Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.20 @ 21:20:32 // Winter2019/RPGLIKE Player: Rumbl3 Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (929) 929 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2296 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (24) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Hover Unit Hover Unit > --- UTILITY (2) ------ Signal Interpreter Improved Terrain Scanner > --- WEAPON (3) ------- Heavy EM Pulse Gun Mining Claw > --- INVENTORY (3) ---- Improved Heat Sink Sensor Array Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun Mining Claw > --- INVENTORY -------- Improved Heat Sink Sensor Array Experimental Sensor Array [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 5 | 3 1 . 1 Power . | . . . . Propulsion 2 | 1 . . 1 Utility 1 | 1 . . . Weapon 2 | 1 1 . . Parts Attached 22 | 5 12 . 5 Power 5 | . 3 . 2 Engine 1 | . . . 1 Core 4 | . 3 . 1 Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 6 | . 4 . 2 Flight . | . . . . Utility 4 | 2 2 . . Device 2 | 1 1 . . Storage . | . . . . Processor 2 | 1 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 3 . 1 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 5 | . 2 . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 99 | . 99 100 97 Engine 2 | . 4 . . Core 10 | . 9 12 11 Wheel 7 | . 13 . . Hover 19 | . 13 25 28 Device 16 | . 19 12 11 Processor 9 | . 6 12 11 Energy Gun 25 | . 26 25 21 Slashing Weapon 7 | . 4 12 11 Naked Turns . | . . . . Heaviest Build 16 | 7 14 13 16 Greatest Support 31 | 31 31 17 23 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 2 3 3 3 Average Capacity 2 | 1 2 3 3 Most Carried 3 | 2 3 3 3 Average Carried 2 | . 2 3 3 Final Capacity 3 | 2 3 3 3 Final Carried 3 | 2 3 3 3 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 420 | 240 120 . 60 Remotely . | . . . . Salvage Created 1709 | 116 773 28 792 Parts 89 | 7 32 4 46 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 14 . 12 Melee 6 | . . . 6 Guns 17 | . 11 . 6 AOE 3 | . 3 . . Classes Destroyed 10 | 2 5 1 2 Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 5 | 1 2 . 2 Operator 1 | . 1 . . Watcher 4 | . 3 . 1 Swarmer 9 | . 3 . 6 Grunt 13 | . 11 . 2 Sentry 4 | . . . 4 Best Kill Streak 7 | 2 5 1 7 Combat Bots Only 7 | . 3 . 7 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1832 | . 997 . 835 Core 1491 | . 807 . 684 Absorbed by Shields . | . . . . Redirected to Core 1103 | . 596 . 507 Core Remaining (%) 61 | 100 . 22 . Volleys Fired 83 | 6 57 . 20 Largest 2 | 2 2 . 2 Hottest 110 | 80 105 . 110 Shots Fired 157 | 12 114 . 31 Gun 157 | 12 114 . 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 64 | 6 47 . 11 Explosive . | . . . . Electromagnetic 93 | 6 67 . 20 Robot Hit Streak 14 | 5 14 . 9 Robot Miss Streak 5 | 3 5 . 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 132 | 7 78 3 44 Core Hits 57 | 3 33 1 20 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 37 | . 7 3 27 Impact . | . . . . Slashing 37 | . 7 3 27 Piercing . | . . . . Sneak Attacks 5 | . . 3 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2513 | 87 1292 218 916 Guns 1291 | 87 891 . 313 Cannons . | . . . . Explosions 299 | . 299 . . Melee 923 | . 102 218 603 Ramming . | . . . . Kinetic . | . . . . Thermal 726 | 33 592 . 101 Explosive . | . . . . Electromagnetic 864 | 54 598 . 212 Impact . | . . . . Slashing 923 | . 102 218 603 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 97 | . 4 80 13 Projectiles . | . . . . Explosions 4 | . 4 . . Melee 93 | . . 80 13 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 107 | . 107 . . Shots 4 | . 4 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 290 | 54 290 . 138 Average Temperature 70 | 23 92 . 46 Received Heat Transfer 636 | . 414 . 222 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 5 | . 5 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1518 | 75 1184 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 4 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 431 | 15 306 111 431 Average Influence 163 | 8 196 109 188 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 69 | 100 50 100 66 Level 1 30 | . 49 . 