Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.07 @ 21:51:13 Player: Inverisimilidude Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (28) 140 Value Destroyed (1123) 1123 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1123) 1123 TOTAL SCORE: 9586 Bonus ------- Follower Combat Kills 369 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1300 Matter 242/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Guided Plasma Cannon > --- INVENTORY -------- Improved Light Armor Plating Improved Light Armor Plating Explosive Trap [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Electron Diverter Utility Hacking Suite Device Trap Reconfigurator Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Guided Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Launcher Tiamat Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . . 1 1 1 . Utility 5 | . . . 1 . . . 1 1 . . . . . . 1 1 . . Weapon 3 | . . . . . . . 1 . . 1 . . . . . . 1 . Parts Attached 38 | 6 1 6 2 4 6 . 2 . 1 . 3 . 1 1 . . . 5 Power 4 | 1 . . . 1 . . . . . . . . . . . . . 2 Engine 2 | 1 . . . . . . . . . . . . . . . . . 1 Core 1 | . . . . 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 14 | 2 . 4 1 2 . . 2 . 1 . . . . . . . . 2 Treads 4 | . . 2 . 2 . . . . . . . . . . . . . . Leg 8 | 2 . 2 1 . . . 2 . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 2 Utility 10 | 1 . . 1 1 5 . . . . . 1 . . 1 . . . . Device 3 | . . . . . 2 . . . . . . . . 1 . . . . Storage 3 | 1 . . . . 2 . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . Hackware 1 | . . . 1 . . . . . . . . . . . . . . . Protection 3 | . . . . 1 1 . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 10 | 2 1 2 . . 1 . . . . . 2 . 1 . . . . 1 Energy Gun 5 | 2 . 2 . . . . . . . . 1 . . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . . . . 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 Parts Lost 13 | . 1 1 6 . . . . . 1 . . . . . . . . 4 Power 3 | . . . 1 . . . . . . . . . . . . . . 2 Propulsion 6 | . . . 3 . . . . . 1 . . . . . . . . 2 Utility 1 | . . . 1 . . . . . . . . . . . . . . . Weapon 3 | . 1 1 1 . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 1 6 . . . . . 1 . . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 42 | . 85 81 50 54 66 77 63 53 51 9 3 . . . . . . 4 Engine 1 | . 14 14 5 . . . . . . . . . . . . . . . Core 4 | . . . . 11 11 11 9 7 7 1 . . . . . . . . Treads 8 | . . . . 22 22 22 16 . . . . . . . . . . . Leg 5 | . 28 28 21 . . . 1 15 17 3 . . . . . . . . Storage 5 | . 14 14 10 . 8 11 9 7 7 1 . . . . . . . . Hackware 4 | . . . 9 11 11 11 9 7 7 1 . . . . . . . . Protection 4 | . . . . 10 10 11 9 7 7 1 . . . . . . . . Energy Gun 2 | . 23 14 5 . . . . . . . 1 . . . . . . . Energy Cannon 3 | . 4 10 . . 3 11 9 7 3 . . . . . . . . . Naked Turns 1665 | . . . . . . . . . . 78 186 218 219 356 182 120 260 46 Heaviest Build 28 | 14 15 16 12 8 28 28 28 28 28 18 14 . . . . . . 22 Greatest Support 40 | 20 20 20 30 40 40 40 40 20 32 22 3 3 3 3 3 3 3 15 Greatest Overweight (x) 7 | 2 . 5 1 . . . 1 1 1 . 4 . . . . . . 7 Average Overweight (x) . | . . 2 . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 7 5 7 10 10 10 10 6 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 4 4 3 4 2 3 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 7 6 6 1 2 3 3 2 2 4 4 5 4 5 5 4 5 2 Final Capacity 10 | 8 8 8 5 5 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 2 3 3 2 2 2 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Matter Collected 637 | 230 35 109 . . . . 118 . . . 60 . 44 40 1 . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1196 | . 205 128 . . . . 740 . 61 . . . 22 . . . . 40 Parts 63 | . 12 4 . . . . 37 . 