Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.28 @ 00:04:12 Player: CORNISH Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1183) 1183 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3714 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 52/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Weight Redist. System Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Reflective Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Large Battery [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 1 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 78 | 3 23 17 26 9 Power 9 | 1 2 2 4 . Engine 9 | 1 2 2 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | . 8 2 9 1 Treads . | . . . . . Leg 16 | . 8 2 5 1 Wheel . | . . . . . Hover 1 | . . . 1 . Flight 3 | . . . 3 . Utility 23 | 1 3 9 6 4 Device 6 | . . 3 1 2 Storage 12 | 1 2 3 4 2 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . 1 2 1 . Artifact . | . . . . . Weapon 26 | 1 10 4 7 4 Energy Gun 5 | . 3 . 2 . Energy Cannon 2 | . . . . 2 Ballistic Gun 14 | 1 5 3 3 2 Ballistic Cannon . | . . . . . Launcher 5 | . 2 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . . 12 8 Power 2 | . . . 2 . Propulsion 6 | . . . 4 2 Utility 4 | . . . 2 2 Weapon 8 | . . . 4 4 Highest Loss Streak 5 | . . . 5 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 86 94 77 41 Engine 13 | . 13 11 16 3 Leg 18 | . 26 28 12 8 Flight 2 | . . . 4 . Device 1 | . . 2 2 5 Storage 13 | . 14 14 13 8 Protection 6 | . 3 12 7 3 Energy Gun 3 | . 7 . 1 6 Ballistic Gun 15 | . 14 21 16 1 Launcher 2 | . 5 . 2 . Naked Turns 26 | . . . . 26 Heaviest Build 33 | 11 15 24 33 29 Greatest Support 39 | 3 26 39 39 34 Greatest Overweight (x) 9 | 3 1 . 9 4 Average Overweight (x) . | 2 . . . . Largest Inventory Capacity 25 | 8 25 8 25 10 Average Capacity 8 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 4 Average Carried 4 | 3 6 7 1 1 Final Capacity 10 | 8 8 8 10 5 Final Carried 8 | 5 8 8 3 2 Class Distribution -------------------- 72% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1403 | 211 266 308 564 54 Remotely . | . . . . . Salvage Created 1328 | . 278 308 641 101 Parts 100 | . 21 24 49 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 11 7 13 2 Guns 23 | . 3 7 13 . Cannons 2 | . . . . 2 AOE 8 | . 8 . . . Classes Destroyed 9 | . 4 2 3 . Builder 1 | . 1 . . . Tunneler 1 | . . . 1 . Recycler 1 | . 1 . . . Watcher 4 | . . 1 3 . Swarmer 11 | . 6 2 3 . Grunt 14 | . 5 2 6 1 Brawler 1 | . . . 1 . Sentry 5 | . . 3 2 . Hunter 2 | . . . 1 1 Best Kill Streak 5 | . 5 4 4 1 Combat Bots Only 5 | . 5 3 3 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3886 | . 255 243 1502 1886 Core 937 | . 22 28 185 702 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . 3 9 35 . Regen/Repaired (Parts) 74 | . 74 . . . Core Remaining (%) 87 | 100 91 93 66 . Volleys Fired 161 | 1 37 24 77 22 Largest 3 | 1 2 2 3 2 Hottest 110 | 20 60 56 79 110 Shots Fired 254 | 1 40 48 140 25 Gun 232 | 1 29 47 135 20 Cannon 5 | . . . . 5 Launcher 17 | . 11 1 5 . Special . | . . . . . Kinetic 214 | 1 26 47 135 5 Thermal 18 | . . . . 18 Explosive 17 | . 11 1 5 . Electromagnetic 5 | . 3 . . 2 Robot Hit Streak 11 | 1 5 8 11 4 Robot Miss Streak 6 | . 3 4 6 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 137 | 1 18 25 84 9 Core Hits 79 | . 24 11 41 3 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . 2 1 1 . Critical Strikes 4 | . 2 1 1 . Destroy 4 | . 2 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2161 | 8 581 372 1000 200 Guns 1502 | 8 145 366 872 111 Cannons 89 | . . . . 89 Explosions 555 | . 432 6 117 . Melee . | . . . . . Ramming 15 | . 4 . 11 . Kinetic 1382 | 8 121 366 872 15 Thermal 157 | . . . . 157 Explosive 555 | . 432 6 117 . Electromagnetic 52 | . 24 . . 28 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 11 . Message Errors 3 | . . . 3 . Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 45 | . . . 45 . Projectiles . | . . . . . Explosions 45 | . . . 45 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . . . 115 . Shots 3 | . . . 