. Tractor Beam destroyed. 08388_ System corrupted: FCS attempts to trigger Prc. Shock Rifle. 08388_ System corrupted: Prc. Shock Rifle misfires. 08388_ R-06 Scavenger collects Imp. Hover Unit. 08388_ U-05 Engineer builds a Door. 08388_ U-05 Engineer lays Concrete. 08389_ U-05 Engineer builds a Wall. 08390_ U-05 Engineer lays Concrete. 08394_ Prc. Shock Rifle destroyed. 08394_ U-05 Engineer lays Concrete. 08396_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?# T #????????############## | | ?# ########## # " | | ?# ! / # # | | ?# ########## # + | | ?# #????????# + # | | ?# ###############?# # # | | ?# # ! #?# # # | | ?# # #?# > # # | | ?+ ! / #?# # # | | ?# # #?# + # | | ?# # #?# # / | | ?# #? #?#! # # | | ?#+###### #?#############?# # # | | ????????# ########################+##### # | | ????????# # | | ????????+ a # | | ????????# # | | ????????# | | ????????# # | | ??????###########+##### % ######## | | ??????# ! #??# r # """ | | ??????# ####= ! !% # "Y" | | ??????# """"""""" ## # !! + " " | | ??????# ## # p # | | ??????? """"""""" # # # | | ??????# + u @ # """ | | ??????# """"""""" ## ###+#+############### """ | | ??????# # #?????????# """ | | ??????# "" "" #?????????# | | ??????# "F "" ] #?????????######## | | ??????# """"" #???????????????## | | ??????# # #??????????????? | | ??????############## #??????????????? | | ???????????????????#" #??????????????? | | ???????????????????#" #??????????????? | | ???????????????????#"Y= #??????????????? | | ???????????????????#" ##?????????????# | | ???????????????????#" ##?????????????# | | ???????????????????# ! ##?????????????#" | | ???????????????????###/###########?????????????#T | | ?????????????????????#%#????# #?##?????????????#" | | ?????????????????????#%#????###????????????????# | | ?????????????????????# #???????????????????????# | | ?????????????????????# #???????????????????????# | | ???????????????????### ###################+##### | | ???????????????????# | | ???????????????????# | | ???????????????????+ | | ???????????????????# | | ???????????????????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 800 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Particle Charging 15 Force Boost 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketDirtyFacilitator Manual? 0 Play Time 02:55:52 Cumulative 143.8 hours Start 2024.08.10 @ 02:40:17 End 2024.08.15 @ 12:50:15 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 5 Adventurer 34 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 50 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02b9da72-830e-406d-ab5e-d275407d32cb