28 Level 2 . | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 22 . 22 Peak Tracking Total 12 | . 4 . 12 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 14 | . 14 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 17 . 3 Successful 12 | . 11 . 1 Failed 8 | . 6 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 10 | . 8 . 2 Terminals 20 | . 17 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 8 . 1 Branch Access Points 2 | . 1 . 1 Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Reprogram Traps 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 . 2 Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1371 | 68 683 353 267 Spaces Moved 1455 | 40 639 594 182 Core . | . . . . Treads . | . . . . Legs 1 | 1 . . . Wheels 214 | 39 175 . . Hover 1240 | . 464 594 182 Flight . | . . . . Fastest Speed 52 | 80 56 56 52 Average Speed 60 | 90 65 56 55 Slowest Speed 120 | 120 90 56 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 3 90 98 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 10 | . 10 . . Melee . | . . . . Projectile . | . . . . AOE 10 | . 10 . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1704 | 57 777 608 262 Wait 66 | 4 35 10 17 Move 1452 | 39 638 593 182 Hop . | . . . . Pick Up 6 | 2 3 1 . Fast Attach 16 | 5 6 . 5 Attach 1 | . 1 . . Detach 2 | . 2 . . Swap 6 | . 5 . 1 Drop 14 | 1 8 1 4 Fire 83 | 6 57 . 20 Melee 37 | . 7 3 27 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 21 | . 15 . 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 69 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Core integrity fell below 50% 283 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Discovered new exit (range 8) 486 | -10/Materials | Core integrity fell below 20% 490 | -10/Materials | Reached level 2 510 | -10/Materials | Upgraded with Weapon slot (x1) 573 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Identified exit to Mines 705 | -10/Materials | Build established: Scavenger-Mutant 752 | -10/Materials | Entered Mines 783 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 786 | -10/Mines | Found Prototype Device 815 | -10/Mines | Discovered exit to Materials (range 5) 817 | -10/Mines | Learned location of Storage (-7) 899 | -10/Mines | Discovered exit to Materials (range 3) 1105 | -10/Mines | Entered Materials 1106 | -9/Materials | Core integrity fell below 50% 1107 | -9/Materials | Reached level 3 1138 | -9/Materials | Core integrity fell below 20% 1226 | -9/Materials | Discovered new exit (range 11) 1239 | -9/Materials | Identified exit to Materials 1259 | -9/Materials | Upgraded with Propulsion slot (x1) 1265 | -9/Materials | Identified exit to Mines 1291 | -9/Materials | Reached level 4 1349 | -9/Materials | Destroyed 7 combat bots 1372 | -9/Materials | Destroyed by exploding Fusion Modulator Last Messages --------------- 01285_ Door malfunctions. 01288_ Upgraded: Core Integrity (+400) 01291_ Reached level 4. 01291_ S-10 Pest destroyed. 01300_ Acquired 1 matter. 01303_ S-10 Pest destroyed. 01303_ Switching to secondary target: S-10 Pest. 01311_ Particle Gun destroyed. 01316_ Y-45 Defender destroyed. 01317_ S-10 Pest destroyed. 01325_ Destroyed Flight Unit. 01328_ S-10 Pest destroyed. 01338_ Aluminum Leg severed. 01339_ G-47 Trooper misfires. 01351_ G-47 Trooper IFF system glitched. 01359_ G-47 Trooper destroyed. 01369_ Y-45 Defender destroyed. 01372_ Fusion Modulator explodes. 01372_ Hover Unit destroyed. 01372_ Fusion Modulator explodes. 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Weapon Slot 2 | 1 1 . . Core Integrity 8 | . . . 8 Heat Dissipation 1 | . 1 . . Mass Support 1 | 1 . . . Inventory Capacity 3 | 2 1 . . Terrain Scan Density 2 | . . . 2 Ranged Accuracy 1 | 1 . . . KI Resistance % 1 | 1 . . . Protomatter Created 146 | . 135 . 11 Integrity Restored 480 | . 339 . 141 Core 480 | . 339 . 141 Protomatter Decayed . | . . . . Game ------ Seed OverloadBiocellSuperbattery Manual? 0 Play Time 00:25:57 Cumulative 389.5 hours Start 2020.01.20 @ 20:59:50 End 2020.01.20 @ 21:20:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0 Lore% 92 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b21c6dc-8916-438f-9a46-37c1132dea47