Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.20 @ 01:04:19 Player: whitenitro0 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (439) 2195 Value Destroyed (19824) 19824 Prototype IDs (150) 3000 Alien Tech Used (13) 2600 Bonus (46850) 46850 TOTAL SCORE: 86569 Bonus ------- High Alert Combat Kills 1842 Follower Combat Kills 2168 Network Hubs Disabled 600 Met Data Miner 300 Met Imprinter 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -4960 Cogmind --------- Core Integrity 264/1600 Matter 300/300 Energy 366/380 System Corruption 0% Temperature Cool (14) Movement Flying (14) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (2) --- Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (18) ----- Experimental Power Amplifier Large Storage Unit Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator ST Field Compressor Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Actuator Array SHELL Armor AEGIS Remote Shield Architect God Chip A Architect God Chip D > --- WEAPON (3) ------- Nanosword Nanosword Nanosword > --- INVENTORY (12) --- Electron Diverter Cooled Impulse Thruster Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Terrain Scanner Femtoactuators Experimental Phase Shifter Experimental Powered Armor Experimental Force Field Architect God Chip A Null Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator ST Field Compressor Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Actuator Array Experimental Phase Shifter SHELL Armor Architect God Chip A Architect God Chip D > --- WEAPON ----------- Nanosword Nanosword Nanosword > --- INVENTORY -------- Electron Diverter Cooled Impulse Thruster Experimental Energy Well Experimental Energy Well Experimental Terrain Scanner Femtoactuators Experimental Powered Armor Experimental Force Field AEGIS Remote Shield Architect God Chip A High-powered Transdimensional Reconstructor Null Cannon [Rating: 250] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Experimental Cesium-ion Thruster Treads Heavy Siege Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Linear Gravjet Flight Unit Experimental Cesium-ion Thruster Utility Large Storage Unit Device Inertial Stasis Machine Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection SHELL Armor Artifact Stasis Generator Weapon Nanosword Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Nanosword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . 2 2 . 2 . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 2 . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 718 | 7 4 28 38 32 5 3 7 3 2 . 35 33 2 31 1 . 15 5 16 2 22 10 14 . 10 15 1 17 22 4 7 35 19 24 33 31 29 156 Power 60 | 1 . 4 3 4 . 1 . 1 . . 2 4 . 2 . . . . 2 . 3 . . . . 3 . 1 3 . 1 6 2 3 3 2 4 5 Engine 11 | 1 . 4 . 4 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 19 | . . . 3 . . 1 . . . . . 2 . 2 . . . . 2 . 3 . . . . 3 . 1 2 . . . . . . . . . Reactor 30 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . 1 6 2 3 3 2 4 5 Propulsion 103 | 2 . 5 4 7 . . . . . . 6 4 . 3 . . 1 1 1 . 7 . 2 . . 1 . 3 7 . . 2 1 5 2 3 2 34 Treads 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 4 Leg 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 19 | 2 . 5 3 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Flight 65 | . . . 1 . . . . . . . . 4 . 3 . . 1 1 1 . 7 . 2 . . 1 . 3 5 . . 2 1 4 2 2 2 23 Utility 364 | 2 2 6 13 4 1 2 3 1 . . 12 17 2 21 . . 12 . 11 1 10 4 8 . 8 10 1 8 7 3 5 20 14 14 24 22 19 77 Device 239 | . . 2 7 1 . 1 . 1 . . 7 6 2 14 . . 5 . 6 . 7 1 3 . 6 5 1 5 6 1 3 16 12 12 20 14 14 61 Storage 34 | 2 2 2 1 . . 1 1 . . . . 3 . . . . . . 2 . . . . . 1 3 . . 1 . 1 . . 1 1 6 2 4 Processor 26 | . . 2 . . . . 1 . . . . 5 . 2 . . 6 . . . 1 1 . . . . . . . . 1 . 2 . 1 1 1 2 Hackware 17 | . . . . 1 . . . . . . . 2 . 1 . . 1 . 2 . 1 1 1 . . 1 . . . 1 . 1 . . . . 1 3 Protection 47 | . . . 5 2 1 . 1 . . . 5 1 . 4 . . . . 1 1 1 1 4 . 1 1 . 3 . 1 . 3 . . 2 1 1 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 191 | 2 2 13 18 17 4 . 4 1 2 . 15 8 . 5 1 . 2 4 2 1 2 6 4 . 2 1 . 5 5 1 1 7 2 2 4 4 4 40 Energy Gun 33 | . 1 6 8 5 . . . . . . 2 2 . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . 5 Energy Cannon 31 | . . 4 8 2 . . 1 . 1 . 1 . . 3 1 . . 1 2 . . . . . . . . . . . . 2 . . 2 . 1 2 Ballistic Gun 23 | 2 1 3 . 5 3 . 2 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Launcher 37 | . . . 2 3 1 . . . . . 5 1 . . . . . 3 . . . 2 2 . 2 1 . 4 . 1 1 1 1 1 2 1 1 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 49 | . . . . 2 . . 1 1 . . 1 1 . . . . 1 . . 1 2 3 2 . . . . . 3 . . 2 . 1 . 3 2 23 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Unidentified Prototypes 133 | . . 3 5 2 1 1 1 . . . 1 4 . 1 . . 7 3 2 1 2 . 3 . . . . . . 4 1 8 3 4 4 5 8 59 Parts Lost 47 | . 1 6 4 8 . . . 1 . . 8 1 . . . . . . . . . 1 . . 1 . . . . . 1 . 3 1 3 . 1 7 Power 5 | . . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . 2 1 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Utility 19 | . . . 1 1 . . . . . . 3 1 . . . . . . . . . 1 . . 1 . . . . . . . 2 1 3 . . 5 Weapon 11 | . 1 2 2 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 7 | . 1 3 1 3 . . . 1 . . 7 1 . . . . . . . . . 1 . . 1 . . . . . 1 . 3 1 1 . 1 1 Average Slot Usage (%) 95 | . 100 98 99 96 92 98 100 100 100 100 91 92 93 99 100 100 98 100 98 100 98 99 99 100 94 89 94 94 98 96 93 96 94 97 96 87 88 88 Engine 1 | . 14 10 2 6 7 6 . 3 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 6 1 . . 7 3 . . . 3 6 6 6 6 6 6 11 11 10 11 11 11 11 9 10 10 8 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . 1 5 5 8 7 8 7 . 3 4 Wheel 4 | . 28 21 18 17 15 15 15 15 15 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . 8 13 13 13 13 12 13 11 11 10 11 11 11 11 10 10 10 9 10 9 8 8 7 8 7 7 7 Device 19 | . . 6 9 8 7 7 7 7 7 7 9 16 20 17 20 20 18 20 22 20 22 22 17 17 19 22 21 23 25 23 27 26 31 30 32 29 28 34 Storage 14 | . 28 22 27 27 23 28 30 30 30 30 30 13 6 6 6 6 6 6 4 5 5 5 5 5 11 10 10 10 10 10 9 9 8 8 9 15 11 7 Processor 13 | . . 15 9 9 7 7 7 7 7 7 1 6 13 13 13 13 13 20 17 17 17 17 17 17 17 15 15 15 15 15 16 19 15 17 14 17 19 16 Hackware 10 | . . . . 8 7 7 7 7 7 7 7 20 20 24 26 26 25 20 17 17 17 15 17 17 13 13 15 15 15 15 14 14 13 11 8 7 1 . Protection 2 | . . . 9 . 7 7 7 7 7 7 4 3 6 3 . . . . . 2 . . 4 5 . 2 5 2 . . . . . . . . 2 4 Energy Cannon 2 | . . 12 15 3 . . . . . . . . . 2 6 6 6 5 3 . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 2 | . 24 6 . 7 11 15 14 8 10 15 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . 5 3 . . 3 6 6 6 6 5 6 5 11 10 10 10 11 5 5 5 5 4 5 4 4 8 8 8 8 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 17 42 48 72 69 75 94 109 109 107 103 147 105 21 26 24 24 26 26 35 38 38 38 37 37 41 49 42 42 60 63 70 78 78 76 119 98 99 121 Greatest Support 124 | 26 26 26 24 24 24 24 24 24 24 24 57 57 24 39 27 27 27 27 38 38 40 38 42 42 42 54 42 42 62 62 78 78 90 90 94 70 99 124 Greatest Overweight (x) 11 | 1 1 2 3 5 3 3 4 4 4 4 11 4 . 1 . . 1 1 . . 1 1 . . . . . . 1 1 . 1 1 1 5 1 1 1 Average Overweight (x) . | . . 1 2 2 2 2 3 4 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 16 16 22 22 22 28 30 30 30 30 30 30 8 8 8 8 8 8 10 10 10 10 10 10 14 16 14 14 16 16 16 16 16 16 18 30 24 12 Average Capacity 16 | 6 15 16 22 22 22 26 28 30 30 30 30 15 8 8 8 8 8 8 8 10 10 10 10 10 13 14 14 14 15 16 16 16 16 16 16 23 14 12 Most Carried 30 | 6 16 16 22 22 22 28 30 30 30 30 30 30 8 8 8 8 8 8 10 10 10 10 10 10 14 16 14 14 16 16 16 16 16 16 18 24 24 12 Average Carried 16 | 2 14 15 21 21 21 26 28 29 30 30 28 15 8 7 8 8 7 8 7 10 10 9 9 10 13 14 14 13 15 15 15 15 15 15 15 23 14 11 Final Capacity 30 | 8 16 16 22 22 22 28 30 30 30 30 30 8 8 8 8 8 8 8 10 10 10 10 10 10 14 14 14 14 16 16 16 16 16 16 18 24 12 12 Final Carried 30 | 6 16 16 22 22 22 27 30 30 30 30 30 8 8 8 8 8 8 8 10 10 10 10 10 10 14 14 14 14 16 16 16 16 16 16 18 24 12 11 Class Distribution -------------------- 30% | Hacker-Scout 21% | Hauler-Mutant 9% | Hacker-Sprinter 6% | Scavenger-Sprinter 6% | Mutant 4% | Scavenger-Mutant 4% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Sprinter | -5/Cetus Hacker-Sprinter | -5/Archives Hacker-Sprinter | -5/Hub_04(d) Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Wizard-Mutant | -2/Research Wizard-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Mechanic-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10417 | 312 158 432 407 540 . 