Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.20 @ 21:08:25 Player: alice_fexa Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (241) 1205 Value Destroyed (8310) 8310 Prototype IDs (113) 2260 Alien Tech Used (9) 1800 Bonus (31782) 31782 TOTAL SCORE: 56257 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 124 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 1446/1600 Matter 228/300 Energy 347/930 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Cooled Field Propulsion Drive Improved Diametric Drive > --- UTILITY (19) ----- Improved Fusion Compressor Large Storage Unit Large Storage Unit Advanced Energy Well Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Advanced Powered Armor Experimental Force Field Deep Network Scanner > --- WEAPON (3) ------- Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY (16) --- Mini Fusion Reactor Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster Reaction Control System Improved Utility Shielding Advanced Powered Armor Cooled Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Improved Diametric Drive > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Advanced Energy Well Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Utility Shielding Advanced Powered Armor Experimental Force Field Advanced Hacking Suite Deep Network Scanner Quantum Router > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster Reaction Control System Improved Utility Shielding Experimental Utility Shielding Advanced Powered Armor Integrity Redistributor Cooled Nova Cannon Fusion Bomb Launcher CR-A16's Behemoth Slayer [Rating: 217] Favorites ----------- Power Mini Fusion Reactor Engine Cooled Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Biomechanical Wings Treads Light Treads Wheel Wheel Flight Unit Biomechanical Wings Utility Improved Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 365 | 7 28 27 43 25 . 5 1 3 34 1 1 6 4 23 . 16 . 6 5 . 12 1 2 7 . 11 20 5 12 28 15 17 Power 37 | 1 7 4 9 2 . . . 1 1 . . 1 . 2 . . . . . . 1 . . 1 . 1 1 . 1 2 1 1 Engine 14 | 1 7 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . 7 2 . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 1 . 1 2 1 1 Propulsion 50 | 2 6 4 8 8 . 2 . . 5 . . . . 1 . 1 . . 2 . . . . 2 . 1 2 . . 5 1 . Treads 6 | 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 1 5 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . 8 . 2 . . 5 . . . . 1 . 1 . . 2 . . . . 2 . 1 2 . . 5 1 . Utility 136 | 2 6 6 9 13 . 2 1 2 17 . 1 2 2 6 . 2 . . 3 . 8 . . 4 . 7 7 3 7 9 8 9 Device 62 | 1 . 2 3 6 . 1 1 1 5 . 1 1 2 1 . 1 . . 2 . 3 . . 2 . 1 6 1 6 6 5 4 Storage 21 | 1 5 . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 3 1 1 1 2 . 1 Processor 15 | . . 2 2 1 . . . . 2 . . . . . . . . . . . 3 . . . . 1 . 1 . . 1 2 Hackware 19 | . . . 1 3 . . . 1 7 . . . . 4 . . . . . . 1 . . 1 . 1 . . . . . . Protection 19 | . 1 2 3 1 . 1 . . 2 . . 1 . 1 . . . . 1 . . . . . . 1 . . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 9 13 17 2 . 1 . . 11 1 . 3 2 14 . 13 . 6 . . 3 1 2 . . 2 10 2 4 12 5 7 Energy Gun 14 | 1 2 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 36 | . 1 3 . . . . . . 2 . . . . 7 . 6 . 2 . . . . 1 . . 1 5 . 2 5 1 . Ballistic Gun 15 | 1 6 2 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 2 2 . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 54 | . . . . . . 1 . . 5 . . 2 2 7 . 6 . 3 . . 3 1 1 . . 1 4 1 2 7 4 4 Special Melee Weapon 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 29 | . . 1 2 2 . . . . 4 . 1 . . 3 . . . . 3 . 2 . . 4 . . 4 1 . 2 . . Parts Lost 29 | . 6 5 9 . . 1 . 4 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 Power 6 | . . 2 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 11 | . 5 1 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 5 4 . . 1 . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 98 98 99 100 96 92 85 96 100 93 97 93 99 100 95 94 94 94 94 92 94 95 94 95 97 99 100 100 99 95 95 Engine 1 | . 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 7 7 7 7 7 7 6 6 6 10 6 6 5 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 7 9 8 8 8 3 3 Treads 2 | . 14 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 12 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . 14 15 15 15 15 13 13 12 12 12 10 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 7 Device 13 | . . 11 9 16 15 14 15 15 12 13 12 8 12 11 11 11 11 11 11 11 10 10 10 9 10 12 15 20 19 19 23 25 Storage 9 | . 26 22 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 11 11 8 8 8 7 9 Processor 8 | . . 6 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 12 15 15 15 15 10 9 12 12 12 14 14 Hackware 27 | . . . 9 24 30 30 30 23 37 40 37 37 37 38 38 38 38 38 38 38 35 35 35 35 35 31 31 29 29 29 23 13 Protection 3 | . . 4 8 . . . . . . . . 4 . 4 5 5 5 5 4 5 5 5 5 5 5 4 4 4 4 4 3 6 Energy Gun 1 | . 4 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 23 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 7 7 7 5 6 6 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 3 . . 7 6 9 11 10 5 5 5 5 5 9 10 10 10 8 8 8 7 7 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 13 71 85 85 78 18 20 17 17 19 19 19 27 25 30 28 32 32 32 32 32 32 31 31 31 31 49 59 57 70 75 79 90 Greatest Support 91 | 16 16 26 20 18 18 20 18 18 25 22 22 28 28 34 28 32 32 32 37 32 32 32 32 34 34 50 65 65 70 66 91 91 Greatest Overweight (x) 8 | 1 7 8 8 6 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . Average Overweight (x) . | . 