2 . . . 4 . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Combat Hostiles Destroyed 28 | . 4 5 . . . . 14 . 1 . . . 3 . . . . 1 Guns 5 | . 2 3 . . . . . . . . . . . . . . . . Cannons 18 | . 2 1 . . . . 14 . 1 . . . . . . . . . AOE 4 | . . . . . . . . . . . . . 3 . . . . 1 Classes Destroyed 5 | . 1 1 . . . . 2 . 1 . . . . . . . . . Swarmer 7 | . . 3 . . . . . . . . . . 3 . . . . 1 Grunt 14 | . 4 2 . . . . 8 . . . . . . . . . . . Sentry 5 | . . . . . . . 5 . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 3 | . 2 3 . . . . 3 . 1 . . . 3 . . . . 1 Combat Bots Only 3 | . 2 3 . . . . 3 . 1 . . . 3 . . . . 1 Max Kills in Single Turn 2 | . 1 1 . . . . 1 . 1 . . . 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Damage Taken 4305 | . 235 355 593 . . . 546 . 219 . . 48 273 117 116 113 276 1414 Core 2611 | . . 104 300 . . . 253 . 46 . . 48 207 117 116 113 276 1031 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 58 . . . 25 54 . 93 . . . . 56 88 90 . . Volleys Fired 83 | . 10 23 . . . . 40 . 2 . 1 . 3 . . . . 4 Largest 2 | . 2 2 . . . . 1 . 1 . 1 . 1 . . . . 1 Hottest 125 | . 100 125 . . . . 120 . 120 . 46 . 46 . . . . 46 Shots Fired 106 | . 20 36 . . . . 40 . 2 . 1 . 3 . . . . 4 Gun 41 | . 18 23 . . . . . . . . . . . . . . . . Cannon 57 | . 2 13 . . . . 40 . 2 . . . . . . . . . Launcher 8 | . . . . . . . . . . . 1 . 3 . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 80 | . 2 36 . . . . 40 . 2 . . . . . . . . . Explosive 4 | . . . . . . . . . . . 1 . 3 . . . . . Electromagnetic 22 | . 18 . . . . . . . . . . . . . . . . 4 Robot Hit Streak 28 | . 7 5 . . . . 23 . 25 . . . 28 . . . . . Robot Miss Streak 6 | . 1 6 . . . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 56 | . 14 19 . . . . 18 . 2 . . . 3 . . . . . Core Hits 39 | . 8 6 . . . . 15 . 1 . . 1 3 . . . . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2530 | . 191 271 . . . . 1377 . 62 . 46 5 413 . . 11 . 154 Guns 341 | . 156 185 . . . . . . . . . . . . . . . . Cannons 1544 | . 35 86 . . . . 1361 . 62 . . . . . . . . . Explosions 611 | . . . . . . . . . . . 46 . 413 . . . . 152 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 34 | . . . . . . . 16 . . . . 5 . . . 11 . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 1729 | . 35 271 . . . . 1361 . 62 . . . . . . . . . Explosive 459 | . . . . . . . . . . . 46 . 413 . . . . . Electromagnetic 308 | . 156 . . . . . . . . . . . . . . . . 152 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 3 . . . . . . . . . . 15 Average Corruption 4 | . . . . . . . 2 . . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . 9 . . . . . . . . . . 5 Message Errors 5 | . . . . . . . 4 . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 63 | . . . . . . . 3 . . . . . 60 . . . . . Projectiles 3 | . . . . . . . 3 . . . . . . . . . . . Explosions 60 | . . . . . . . . . . . . . 60 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . . . . . . 2 154 . . 5 . 29 Shots 5 | . . . . . . . . . . . . . 3 . . . . 2 Rammed 6 | . . . . . . . 1 . . . . 2 . . . 2 . 1 Targets Rammed 7 | . . . . . . . 2 . . . . 2 . . . 2 . 1 Kicked 1 | . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 695 | . 163 695 . . . . 602 . 60 . . . . . . . . 116 Average Temperature 192 | . 77 285 . . . . 180 . 33 . . . . . . . . 67 Received Heat Transfer 880 | . 132 84 150 . . . 171 . . . . 21 . 36 24 . 82 180 Effects 29 | . . 21 . . . . 8 . . . . . . . . . . . Shutdowns 7 | . . 4 . . . . 3 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . Short Circuit 5 | . . 4 . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . 1 . . . . 1 . . . . . . . . . . . Damage (major) 9 | . . 