159 44 90 29 . 595 607 . 429 66 13 67 83 210 . 327 238 178 88 180 183 22 173 183 . 402 329 300 112 560 875 380 1646 Remotely 74 | . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24518 | 142 195 1532 1708 1447 103 271 108 35 55 . 1096 624 . 566 . . . 80 484 . 659 598 212 39 712 338 . 664 12 . 545 1271 603 161 1226 1658 2520 4854 Parts 1101 | 8 11 89 76 66 11 4 6 4 2 . 58 20 . 24 . . . 1 17 . 28 27 7 4 25 25 . 34 2 . 24 54 24 8 54 45 78 265 Haulers Intercepted 24 | . . 2 4 2 . . . . . . . . . 2 . . . . 1 . 2 . . . 4 . . 1 . . 1 . . 1 1 3 . . Recyclers Shooed 13 | 1 . 2 . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . 1 1 1 . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 6 10 . 35 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Prevented 20 | . . . . . . . . . . . 19 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 276 | . 4 23 29 28 3 . . 1 . . 29 9 . 2 . . . . . . 4 6 4 . . 5 . 10 1 . 5 16 6 . 12 7 23 49 Melee 104 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 1 . 1 13 3 . 8 7 17 49 Guns 40 | . 4 9 4 13 . . . 1 . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 38 | . . 13 18 3 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . AOE 83 | . . 1 7 8 3 . . . . . 20 3 . . . . . . . . 4 4 3 . . 4 . 8 . . 4 1 3 . 4 . 6 . Classes Destroyed 20 | 2 3 6 1 . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Worker 29 | . 1 4 1 2 . . . . . . . 3 . . . . . . 1 . 1 . . . 5 . . 1 . . 1 2 1 . 2 3 1 . Builder 8 | . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . 1 . . . Tunneler 8 | 2 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Hauler 24 | . . 2 4 2 . . . . . . . . . 2 . . . . 1 . 2 . . . 4 . . 1 . . 1 . . 1 1 3 . . Recycler 36 | 1 . 3 1 1 1 . 1 . . . . 1 . 1 . . . . 2 . 2 3 . . 1 1 . 3 . . 2 1 1 . 1 6 3 . Operator 16 | . . 3 1 1 . . . . . . . 1 . . . . . . . . 1 2 . 1 . 1 . 1 . . . 1 . 1 . . 2 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Watcher 35 | . 1 3 1 1 . . . . . . . 2 . 4 . . . . 2 . 3 2 . . 3 2 . 2 . . 2 . 3 1 2 1 . . Swarmer 83 | . . 3 6 6 3 . . . . . 15 3 . . . . . . . . . 4 3 . . 4 . 10 . . 5 5 5 . 5 . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 78 | . 4 11 18 13 . . . . . . 3 5 . . . . . . . . 4 1 . . . . . . . . . 5 . . 4 4 6 . Brawler 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 28 | . . 8 4 7 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 3 1 . 1 . 2 . Specialist 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . 1 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 15 | . . . . . . . . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . . 3 . . 2 3 2 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 2 7 10 8 4 . 2 1 . . 8 6 . 1 . . . . 1 . 6 6 3 1 10 6 . 8 1 . 5 10 7 1 5 6 9 8 Combat Bots Only 10 | . 2 5 9 5 3 . . 1 . . 8 3 . 1 . . . . . . 4 4 3 . . 4 . 5 1 . 5 10 6 . 4 6 8 8 Max Kills in Single Turn 8 | 1 1 3 4 3 2 . 1 1 1 . 3 2 . 1 . . . . 1 . 4 4 3 1 8 3 . 3 1 . 2 1 2 1 2 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 2 2 . . . . . 3 1 . . . . . . . . 4 3 3 . . 3 . 3 . . 2 1 2 . 2 . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 7 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 17204 | . 380 893 1495 1317 84 . 97 136 . . 1493 786 . 206 . . . 24 . . 86 51 15 . 129 . . 275 . . 133 1174 343 482 898 258 1430 5019 Core 2985 | . 72 99 213 143 . . 20 23 . . 179 318 . 49 . . . . . . 32 12 . . 61 . . 145 . . . 323 62 52 108 100 102 872 Absorbed by Shields 5811 | . . . . . . . . . . . . . . . . . . . . . . 37 15 . . . . . . . . . . . 249 222 729 4559 Core Remaining (%) 69 | 100 71 75 . 35 . . . . . . 68 . . . . . . 56 . . . . . . 89 . . . . 100 . 75 . . 84 . . 16 Volleys Fired 522 | 7 32 83 102 87 3 5 4 4 2 . 46 34 . 10 1 . . 7 1 . . 6 5 . 4 2 . 8 . . 4 4 4 . 40 . 4 13 Largest 2 | 2 2 2 2 2 1 2 2 2 2 . 2 2 . 1 1 . . 1 1 . . 1 1 . 1 1 . 1 . . 1 1 1 . 1 . 1 1 Hottest 136 | 40 85 136 136 124 36 48 48 48 53 . 120 114 . 69 69 . . 69 81 . . 80 80 . 80 80 . 80 . . 80 80 49 . 130 . 81 113 Shots Fired 829 | 14 57 160 194 139 3 10 8 5 4 . 63 60 . 10 2 . . 7 1 . . 6 5 . 4 2 . 7 . . 4 4 4 . 39 . 4 13 Gun 349 | 14 57 74 19 82 . 10 8 5 3 . 29 38 . 5 . . . . . . . . . . . . . . . . . . . . . . . 5 Cannon 380 | . . 86 169 48 . . . . 1 . 3 18 . 5 2 . . 7 1 . . . . . . . . . . . . . . . 32 . 1 7 Launcher 100 | . . . 6 9 3 . . . . . 31 4 . . . . . . . . . 6 5 . 4 2 . 7 . . 4 4 4 . 7 . 3 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 260 | 14 49 59 . 46 . 10 8 5 3 . 26 35 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Thermal 396 | . 8 95 188 36 . . . . 1 . 6 21 . 4 . . . . . . . . . . . . . . . . . . . . 32 . . 5 Explosive 51 | . . . . 6 3 . . . . . 9 4 . . . . . . . . . 6 2 . 4 2 . 7 . . 4 . . . . . 3 1 Electromagnetic 121 | . . 6 6 51 . . . . . . 22 . . 6 2 . . 7 1 . . . 3 . . . . . . . . 4 4 . 7 . 1 1 Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 20 | 5 8 18 20 12 . 4 5 3 4 . 5 11 . 5 . . . 6 . . . . . . . . . 8 . . 9 10 4 . 4 . 2 . Robot Miss Streak 6 | 2 4 4 4 3 1 2 5 6 1 . 2 3 . 1 . . . 1 . . . . . . . . . . . . . 4 1 . 1 . . . Penetration Max 1 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1266 | 8 34 100 132 97 . 7 1 3 4 . 33 53 . 36 1 . . 5 16 . 13 20 9 1 2 7 . 13 5 . 12 46 19 6 46 52 121 364 Core Hits 756 | 4 10 51 60 51 5 4 2 1 2 . 46 27 . 13 . . . 1 6 . 16 19 16 1 20 9 . 22 1 . 12 29 14 3 27 23 65 196 Critical Hits 66 | . 1 7 18 1 . . . . . . 1 5 . 1 . . . . . . 1 2 . . . . . . . . . 2 2 2 2 1 5 15 Critical Kills 17 | . 1 2 3 . . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . . . 1 . 1 . . 2 3 Critical Parts Destroyed 40 | . . 4 15 1 . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . 1 2 1 1 1 1 8 Melee Attacks 1539 | . . . . 2 . . 1 9 2 . 1 65 . 96 8 5 2 27 54 . 113 35 13 1 18 19 1 29 27 3 29 78 58 43 87 140 145 428 Impact 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing 1531 | . . . . 2 . . 1 9 2 . 1 62 . 96 8 5 2 27 54 . 113 35 13 1 18 19 1 29 24 3 29 78 58 43 87 140 145 426 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 94 | . . . . . . . . . 1 . . 4 . 6 1 . . . 7 . 6 9 7 1 2 1 . 3 3 . 5 4 3 1 6 16 7 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 3 1 Follow-up Attacks 177 | . . . . . . . . . . . . 2 . . . . . . . . 1 4 1 . . . . . . . . . 5 . 4 5 34 121 Damage Inflicted 81635 | 73 418 1908 3299 3568 240 149 51 64 188 . 2902 2545 . 1888 123 . . 126 1455 . 3134 2877 1762 247 2477 926 . 2598 126 . 1967 3719 1854 557 3743 5233 10752 20666 Guns 4368 | 73 418 736 282 1280 . 149 51 64 54 . 254 870 . 137 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5380 | . . 1005 2486 981 . . . . 26 . 103 327 . 134 . . . 126 . . . . . . . . . . . . . . . . 178 . 14 . Explosions 15142 | . . 167 531 1307 240 . . . . . 2545 552 . . . . . . . . 1573 599 639 . 2062 320 . 1580 . . 473 385 427 . 299 . 1443 . Melee 56723 | . . . . . . . . . 108 . . 796 . 1617 123 . . . 1455 . 1561 2278 1123 247 415 606 . 1018 126 . 1472 3334 1427 557 3266 5233 9295 20666 Ramming 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . Kinetic 2976 | 73 329 514 . 768 . 149 51 64 54 . 231 743 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6495 | . 89 1282 2799 712 . . . . 26 . 495 454 . 134 . . . . . . 145 . . . . . . 171 . . . . 10 . 178 . . . Explosive 8803 | . . . . 747 240 . . . . . 1132 552 . . . . . . . . 1428 599 373 . 87 320 . 1409 . . 473 . . . . . 1443 . Electromagnetic 6616 | . . 112 500 1341 . . . . . . 1044 . . 137 . . . 126 . . . . 266 . 1975 . . . . . . 385 417 . 299 . 14 . Impact 108 | . . . . . . . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56615 | . . . . . . . . . 108 . . 688 . 1617 123 . . . 1455 . 1561 2278 1123 247 415 606 . 1018 126 . 1472 3334 1427 557 3266 5233 9295 20666 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . 5 1 1 . . . . . . 19 3 9 9 9 9 9 . . 8 10 10 10 10 11 2 11 11 9 9 . 7 2 2 4 . . . Average Corruption 7 | . . 5 1 1 . . . . . . 