2 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 20 20 20 24 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 14 14 14 14 16 16 16 Average Capacity 12 | 5 14 20 20 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 12 14 14 14 15 16 16 Most Carried 20 | 5 20 20 20 19 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 14 14 14 14 16 16 16 Average Carried 11 | 2 12 19 19 8 8 7 8 7 7 8 8 7 7 7 8 9 10 10 9 10 9 9 9 9 10 11 13 13 13 15 15 13 Final Capacity 20 | 6 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 14 14 14 14 16 16 16 Final Carried 20 | 5 20 20 19 8 8 8 8 6 8 8 8 8 8 8 8 10 10 10 10 10 10 9 10 10 10 14 14 14 14 16 14 10 Class Distribution -------------------- 40% | Wizard-Mutant 27% | Wizard-Sprinter 13% | Hauler-Mutant 7% | Hacker-Sprinter 4% | Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5202 | 257 546 400 829 210 40 45 10 10 354 90 40 . 160 230 . 104 96 60 50 120 108 77 20 80 . 110 200 50 60 420 150 276 Remotely 133 | 133 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11649 | 57 703 1080 1904 210 63 47 . . 661 10 70 24 258 456 . 139 140 61 . 146 1089 57 108 123 . 541 268 15 672 854 562 1331 Parts 590 | 2 57 59 118 11 1 5 . . 30 4 4 3 9 25 . 9 11 1 . 8 42 3 10 . . 32 17 2 17 44 34 32 Haulers Intercepted 22 | . 1 5 6 . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . 1 . 2 1 1 . Recyclers Shooed 9 | . 4 1 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . 1 4 . . . 3 10 . 7 . . . 9 . 39 9 . 3 10 . . . . . . . . . Prevented 8 | . . . . . 2 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 134 | . 21 17 31 1 . 1 . . 2 3 3 . 2 . . . 6 . . 6 5 1 2 . . . 2 . 6 5 4 16 Melee 33 | . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . 1 2 . . . 2 . 6 4 3 11 Guns 48 | . 20 4 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 38 | . . 4 7 . . . . . . 3 3 . 1 . . . 5 . . 6 4 . . . . . . . . . . 5 Classes Destroyed 17 | 1 6 2 4 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Worker 8 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . 2 Builder 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 22 | . 1 5 6 . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . 1 . 2 1 1 . Recycler 18 | 1 1 2 3 1 . . . . 2 . . . . 1 . . . . . . 4 . . . . 3 . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 11 | . 2 2 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 2 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 39 | . 2 2 5 2 . . . . 6 . . . . 4 . 2 . . . . 7 . . . . 2 1 . . 4 2 . Swarmer 56 | . 15 4 11 . . . . . . 3 3 . . . . . 5 . . 4 4 . . . . . . . 1 1 . 5 Grunt 30 | . 6 8 8 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 5 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . 5 9 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 2 Hunter 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 11 | . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . 1 2 . . . 2 . . . . 2 Behemoth 5 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 5 5 1 . 1 . . 2 3 3 1 1 1 . 1 5 . . 4 4 1 2 . . 3 2 1 3 4 1 8 Combat Bots Only 6 | . 3 5 5 1 . 1 . . 1 3 3 . 1 . . . 5 . . 4 4 1 2 . . . 2 . 2 2 1 6 Max Kills in Single Turn 5 | 1 1 3 3 1 . 1 . . 1 1 4 1 1 1 . 1 5 . . 4 2 1 1 . . 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 3 . . . . . . 1 3 . 1 . . . 5 . . 4 2 . . . . . . . . . . 4 Melee 1 | . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . 1 1 . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 6426 | . 871 701 1760 45 . 171 . 259 172 13 . 187 85 . . 54 32 59 . . 115 38 42 . . 49 25 . 186 174 97 1291 Core 1122 | . 175 113 170 . . 96 . 101 101 . . 94 52 . . . 32 . . . 9 . 21 . . . 25 . 26 25 27 55 Absorbed by Shields 1498 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . 102 1327 Core Remaining (%) 80 | 100 30 71 69 . . . . 71 . . . . 70 . . . . . . 96 . . . . 97 . 98 . . 96 . 90 Volleys Fired 386 | 3 116 60 130 . . . . . 8 4 2 . 2 8 . 10 2 3 . 6 3 . 1 . . 1 5 . 5 11 1 5 Largest 2 | 2 2 2 2 . . . . . 1 1 1 . 1 1 . 1 1 1 . 1 1 . 1 . . 1 1 . 1 1 1 1 Hottest 110 | 60 80 84 97 . . . . . 90 80 80 . 80 90 . 98 80 98 . 80 80 . 105 . . 105 110 . 50 50 50 52 Shots Fired 683 | 6 229 114 257 . . . . . 8 4 2 . 2 8 . 10 2 3 . 6 3 . 1 . . 1 5 . 5 11 1 5 Gun 525 | 6 226 57 236 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 128 | . 3 54 18 . . . . . 8 . . . . 8 . 10 . 3 . . . . 1 . . 1 5 . 5 11 1 . Launcher 28 | . . 3 3 . . . . . . 4 2 . 2 . . . 2 . . 6 3 . . . . . . . . . . 3 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 382 | 3 196 57 126 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 211 | 3 33 28 94 . . . . . 8 . . . . 8 . 10 . 3 . . . . 1 . . 1 5 . 5 11 1 . Explosive 28 | . . 3 3 . . . . . . 4 2 . 2 . . . 2 . . 6 3 . . . . . . . . . . 3 Electromagnetic 60 | . . 26 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 5 23 20 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Miss Streak 4 | 1 4 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 667 | 5 152 77 169 8 1 4 . . 28 . . 2 4 16 . 6 2 2 . 1 27 5 5 3 . 8 8 4 21 27 13 69 Core Hits 338 | 2 50 36 73 4 1 1 . 1 11 3 4 1 6 9 . 3 6 1 . 10 18 1 2 1 . 8 3 1 10 15 9 48 Critical Hits 28 | . 4 . 1 . . . . . . . . . . 2 . . 1 1 . . 4 . . . . 1 2 . . 2 . 10 Critical Kills 8 | . . . . . . . . . . . . . . 2 . . 1 . . . 2 . . . . 1 1 . . 1 . . Critical Parts Destroyed 13 | . 4 . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . 4 Melee Attacks 873 | . . . 1 46 2 22 . 14 133 4 1 3 13 103 . 73 6 19 . 3 58 7 16 4 . 52 30 18 28 76 69 72 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 156 | . . . 1 46 2 22 . 14 66 4 1 . . . . . . . . . . . . . . . . . . . . . Piercing 717 | . . . . . . . . . 67 . . 3 13 103 . 73 6 19 . 3 58 7 16 4 . 52 30 18 28 76 69 72 Sneak Attacks 59 | . . . . 3 . . . . 7 . . 2 . 4 . 1 2 . . . 7 . . . . 8 4 2 5 7 4 3 Combat Hostiles 9 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . 2 1 2 1 Follow-up Attacks 36 | . . . . . . . . . 1 . . 1 . 3 . 2 . . . . . 1 1 . . . 1 . 2 5 2 17 Damage Inflicted 30383 | 56 1365 1595 3642 446 72 144 . 4 1623 501 324 304 467 950 . 316 696 314 . 1019 2379 271 229 402 . 1291 751 430 1783 2147 1060 5802 Guns 4721 | 56 1314 495 2856 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 991 | . 51 731 209 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4378 | . . 