9 . . . . . . . . . . . . . . . . Damage (core) 3 | . . 1 . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . Parts Melted 5 | . . 3 . . . . 2 . . . . . . . . . . . Heat Transferred 4131 | . 74 777 . . . . 3120 . 160 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Peak Influence 610 | . 190 198 91 29 . . 180 81 94 89 31 610 . . 261 187 112 338 Initial 261 | . . 73 76 29 . . . 81 59 44 31 21 . . 261 127 97 58 Average 95 | . 71 147 73 29 . . 72 81 83 69 31 216 . . 261 132 104 192 Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . 1 . . 1 Low Security (%) 91 | 100 100 100 100 100 . 100 100 100 100 100 100 59 . . . 100 100 60 Level 1 6 | . . . . . . . . . . . . 9 . . 100 . . 40 Level 2 1 | . . . . . . . . . . . . 30 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 . . . 2 . 1 . . 4 . . . 1 2 1 Investigation 3 | . 1 . . . . . 1 . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . 2 . 1 . . . 1 . 1 . . 2 . . . 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Distress Signals 7 | . 2 . 2 . . . 2 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 124 | . 12 10 14 . . . 19 . 4 . . 11 5 4 1 7 5 32 Peak Tracking Total 21 | . 6 5 11 . . . 5 . 3 . . 8 3 4 1 7 3 21 Tactical Retreats 16 | . 2 . 1 . . . 1 . 1 . . 3 . 2 . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Traps Triggered 8 | . . . . . . . 3 . 2 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Machines Disabled 1 | . . . . . . . . . . . . 1 . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Machines Accessed 9 | . 4 . . . . 1 . 1 . 1 . . . 1 . . 1 . Terminals 8 | . 4 . . . . 1 . 1 . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 19 | . 12 . . . . 1 . 1 . 3 . . . 1 . . 1 . Successful 9 | . 4 . . . . 1 . 1 . 2 . . . 1 . . . . Failed 10 | . 8 . . . . . . . . 1 . . . . . . 1 . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 14 | . 12 . . . 1 . . . . . . . . 1 . . . . Terminals 18 | . 12 . . . . 1 . 1 . 3 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . . . 1 . 1 . 2 . . . 1 . . . . Record 2 | . . . . . . . . . . 2 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . . . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 4 . . . . . . 1 . 1 . . . . . . 1 . Full Trace Events 2 | . 2 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Total Allies 22 | . . . . 2 . . . . . . 20 . . . . . . . Largest Group 20 | . . . . 2 2 . . . . . 20 20 . . . . . . Highest-Rated Group 745 | . . . . 44 44 . . . . . 745 745 . . . . . . Highest-Rated Ally 50 | . . . . 31 31 . . . . . 50 50 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . . . . . . . . . 110 . . . . . . Total Damage 3401 | . . . . . . . . . . . . 3401 . . . . . . Kills 20 | . . . . . . . . . . . . 20 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Turns Passed 5122 | 108 387 273 105 196 855 82 1105 21 132 103 266 218 227 357 182 120 260 125 Spaces Moved 4575 | 75 283 73 94 113 514 41 546 12 89 167 271 336 421 706 184 213 214 223 Core 2662 | 9 . 40 38 . . . . . . 146 271 336 421 706 184 213 214 84 Treads 1172 | . . . . 113 514 41 504 . . . . . . . . . . . Legs 602 | 66 283 33 56 . . . 42 12 89 21 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 139 | . . . . . . . . . . . . . . . . . . 139 Fastest Speed 34 | 50 120 120 50 160 160 160 160 190 105 50 50 50 50 50 50 50 50 34 Average Speed 92 | 120 120 219 102 160 160 160 163 190 136 56 70 50 50 50 50 50 50 46 Slowest Speed 400 | 150 120 300 120 160 160 160 240 190 190 105 250 50 50 50 50 50 50 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 49 16 16 25 91 10 39 . 81 7 96 11 61 78 4 9 6 29 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . 2 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 54 | . . . . . . . 