16 3 5 9 9 9 4 . . 8 8 10 10 10 10 1 8 10 9 9 . 6 2 2 2 . . . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Effects 340 | . . 23 1 6 . . . . . . 47 3 1 52 6 5 3 . . 1 37 28 9 4 17 2 2 26 25 2 . 12 5 3 20 . . . Message Errors 75 | . . 5 1 1 . . . . . . 9 1 1 12 1 3 1 . . 1 7 4 2 1 2 . . 5 10 1 . 3 2 . 2 . . . Matter Fused 62 | . . 5 . . . . . . . . 7 . . 14 1 2 . . . . 11 6 4 1 . . 1 5 1 . . 1 . . 3 . . . Heat Flow Errors 28 | . . 3 . . . . . . . . 3 . . 8 1 . 1 . . . 2 4 1 . 1 . . 1 3 . . . . . . . . . Energy Discharges 29 | . . 2 . 1 . . . . . . 2 1 . 5 . . . . . . 3 2 . . 1 . . 3 4 . . 1 . 1 3 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 33 | . . 3 . 1 . . . . . . 6 1 . 5 1 . 1 . . . 3 3 . 1 . . . . . . . 1 2 1 4 . . . Data Loss (major) 10 | . . . . . . . . . . . 3 . . 2 1 . . . . . 1 . . . . . . . 2 . . 1 . . . . . . Misfires 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Misdirections 27 | . . . . . . . . . . . 5 . . . . . . . . . 1 6 . 1 7 . 1 6 . . . . . . . . . . Targeting Errors 62 | . . 4 . 3 . . . . . . 5 . . 6 . . . . . . 9 2 2 . 5 2 . 5 5 1 . 4 1 1 7 . . . Weapon Failures 5 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8497 | . . 120 20 133 . . . . . . 19 445 . 222 79 . . . 224 . 804 576 116 . 322 183 . 260 . . 591 841 260 39 580 1545 596 522 Projectiles 121 | . . 12 20 10 . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . 54 . . . Explosions 1179 | . . 108 . 123 . . . . . . 19 83 . . . . . . . . 292 . 28 . 165 57 . 105 . . 18 . 7 . . . 174 . Melee 7197 | . . . . . . . . . . . . 337 . 222 79 . . . 224 . 512 576 88 . 157 126 . 155 . . 573 841 253 39 526 1545 422 522 Knockbacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 660 | . . 53 41 80 . . . . . . . 111 . . . . . . . . . . . . 131 . . 86 . . 11 14 . . 19 . 114 . Shots 16 | . . 1 3 2 . . . . . . . 3 . . . . . . . . . . . . 2 . . 1 . . . 2 . . 1 . 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 183 213 365 8 . . . . . . 169 72 . 241 110 . 265 28 334 . 264 242 142 . 239 26 . 102 265 . 78 429 . . 352 . . . Average Temperature 85 | . 70 60 106 4 . . . . . . 37 13 . 80 35 . 133 11 123 . 123 77 43 . 89 19 . 36 111 . 33 145 . . 118 . . . Received Heat Transfer 2788 | . 219 261 675 540 . . . 12 . . 258 213 . 18 . . . 9 . . 9 4 . . . . . . . . 9 81 18 45 56 29 78 254 Effects 7 | . . . 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 3 . . . . . . 4 . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . Combat Hostiles 10 | . . . . 3 . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Parts Fried 33 | . . . 3 4 . . . . . . 7 . . 1 . . . 1 . . . . . . 8 . . . . . . 2 5 . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . 3 7 3 . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . Heat Transferred 10213 | . 222 2209 4995 1112 . . . . 37 . 348 742 . 148 . . . . . . 100 . . . . . . 150 . . . . 50 . 100 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 1 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1923 | 15 150 521 759 633 418 146 247 . . . . 464 180 536 . . . . 499 155 568 625 412 360 1923 1780 633 1486 816 . 727 585 270 199 417 519 645 . Average Influence 322 | 6 79 233 405 352 310 146 135 . . . . 329 155 98 . . . . 281 149 190 296 252 293 454 1383 593 1081 587 . 256 180 134 90 150 270 435 . Maximum Alert Level 5 | . . 2 3 2 2 . 1 . . . . 2 . 2 . . . . 2 . 2 2 2 1 5 5 2 4 3 . 3 2 1 . 2 2 3 . Low Security (%) 45 | 100 100 46 3 11 . 100 99 . . . . 11 100 96 . . . . 31 100 69 15 40 20 40 . . . 21 . 58 61 58 100 74 39 11 . Level 1 26 | . . 47 48 59 87 . . . . . . 73 . . . . . . 38 . 17 70 12 79 19 . . . . . . 19 41 . 23 33 2 . Level 2 17 | . . 6 44 28 12 . . . . . . 15 . 3 . . . . 29 . 12 14 46 . 24 . 100 23 18 . 40 19 . . 1 27 56 . Level 3 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 5 35 . 3 59 . 1 . . . . . 30 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 41 . 73 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 4 22 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 2 2 3 11 . . 2 . . . 1 3 . 8 . . . . 4 . 8 5 . . 3 5 . 3 4 . . 7 1 4 5 6 2 . Investigation 23 | . . . 1 2 . . . . . . . . . 2 . . . . 3 . 2 1 . . 1 3 . 2 1 . . 1 . 1 2 1 . . Extermination 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . 2 . . 2 1 1 . Reinforcement 40 | . 2 2 2 4 . . 2 . . . . 3 . 4 . . . . . . 3 4 . . 1 . . . 1 . . 4 1 3 1 2 1 . Assault 10 | . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . 1 1 . 1 1 . . . . . . 2 . . Garrison 6 | . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 81 | . 2 7 5 6 . . . . . . . 2 . 1 . . . 10 1 . 1 5 1 . 1 . . 2 1 . 1 2 2 2 3 1 25 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Times Spotted 575 | . 10 38 46 40 3 1 6 3 5 . 31 37 4 26 . . . 1 5 3 10 16 8 1 3 6 5 17 8 . 12 30 13 30 51 14 34 58 Peak Tracking Total 17 | . 3 5 8 5 3 1 3 3 3 . 11 6 4 5 . . . 1 3 3 3 5 5 . 6 2 4 7 5 . 5 9 7 17 13 6 11 5 Tactical Retreats 63 | . . 2 1 4 . . . . . . 1 7 . 6 . . . . 1 . 2 2 1 . 2 . . 2 1 . 2 4 2 7 11 1 3 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 21 | . . . 1 1 1 . 2 . . . . 2 . 1 . . . . 1 . 3 2 . . . 2 . . . . . 1 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 119 | . . 4 7 3 2 . . . . . 2 2 . . . . . 3 . . 16 . 5 2 28 . . 8 4 1 . 6 . 5 9 . 3 9 Max in Single Turn 15 | . . 2 2 2 1 . . . . . 1 1 . . . . . 1 . . 11 . 2 . 15 . . 4 1 1 . 1 . 1 3 . 1 1 Garrison Access 15 | . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . 1 . . 1 . . 1 . 1 1 1 3 . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 201 | . 4 3 2 7 1 . 2 1 . 4 . 12 . 19 1 2 . . 10 . 20 13 5 . 5 5 . 11 5 2 6 11 7 11 11 14 5 2 Terminals 124 | . 4 2 1 6 . . 1 . . . . 6 . 10 . . . . 6 . 14 13 5 . 4 2 . 4 3 . 1 7 5 9 9 8 4 . Fabricators 20 | . . . . . . . . . . . . 2 . 4 . . . . 1 . 2 . . . . 2 . 2 1 . 3 1 1 . . 1 . . Repair Stations 25 | . . 1 1 1 1 . . . . . . 1 . 3 . . . . 2 . 3 . . . . 1 . 3 1 . . 2 . 1 1 2 1 . Recycling Units 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 16 | . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . 1 . . 1 . . 1 . 1 1 1 3 . . Total Hacks 966 | . 12 16 6 27 2 . 3 1 . 32 . 27 . 49 1 2 . . 31 . 69 79 21 . 22 34 . 40 65 19 21 75 44 66 85 70 26 21 Successful 686 | . 9 13 2 16 . . 1 1 . 32 . 18 . 36 1 2 . . 24 . 45 45 16 . 11 24 . 32 46 19 17 47 34 48 71 42 13 21 Failed 273 | . 3 3 4 11 2 . 2 . . . . 9 . 12 . . . . 6 . 23 33 5 . 11 10 . 7 18 . 4 27 10 18 14 28 13 . Catastrophic 26 | . 1 . . 2 . . . . . . . . . . . . . . . . 4 5 . . 1 1 . 1 . . . 1 . 2 2 4 2 . Database Lockouts 9 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . . . . 1 1 . . 2 . . . . . . Manual 522 | . 10 8 . 15 . . . . . . 1 11 . 19 . . . . 14 . 35 68 14 1 11 10 . 18 36 3 6 54 27 49 57 40 14 1 Terminals 665 | . 12 8 3 20 . . 2 . . . . 15 . 25 . . . . 19 . 50 79 21 . 20 12 . 24 46 . 5 64 35 63 76 42 24 . Fabricators 103 | . . . . . . . . . . . . 6 . 15 . . . . 3 . 8 . . . . 11 . 8 15 . 13 4 8 . . 12 . . Repair Stations 93 | . . 8 3 7 2 . . . . . . 2 . 6 . . . . 8 . 10 . . . . 11 . 6 4 . . 5 . 2 8 9 2 . Recycling Units 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 23 | . . . . . . . 1 . . . . 2 . 3 . . . . 1 . 1 . . . 2 . . 1 . . 2 . 1 1 1 7 . . Terminal Hacks 323 | . 4 1 . 6 . . . 1 . 32 . 3 . 13 1 2 . . 6 . 15 17 9 . 5 5 . 12 25 19 2 23 16 27 36 15 7 21 Record 56 | . . . . . . . . . . 11 . . . . . . . . . . 1 . 5 . . . . . 1 19 . . . 2 . . 1 16 Part Schematic 59 | . . . . . . . . . . 9 . . . 1 . . . . 2 . 5 5 . . 3 . . 5 6 . 1 8 3 5 4 2 . . Robot Schematic 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 1 . Prototype ID Bank 6 | . . . . . . . . . . 3 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Open Door 12 | . . . . 3 . . . 1 . . . . . . 1 2 . . . . . . 1 . . . . . . . . 1 . 1 1 . 1 . Level Access Points 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 1 1 1 . . . Branch Access Points 8 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 1 . . . 1 1 . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Machine Index 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . Fabricator Index 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . 2 1 . . Unreport Threat 48 | . . 