369 577 . . . . . . 501 324 . 145 . . . 397 . . 954 433 . . . . . . . . . . 678 Melee 20289 | . . . . 446 72 144 . . 1623 . . 304 322 950 . 316 299 314 . 65 1946 271 229 402 . 1291 751 430 1783 2147 1060 5124 Ramming 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2652 | 24 1028 430 1170 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2431 | 32 337 453 1609 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4249 | . . 369 448 . . . . . . 501 324 . 145 . . . 397 . . 954 433 . . . . . . . . . . 678 Electromagnetic 758 | . . 343 415 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1369 | . . . . 446 72 144 . . 707 . . . . . . . . . . . . . . . . . . . . . . . Piercing 18920 | . . . . . . . . . 916 . . 304 322 950 . 316 299 314 . 65 1946 271 229 402 . 1291 751 430 1783 2147 1060 5124 Highest Corruption 2 | . . 2 . . . 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Average Corruption 1 | . . 2 . . . 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . 13 . . . . . . 5 2 2 . 4 . . . . . . . . . . . . . . . . . . . Message Errors 15 | . . 7 . . . . . . 3 2 2 . 1 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Targeting Errors 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2503 | . . 10 36 138 . . . . 444 79 . 112 . 140 . . 114 . . 47 356 40 . 103 . . 85 6 410 185 67 131 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 158 | . . 10 36 . . . . . . 79 . . . . . . . . . 24 . . . . . . . . . . . 9 Melee 2345 | . . . . 138 . . . . 444 . . 112 . 140 . . 114 . . 23 356 40 . 103 . . 85 6 410 185 67 122 Knockbacks 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . 21 111 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 161 255 47 . . . . 2 97 59 22 . 22 126 . 156 36 104 . 79 61 . 52 . . 2 132 . . . . . Average Temperature 33 | . 38 29 14 . . . . 2 43 30 16 . 16 41 . 58 22 47 . 38 28 . 34 . . 1 59 . . . . . Received Heat Transfer 1060 | . 207 222 333 . . . . 111 12 . . 24 12 . . . . 12 . . . . . . . 9 . . 40 18 12 48 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4745 | 75 820 962 2888 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 549 | 5 260 243 325 146 . . . . 525 . . . . 400 32 431 . . . . 339 . . . . 453 492 326 134 222 549 483 Initial 276 | . 3 4 . 89 . . . . . . . . . . 2 22 . . . . 32 . . . . . 101 276 1 22 67 . Average 82 | 1 95 80 130 51 . . . . 91 . . . . 23 19 39 . . . . 72 . . . . 72 79 172 42 76 72 269 Maximum Alert Level 2 | . 1 1 1 . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . 2 2 1 . 1 2 2 Low Security (%) 90 | 100 84 91 76 100 . . . . 95 . . . . 99 100 97 . . . . 96 . . . . 92 93 60 100 96 95 28 Level 1 7 | . 15 8 23 . . . . . 3 . . . . . . . . . . . 3 . . . . . . 39 . 3 . 43 Level 2 1 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 7 6 . . . 4 27 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 4 4 4 3 . . . . 4 . . . . 5 . 1 . . . . 5 . . . . 7 2 3 5 1 3 1 Investigation 6 | . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Extermination 22 | . . . . 2 . . . . 2 . . . . 2 . 1 . . . . 4 . . . . 3 1 . 2 1 3 1 Reinforcement 21 | . 3 3 3 . . . . . . . . . . 2 . . . . . . 1 . . . . 2 1 3 3 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 23 | . 3 2 6 . . . . . . . . . . 1 . . . . . . 2 . . . . . . 4 . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 40 22 48 6 . 2 . 16 23 1 1 4 4 13 6 7 5 1 10 1 16 2 5 . . 9 4 4 14 11 7 19 Peak Tracking Total 7 | . 5 6 4 3 . 1 . 5 5 3 1 4 3 3 6 2 5 1 7 3 5 2 4 . . 2 2 2 4 3 3 5 Tactical Retreats 42 | . 2 . 2 1 . 1 . 5 6 . . . 3 1 . 1 1 . 1 1 3 1 3 . . 1 . 1 5 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 8 | . 1 1 . 1 . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed 23 | . . 4 7 . . . . . 6 . . . . . . . . . . . . . . . . 6 . . . . . . Reused 7 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . 1 . 1 . . . 1 . . . . . . . 1 3 7 1 . . . . . 5 . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 18 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 4 . 2 9 . . Max in Single Turn 1 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 1 . . Garrison Access 19 | . . . 1 1 . . . . 4 . . . . 3 . 3 . . . . . . . . . . 1 . 1 1 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 191 | . 5 9 14 14 . 1 . . 27 1 . 2 . 25 . 21 . . 3 . 6 . 2 2 . 7 10 . 7 12 19 4 Terminals 114 | . 5 9 12 6 . . . . 13 . . . . 14 . 15 . . . . 4 . 1 . . 4 5 . 6 7 10 3 Fabricators 18 | . . . . 3 . . . . 5 . . . . 2 . 2 . . . . 1 . . . . 1 1 . . . 3 . Repair Stations 13 | . . . 1 2 . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 1 . . 1 1 1 Recycling Units 11 | . . . . 2 . . . . 2 . . . . 5 . . . . . . . . . . . 1 . . . . 1 . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 3 . . Garrison Access 19 | . . . 1 1 . . . . 4 . . . . 3 . 3 . . . . . . . . . . 1 . 1 1 4 . Total Hacks 686 | . 17 32 46 36 . 1 . . 110 1 . 5 . 76 . 73 . . 6 . 38 . 6 9 . 51 38 . 33 35 58 15 Successful 585 | . 11 21 31 30 . 1 . . 92 1 . 5 . 69 . 70 . . 6 . 31 . 6 9 . 42 37 . 27 34 49 13 Failed 100 | . 6 11 14 6 . . . . 18 . . . . 7 . 3 . . . . 7 . . . . 9 1 . 6 1 9 2 Catastrophic 8 | . 1 1 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 421 | . 11 24 29 12 . . . . 59 . . . . 50 . 47 . . 1 . 28 . 4 . . 38 24 . 29 21 35 9 Terminals 472 | . 17 32 42 19 . . . . 58 . . . . 56 . 54 . . . . 26 . 5 . . 38 26 . 32 24 32 11 Fabricators 113 | . . . . 9 . . . . 37 . . . . 10 . 14 . . . . 10 . . . . 10 6 . . . 17 . Repair Stations 35 | . . . 2 4 . . . . 9 . . . . 2 . 2 . . . . . . . . . 2 2 . . 4 4 4 Recycling Units 12 | . . . . 3 . . . . 2 . . . . 5 . . . . . . . . . . . 1 . . . . 1 . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . 6 . . Garrison Access 20 | . . . 2 1 . . . . 4 . . . . 3 . 3 . . . . . . . . . . 1 . 1 1 4 . Terminal Hacks 324 | . 10 15 21 11 . 1 . . 36 1 . 5 . 39 . 40 . . 6 . 15 . 6 9 . 25 18 . 22 19 19 6 Record 10 | . . . . . . . . . . . . 