1 . . . . . 53 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . . . . . . . AOE 53 | . . . . . . . . . . . . . 53 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Res Arm Total 5369 | 89 313 153 101 128 546 58 719 11 97 178 345 385 434 709 273 226 367 237 Wait 587 | 3 9 41 2 11 23 18 122 . . . 67 33 6 . 90 8 150 4 Move 4554 | 74 282 72 93 112 513 40 545 11 88 167 270 335 420 705 183 212 213 219 Hop 2 | . . . . . . . . . . . . . . . . . . 2 Pick Up 38 | 6 7 3 4 1 1 . 3 . 1 4 . . 2 1 . 2 2 1 Fast Attach 15 | 6 . . 1 . 3 . . . . . 3 . . 1 . . . 1 Attach 22 | . 1 6 1 4 2 . 2 . 1 . . . 1 . . . . 4 Detach 4 | . . 2 . . 1 . . . . . 1 . . . . . . . Swap 1 | . . . . . 1 . . . . . . . . . . . . . Drop 35 | . 4 6 . . 2 . 4 . . 7 3 . 2 2 . 2 2 1 Fire 83 | . 10 23 . . . . 40 . 2 . 1 . 3 . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 2 . . . 2 . 1 Kick 1 | . . . . . . . 1 . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 5 . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 496 | -10/Materials | Entered Mines 761 | -10/Mines | Discovered new exit (range 7) 763 | -10/Mines | Discovered new exit (range 7) 769 | -10/Mines | Entered Materials 769 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -9/Materials | Core integrity fell below 50% 866 | -9/Materials | Discovered new exit (range 15) 874 | -9/Materials | Entered Mines 896 | -9/Mines | Lost 6 parts (1p3n1u1w) 922 | -9/Mines | Found a hidden stash of uninstalled traps 1041 | -9/Mines | Learned location of Storage (-7) 1048 | -9/Mines | Assembled infested the area 1062 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1063 | -9/Mines | Discovered new exit (range 5) 1070 | -9/Mines | Entered Exiles 1070 | -9/Exiles | Accompanied by 2 allies 1100 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1118 | -9/Exiles | Met 8R-AWN 1170 | -9/Exiles | Met EX-HEX 1279 | -9/Exiles | Met EX-DEC 1309 | -9/Exiles | Visited The Gauntlet 1554 | -9/Exiles | Met EX-BIN 1588 | -9/Exiles | Aligned with FarCom system 1589 | -9/Exiles | Given EX-Vault access code 1671 | -9/Exiles | Opened EX-Vault 1677 | -9/Exiles | Found Prototype Energy Cannon 1677 | -9/Exiles | Identified Gui. Plasma Cannon 1682 | -9/Exiles | Found Prototype Device 1684 | -9/Exiles | Identified PSU Rigger 1693 | -9/Exiles | Found Prototype Device 1693 | -9/Exiles | Identified Trap Reconfigurator 1731 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1907 | -9/Exiles | Discovered new exit (range 10) 1925 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1925 | -9/Exiles | Entered Mines 1953 | -8/Mines | Discovered new exit (range 15) 2007 | -8/Mines | Entered Materials 2007 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3078 | -8/Materials | Discovered new exit (range 15) 3112 | -8/Materials | Entered Factory 3112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3133 | -7/Factory | Identified exit to DSF 3133 | -7/Factory | Entered DSF 3190 | -7/DSF | Additional patrols routed to DSF 3249 | -7/DSF | Discovered new exit (range 16) 3265 | -7/DSF | Entered Factory 3265 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3368 | -6/Factory | Sucked down chute 3368 | -6/Factory | Entered Waste 3369 | -6/Waste | Joined by Warlord forces that had cleared the area 3436 | -6/Waste | Discovered new exit (range 12) 3634 | -6/Waste | Entered Factory 3634 | -6/Factory | Accompanied by 20 allies 3766 | -6/Factory | Garrison activated, responded to threat 3844 | -6/Factory | Discovered new exit (range 15) 3852 | -6/Factory | Entered Lower Caves 3918 | -6/Lower Caves | Learned Factory interactive machine intel 4074 | -6/Lower Caves | Discovered