1 . 3 . . . . . . . . . 1 . . . . . . 3 4 3 . . . . . 6 . . 10 4 4 3 5 1 . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Intercept Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 10 | . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . 2 4 . . . Recall Extermination 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Recall Reinforcements 15 | . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 2 . . . 1 3 2 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . . 1 1 . 1 . . . Registered Components 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Registered Prototypes 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Zone Layout 27 | . 1 . . . . . . . . . . 1 . 2 . . . . 1 . 1 1 . . . 2 . 3 3 . . 1 1 4 5 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 61 | . . . . . . . . . . . . 5 . 8 . . . . 3 . 4 . . . . 5 . 4 8 . 9 2 5 . . 8 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Load Schematic 26 | . . . . . . . . . . . . 3 . 3 . . . . 1 . 2 . . . . 2 . 2 3 . 4 1 1 . . 4 . . Build 33 | . . . . . . . . . . . . 2 . 5 . . . . 2 . 2 . . . . 2 . 2 5 . 4 1 4 . . 4 . . Repair Station Hacks 80 | . . 8 2 6 . . . . . . . 2 . 5 . . . . 7 . 10 . . . . 8 . 6 4 . . 4 . 2 7 7 2 . Scan Component 43 | . . 4 1 3 . . . . . . . 1 . 3 . . . . 4 . 5 . . . . 5 . 3 2 . . 2 . 1 4 4 1 . Repair 37 | . . 4 1 3 . . . . . . . 1 . 2 . . . . 3 . 5 . . . . 3 . 3 2 . . 2 . 1 3 3 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 14 | . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . 1 . . 1 . 1 1 1 3 . . Seal Access 14 | . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . 1 . . 1 . 1 1 1 3 . . Unauthorized Hacks 447 | . 13 9 . 10 . . . . . . . 13 . 19 . . . . 15 . 33 61 15 . 16 15 . 18 19 . 8 32 25 36 54 22 14 . Terminals 176 | . 5 4 . 4 . . . . . . . 4 . 5 . . . . 7 . 12 28 7 . 6 3 . 4 7 . 1 14 10 18 26 7 4 . Track 63 | . 2 2 . 4 . . . . . . . 1 . 3 . . . . 3 . 2 9 1 . 2 1 . 1 2 . . 5 5 8 7 3 2 . Assimilate 13 | . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 1 . . . 1 . . 4 2 . . Botnet 57 | . 2 1 . . . . . . . . . 2 . 2 . . . . 3 . 4 9 2 . 2 1 . 2 2 . 1 5 3 6 7 2 1 . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . 1 . . . . Disrupt 34 | . 1 1 . . . . . . . . . . . . . . . . . . 1 9 4 . . . . . 3 . . 2 2 3 7 . 1 . Operators 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 26 | . . . . . . . . . . . . 1 . 4 . . . . . . 3 . . . . 3 . 4 2 . 3 2 2 . . 2 . . Prioritize 14 | . . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . 1 . 2 1 . 2 1 1 . . 1 . . Siphon 10 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 1 . 1 1 1 . . 1 . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 147 | . 4 3 2 7 1 . 1 . . . . 10 . 17 . . . . 8 . 17 9 4 . 5 4 . 3 5 . 4 8 5 8 7 10 5 . Full Trace Events 12 | . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . 1 2 . . . . . . . 1 2 1 . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . . . . . . . . 9 . . . 1 . . . . 2 . 5 5 . . 3 1 . 5 6 . 1 6 3 4 4 1 . . Parts Built 30 | . . . . . . . . . . . . 2 . 3 . . . . 2 . 2 . . . . 2 . 2 6 . 4 1 3 . . 3 . . Matter 8356 | . . . . . . . . . . . . 603 . 921 . . . . 636 . 570 . . . . 425 . 574 1286 . 980 384 960 . . 1017 . . Time 2330 | . . . . . . . . . . . . 321 . 244 . . . . 112 . 228 . . . . 91 . 297 242 . 170 204 204 . . 217 . . Total Part Build Rating 207 | . . . . . . . . . . . . 11 . 17 . . . . 12 . 10 . . . . 11 . 14 42 . 32 8 24 . . 26 . . Parts Repaired 36 | . . 4 1 3 . . . . . . . 1 . 2 . . . . 3 . 5 . . . . 3 . 2 2 . . 2 . 1 3 3 1 . Time 1689 | . . 135 51 114 . . . . . . . 56 . 88 . . . . 172 . 210 . . . . 134 . 213 88 . . 66 . 44 166 119 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . 1 . . . . . . 2 . . . 8 . . . . . . 3 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 81 | . . . . 2 . 20 . . . . 2 1 . . . . . 2 1 . 1 20 5 . . . 18 1 3 . . . . . 4 1 . . Largest Group 21 | . . . . 2 1 21 21 15 9 6 6 1 . . . . . 2 1 . 1 9 12 11 10 2 18 1 3 . . . . . 2 1 . . Highest-Rated Group 762 | . . . . 62 31 525 525 441 280 187 188 29 . . . . . 98 26 . 26 347 762 618 593 115 650 44 138 . . . . . 26 44 . . Highest-Rated Ally 156 | . . . . 31 31 33 33 33 32 32 94 29 . . . . . 49 26 . 26 156 150 94 94 94 50 44 46 . . . . . 26 44 . . Total Orders 9 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 4 . . . . . 1 . 2 . GOTO 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 487 | . . . . 8 1 18 43 22 44 . 21 2 . . . . . . . . . 101 42 40 50 2 85 . 8 . . . . . . . . . Total Damage 12805 | . . . . 168 22 287 564 396 656 . 322 37 . . . . . . . . . 2273 1028 1249 2109 95 3477 . 122 . . . . . . . . . Kills 67 | . . . . 1 . 1 4 2 8 . 2 . . . . . . . . . . 16 9 5 11 . 6 . 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 1 . Derelict Logs Recovered 6 | . . . . . . . . 1 1 . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 19960 | 93 315 959 902 735 66 237 497 908 523 110 844 1020 24 1146 146 162 444 348 656 23 918 593 259 83 194 565 59 444 654 63 342 552 444 378 1143 906 609 1596 Spaces Moved 25070 | 61 191 468 387 277 48 168 364 669 387 83 416 1248 65 1665 298 335 1040 365 788 89 1501 585 186 61 386 479 160 823 519 170 696 748 755 935 1779 1768 903 3204 Core 86 | 7 . . . . . . . . . . . . . 9 . . . 7 . . . . . . . . . . 8 . . 42 . 1 . . . 12 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 487 | . . . . . . . . . . . 323 164 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3192 | 54 191 468 387 277 48 168 364 669 387 83 93 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21305 | . . . . . . . . . . . . 1084 65 1656 298 335 1040 358 788 89 1501 585 186 61 386 479 160 823 511 170 696 706 755 934 1779 1768 903 3189 Fastest Speed 13 | 50 90 95 110 110 110 110 120 130 130 130 125 29 29 29 29 29 29 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 13 Average Speed 39 | 88 99 101 111 110 110 118 122 130 130 130 156 49 29 29 29 29 30 30 22 22 22 22 22 22 22 22 22 22 30 23 22 23 22 23 25 22 30 23 Slowest Speed 472 | 100 100 105 115 140 120 120 130 130 130 130 210 312 29 100 29 29 105 100 22 22 104 115 22 22 22 22 22 22 115 112 22 112 112 115 472 115 114 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . 3 . 5 . . . . 7 . . 1 . . 2 . . 2 2 . 1 2 . 4 14 2 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 54 | 4 43 57 42 52 2 82 11 82 69 70 56 39 86 54 47 55 84 51 24 75 57 61 70 75 43 13 90 23 37 99 22 80 34 91 71 40 38 97 Regions Visited 38 Branch Regions 20 Pre-discovered Areas 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 24 | . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . . . . . . . 3 2 . 1 . . . 1 3 3 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 708 | . . . . 1 . . 1 9 1 . . 74 . 55 7 5 1 10 36 . 66 78 . . 16 10 1 17 18 . 16 28 31 23 39 65 48 52 Terrain Destroyed 1852 | . . 23 4 61 22 . 1 9 1 . 78 93 . 55 7 5 1 10 36 . 214 135 . . 554 35 1 95 18 . 93 28 31 23 49 65 52 53 Melee 519 | . . . . 1 . . 1 9 1 . . 38 . 55 7 5 1 10 36 . 66 10 . . 16 10 1 17 18 . 16 28 25 23 28 65 11 21 Projectile 37 | . . . . 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 21 . . 9 AOE 1296 | . . 23 4 57 22 . . . . . 78 51 . . . . . . . . 148 125 . . 538 25 . 78 . . 77 . 6 . . . 41 23 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 33026 | 82 263 801 675 557 57 201 408 695 400 85 540 1541 68 2204 347 394 1167 554 1186 90 1935 993 375 128 458 903 181 1030 981 188 834 1024 973 1055 2338 2202 1203 3910 Wait 4642 | 2 18 176 87 141 . 12 22 6 8 3 16 111 2 379 40 55 94 142 302 . 286 297 152 67 35 379 20 143 388 1 89 128 137 46 388 235 133 102 Move 24948 | 60 190 467 386 276 48 167 363 668 386 82 415 1242 64 1655 297 334 1039 364 775 88 1500 582 185 60 381 479 159 818 514 169 693 743 754 928 1751 1763 902 3201 Hop 41 | . . . . . . . . . . . . 3 . 4 . . . . 6 . . 1 . . 2 . . 2 2 . 1 2 . 2 13 2 . 1 Pick Up 246 | 6 14 27 28 11 . 7 5 3 . . 10 8 . 10 . . 1 . 13 . 2 . . . 4 4 . 4 9 2 5 8 3 4 12 14 9 23 Fast Attach 328 | 7 . 4 5 8 1 2 1 . . . 5 20 . 10 . . 15 4 9 1 17 4 6 . 1 7 . 2 9 5 3 16 8 11 12 21 12 102 Attach 139 | . 1 11 8 8 1 1 1 1 . . 11 10 . . . . . . 5 . . 1 . . 3 2 . 7 7 . 2 3 6 3 14 10 8 15 Detach 99 | . . 