Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.02 @ 21:30:58 Player: CrossedViper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (3149) 3149 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8784 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 83/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Improved Transmission Jammer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Target Analyzer Improved Transmission Jammer System Backup Module > --- WEAPON ----------- High-powered Shock Rifle KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Treads Improved Medium Treads Compact Wheel Energy Well Improved Signal Interpreter Improved Focal Shield High-powered Shock Rifle Improved Arc Projector Proton Cannon Proton Cannon Ion Cannon Advanced EMP Blaster Proton Missile Launcher Grenade Launcher Greatsword [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Heavy Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . Utility 9 | . . 1 1 1 1 2 2 1 Weapon 2 | . . 1 1 . . . . . Parts Attached 108 | . 2 9 12 4 18 22 6 35 Power 7 | . . 2 . . . 1 1 3 Engine 3 | . . 2 . . . 1 . . Core 2 | . . . . . . . 1 1 Reactor 2 | . . . . . . . . 2 Propulsion 30 | . . 1 5 1 6 3 2 12 Treads 9 | . . . 5 1 2 . . 1 Leg 14 | . . 1 . . 4 3 2 4 Wheel . | . . . . . . . . . Hover 7 | . . . . . . . . 7 Flight . | . . . . . . . . . Utility 30 | . 2 3 2 3 4 6 2 8 Device 10 | . . 1 . . 1 4 2 2 Storage 5 | . 2 2 . . . . . 1 Processor 8 | . . . . 1 3 2 . 2 Hackware 1 | . . . . . . . . 1 Protection 6 | . . . 2 2 . . . 2 Artifact . | . . . . . . . . . Weapon 41 | . . 3 5 . 8 12 1 12 Energy Gun 18 | . . . 5 . 3 4 . 6 Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | . . 3 . . 5 7 1 2 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 1 2 Parts Lost 51 | . . 2 5 . 3 5 . 36 Power 3 | . . . . . . . . 3 Propulsion 16 | . . . . . . . . 16 Utility 10 | . . . 1 . . 3 . 6 Weapon 22 | . . 2 4 . 3 2 . 11 Highest Loss Streak 12 | . . 2 5 . 2 2 . 12 Average Slot Usage (%) 90 | . 96 93 96 90 92 96 93 69 Engine 6 | . 14 11 9 7 6 5 1 . Treads 8 | . . . 17 22 21 . . 1 Leg 12 | . 28 22 . . 4 23 21 8 Device 7 | . . 6 9 7 6 9 14 9 Storage 14 | . 24 22 18 15 13 11 10 6 Processor 10 | . . . . . 7 21 21 21 Protection 2 | . . . 6 5 5 . . . Energy Gun 11 | . 14 7 15 30 16 6 6 3 Ballistic Gun 12 | . 14 24 19 . 8 14 13 3 Naked Turns . | . . . . . . . . . Heaviest Build 74 | 10 38 48 55 73 74 62 63 69 Greatest Support 89 | 20 20 20 46 66 89 75 80 85 Greatest Overweight (x) 2 | . 1 2 2 1 1 . . 2 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 16 16 Average Capacity 15 | . 13 16 16 16 16 16 16 11 Most Carried 16 | . 9 16 16 16 16 16 16 16 Average Carried 13 | . 6 13 15 15 15 15 15 8 Final Capacity 16 | 6 16 16 16 16 16 16 16 4 Final Carried 16 | 6 9 15 16 16 16 16 16 4 Class Distribution -------------------- 26% | Scavenger-Gunner 26% | Tank 15% | Gunner 12% | Scavenger-Mutant 7% | Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2873 | 200 26 163 287 40 383 518 295 961 Remotely . | . . . . . . . . . Salvage Created 4413 | . 58 593 453 96 755 798 396 1264 Parts 244 | . 9 42 35 6 38 48 14 52 Haulers Intercepted 2 | . . . 1 . . . 1 . Recyclers Shooed 7 | . . 2 . . 2 . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 55 | . 3 10 10 1 11 8 2 10 Melee 1 | . . . . . . . . 1 Guns 41 | . 3 8 7 1 9 7 2 4 AOE 8 | . . 2 3 . 1 . . 2 Classes Destroyed 12 | . 2 3 4 . 1 1 . 1 Worker 6 | . . . 1 . 3 . . 2 Builder 3 | . . . 1 . . . . 2 Tunneler 5 | . . . 2 1 1 1 . . Hauler 2 | . . . 1 . . . 1 . Recycler 6 | . . 