new exit (range 11) 4079 | -6/Lower Caves | Entered another Lower Caves area 4079 | -6/Lower Caves | Discovered new exit (range 6) 4257 | -6/Lower Caves | Discovered new exit (range 15) 4436 | -6/Lower Caves | Entered Factory 4436 | -5/Factory | Spotted B-75 Beast 4436 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4437 | -5/Factory | Loaded intel: 52 interactive machine locations 4616 | -5/Factory | Discovered new exit (range 5) 4618 | -5/Factory | Entered another Factory area 4618 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4719 | -4/Factory | Spotted B-86 Titan 4733 | -4/Factory | Discovered new exit (range 10) 4738 | -4/Factory | Entered Research 4738 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4993 | -3/Research | Discovered new exit (range 11) 4998 | -3/Research | Entered Armory 5057 | -3/Armory | System corruption reached 10% 5083 | -3/Armory | Core integrity fell below 50% 5096 | -3/Armory | Lost 3 parts (2p1n) 5114 | -3/Armory | Core integrity fell below 20% 5123 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05062_ G-73 Enforcer misfires. 05062_ Lgt. Antimatter Reactor destroyed. 05065_ System corrupted: Slammed into wall. 05065_ Impulse Thruster destroyed. 05065_ System corrupted by crushing effect (+4). 05082_ C-30 ARC bursts open, deploying its payload. 05082_ G-73 Enforcer unfolds itself. 05082_ G-67 Veteran unfolds itself. 05084_ System corrupted: Substantial component data lost. 05093_ Transfer Shaft disabled. 05094_ Slug penetrates Fabricator. 05094_ Penetrated by Slug. 05107_ Electron Diverter destroyed. 05110_ Slammed into G-67 Veteran. 05111_ Critical hit (Burn: +37). 05116_ Transfer Shaft disabled. 05118_ DSW>NGUU3IS7QMK0Y 4YEVV8YRVPQC6DUA 05122_ Penetrated by Slug. 05122_ Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ???????????????????????##Y#######????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????l "?????????????????? | | ?????????????????i???ll# "?????????????????? | | ???????????????????????# T"????????????????? | | ???????????????????????# ""#???????????????? | | ???????????????????????# ""#???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# """"" #???????????????? | | ??????????????????g????# """"" #???????????????? | | ???????????????????????# @""""" #???????????????? | | ?????????????????lg????# #???????????????? | | ?????????????????g?????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# s #???????????????? | | ???????????????????????#######+###???????????????? | | ??????????????????????###### #######+## ??????? | | ??????????????????????+ +????? | | ??????????????????????# s +????? | | ??????????????????????# g """ ##] ?????? | | ??????????????######### """g """ """ ?#????????? | | ??????????????# # g"""g """ """ ??????????? | | ??????????????# # "" "" F" ?????????? | | ??????????????# # """ ????????? | | ??????????????# #g g "" "????????? | | ??????????????# """"" # g""" """ ""???????? | | ??????????????# "???" / """ """ #????????? | | ??????????????# "???" # """g """ #????????? | | ??????????????# "???" # #????????? | | ??????????????# "???" # #????????? | | ??????????????# """"" # " "" """ #????????? | | ??????????????# # "" "" """ #????????? | | ??????????????######### " " "" """ #????????? | | ??????????????????????# ######???? | | ??????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dangerous Findings Quantum Hacking Streaker Challenges ------------ None Game ------ Seed SingularityDataSteel Manual? 0 Play Time 00:50:46 Cumulative 27.1 hours Start 2022.04.23 @ 21:50:39 End 2022.08.07 @ 21:51:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 356cb995-6d40-4bc1-9e2e-25c2274ffdc8