2 . 2 1 . 2 . . . 5 7 . 2 . . 7 . 7 . . 2 1 . 3 1 . 5 5 2 . 3 5 1 8 13 8 7 Swap 268 | . 3 13 26 16 3 . 5 2 2 . 19 3 2 21 1 . . 1 2 1 5 5 8 . 6 6 1 8 6 1 2 16 5 11 12 4 11 41 Drop 435 | . 5 18 33 6 . 7 4 2 . . 7 40 . 17 . . 9 4 12 . 11 2 6 . 1 4 . 4 14 5 5 23 7 13 14 19 17 126 Fire 522 | 7 32 83 102 87 3 5 4 4 2 . 46 34 . 10 1 . . 7 1 . . 6 5 . 4 2 . 8 . . 4 4 4 . 40 . 4 13 Melee 1263 | . . . . 2 . . 1 9 2 . 1 62 . 96 8 5 2 27 54 . 96 28 12 1 18 19 1 29 27 3 29 78 44 36 74 121 99 279 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . . . . . . . 18 36 . . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . . . . 5 . . . . . . 5 . . . 29 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x2 513 | -9/Materials | Lost 3 parts (1p1n1w) 678 | -9/Materials | Discovered new exit (range 16) 695 | -9/Materials | Discovered new exit (range 16) 839 | -9/Materials | Discovered new exit (range 6) 1227 | -9/Materials | Discovered new exit (range 8) 1260 | -9/Materials | Repaired Adv. Beam Cannon 1295 | -9/Materials | Repaired Arm. Wheel 1322 | -9/Materials | Repaired Lrg. Storage Unit 1350 | -9/Materials | Repaired Lrg. Storage Unit 1368 | -9/Materials | Entered another Materials area 1368 | -8/Materials | Evolved 2 slots: Utility x2 1673 | -8/Materials | Build established: Hauler-Mutant 1831 | -8/Materials | Repaired Adv. Beam Cannon 2226 | -8/Materials | Discovered new exit (range 11) 2263 | -8/Materials | Destroyed 9 combat bots 2270 | -8/Materials | Entered Storage 2343 | -8/Storage | Lost 3 parts (1n1u1w) 2354 | -8/Storage | Core integrity fell below 50% 2484 | -8/Storage | Garrison activated, responded to threat 2683 | -8/Storage | Repaired Arm. Wheel 2735 | -8/Storage | Repaired Lgt. Angular Momentum Engine 2768 | -8/Storage | Repaired Arm. Wheel 2907 | -8/Storage | Met a pair of Derelict thieves 2970 | -8/Storage | Discovered new exit (range 16) 3005 | -8/Storage | Entered Factory 3005 | -7/Factory | Accompanied by 1 ally 3005 | -7/Factory | Evolved 2 slots: Utility x2 3071 | -7/Factory | Sucked down chute 3071 | -7/Factory | Entered Waste 3072 | -7/Waste | Joined by Warlord forces that had cleared the area 3135 | -7/Waste | 1 allies followed down the chute 3136 | -7/Waste | Found Damper Plating 3139 | -7/Waste | Found Damper Plating 3210 | -7/Waste | A Compactor rumbled back to life 3210 | -7/Waste | Spotted C-40 Crusher 3212 | -7/Waste | Allies destroyed C-40 Crusher 3218 | -7/Waste | Found Damper Plating 3222 | -7/Waste | Found Damper Plating 3262 | -7/Waste | Discovered new exit (range 12) 3308 | -7/Waste | Entered Factory 3308 | -7/Factory | Accompanied by 21 allies 3435 | -7/Factory | Discovered new exit (range 15) 3462 | -7/Factory | Identified exit to Lower Caves 3805 | -7/Factory | Entered Lower Caves 3805 | -7/Lower Caves | Accompanied by 15 allies 4065 | -7/Lower Caves | Learned Factory stockpile data 4237 | -7/Lower Caves | Encountered a Warlord checkpoint 4693 | -7/Lower Caves | Discovered new exit (range 7) 4711 | -7/Lower Caves | Identified exit to Lower Caves 4713 | -7/Lower Caves | Entered another Lower Caves area 4713 | -7/Lower Caves | Accompanied by 9 allies 4713 | -7/Lower Caves | Discovered new exit (range 12) 4977 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5204 | -7/Lower Caves | Discovered new exit (range 15) 5220 | -7/Lower Caves | Identified exit to Data Miner 5236 | -7/Lower Caves | Entered Data Miner 5236 | -7/Data Miner | Accompanied by 6 allies 5236 | -7/Data Miner | Discovered new exit (range 6) 5261 | -7/Data Miner | Met Data Miner 5290 | -7/Data Miner | Learned location of Section 7 (-2) 5290 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5312 | -7/Data Miner | Received God Mode back door access code from Data Miner 5340 | -7/Data Miner | Identified exit to Proximity Caves 5346 | -7/Data Miner | Entered Proximity Caves 5346 | -6/Proximity Caves | Accompanied by 6 allies 5354 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5363 | -6/Proximity Caves | Found Prototype Special Weapon 5387 | -6/Proximity Caves | Learned Factory emergency access door positions 5408 | -6/Proximity Caves | Escorted by Enhanced Grunt 5409 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5438 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5441 | -6/Proximity Caves | P-70 Sage assimilated allied W4-W4Z(k) 5531 | -6/Proximity Caves | System corruption reached 10% 5574 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 5867 | -6/Proximity Caves | Destroyed 8 combat bots 6041 | -6/Proximity Caves | Build established: Scavenger-Mutant 6097 | -6/Proximity Caves | Identified exit to Factory 6190 | -6/Proximity Caves | Entered Factory 6190 | -6/Factory | Accompanied by 1 ally 6190 | -6/Factory | Evolved 2 slots: Utility x2 6576 | -6/Factory | Discovered new exit (range 11) 6733 | -6/Factory | Fabricated Exp. Sensor Array (x1) 6962 | -6/Factory | Repaired Mic. Fission Core 6985 | -6/Factory | Discovered new exit (range 10) 6989 | -6/Factory | Build established: Hacker-Mutant 7113 | -6/Factory | Discovered new exit (range 8) 7180 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 7210 | -6/Factory | Manually triggered Chute Trap 7210 | -6/Factory | Sucked down chute 7210 | -6/Factory | Entered Waste 7220 | -6/Waste | Spotted C-40 Crusher 7225 | -6/Waste | EMP discharged 7228 | -6/Waste | Spotted C-40 Crusher 7229 | -6/Waste | Spotted C-40 Crusher 7230 | -6/Waste | Spotted C-40 Crusher 7230 | -6/Waste | Discovered new exit (range 10) 7230 | -6/Waste | Spotted C-40 Crusher 7230 | -6/Waste | Spotted C-40 Crusher 7234 | -6/Waste | Entered Factory 7449 | -6/Factory | Discovered new exit (range 8) 7453 | -6/Factory | Identified exit to Factory 7462 | -6/Factory | Identified exit to Lower Caves 7567 | -6/Factory | Repaired Lrn. Missile Launcher 7729 | -6/Factory | Build established: Hacker-Sprinter 7875 | -6/Factory | Repaired Imp. Utility Shielding? 7878 | -6/Factory | Fabricated Exp. Terrain Scanner? 8209 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 8339 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 8341 | -6/Factory | Local fabrication network quarantined 8345 | -6/Factory | Central database locked down 8364 | -6/Factory | Incoming investigation squad redirected 8380 | -6/Factory | Entered Lower Caves 8487 | -6/Lower Caves | Encountered a Warlord checkpoint 8495 | -6/Lower Caves | Discovered new exit (range 10) 8526 | -6/Lower Caves | Identified exit to Lower Caves 8526 | -6/Lower Caves | Entered another Lower Caves area 8550 | -6/Lower Caves | Discovered exit to Factory (range 10) 8599 | -6/Lower Caves | Encountered a Warlord checkpoint 8649 | -6/Lower Caves | Discovered new exit (range 12) 8652 | -6/Lower Caves | Identified exit to Zion 8688 | -6/Lower Caves | Entered Zion 8697 | -6/Zion | System corruption cleaned by Quarantine Array 8703 | -6/Zion | Discovered new exit (range 16) 8724 | -6/Zion | Given A8's code to call for help 8775 | -6/Zion | Received a hallucinogenic algorithm 8794 | -6/Zion | Learned Factory stockpile data 8808 | -6/Zion | Found Prototype Device 8808 | -6/Zion | Identified Bomb Factory No. 2 8826 | -6/Zion | Discovered new exit (range 19) 8875 | -6/Zion | Found Prototype Hackware 8875 | -6/Zion | Identified Exp. Hacking Suite 8878 | -6/Zion | Found Prototype Processor 8878 | -6/Zion | Identified Spectral Analyzer 8881 | -6/Zion | Found Prototype Processor 8881 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8893 | -6/Zion | Found Prototype Processor 8893 | -6/Zion | Identified Exp. Melee Analysis Suite 8901 | -6/Zion | Found Prototype Processor 8901 | -6/Zion | Identified Exp. Terrain Scan Processor 8916 | -6/Zion | Found Exp. Armor Integrity Analyzer 8997 | -6/Zion | System corruption cleaned by Quarantine Array 9132 | -6/Zion | Identified exit to Proximity Caves 9132 | -6/Zion | Entered Proximity Caves 9221 | -5/Proximity Caves | Learned Factory trap positions 9374 | -5/Proximity Caves | Found Prototype Launcher 9374 | -5/Proximity Caves | Identified Rocket Array 9396 | -5/Proximity Caves | Discovered exit to Factory (range 23) 9480 | -5/Proximity Caves | Entered