1 . . . 1 1 3 Operator 1 | . . . . . . . . 1 Watcher 9 | . 1 3 1 . 2 2 . . Swarmer 8 | . 3 1 4 . . . . . Grunt 19 | . . 5 3 . 8 . . 3 Sentry 17 | . . 4 3 1 . 4 2 3 Hunter 2 | . . . . . . 2 . . Programmer 9 | . . . . . 3 2 . 4 Best Kill Streak 6 | . 3 4 5 1 6 3 1 4 Combat Bots Only 5 | . 3 2 3 1 5 2 1 2 Max Kills in Single Turn 5 | . 1 2 5 1 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 3 . 1 . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 9040 | . 62 435 714 74 1291 1120 325 5019 Core 1719 | . 16 64 71 5 89 107 47 1320 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 92 | 100 93 84 87 99 89 89 95 . Volleys Fired 238 | . 6 53 27 3 37 33 15 64 Largest 4 | . 2 3 4 4 4 4 4 4 Hottest 191 | . 60 80 180 180 180 181 186 191 Shots Fired 687 | . 12 148 103 12 122 118 49 123 Gun 677 | . 12 148 103 12 122 118 49 113 Cannon . | . . . . . . . . . Launcher 10 | . . . . . . . . 10 Special . | . . . . . . . . . Kinetic 421 | . 6 113 54 . 63 79 38 68 Thermal 52 | . . . 23 . . 26 . 3 Explosive 3 | . . . . . . . . 3 Electromagnetic 211 | . 6 35 26 12 59 13 11 49 Robot Hit Streak 24 | . 4 9 9 24 12 10 7 13 Robot Miss Streak 7 | . 1 5 3 3 7 7 4 4 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 11 | . 2 2 2 . 3 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 Shots Hit Robots 474 | . 8 87 64 9 100 77 31 98 Core Hits 213 | . 5 28 28 7 60 31 11 43 Critical Hits 15 | . . 1 . . . 5 2 7 Critical Kills 5 | . . 1 . . . 2 . 2 Critical Parts Destroyed 8 | . . . . . . 3 1 4 Melee Attacks 13 | . . . . . . . . 13 Impact . | . . . . . . . . . Slashing 13 | . . . . . . . . 13 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9849 | . 94 921 1385 132 1624 1584 861 3248 Guns 7379 | . 94 836 589 132 1427 1547 861 1893 Cannons . | . . . . . . . . . Explosions 2019 | . . 85 796 . 197 37 . 904 Melee 426 | . . . . . . . . 426 Ramming 25 | . . . . . . . . 25 Kinetic 4543 | . 19 540 304 . 781 951 619 1329 Thermal 1205 | . . 85 148 . 197 470 . 305 Explosive 937 | . . . 796 . . . . 141 Electromagnetic 2713 | . 75 296 137 132 646 163 242 1022 Impact . | . . . . . . . . . Slashing 426 | . . . . . . . . 426 Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . 4 1 . 25 Average Corruption 7 | . . . . . 2 1 . 17 Corruption Purged 1 | . . . . . . 1 . . Effects 51 | . . . . . 6 2 . 43 Message Errors 8 | . . . . . 3 1 . 4 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Alerts 2 | . . . . . . . . 2 Misdirections 7 | . . . . . . . . 7 Targeting Errors 18 | . . . . . 3 1 . 14 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 446 | . . . 314 . . 30 . 102 Projectiles . | . . . . . . . . . Explosions 417 | . . . 314 . . 30 . 73 Melee 29 | . . . . . . . . 29 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 422 | . . . 173 . . 55 . 194 Shots 10 | . . . 2 . . 1 . 7 Rammed 6 | . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 287 | . 20 243 287 106 172 113 18 222 Average Temperature 61 | . 13 67 86 58 58 30 12 41 Received Heat Transfer 1083 | . . 177 126 12 330 54 63 321 Effects 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . 1 1 . 4 Combat Hostiles 5 | . . . . . 1 1 . 3 Parts Fried 18 | . . . 1 1 4 2 1 9 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1610 | . . 50 444 . 100 716 . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 2 . . 2 1 . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 303 | . 107 303 242 159 192 216 215 242 Average Influence 131 | . 48 161 143 147 110 109 170 149 Maximum Alert Level 1 | . . 1 1 . . 1 1 1 Low Security (%) 86 | . 