1 . . . . . . 6 . . . 1 1 . 1 . . . . . . Part Schematic 28 | . . . 2 1 . . . . 8 . . 1 . 4 . 3 . . . . . . . . . 4 3 . 2 . . . Robot Analysis 12 | . . 1 2 . . . . . 1 . . . . 1 . 2 . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 36 | . 3 3 . 1 . . . . 3 . . 3 . 5 . 8 . . . . 1 . . 4 . 2 . . . 3 . . Open Door 7 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . 3 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . Branch Access Points 8 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . . 1 . Machine Index 10 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 1 1 . Terminal Index 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . 2 2 3 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . 2 . . . Unreport Threat 33 | . 2 2 3 . . . . . 2 . . . . 7 . 4 . . . . 3 . 1 . . 2 1 . 1 1 4 . Locate Traps 41 | . 1 2 3 1 . . . . 6 . . . . 4 . 8 . . . . . . . . . 2 4 . 4 4 1 1 Disarm Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 4 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Recall Extermination 16 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 3 . . . . 3 . . 2 1 3 . Recall Reinforcements 8 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 3 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 14 | . . 1 . 1 . . . . 3 . . . . 2 . 1 . . . . 1 . . . . 1 1 . 1 1 1 . Registered Prototypes 10 | . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 . 1 . Zone Layout 60 | . 1 2 5 1 . . . . 6 . . . . 8 . 10 . . . . 2 . 1 . . 3 5 . 4 6 4 2 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 72 | . . . . 8 . . . . 23 . . . . 5 . 8 . . . . 6 . . . . 6 4 . . . 12 . Network Status 9 | . . . . . . . . . 4 . . . . . . 1 . . . . 1 . . . . . . . . . 3 . Load Schematic 29 | . . . . 4 . . . . 8 . . . . 2 . 4 . . . . 2 . . . . 3 2 . . . 4 . Build 34 | . . . . 4 . . . . 11 . . . . 3 . 3 . . . . 3 . . . . 3 2 . . . 5 . Repair Station Hacks 33 | . . . 2 4 . . . . 7 . . . . 2 . 2 . . . . . . . . . 2 2 . . 4 4 4 Scan Component 16 | . . . 1 2 . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 1 . . 2 2 2 Repair 16 | . . . 1 2 . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 1 . . 2 2 2 Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . 2 . . . . 2 . . . . 5 . . . . . . . . . . . 1 . . . . 1 . Retrieve Components 11 | . . . . 2 . . . . 2 . . . . 5 . . . . . . . . . . . 1 . . . . 1 . Scanalyzer 11 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . 6 . . Insert Component 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 6 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 19 | . . . 1 1 . . . . 4 . . . . 3 . 3 . . . . . . . . . . 1 . 1 1 4 . Seal Access 19 | . . . 1 1 . . . . 4 . . . . 3 . 3 . . . . . . . . . . 1 . 1 1 4 . Unauthorized Hacks 115 | . 1 6 7 4 . . . . 20 . . . . 15 . 17 . . . . 8 . . . . 8 9 . 4 4 9 3 Terminals 79 | . 1 6 7 3 . . . . 10 . . . . 10 . 11 . . . . 4 . . . . 4 7 . 4 4 5 3 Track 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Assimilate 13 | . . . 1 1 . . . . 2 . . . . 2 . 3 . . . . 1 . . . . 1 1 . . . 1 . Botnet 52 | . 1 4 4 1 . . . . 7 . . . . 7 . 7 . . . . 2 . . . . 3 5 . 3 4 3 1 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Operators 7 | . . 1 1 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Fabricators 36 | . . . . 1 . . . . 10 . . . . 5 . 6 . . . . 4 . . . . 4 2 . . . 4 . Report 6 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . Prioritize 12 | . . . . 1 . . . . 4 . . . . 1 . 2 . . . . 1 . . . . 1 1 . . . 1 . Siphon 13 | . . . . . . . . . 4 . . . . 2 . 2 . . . . 1 . . . . 1 1 . . . 2 . Haulers 5 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacking Detections 95 | . 5 8 13 11 . . . . 14 . . . . 7 . 9 . . . . 4 . . . . 4 4 . 3 3 9 1 Full Trace Events 4 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 2 1 . . . . 8 . . 1 . 3 . 3 . . . . 1 . . . . 4 3 . 2 . . . Parts Built 33 | . . . . 5 . . . . 10 . . . . 3 . 3 . . . . 3 . . . . 2 2 . . . 5 . Matter 7998 | . . . . 606 . . . . 1987 . . . . 899 . 739 . . . . 877 . . . . 729 834 . . . 1327 . Time 2045 | . . . . 180 . . . . 626 . . . . 276 . 244 . . . . 185 . . . . 166 148 . . . 220 . Total Part Build Rating 204 | . . . . 17 . . . . 53 . . . . 19 . 19 . . . . 21 . . . . 18 18 . . . 39 . Parts Repaired 16 | . . . 1 2 . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 1 . . 2 2 2 Time 698 | . . . 38 82 . . . . 94 . . . . 35 . 35 . . . . . . . . . 80 49 . . 173 62 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . 4 . . . . 5 . . . . 9 . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 17 | . . . 1 1 . . . . 2 . . . . 2 . 3 . . 4 . 1 . . . . 1 1 . . . 1 . Largest Group 4 | . . . 1 1 . . . . 1 1 1 1 . 1 . 2 . . 4 2 1 . . . . 1 1 . . . 1 . Highest-Rated Group 193 | . . . 10 10 . . . . 26 26 26 26 . 26 . 20 . . 193 95 24 . . . . 10 10 . . . 44 . Highest-Rated Ally 49 | . . . 10 10 . . . . 26 26 26 26 . 26 . 10 . . 49 49 24 . . . . 10 10 . . . 44 . Total Orders 41 | . . . 2 4 . . . . 9 2 1 . . 4 . 5 . . . . 5 . . . . 3 3 . . . 3 . STAY 24 | . . . 1 2 . . . . 5 1 1 . . 2 . 3 . . . . 3 . . . . 2 2 . . . 2 . FOLLOW 17 | . . . 1 2 . . . . 4 1 . . . 2 . 2 . . . . 2 . . . . 1 1 . . . 1 . Ally Attacks 14 | . . . . . . . . . . . . . . . . . . . 3 11 . . . . . . . . . . . . Total Damage 443 | . . . . . . . . . . . . . . . . . . . 141 302 . . . . . . . . . . . . Kills 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 12 | . . 1 2 . . . . . 1 . . . . 1 . 2 . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . . . . 2 1 . 1 . 2 . . 1 . . . 1 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 27748 | 55 1240 1758 2524 1386 150 239 332 366 3344 309 468 58 926 2144 78 1671 410 482 405 457 1081 104 672 74 57 1152 762 1017 748 1221 1585 473 Spaces Moved 34287 | 32 627 989 1211 2133 354 461 960 571 4199 630 791 98 769 2740 134 2191 628 521 774 462 1649 248 635 151 175 1667 1258 1190 1304 1975 2163 597 Core 6 | 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Treads 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2861 | 30 627 989 1202 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31411 | . . . . 