3 . Rammed 1 | . . . 1 . Targets Rammed 5 | . 1 . 4 . Kicked 4 | . 1 . 3 . Crushed . | . . . . . Highest Temperature 263 | . 52 27 221 263 Average Temperature 42 | . 23 11 37 81 Received Heat Transfer 1692 | . 42 111 576 963 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . . . . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 435 | . 265 435 404 155 Initial 111 | . . 111 104 46 Average 181 | . 152 258 215 86 Maximum Alert Level 2 | . 1 2 2 . Low Security (%) 56 | 100 59 37 44 100 Level 1 42 | . 40 52 54 . Level 2 1 | . . 9 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 1 1 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 13 15 26 10 Peak Tracking Total 7 | . 5 5 7 5 Tactical Retreats 10 | . . 4 5 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 6 2 . 1 Terminals 6 | . 4 1 . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 19 5 . 1 Successful 17 | . 15 1 . 1 Failed 8 | . 4 4 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 8 2 . 1 Fabricators . | . . . . . Repair Stations 10 | . 7 3 . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 . . 1 Record 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 6 1 . . Scan Component 4 | . 3 1 . . Repair 3 | . 3 . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 2 . . Full Trace Events 4 | . 3 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 78 | . 78 . . . Parts Recycled . | . . . . . Recycled Matter 7 | . 7 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2950 | 170 761 477 1248 294 Spaces Moved 1649 | 86 517 312 557 177 Core 166 | 86 3 . 4 73 Treads . | . . . . . Legs 1381 | . 514 312 451 104 Wheels . | . . . . . Hover 2 | . . . 2 . Flight 100 | . . . 100 . Fastest Speed 50 | 50 100 120 120 50 Average Speed 145 | 184 123 120 179 125 Slowest Speed 520 | 200 190 120 520 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 59 34 33 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 118 | . 61 7 50 . Melee . | . . . . . Projectile . | . . . . . AOE 118 | . 61 7 50 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2003 | 97 610 374 696 226 Wait 8 | . . . . 8 Move 1645 | 85 516 311 556 177 Hop . | . . . . . Pick Up 61 | 8 20 9 18 6 Fast Attach 5 | . . 4 1 . Attach 60 | 3 18 9 21 9 Detach 13 | . 6 2 3 2 Swap 13 | . 5 4 4 . Drop 32 | . 7 11 12 2 Fire 161 | 1 37 24 77 22 Melee . | . . . . . Ram 1 | . . . 1 . Kick 4 | . 1 . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 171 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 448 | -10/Materials | Repaired Aluminum Leg 474 | -10/Materials | Repaired Lgt. Ion Engine 519 | -10/Materials | Repaired Aluminum Leg 800 | -10/Materials | Discovered new exit (range 3) 884 | -10/Materials | Discovered new exit (range 15) 932 | -10/Materials | Entered another Materials area 932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1367 | -9/Materials | Discovered new exit (range 15) 1409 | -9/Materials | Entered another Materials area 1409 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1689 | -8/Materials | Lost 3 parts (1n2w) 1824 | -8/Materials | Lost 5 parts (2p2n1w) 2609 | -8/Materials | Discovered new exit (range 16) 2657 | -8/Materials | Entered Factory 2657 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2802 | -7/Factory | Released all parts (5) 2829 | -7/Factory | Lost 3 parts (1n1u1w) 2903 | -7/Factory | Core integrity fell below 50% 2940 | -7/Factory | Core integrity fell below 20% 2951 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- H-55 Commando destroyed. Reaction Control System destroyed. Acquired Assault Rifle. Acquired Gauss Rifle. Critical hit (Burn: +37). Dropped Particle Cannon. Acquired 54 matter. Acquired Carbon-fiber Leg. Critical hit (Burn: +37). Acquired Weight Redist. System. Dropped Lrg. Battery. Slug penetrates Wall. Gauss Rifle destroyed. Critical hit (Burn: +37). Assault Rifle destroyed. Acquired EM Pulse Cannon. G-47 Trooper destroyed. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). EM Pulse Cannon destroyed. 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