100 83 82 100 100 87 58 73 Level 1 13 | . . 16 17 . . 12 41 26 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . 2 2 1 2 5 . 5 Investigation . | . . . . . . . . . Extermination 8 | . . . . 1 2 2 . 3 Reinforcement 6 | . . 2 2 . . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 6 | . . 2 1 . 2 . . 1 Communications Jammed 41 | . . . . . . . . 41 Distress Signals 41 | . . . . . . . . 41 Times Spotted 116 | . 5 18 15 1 19 11 2 45 Peak Tracking Total 16 | . 3 4 4 1 7 2 1 16 Tactical Retreats 8 | . . . 2 . . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 3 | . . . . . . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 4 | . . . 2 . . 1 . 1 Max in Single Turn 2 | . . . 2 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 1 | . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . 2 . . . . . . Successful 2 | . . 2 . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . 2 . . . . . . Alert Level 1 | . . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4689 | . 237 763 567 278 1036 796 256 756 Spaces Moved 2580 | 1 149 327 242 150 553 503 152 503 Core 11 | . . . . . . . . 11 Treads 810 | . . . 235 150 420 . . 5 Legs 1428 | 1 149 327 7 . 133 503 152 156 Wheels . | . . . . . . . . . Hover 331 | . . . . . . . . 331 Flight . | . . . . . . . . . Fastest Speed 46 | 120 120 150 180 163 120 120 122 46 Average Speed 138 | 120 140 177 180 170 152 120 122 90 Slowest Speed 185 | 120 150 180 185 185 183 122 122 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 2 39 41 36 3 21 16 4 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . . . . . . 6 Terrain Destroyed 103 | . . 13 40 . 10 4 9 27 Melee . | . . . . . . . . . Projectile 15 | . . . . . . 4 9 2 AOE 88 | . . 13 40 . 10 . . 25 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 3200 | . 165 414 312 167 660 622 189 671 Wait 123 | . 4 7 11 3 34 38 1 25 Move 2572 | . 148 326 241 149 552 502 151 503 Hop . | . . . . . . . . . Pick Up 68 | . 4 14 12 5 10 6 3 14 Fast Attach 31 | . 1 . 1 . 4 9 5 11 Attach 46 | . . 5 6 4 8 1 . 22 Detach . | . . . . . . . . . Swap 31 | . 1 4 5 . 6 12 1 2 Drop 62 | . 1 5 9 3 9 16 8 11 Fire 238 | . 6 53 27 3 37 33 15 64 Melee 13 | . . . . . . . . 13 Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . 5 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 521 | -9/Materials | Build established: Gunner 651 | -9/Materials | Discovered new exit (range 16) 974 | -9/Materials | Discovered new exit (range 16) 1001 | -9/Materials | Entered another Materials area 1001 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1466 | -8/Materials | Lost 5 parts (1u4w) 1490 | -8/Materials | Discovered new exit (range 8) 1568 | -8/Materials | Entered Factory 1568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -7/Factory | Discovered new exit (range 12) 1736 | -7/Factory | Identified exit to Factory 1846 | -7/Factory | Entered another Factory area 1846 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -6/Factory | Discovered new exit (range 5) 1924 | -6/Factory | Build established: Tank 2511 | -6/Factory | Spotted B-75 Beast 2752 | -6/Factory | Discovered new exit (range 6) 2760 | -6/Factory | Identified exit to Factory 2882 | -6/Factory | Entered another Factory area 2882 | -5/Factory | Evolved 2 slots: Utility x2 3022 | -5/Factory | Build established: Scavenger-Gunner 3113 | -5/Factory | Discovered new exit (range 21) 3220 | -5/Factory | Identified exit to Upper Caves 3414 | -5/Factory | Build established: Scavenger-Skirmisher 3419 | -5/Factory | Garrison activated, responded