2120 354 461 960 571 4199 630 791 98 769 2740 134 2191 628 521 770 462 1649 248 635 151 175 1667 1258 1190 1304 1975 2163 597 Fastest Speed 29 | 50 100 110 140 32 32 32 32 32 32 34 34 34 34 34 34 34 34 34 32 34 34 34 34 32 32 32 32 32 32 29 29 29 Average Speed 41 | 98 112 148 146 32 32 32 32 32 33 34 34 34 34 34 34 34 34 34 34 34 34 34 34 33 32 32 32 32 32 29 29 29 Slowest Speed 230 | 100 150 160 230 150 32 32 32 32 34 34 34 34 34 34 34 34 34 34 100 34 34 34 34 34 32 32 97 32 94 96 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 108 | . . . . 9 . . . 3 3 . . 1 . 11 . 10 1 . 6 . 5 1 . . . 14 16 17 5 . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 96 82 77 41 51 48 85 71 67 59 74 77 74 61 68 50 64 55 87 47 23 45 62 60 50 22 89 29 71 43 41 15 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 6 | . . . . . . . 3 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . 1 2 1 . . 1 . 1 . . . 2 . . 1 . . 4 . . . . . . . . . Spaces Dug 482 | . . 7 1 36 1 14 . 13 88 4 1 . 8 62 . 52 3 16 . 2 22 . 9 . . 35 17 11 7 33 40 . Terrain Destroyed 935 | . . 21 28 36 1 14 . 13 88 64 36 . 54 68 . 60 41 18 . 101 78 . 9 . . 36 19 11 7 36 40 56 Melee 457 | . . . 1 36 1 14 . 13 85 4 1 . 8 60 . 50 3 15 . 2 22 . 8 . . 35 15 11 3 31 39 . Projectile 42 | . . 1 1 . . . . . 3 . . . . 8 . 10 . 3 . . . . 1 . . 1 4 . 4 5 1 . AOE 436 | . . 20 26 . . . . . . 60 35 . 46 . . . 38 . . 99 56 . . . . . . . . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 46210 | 46 971 1184 1743 2756 387 517 985 729 5963 712 984 116 1409 3799 165 2998 811 790 910 749 2075 256 1068 169 175 2202 1571 1805 1613 2578 3096 878 Wait 10076 | . 153 56 290 518 32 29 22 144 1557 74 188 7 619 931 32 725 177 242 116 279 347 3 415 . 1 478 255 606 265 468 854 193 Move 34064 | 31 626 988 1210 2116 353 460 959 566 4192 629 790 95 768 2720 133 2171 625 520 764 461 1638 245 634 150 174 1639 1229 1162 1293 1974 2152 597 Hop 85 | . . . . 7 . . . 2 3 . . 1 . 9 . 9 1 . 3 . 5 1 . . . 13 12 10 5 . 4 . Pick Up 178 | 5 24 24 20 13 . . 1 . 17 . . 3 1 11 . 3 . . 3 . 3 . 2 1 . 11 7 3 3 12 6 5 Fast Attach 104 | 7 2 7 12 9 . . . 1 14 . 2 . . 3 . . . . 5 . 5 . . 6 . 1 9 2 1 11 4 3 Attach 80 | . 6 7 7 10 . 1 . 2 5 . . 1 . 6 . 1 . . . . 2 1 . . . 5 1 2 . 6 7 10 Detach 22 | . 1 2 2 1 . 1 . . 4 . . . . 1 . 1 . . . . 2 . . . . . . . . 2 2 3 Swap 194 | . 20 13 24 6 . 4 1 . 15 1 . 5 4 14 . 15 . 6 . . 5 . 2 2 . 5 10 1 11 19 6 5 Drop 240 | . 23 27 35 30 . . 2 . 26 . 1 2 2 10 . 3 . . 8 . 7 . 1 7 . 5 16 4 5 13 7 6 Fire 386 | 3 116 60 130 . . . . . 8 4 2 . 2 8 . 10 2 3 . 6 3 . 1 . . 1 5 . 5 11 1 5 Melee 758 | . . . 1 46 2 22 . 14 122 4 1 2 13 86 . 60 6 19 . 3 58 6 13 3 . 44 27 15 25 62 53 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Trap 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 6) 819 | -10/Materials | Discovered new exit (range 11) 930 | -10/Materials | Core integrity fell below 50% 1076 | -10/Materials | Discovered new exit (range 9) 1211 | -10/Materials | Discovered new exit (range 4) 1296 | -10/Materials | Entered another Materials area 1296 | -9/Materials | Evolved 2 slots: Utility x2 1450 | -9/Materials | Lost 5 parts (2p2n1w) 1887 | -9/Materials | Discovered new exit (range 11) 2097 | -9/Materials | Build established: Hauler-Mutant 2705 | -9/Materials | Discovered new exit (range 19) 2776 | -9/Materials | Discovered new exit (range 10) 3054 | -9/Materials | Entered another Materials area 3054 | -8/Materials | Evolved 2 slots: Utility x2 3463 | -8/Materials | Discovered new exit (range 3) 3464 | -8/Materials | Identified exit to Factory 3603 | -8/Materials | Lost 3 parts (1p1n1w) 3805 | -8/Materials | Repaired Arm. Treads 3970 | -8/Materials | Lost 4 parts (1p1n1u1w) 4327 | -8/Materials | Central database locked down 4730 | -8/Materials | Discovered exit to Factory (range 16) 4887 | -8/Materials | Garrison activated, responded to threat 5578 | -8/Materials | Entered Factory 5578 | -7/Factory | Accompanied by 1 ally 5578 | -7/Factory | Evolved 2 slots: Utility x2 5768 | -7/Factory | Discovered new exit (range 3) 5768 | -7/Factory | Identified exit to Lower Caves 5916 | -7/Factory | Fabricated Adv. Sensor Array? 6137 | -7/Factory | Build established: Hacker-Scout 6197 | -7/Factory | Fabricated Adv. Sensor Array (x1) 6256 | -7/Factory | Fabricated System Shield? 6291 | -7/Factory | Discovered new exit (range 16) 6296 | -7/Factory | Identified exit to Factory 6417 | -7/Factory | Repaired Mic. Nuclear Core 6423 | -7/Factory | Identified exit to Storage 6491 | -7/Factory | Repaired Imp. VTOL Module 6570 | -7/Factory | Build established: Hacker-Sprinter 6673 | -7/Factory | Fabricated Spear? 6964 | -7/Factory | Entered Lower Caves 7019 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7023 | -7/Lower Caves | Identified exit to Zion 7038 | -7/Lower Caves | Encountered a Warlord checkpoint 7039 | -7/Lower Caves | Learned 4 Factory zone layouts 7079 | -7/Lower Caves | Learned Factory stockpile data 7110 | -7/Lower Caves | Discovered new exit (range 13) 7114 | -7/Lower Caves | Identified exit to Lower Caves 7114 | -7/Lower Caves | Entered another Lower Caves area 7203 | -7/Lower Caves | Learned 8 Factory zone layouts 7207 | -7/Lower Caves | Discovered exit to Factory (range 10) 7345 | -7/Lower Caves | Discovered exit to Zion (range 11) 7353 | -7/Lower Caves | Entered Zion 7374 | -7/Zion | System corruption cleaned by Quarantine Array 7382 | -7/Zion | Learned location of Recycling (-7) 7473 | -7/Zion | Learned location of Quarantine (-2) 7500 | -7/Zion | Learned location of Warlord (-5) 7546 | -7/Zion | Learned Factory garrison access intel 7563 | -7/Zion | Found CR-A16's Pointy Stick 7606 | -7/Zion | Discovered new exit (range 13) 7632 | -7/Zion | Identified exit to Proximity Caves 7685 | -7/Zion | Entered Proximity Caves 8019 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8051 | -6/Proximity Caves | Entered Factory 8051 | -6/Factory | Evolved 2 slots: Utility x2 8052 | -6/Factory | Identified exit to Extension 8054 | -6/Factory | Loaded intel: 4 garrison access locations 8479 | -6/Factory | Fabricated Imp. Hacking Suite? 