Factory 9480 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9481 | -5/Factory | Identified exit to Extension 9482 | -5/Factory | Loaded intel: 99 trap records 9526 | -5/Factory | Identified exit to Upper Caves 9585 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9615 | -5/Factory | Incoming investigation squad redirected 9643 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9686 | -5/Factory | Local fabrication network quarantined 9708 | -5/Factory | Repaired Med. Storage Unit 9729 | -5/Factory | Build established: Hacker-Scout 9780 | -5/Factory | First assault squad dispatched 9792 | -5/Factory | Discovered new exit (range 24) 9807 | -5/Factory | Incoming assault squad redirected 9853 | -5/Factory | Repaired Cld. Particle Cannon 9944 | -5/Factory | Repaired Exp. Cesium-ion Thruster 10035 | -5/Factory | Central database locked down 10054 | -5/Factory | Incoming investigation squad redirected 10136 | -5/Factory | Manually triggered Chute Trap 10136 | -5/Factory | Sucked down chute 10136 | -5/Factory | Entered Waste 10138 | -5/Waste | Spotted C-40 Crusher 10139 | -5/Waste | Found Prototype Slashing Weapon 10139 | -5/Waste | Identified Nanosword 10143 | -5/Waste | Spotted C-40 Crusher 10144 | -5/Waste | Spotted C-40 Crusher 10151 | -5/Waste | EMP discharged 10151 | -5/Waste | Discovered new exit (range 16) 10159 | -5/Waste | Identified exit to Factory 10159 | -5/Waste | Entered Factory 10218 | -5/Factory | Repaired Nanosword 10298 | -5/Factory | Fabricated Exp. Signal Interpreter? 10447 | -5/Factory | Discovered new exit (range 5) 10448 | -5/Factory | Identified exit to Factory 10509 | -5/Factory | Discovered exit to Extension (range 10) 10549 | -5/Factory | Central database locked down 10672 | -5/Factory | Discovered exit to Factory (range 4) 10718 | -5/Factory | Discovered exit to Factory (range 18) 10775 | -5/Factory | Repaired Mic. Fission Core 10820 | -5/Factory | Repaired Exp. Sensor Array 10866 | -5/Factory | Repaired Lgt. Neutrino Core 11001 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 11008 | -5/Factory | System corruption reached 10% 11059 | -5/Factory | Repaired Exp. Cesium-ion Thruster 11077 | -5/Factory | Entered Extension 11127 | -5/Extension | Rescued a captive Derelict 11128 | -5/Extension | Rescued a captive Derelict 11180 | -5/Extension | Rescued a captive Derelict 11182 | -5/Extension | Rescued a captive Derelict 11227 | -5/Extension | Rescued a captive Derelict 11299 | -5/Extension | Discovered exit to Factory (range 24) 11360 | -5/Extension | Rescued A7 11377 | -5/Extension | Spotted B-75 Beast 11400 | -5/Extension | Rescued a captive Derelict 11403 | -5/Extension | Rescued a captive Derelict 11405 | -5/Extension | Rescued a captive Derelict 11405 | -5/Extension | Rescued a captive Derelict 11480 | -5/Extension | Central database locked down 11585 | -5/Extension | Rescued a captive Derelict 11591 | -5/Extension | Rescued a captive Derelict 11622 | -5/Extension | Discovered exit to Factory (range 10) 11623 | -5/Extension | Discovered new exit (range 6) 11624 | -5/Extension | Identified exit to Cetus 11670 | -5/Extension | Entered Cetus 11670 | -5/Cetus | Accompanied by 9 allies 11675 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11678 | -5/Cetus | Spotted Cetus Guard 11678 | -5/Cetus | Spotted Cetus Guard 11683 | -5/Cetus | Allies destroyed Cetus Guard 11683 | -5/Cetus | Spotted Cetus Guard 11694 | -5/Cetus | Spotted Cetus Guard 11699 | -5/Cetus | Allies destroyed Cetus Guard 11703 | -5/Cetus | Destroyed Cetus Guard 11708 | -5/Cetus | Allies destroyed Cetus Guard 11731 | -5/Cetus | Escorted A7 to Cetus Mainframe 11734 | -5/Cetus | Started Cetus Manufacturing Module 11746 | -5/Cetus | Found a strange terminal 11759 | -5/Cetus | Manufactured an Enhanced Grunt 11784 | -5/Cetus | Manufactured an Enhanced Grunt 11809 | -5/Cetus | Manufactured an Enhanced Grunt 11834 | -5/Cetus | Manufactured an Enhanced Grunt 11859 | -5/Cetus | Manufactured an Enhanced Grunt 11862 | -5/Cetus | Discovered new exit (range 16) 11891 | -5/Cetus | Destroyed A7 11894 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11894 | -5/Cetus | Identified exit to Archives 11905 | -5/Cetus | Found Prototype Protection 11905 | -5/Cetus | Identified Med. Regenerative Plating 11929 | -5/Cetus | Entered Archives 11929 | -5/Archives | Accompanied by 11 allies 11967 | -5/Archives | Unable to access archive contents 11971 | -5/Archives | Discovered new exit (range 15) 11974 | -5/Archives | Identified exit to Hub_04(d) 11985 | -5/Archives | Build established: Hacker-Sprinter 12012 | -5/Archives | Entered Hub_04(d) 12012 | -5/Hub_04(d) | Accompanied by 10 allies 12095 | -5/Hub_04(d) | Adv. System Shield fried by hacking feedback 12110 | -5/Hub_04(d) | Incoming investigation squad redirected 12120 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 12171 | -5/Hub_04(d) | Network Hub disabled 12175 | -5/Hub_04(d) | Network Hub disabled 12197 | -5/Hub_04(d) | Network Hub disabled 12206 | -5/Hub_04(d) | Entered Factory 12206 | -4/Factory | Accompanied by 2 allies 12206 | -4/Factory | Evolved 2 slots: Utility x2 12242 | -4/Factory | Repaired Mic. Fission Core 12300 | -4/Factory | Repaired Lgt. Neutrino Core 12351 | -4/Factory | Repaired Gravity Neutralizing Apparatus 12398 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 12408 | -4/Factory | Local fabrication network quarantined 12437 | -4/Factory | Fabricated Exp. Sensor Array (x1) 12493 | -4/Factory | Incoming investigation squad redirected 12511 | -4/Factory | Incoming investigation squad redirected 12737 | -4/Factory | First assault squad dispatched 12757 | -4/Factory | Incoming assault squad redirected 12771 | -4/Factory | Manually triggered Chute Trap 12771 | -4/Factory | Sucked down chute 12771 | -4/Factory | Entered Waste 12775 | -4/Waste | Spotted C-40 Crusher 12779 | -4/Waste | Spotted C-40 Crusher 12784 | -4/Waste | Spotted C-40 Crusher 12784 | -4/Waste | Spotted C-40 Crusher 12786 | -4/Waste | EMP discharged 12786 | -4/Waste | System corruption reached 10% 12786 | -4/Waste | Spotted C-40 Crusher 12786 | -4/Waste | Discovered new exit (range 15) 12786 | -4/Waste | Spotted C-40 Crusher 12792 | -4/Waste | Met Warlord forces unprepared to attack 12820 | -4/Waste | Allies destroyed C-40 Crusher 12820 | -4/Waste | Allies destroyed C-40 Crusher 12830 | -4/Waste | Identified exit to Factory 12830 | -4/Waste | Entered Factory 12852 | -4/Factory | Identified exit to Upper Caves 12852 | -4/Factory | Identified exit to Armory 12852 | -4/Factory | Identified exit to Research 12934 | -4/Factory | Local fabrication network quarantined 12980 | -4/Factory | Fabricated Gamma Bomb Array (x1) 13011 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13041 | -4/Factory | Repaired Exp. Cesium-ion Thruster 13080 | -4/Factory | First assault squad dispatched 13099 | -4/Factory | Incoming assault squad redirected 13162 | -4/Factory | Repaired Exp. Utility Shielding 13205 | -4/Factory | Central database locked down 13235 | -4/Factory | Incoming investigation squad redirected 13274 | -4/Factory | Entered Armory 13341 | -4/Armory | Fabricated Nanoactuators (x2) 13387 | -4/Armory | Fabricated Inertial Stasis Machine (x1) 13439 | -4/Armory | Fabricated Inertial Stasis Machine (x1) 13491 | -4/Armory | Fabricated Inertial Stasis Machine (x1) 13524 | -4/Armory | First assault squad dispatched 13539 | -4/Armory | Fabricated Exp. Melee Analysis Suite (x1) 13553 | -4/Armory | Incoming assault squad redirected 13771 | -4/Armory | Discovered exit to Research (range 26) 13807 | -4/Armory | Central database locked down 13824 | -4/Armory | Incoming investigation squad redirected 13861 | -4/Armory | Discovered new exit (range 18) 13861 | -4/Armory | Discovered exit to Research (range 17) 13863 | -4/Armory | Repaired Exp. Cesium-ion Thruster 13908 | -4/Armory | Repaired Exp. Cesium-ion Thruster 13928 | -4/Armory | Identified exit to Lab 13928 | -4/Armory | Entered Lab 13928 | -4/Lab | Discovered exit to Research (range 9) 13931 | -4/Lab | Hidden lab's door opened automatically 13931 | -4/Lab | Sensor layout match revealed 13931 | -4/Lab | Unable to decrypt terminal 13932 | -4/Lab | Gained access to the hidden lab's interior 13939 | -4/Lab | Found Alien Artifact 13939 | -4/Lab | Identified Integrated Reactor 13939 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 13944 | -4/Lab | Found Alien Artifact 13944 | -4/Lab | Identified Core Regenerator 13944 | -4/Lab | Used Core Regenerator, restored core integrity (+145) 13949 | -4/Lab | Found Prototype Protection 13949 | -4/Lab | Identified Exp. Powered Armor 13954 | -4/Lab | Unable to decrypt terminal 13966 | -4/Lab | Found Prototype Hackware 13966 | -4/Lab | Identified Deep Network Scanner 13984 | -4/Lab | Found Alien Artifact 13990 | -4/Lab | Unable to decrypt terminal 13991 | -4/Lab | Entered Research 13991 | -3/Research | Evolved 2 slots: Utility x2 13994 | -3/Research | Identified exit to Research 14024 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 14117 | -3/Research | Build established: Hacker-Scout 14182 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 14192 | -3/Research | Local fabrication network quarantined 14202 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 14331 | -3/Research | Discovered new exit (range 8) 14332 | -3/Research | Identified exit to Testing 14333 | -3/Research | Entered Testing 14372 | -3/Testing | Found Prototype Energy Cannon 14415 | -3/Testing | Spotted Striker 14416 | -3/Testing | Spotted Striker 14419 | -3/Testing | Found Unknown Piercing Weapon 14419 | -3/Testing | Identified Enh. Force Lance 14423 | -3/Testing | Found Prototype Launcher 14425 | -3/Testing | Identified Imp. Potential Cannon 14425 | -3/Testing | Identified Com. Tesla Bomb Launcher 14435 | -3/Testing | Found Prototype Device 14435 | -3/Testing | Identified Adv. Kinecellerator 14506 | -3/Testing | Found Prototype Hackware 14506 | -3/Testing | Identified System Mapper 14584 | -3/Testing | Destroyed 10 combat bots 14604 | -3/Testing | Repaired Exp. Cesium-ion Thruster 14686 | -3/Testing | Found Prototype Protection 14723 | -3/Testing | Found Prototype Energy Cannon 14723 | -3/Testing | Identified Null Cannon 14752 | -3/Testing | Central database locked down 14772 | -3/Testing | Found Prototype Energy Gun 14772 | -3/Testing | Identified Warp Gun 14811 | -3/Testing | Found Prototype Slashing Weapon 14811 | -3/Testing | Identified Molecular Scythe 14818 | -3/Testing | Repaired Lgt. Quantum Reactor? 14841 | -3/Testing | Fabricated Nanosword? 14885 | -3/Testing | Entered Research 14885 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14966 | -2/Research | Identified exit to Quarantine 14968 | -2/Research | Discovered new exit (range 16) 14986 | -2/Research | Identified exit to Access 15089 | -2/Research | Fabricated Quantum Shading Machine? 15130 | -2/Research | Lost 3 parts (1n2u) 15167 | -2/Research | Fabricated Quantum Shading Machine (x1) 15219 | -2/Research | Fabricated Quantum Shading Machine (x1) 15249 | -2/Research | Spotted B-90 Cyclops 15256 | -2/Research | Found Prototype Device 15256 | -2/Research | Identified Exp. Thermal Shield 15329 | -2/Research | Entered Quarantine 15334 | -2/Quarantine | Found Alien Artifact 15334 | -2/Quarantine | Identified Terrabomb 15334 | -2/Quarantine | Used Terrabomb 15344 | -2/Quarantine | Found Alien Artifact 15344 | -2/Quarantine | Identified Stasis Generator 15415 | -2/Quarantine | Incoming investigation squad redirected 15422 | -2/Quarantine | Found Alien Artifact 15458 | -2/Quarantine | Spotted Alpha 7 15607 | -2/Quarantine | Repaired Exp. Cesium-ion Thruster 15680 | -2/Quarantine | Spotted Fortress 15701 | -2/Quarantine | Discovered new exit (range 5) 15701 | -2/Quarantine | Identified exit to Section 7 15707 | -2/Quarantine | Entered Section 7 15740 | -2/Section 7 | Found Alien Artifact 15848 | -2/Section 7 | Repaired Exp. Cesium-ion Thruster 15904 | -2/Section 7 | Repaired Com. Particle Reactor 15974 | -2/Section 7 | Repaired Quantum Shading Machine 16087 | -2/Section 7 | Found Alien Artifact 16282 | -2/Section 7 | Found Integrated Reactor 16282 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 16300 | -2/Section 7 | Identified SHELL Armor 16360 | -2/Section 7 | Spotted B-90 Cyclops 16378 | -2/Section 7 | Incoming investigation squad redirected 16512 | -2/Section 7 | Spotted S7 Guard 16555 | -2/Section 7 | Found Alien Artifact 16650 | -2/Section 7 | Spotted S7 Guard 16660 | -2/Section 7 | Found Alien Artifact 16660 | -2/Section 7 | Identified Core Membrane 16660 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16671 | -2/Section 7 | Spotted B-99 Colossus 16712 | -2/Section 7 | Found Alien Artifact 16712 | -2/Section 7 | Identified LRC Storage 16712 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 16772 | -2/Section 7 | Found Integrated Reactor 16772 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 16777 | -2/Section 7 | Spotted Alpha 7 16816 | -2/Section 7 | Found Exp. Terrain Scan Processor 16830 | -2/Section 7 | Spotted S7 Guard 16834 | -2/Section 7 | Found Alien Artifact 16835 | -2/Section 7 | Identified Integrated Heat Negator 16835 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 16850 | -2/Section 7 | Entered Access 16850 | -1/Access | Evolved 2 slots: Utility x2 16875 | -1/Access | Identified Subatomic Replicator 16879 | -1/Access | Used Subatomic Replicator to replicate Alien Artifact 16880 | -1/Access | Identified Integrated Singularity Reactor 16880 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 16881 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 16898 | -1/Access | Found Antimissile System 16916 | -1/Access | Found Gamma Bomb Array 16970 | -1/Access | Found Prototype Device 16970 | -1/Access | Identified EM Dispersion Field 16984 | -1/Access | Found Prototype Launcher 16984 | -1/Access | Identified Ragnarok Missile Launcher 16989 | -1/Access | Identified exit to Command 17100 | -1/Access | First assault squad dispatched 17188 | -1/Access | Repaired Adv. Force Field 17220 | -1/Access | Repaired Nanoactuators 17483 | -1/Access | Fabricated Femtoactuators (x1) 17498 | -1/Access | Repaired Nanosword 17536 | -1/Access | Fabricated Nanosword? 17632 | -1/Access | Fabricated Exp. Force Field (x1) 17716 | -1/Access | Spotted B-99 Colossus 17756 | -1/Access | Entered Command 17776 | -1/Command | Found Prototype Device 17776 | -1/Command | Identified EM Disruption Field 17784 | -1/Command | Spotted B-99 Colossus 17823 | -1/Command | Disengaged cave seal 17823 | -1/Command | Wild derelicts emerged from the dark tunnel 17867 | -1/Command | Destroyed 8 combat bots 17907 | -1/Command | Repaired Inertial Stasis Machine? 17922 | -1/Command | Identified Integrity Redistributor (x2) 17922 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-39) 17981 | -1/Command | Spotted Combat Programmer 17984 | -1/Command | Destroyed Combat Programmer 17984 | -1/Command | Spotted Combat Programmer 17990 | -1/Command | Destroyed Combat Programmer 18003 | -1/Command | Spotted M Guard 18003 | -1/Command | Spotted M Guard 18009 | -1/Command | Destroyed M Guard 18022 | -1/Command | Destroyed M Guard 18022 | -1/Command | Destroyed all MAIN.C guards 18024 | -1/Command | Found Prototype Reactor 18024 | -1/Command | Identified Zero-point Reactor 18031 | -1/Command | Found Zero-point Reactor 18036 | -1/Command | Found Prototype Device 18036 | -1/Command | Identified AEGIS Remote Shield 18057 | -1/Command | Met MAIN.C 18089 | -1/Command | 0b10 Conduit disabled 18094 | -1/Command | Destroyed MAIN.C Shell 18095 | -1/Command | MAIN.C activated Command garrisons 18123 | -1/Command | Destroyed MAIN.C 18133 | -1/Command | Found Zero-point Reactor 18136 | -1/Command | Found Zero-point Reactor 18205 | -1/Command | Spotted B-99 Colossus 18218 | -1/Command | Discovered new exit (range 13) 18252 | -1/Command | Destroyed 7 combat bots 18315 | -1/Command | Identified Transdimensional Reconstructor 18315 | -1/Command | Warped through subspace to slip node 18315 | -1/Command | Discovered new exit (range 5) 18365 | -1/Command | Entered Access_0 18366 | -1/Access_0 | Met Architect 18369 | -1/Access_0 | Architect warped through subspace 18387 | -1/Access_0 | Destroyed A8 18398 | -1/Access_0 | Found Exp. Force Field 18406 | -1/Access_0 | Subspace Access Node disabled 18421 | -1/Access_0 | Architect warped through subspace 18459 | -1/Access_0 | Subspace Access Node disabled 18472 | -1/Access_0 | Found Exp. Thermal Shield 18480 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-90) 18489 | -1/Access_0 | Architect warped through subspace 18505 | -1/Access_0 | Destroyed 8 combat bots 18518 | -1/Access_0 | Architect warped through subspace 18534 | -1/Access_0 | A6 warped into view 18536 | -1/Access_0 | Architect warped through subspace 18564 | -1/Access_0 | Core integrity fell below 50% 18576 | -1/Access_0 | Destroyed A6 18581 | -1/Access_0 | Architect warped through subspace 18583 | -1/Access_0 | Found Prototype Device 18583 | -1/Access_0 | Identified Exp. Phase Shifter 18585 | -1/Access_0 | Found Femtoactuators 18596 | -1/Access_0 | Subspace Access Node disabled 18603 | -1/Access_0 | Subspace Access Node disabled 18713 | -1/Access_0 | Found Exp. Phase Shifter 18719 | -1/Access_0 | Found Prototype Device 18719 | -1/Access_0 | Identified Exp. Weapon Cycler 18721 | -1/Access_0 | Found Prototype Protection 18721 | -1/Access_0 | Identified Exp. Powered Armor 18761 | -1/Access_0 | Started Test 138-B, establishing a local singularity 18761 | -1/Access_0 | Singularity Gate disabled 18770 | -1/Access_0 | A5 warped into view 18789 | -1/Access_0 | Destroyed A5 18801 | -1/Access_0 | Destroyed A2 18822 | -1/Access_0 | Found Exp. Phase Shifter 18833 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 18845 | -1/Access_0 | Found Nanosword 18847 | -1/Access_0 | Found Nanosword 18849 | -1/Access_0 | Found Nanosword 18853 | -1/Access_0 | Found Exp. Actuator Array 18857 | -1/Access_0 | Found Prototype Launcher 18857 | -1/Access_0 | Identified Adv. Micro-nuke Launcher 19012 | -1/Access_0 | Build established: Scavenger-Sprinter 19035 | -1/Access_0 | Found Prototype Device 19035 | -1/Access_0 | Identified Desublimator 19081 | -1/Access_0 | Found Exp. Phase Shifter 19084 | -1/Access_0 | Found Exp. Powered Armor 19098 | -1/Access_0 | A4 warped into view 19116 | -1/Access_0 | Destroyed A4 19119 | -1/Access_0 | Found Prototype Protection 19119 | -1/Access_0 | Identified Hvy. Regenerative Plating 19127 | -1/Access_0 | Found Prototype Device 19127 | -1/Access_0 | Identified Exp. Shock Absorption System 19319 | -1/Access_0 | Found Prototype Slashing Weapon 19319 | -1/Access_0 | Identified Vibroblade 19441 | -1/Access_0 | A3 warped into view 19473 | -1/Access_0 | Destroyed A3 19494 | -1/Access_0 | Found Prototype Device 19494 | -1/Access_0 | Identified ST Field Compressor 19498 | -1/Access_0 | Found Exp. Powered Armor 19500 | -1/Access_0 | Found Prototype Hackware 19500 | -1/Access_0 | Identified Quantum Router 19700 | -1/Access_0 | Found Prototype Protection 19700 | -1/Access_0 | Identified Centrium Heavy Armor Plating 19733 | -1/Access_0 | Core integrity fell below 20% 19738 | -1/Access_0 | Destroyed Architect 19741 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 19741 | -1/Access_0 | Found Exp. Phase Shifter 19743 | -1/Access_0 | Found Prototype Processor 19743 | -1/Access_0 | Identified Exp. Core Analyzer 19746 | -1/Access_0 | Found Prototype Hackware 19746 | -1/Access_0 | Identified Architect God Chip D 19748 | -1/Access_0 | Found Prototype Hackware 19749 | -1/Access_0 | Found Prototype Hackware 19753 | -1/Access_0 | Found Alien Artifact 19898 | -1/Access_0 | Found Prototype Launcher 19898 | -1/Access_0 | Identified Hellfire Missile Launcher 19901 | -1/Access_0 | Found Prototype Processor 19901 | -1/Access_0 | Identified Exp. Target Analyzer 19940 | -1/Access_0 | Found Alien Energy Gun 19940 | -1/Access_0 | Identified Modified Quantum Sheargun 19949 | -1/Access_0 | Identified Architect God Chip A (x2) 19958 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 19958 | -1/Access_0 | Warped through subspace to slip node 19958 | -1/Access_0 | Discovered new exit (range 8) 19961 | *** | Establishing 0b11! Last Messages --------------- 19909_ Acquired Imp. Diametric Drive. 19912_ Acquired Nanosword. 19914_ Dropped Exp. Force Field. 19914_ Acquired AEGIS Remote Shield. 19930_ Acquired 117 matter. 19934_ Acquired 21 matter. 19935_ Acquired 52 matter. 19940_ Dropped Nanosword. 19940_ Acquired Alien Energy Gun. 19940_ Identified Modified Quantum Sheargun. 19944_ Dropped Modified Quantum Sheargun. 19944_ Acquired Nanosword. 19947_ Acquired 20 matter. 19949_ Identified Architect God Chip A. 19958_ Acquired 10 matter. 19958_ Identified Hpw. Transdimensional Reconstructor. 19958_ Warped through subspace, drawn to slip node. 19958_ EXIT=FOUND 19959_ Acquired 10 matter. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# % #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 153 Energy Capacity 2380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Power Amplification 40 Additional Mass Support 100 Armor Coverage 1300 Resistance: TH 30 Resistance: EM 90 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Adv. Signal Interpreter | -6/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Corruption Screen | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Imp. Shock Absorption System | -5/Factory | Hacked Adv. System Shield | -5/Extension | Hacked Adv. Hacking Suite | -5/Extension | Hacked Microactuators | -5/Extension | Hacked Adv. Melee Analysis Suite | -5/Extension | Hacked Smartbomb Launcher | -5/Extension | Hacked Hvy. Shock Bomb Launcher | -5/Hub_04(d) | Hacked Lrn. Proton Cannon | -5/Hub_04(d) | Hacked Gamma Bomb Array | -5/Hub_04(d) | Hacked Centrium Wheel | -4/Factory | Downloaded HERF Cannon | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Inertial Stasis Machine | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Kinetic Spear | -4/Armory | Hacked Force Lance | -4/Armory | Hacked Nova Cannon | -4/Armory | Hacked Cmb. Antigrav System | -4/Armory | Hacked Gravity Neutralizing Apparatus | -4/Armory | Hacked Mni. Fusion Reactor | -4/Armory | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Exp. Q-thruster | -3/Testing | Hacked Nanosword | -3/Testing | Hacked Exp. Terrain Scan Processor | -3/Testing | Hacked System Restoration Module | -3/Testing | Hacked Exp. Hacking Suite | -3/Testing | Hacked Exp. System Shield | -3/Testing | Hacked Quantum Shading Machine | -2/Research | Hacked Adv. Actuator Array | -2/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Femtoactuators | -2/Quarantine | Hacked Mace | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Quantum Reactor | -2/Quarantine | Hacked Imp. Fusion Compressor | -2/Section 7 | Hacked Adv. Reaction Control System | -2/Section 7 | Hacked Exp. Power Amplifier | -2/Section 7 | Hacked Exp. Force Field | -2/Section 7 | Hacked Exp. Actuator Array | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Gamma Bomb Array | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Nanoactuators | x2 | -4/Armory Inertial Stasis Machine | x1 | -4/Armory Inertial Stasis Machine | x1 | -4/Armory Inertial Stasis Machine | x1 | -4/Armory Exp. Melee Analysis Suite | x1 | -4/Armory Exp. Melee Analysis Suite | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -3/Research Lgt. Quantum Reactor | x2 | -3/Research Nanosword | x1 | -3/Testing Quantum Shading Machine | x1 | -2/Research Quantum Shading Machine | x1 | -2/Research Quantum Shading Machine | x1 | -2/Research Femtoactuators | x1 | -1/Access Nanosword | x1 | -1/Access Exp. Force Field | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Regenerator Terrabomb Stasis Generator Core Membrane LRC Storage Integrated Heat Negator Subatomic Replicator Integrated Singularity Reactor Integrity Redistributor Transdimensional Reconstructor Modified Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Commander 0b11 Challenges ------------ None Game ------ Seed IntegritySpreadNullifier Manual? 0 Play Time 08:54:25 Cumulative 264.3 hours Start 2019.11.17 @ 13:21:34 End 2019.11.20 @ 01:04:19 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type 1 Total 16 Types 8/1/4/1/1/1/0 Lore% 90 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 875537fb-9d61-48cc-89a3-ea444b4b431f