to threat 3580 | -5/Factory | Discovered exit to Upper Caves (range 22) 3662 | -5/Factory | Discovered new exit (range 11) 3676 | -5/Factory | Identified exit to Factory 3678 | -5/Factory | Entered another Factory area 3678 | -4/Factory | Evolved 2 slots: Utility x2 3724 | -4/Factory | Build established: Scavenger-Gunner 3778 | -4/Factory | Discovered new exit (range 18) 3840 | -4/Factory | Discovered new exit (range 15) 3844 | -4/Factory | Identified exit to Research 3875 | -4/Factory | Identified exit to Upper Caves 3934 | -4/Factory | Entered Research 3934 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4163 | -3/Research | Lost 5 parts (1n4w) 4269 | -3/Research | System corruption reached 10% 4323 | -3/Research | Lost 12 parts (1p4n3u4w) 4386 | -3/Research | Spotted B-86 Titan 4416 | -3/Research | Build established: Scavenger-Mutant 4510 | -3/Research | Core integrity fell below 50% 4587 | -3/Research | Lost 12 parts (1p7n2u2w) 4687 | -3/Research | Core integrity fell below 20% 4690 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04628_ System corrupted: Matter fused (-6). 04642_ Dropped Gamma Rifle. 04645_ Acquired Imp. Light Armor Plating. 04647_ System corrupted: Energy discharge (-138). 04647_ Acquired Imp. Light Armor Plating. 04667_ System corrupted: Component data lost. 04674_ C-30 ARC bursts open, deploying its payload. 04674_ S-43 Plague unfolds itself. 04675_ K-01 Serf collects debris. 04683_ Lgt. Particle Reactor destroyed. 04683_ Imp. Light Armor Plating destroyed. 04683_ Dropped Energy Well. 04684_ Extracted 5 energy. 04684_ ALERT: Rogue bot located, Programmers report to Research Zone 4S. 04684_ Imp. Antigrav System destroyed. 04684_ Dropped Imp. Light Armor Plating. 04685_ Imp. Antigrav System destroyed. 04686_ DO2%DHHVETL0KF7:CFUOKT0:KKVMGBY6>NUME 04686_ K-01 Serf cleans the Subatomic Condenser. 04688_ Acquired 61 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ###########??????# ! #???????????????????????? | | ####### #?????????#####?????????? | | / #???????? #?????????? | | #####+#######+## #?????????? | | #### #?# ##????????? | | !! #?# ?????????? | | """ """ #?# s s ?????????????? | | """ """ #?# s ?????????????????? | | """ """ s ### #????????????????????? | | g k @ s#????????????????????? | | g #????????????????????? | | g###########????????????????????? | | """ k""" # #?????????????????????? | | """ """ # #?????????????????????? | | """ """ # "" #?????????????????????? | | # """ #?????????????????????? | | # "R #?????????????????????? | | # """ #?????????????????????? | | """ """ # """ #?????????????????????? | | """ """ # ???????????????????????? | | """ """ # ?????????????????????????? | | ###+####???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #######+######+####### #???????????????????????? | | ?????????????????????# #####???????????????????? | | ?????????????????????# #???????????????????? | | ??????????????????####### #########???????????? | | ??????????????????#!! # # #???????????? | | ??????????????????#!! + + #???????????? | | ??????????????????#! #### # #???????????? | | ??????????????????# ???# ##########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 25 Resistance: EM 15 Evasion (%) 53 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoDeuteriumWeb Manual? 0 Play Time 00:42:51 Cumulative 55.9 hours Start 2020.09.02 @ 20:51:01 End 2020.09.02 @ 21:30:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 52 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5499ef10-c7b8-4080-ab0f-8a7768bce0a5