8641 | -6/Factory | Build established: Hacker-Scout 8699 | -6/Factory | Fabricated Imp. Hacking Suite? 8867 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8919 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8978 | -6/Factory | Discovered new exit (range 4) 9026 | -6/Factory | Repaired Mic. Fission Core 9054 | -6/Factory | Repaired Lance 9075 | -6/Factory | Build established: Wizard-Sprinter 9225 | -6/Factory | Spotted B-75 Beast 9239 | -6/Factory | Discovered new exit (range 11) 9276 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 9280 | -6/Factory | Destroyed B-75 Beast 9350 | -6/Factory | Identified exit to Lower Caves 9885 | -6/Factory | Build established: Wizard-Mutant 10256 | -6/Factory | Garrison activated, responded to threat 10297 | -6/Factory | Fabricated Exp. Signal Interpreter? 10315 | -6/Factory | Fabricated Exp. Sensor Array (x1) 10445 | -6/Factory | Repaired Imp. Light Armor Plating 10591 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10622 | -6/Factory | Fabricated Adv. System Shield (x1) 10974 | -6/Factory | Discovered new exit (range 11) 10980 | -6/Factory | Identified exit to Factory 11154 | -6/Factory | Fabricated Gravity Neutralizing Apparatus? 11155 | -6/Factory | Fabricated Adv. System Shield (x1) 11240 | -6/Factory | Local fabrication network quarantined 11395 | -6/Factory | Entered Lower Caves 11395 | -6/Lower Caves | Accompanied by 1 ally 11514 | -6/Lower Caves | Learned location of 1 exit from Factory 11652 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11697 | -6/Lower Caves | Discovered new exit (range 5) 11702 | -6/Lower Caves | Identified exit to Lower Caves 11704 | -6/Lower Caves | Entered another Lower Caves area 11704 | -6/Lower Caves | Accompanied by 1 ally 11713 | -6/Lower Caves | Discovered exit to Factory (range 7) 11721 | -6/Lower Caves | Found Alien Artifact 11721 | -6/Lower Caves | Identified Core Expander 11721 | -6/Lower Caves | Installed Core Expander, added new Power slot 11828 | -6/Lower Caves | Encountered a Warlord checkpoint 12144 | -6/Lower Caves | Discovered new exit (range 8) 12167 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12171 | -6/Lower Caves | Identified exit to Data Miner 12172 | -6/Lower Caves | Entered Data Miner 12172 | -6/Data Miner | Accompanied by 1 ally 12172 | -6/Data Miner | Discovered new exit (range 6) 12179 | -6/Data Miner | Met Data Miner 12185 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12190 | -6/Data Miner | Received God Mode back door access code from Data Miner 12210 | -6/Data Miner | Destroyed Data Miner 12212 | -6/Data Miner | Found Prototype Hackware 12214 | -6/Data Miner | Found Prototype Hackware 12216 | -6/Data Miner | Found Prototype Hackware 12219 | -6/Data Miner | Data Conduit disabled 12228 | -6/Data Miner | Identified exit to Proximity Caves 12230 | -6/Data Miner | Entered Proximity Caves 12234 | -5/Proximity Caves | Learned 4 Factory zone layouts 12644 | -5/Proximity Caves | Spotted B-75 Beast 12691 | -5/Proximity Caves | Destroyed B-75 Beast 13014 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13151 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13156 | -5/Proximity Caves | Entered Factory 13156 | -5/Factory | Evolved 2 slots: Utility x2 13156 | -5/Factory | Identified Deep Network Scanner 13157 | -5/Factory | Identified exit to Factory 13157 | -5/Factory | Identified Ghost Barrier 13159 | -5/Factory | Identified Quantum Router 13208 | -5/Factory | Identified exit to Upper Caves 13253 | -5/Factory | Repaired Imp. Cesium-ion Thruster 13533 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 13748 | -5/Factory | Fabricated Mni. Fusion Reactor? 13760 | -5/Factory | Local fabrication network quarantined 13818 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 14720 | -5/Factory | Discovered exit to Factory (range 16) 15300 | -5/Factory | Manually triggered Chute Trap 15300 | -5/Factory | Sucked down chute 15300 | -5/Factory | Entered Waste 15312 | -5/Waste | Spotted C-40 Crusher 15314 | -5/Waste | Spotted C-40 Crusher 15314 | -5/Waste | Spotted C-40 Crusher 15316 | -5/Waste | Discovered new exit (range 15) 15329 | -5/Waste | Spotted C-40 Crusher 15329 | -5/Waste | Spotted C-40 Crusher 15331 | -5/Waste | Spotted C-40 Crusher 15377 | -5/Waste | Identified exit to Factory 15378 | -5/Waste | Entered Factory 15435 | -5/Factory | Repaired Imp. Cesium-ion Thruster 15444 | -5/Factory | Discovered exit to Factory (range 5) 15736 | -5/Factory | Fabricated Inertial Stasis Machine (x1) 15785 | -5/Factory | Fabricated Imp. Fusion Compressor (x1) 15873 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 15954 | -5/Factory | Discovered exit to Factory (range 12) 15990 | -5/Factory | Local fabrication network quarantined 16623 | -5/Factory | Discovered exit to Factory (range 16) 17049 | -5/Factory | Entered Upper Caves 17426 | -5/Upper Caves | Learned Factory trap positions 17453 | -5/Upper Caves | Discovered new exit (range 15) 17459 | -5/Upper Caves | Identified exit to Upper Caves 17459 | -5/Upper Caves | Entered another Upper Caves area 17881 | -5/Upper Caves | Spotted B-75 Beast 17931 | -5/Upper Caves | Discovered new exit (range 5) 17933 | -5/Upper Caves | Identified exit to Warlord 17941 | -5/Upper Caves | Entered Warlord 17991 | -5/Warlord | Met Warlord 17994 | -5/Warlord | Opened Warlord's prototype stash 18016 | -5/Warlord | Warlord's base attacked by MAIN.C 18190 | -5/Warlord | Learned location of Testing (-3) 18190 | -5/Warlord | Learned Research emergency access door positions 18190 | -5/Warlord | Learned 4 Access zone layouts 18190 | -5/Warlord | Learned Armory recycling unit intel 18190 | -5/Warlord | Learned Armory garrison access intel 18271 | -5/Warlord | Warlord forces counterattacked 18311 | -5/Warlord | Discovered new exit (range 12) 18320 | -5/Warlord | Identified exit to Proximity Caves 18343 | -5/Warlord | Spotted Striker 18346 | -5/Warlord | Entered Proximity Caves 18346 | -4/Proximity Caves | Accompanied by 2 allies 18789 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18803 | -4/Proximity Caves | Entered Factory 18803 | -4/Factory | Evolved 2 slots: Utility x2 18804 | -4/Factory | Loaded intel: 83 trap records 18868 | -4/Factory | Fabricated Plasma Lance? 18932 | -4/Factory | Fabricated Plasma Lance (x1) 18980 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 19098 | -4/Factory | Identified exit to Upper Caves 19098 | -4/Factory | Identified exit to Armory 19202 | -4/Factory | Local fabrication network quarantined 19334 | -4/Factory | Spotted B-86 Titan 19399 | -4/Factory | Destroyed B-86 Titan 19884 | -4/Factory | Entered Upper Caves 19892 | -4/Upper Caves | Learned 4 Research zone layouts 19942 | -4/Upper Caves | Encountered a Warlord checkpoint 19984 | -4/Upper Caves | Discovered new exit (range 9) 19987 | -4/Upper Caves | Identified exit to Upper Caves 19988 | -4/Upper Caves | Entered another Upper Caves area 20006 | -4/Upper Caves | Discovered new exit (range 15) 20006 | -4/Upper Caves | Identified exit to Research 20651 | -4/Upper Caves | Discovered new exit (range 16) 20656 | -4/Upper Caves | Identified exit to Zhirov 20660 | -4/Upper Caves | Entered Zhirov 20660 | -4/Zhirov | Discovered new exit (range 3) 20667 | -4/Zhirov | Met Zhirov 20675 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20681 | -4/Zhirov | Found Alien Artifact 20681 | -4/Zhirov | Identified Integrated Dissipator 20681 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20689 | -4/Zhirov | Found Alien Artifact 20733 | -4/Zhirov | Identified exit to Proximity Caves 20734 | -4/Zhirov | Entered Proximity Caves 20787 | -3/Proximity Caves | Discovered exit to Research (range 13) 20791 | -3/Proximity Caves | Entered Research 20791 | -3/Research | Evolved 2 slots: Utility x2 20792 | -3/Research | Identified exit to Testing 20793 | -3/Research | Identified exit to Research 20934 | -3/Research | Found Fusion Bomb Launcher 20992 | -3/Research | Build established: Wizard-Sprinter 21138 | -3/Research | Repaired Exp. Utility Shielding? 21256 | -3/Research | Fabricated Femtoactuators? 21414 | -3/Research | Fabricated Exp. Force Field? 21777 | -3/Research | Local fabrication network quarantined 21791 | -3/Research | First assault squad dispatched 21943 | -3/Research | Entered Testing 22039 | -3/Testing | Found Prototype Energy Cannon 22039 | -3/Testing | Identified Cld. Nova Cannon 22086 | -3/Testing | Identified Transdimensional Reconstructor 22454 | -3/Testing | Spotted Superbehemoth 22488 | -3/Testing | Found Prototype Energy Cannon 22488 | -3/Testing | Identified Null Cannon 22544 | -3/Testing | Repaired Mni. Fusion Reactor 22584 | -3/Testing | Fabricated Exp. Armor Integrity Analyzer? 22634 | -3/Testing | Found Prototype Launcher 22645 | -3/Testing | Identified Com. Tesla Bomb Launcher 22652 | -3/Testing | Local fabrication network quarantined 22653 | -3/Testing | Fabricated Dimensional Manipulator (x1) 22705 | -3/Testing | Entered Research 22705 | -2/Research | Warlord forces began assault on 0b10 22705 | -2/Research | Evolved 2 slots: Utility x2 22815 | -2/Research | Research machine network offline 22944 | -2/Research | Found Prototype Slashing Weapon 22944 | -2/Research | Identified Particle Cleaver 22967 | -2/Research | Met up with Warlord 22973 | -2/Research | Discovered new exit (range 13) 22978 | -2/Research | Identified exit to Quarantine 23427 | -2/Research | Borebot progress halted 23706 | -2/Research | Warlord invited to help at Command 23722 | -2/Research | Entered Quarantine 23726 | -2/Quarantine | Identified exit to Access 23920 | -2/Quarantine | Found Alien Artifact 24419 | -2/Quarantine | Spotted Fortress 24442 | -2/Quarantine | Discovered new exit (range 5) 24443 | -2/Quarantine | Identified exit to Section 7 24470 | -2/Quarantine | Entered Section 7 24549 | -2/Section 7 | Repaired Lgt. Quantum Reactor 24561 | -2/Section 7 | Spotted B-90 Cyclops 24565 | -2/Section 7 | Destroyed B-90 Cyclops 24591 | -2/Section 7 | Found Alien Artifact 24609 | -2/Section 7 | Identified Integrated Reactor 24657 | -2/Section 7 | Repaired Mni. Fusion Reactor 24710 | -2/Section 7 | Found Integrated Reactor 24710 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24908 | -2/Section 7 | Found Integrated Dissipator 24908 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24932 | -2/Section 7 | Spotted S7 Guard 24937 | -2/Section 7 | Spotted S7 Guard 24979 | -2/Section 7 | Found Alien Artifact 24997 | -2/Section 7 | Identified Core Membrane 25006 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25206 | -2/Section 7 | Found Alien Artifact 25229 | -2/Section 7 | Identified Integrated Heat Negator 25229 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 25374 | -2/Section 7 | Found Alien Artifact 25390 | -2/Section 7 | Identified Integrity Redistributor 25523 | -2/Section 7 | Spotted S7 Guard 25556 | -2/Section 7 | Found Alien Artifact 25561 | -2/Section 7 | Identified Integrated Singularity Reactor 25562 | -2/Section 7 | Identified Subatomic Replicator 25562 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 25563 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25565 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25613 | -2/Section 7 | Found Integrated Reactor 25613 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25654 | -2/Section 7 | Spotted S7 Guard 25667 | -2/Section 7 | Found Alien Artifact 25680 | -2/Section 7 | Identified Core Regenerator 25691 | -2/Section 7 | Entered Access 25691 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25700 | -1/Access | Identified exit to Command 25747 | -1/Access | Repaired Exp. Utility Shielding 25784 | -1/Access | Repaired Imp. Diametric Drive? 25853 | -1/Access | Spotted B-99 Colossus 25886 | -1/Access | Fabricated Dimensional Manipulator? 25930 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 25935 | -1/Access | Destroyed B-99 Colossus 25942 | -1/Access | Fabricated Exp. Melee Analysis Suite? 26011 | -1/Access | Fabricated Exp. Melee Analysis Suite? 26748 | -1/Access | Fabricated Adv. Powered Armor (x1) 26791 | -1/Access | Fabricated Adv. Powered Armor (x1) 26791 | -1/Access | Used Core Regenerator, restored core integrity (+13) 27192 | -1/Access | Local fabrication network quarantined 27264 | -1/Access | Spotted B-99 Colossus 27276 | -1/Access | Entered Command 27325 | -1/Command | Repaired Exp. Utility Shielding 27351 | -1/Command | Repaired Adv. Reaction Control System 27368 | -1/Command | Disengaged cave seal 27368 | -1/Command | Derelicts emerged from the dark tunnel 27368 | -1/Command | Welcomed Warlord to Command 27536 | -1/Command | Spotted Combat Programmer 27537 | -1/Command | Spotted Combat Programmer 27539 | -1/Command | Destroyed Combat Programmer 27541 | -1/Command | Spotted M Guard 27544 | -1/Command | Destroyed Combat Programmer 27548 | -1/Command | Spotted M Guard 27557 | -1/Command | Destroyed M Guard 27558 | -1/Command | Warlord commented on Warlord statues 27576 | -1/Command | Destroyed M Guard 27576 | -1/Command | All MAIN.C guards destroyed 27693 | -1/Command | Met MAIN.C 27716 | -1/Command | Destroyed MAIN.C Shell 27716 | -1/Command | 0b10 Conduit disabled 27718 | -1/Command | MAIN.C activated Command garrisons 27733 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-85) 27749 | *** | Establishing Free Derelict Territories! Last Messages --------------- 27739_ Blast Slug penetrates 0b10 Conduit. 27740_ MAIN.C suffers critical hit. 27740_ Destroyed Prototype Reactor. 27740_ Plasma Lance follow-up attack on MAIN.C. 27742_ Blast Slug penetrates 0b10 Conduit. 27742_ Blast Slug penetrates MAIN.C. 27742_ MAIN.C knocked back. 27742_ Blast Slug penetrates 0b10 Conduit. 27742_ Blast Slug penetrates MAIN.C. 27742_ MAIN.C knocked back. 27742_ Blast Slug penetrates MAIN.C. 27746_ Critical hit. 27746_ Knocked back. 27748_ Blast Slug penetrates MAIN.C. 27748_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 27748_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ????????????????????###########"####?????????????? | | ????????????????????" "" #?????????????? | | ?????????????????? "" #?????????????? | | ??????????????????" "" ############### | | ?????????????????"""""""" " | | ??????????????" ?" """ " | | ??????????????"" """""" + | | ?????????????#"" """"" ############### | | ?????????????# " """" #?????????????? | | ?????????????# " " W #?????????????? | | ?????????????# " = ""#?????????????? | | ?????????????#""""""" !%[ """""#?????????????? | | ?????????????#"" !% """""""#?????????????? | | ?????????????# """""""""#?????????????? | | ?????????????# @" " " #?????????????? | | ?????????????# " " " ??????????????? | | ?????????? " " """" " ??????????????? | | ??????????? """ " " """" ??????????????? | | ??????????? " " " "?? ??????????????? | | ????????????## """""""""" " ???????????????? | | ?????????????# " """ " """"""""??????????????? | | ?????????????# ? """ " " " ???????????????? | | ?????????????#??????############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 107 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 70 Armor Coverage 400 Utility Shielding 90 Weapon Shielding 33 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 6 Melee Accuracy 36 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 81 Defensive Hacking 59 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked System Shield | -8/Materials | Hacked Spear | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Exp. Cesium-ion Thruster | -6/Data Miner | Free Mni. Fusion Reactor | -5/Factory | Hacked Inertial Stasis Machine | -5/Factory | Hacked Imp. Fusion Compressor | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Plasma Lance | -5/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Electron Diverter | -4/Factory | Scanalyzed Dimensional Manipulator | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Exp. Phase Shifter | -3/Testing | Hacked Exp. Actuator Array | -3/Testing | Hacked Imp. Q-thruster | -3/Testing | Hacked Adv. Powered Armor | -2/Quarantine | Hacked Adv. Reaction Control System | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory System Shield | x1 | -7/Factory Spear | x2 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Gravity Neutralizing Apparatus | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Inertial Stasis Machine | x1 | -5/Factory Imp. Fusion Compressor | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Force Field | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Testing Dimensional Manipulator | x1 | -3/Testing Dimensional Manipulator | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Integrated Reactor Core Membrane Integrated Heat Negator Subatomic Replicator Integrated Singularity Reactor Core Regenerator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed KineticHugeRifle Manual? 0 Play Time 04:42:19 Cumulative 978.4 hours Start 2020.09.19 @ 21:43:08 End 2020.09.20 @ 21:08:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 771 Rogue 731 Adventurer 40 Explorer 0 Win Type 7 Total 109 Types 57/4/28/2/1/4/11/1/1 Lore% 93 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 026ebce5-aff2-46d5-bb0a-1bf2391bfdca