Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.20 @ 01:04:19

Player: whitenitro0

Result: Establishing 0b11!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (38)       7600
Robots Destroyed (439)     2195
Value Destroyed (19824)    19824
Prototype IDs (150)        3000
Alien Tech Used (13)       2600
Bonus (46850)              46850
              TOTAL SCORE: 86569

 Bonus
-------
High Alert Combat Kills    1842
Follower Combat Kills      2168
Network Hubs Disabled      600
Met Data Miner             300
Met Imprinter              300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Found Hidden Lab           3000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Started Test 138-B         500
Destroyed A8               300
Destroyed A6               400
Destroyed A5               500
Destroyed A4               700
Destroyed A3               800
Destroyed A2               1000
Destroyed Architect        15000
Win                        3000
Friendly Fire              -4960

 Cogmind 
---------
Core Integrity             264/1600
Matter                     300/300
Energy                     366/380
System Corruption          0%
Temperature                Cool (14)
Movement                   Flying (14)
Location                   0b11 Command

 Parts 
-------
>              --- POWER (2) --------
               Zero-point Reactor
               Zero-point Reactor
>              --- PROPULSION (2) ---
      Improved Diametric Drive
        Cooled Impulse Thruster
>              --- UTILITY (18) -----
  Experimental Power Amplifier
         Large Storage Unit
               Dimensional Manipulator
               Dimensional Manipulator
               Dimensional Manipulator
               Dimensional Manipulator
               ST Field Compressor
  Experimental Melee Analysis Suite
  Experimental Target Analyzer
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
  Experimental Actuator Array
               SHELL Armor
               AEGIS Remote Shield
               Architect God Chip A
               Architect God Chip D
>              --- WEAPON (3) -------
               Nanosword
               Nanosword
               Nanosword
>              --- INVENTORY (12) ---
               Electron Diverter
        Cooled Impulse Thruster
  Experimental Energy Well (1000)
  Experimental Energy Well (1000)
  Experimental Terrain Scanner
               Femtoactuators
  Experimental Phase Shifter
  Experimental Powered Armor
  Experimental Force Field
               Architect God Chip A
               Null Cannon

 Peak State 
------------
>              --- POWER ------------
               Zero-point Reactor
               Zero-point Reactor
>              --- PROPULSION -------
      Improved Diametric Drive
        Cooled Impulse Thruster
>              --- UTILITY ----------
  Experimental Power Amplifier
         Large Storage Unit
               Dimensional Manipulator
               Dimensional Manipulator
               Dimensional Manipulator
               Dimensional Manipulator
               ST Field Compressor
  Experimental Melee Analysis Suite
  Experimental Target Analyzer
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
  Experimental Actuator Array
  Experimental Phase Shifter
               SHELL Armor
               Architect God Chip A
               Architect God Chip D
>              --- WEAPON -----------
               Nanosword
               Nanosword
               Nanosword
>              --- INVENTORY --------
               Electron Diverter
        Cooled Impulse Thruster
  Experimental Energy Well
  Experimental Energy Well
  Experimental Terrain Scanner
               Femtoactuators
  Experimental Powered Armor
  Experimental Force Field
               AEGIS Remote Shield
               Architect God Chip A
  High-powered Transdimensional Reconstructor
               Null Cannon
[Rating: 250]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Light Angular Momentum Engine
  Power Core               Micro Fission Core
  Reactor                  Light Quantum Reactor
Propulsion                 Experimental Cesium-ion Thruster
  Treads                   Heavy Siege Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Armored Wheel
  Hover Unit               Cooled Linear Gravjet
  Flight Unit              Experimental Cesium-ion Thruster
Utility                    Large Storage Unit
  Device                   Inertial Stasis Machine
  Storage                  Large Storage Unit
  Processor                Experimental Melee Analysis Suite
  Hackware                 Hacking Suite
  Protection               SHELL Armor
  Artifact                 Stasis Generator
Weapon                     Nanosword
  Energy Gun               Wave Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Mini Assault Cannon
  Launcher                 Compact Tesla Bomb Launcher
  Special Weapon           Improved Plasma Cutter
  Impact Weapon            Impact Mace
  Slashing Weapon          Nanosword
  Piercing Weapon          Plasma Lance
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 
Slots Evolved              18   | .   .   2   2   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  16   | .   .   2   2   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   1   .   .   2   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Parts Attached             718  | 7   4   28  38  32  5   3   7   3   2   .   35  33  2   31  1   .   15  5   16  2   22  10  14  .   10  15  1   17  22  4   7   35  19  24  33  31  29  156 
  Power                    60   | 1   .   4   3   4   .   1   .   1   .   .   2   4   .   2   .   .   .   .   2   .   3   .   .   .   .   3   .   1   3   .   1   6   2   3   3   2   4   5   
    Engine                 11   | 1   .   4   .   4   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   19   | .   .   .   3   .   .   1   .   .   .   .   .   2   .   2   .   .   .   .   2   .   3   .   .   .   .   3   .   1   2   .   .   .   .   .   .   .   .   .   
    Reactor                30   | .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   6   2   3   3   2   4   5   
  Propulsion               103  | 2   .   5   4   7   .   .   .   .   .   .   6   4   .   3   .   .   1   1   1   .   7   .   2   .   .   1   .   3   7   .   .   2   1   5   2   3   2   34  
    Treads                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   4   
    Leg                    6    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Wheel                  19   | 2   .   5   3   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Hover                  6    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   
    Flight                 65   | .   .   .   1   .   .   .   .   .   .   .   .   4   .   3   .   .   1   1   1   .   7   .   2   .   .   1   .   3   5   .   .   2   1   4   2   2   2   23  
  Utility                  364  | 2   2   6   13  4   1   2   3   1   .   .   12  17  2   21  .   .   12  .   11  1   10  4   8   .   8   10  1   8   7   3   5   20  14  14  24  22  19  77  
    Device                 239  | .   .   2   7   1   .   1   .   1   .   .   7   6   2   14  .   .   5   .   6   .   7   1   3   .   6   5   1   5   6   1   3   16  12  12  20  14  14  61  
    Storage                34   | 2   2   2   1   .   .   1   1   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   1   3   .   .   1   .   1   .   .   1   1   6   2   4   
    Processor              26   | .   .   2   .   .   .   .   1   .   .   .   .   5   .   2   .   .   6   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   2   .   1   1   1   2   
    Hackware               17   | .   .   .   .   1   .   .   .   .   .   .   .   2   .   1   .   .   1   .   2   .   1   1   1   .   .   1   .   .   .   1   .   1   .   .   .   .   1   3   
    Protection             47   | .   .   .   5   2   1   .   1   .   .   .   5   1   .   4   .   .   .   .   1   1   1   1   4   .   1   1   .   3   .   1   .   3   .   .   2   1   1   7   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   191  | 2   2   13  18  17  4   .   4   1   2   .   15  8   .   5   1   .   2   4   2   1   2   6   4   .   2   1   .   5   5   1   1   7   2   2   4   4   4   40  
    Energy Gun             33   | .   1   6   8   5   .   .   .   .   .   .   2   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   5   
    Energy Cannon          31   | .   .   4   8   2   .   .   1   .   1   .   1   .   .   3   1   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   1   2   
    Ballistic Gun          23   | 2   1   3   .   5   3   .   2   .   1   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       8    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
    Launcher               37   | .   .   .   2   3   1   .   .   .   .   .   5   1   .   .   .   .   .   3   .   .   .   2   2   .   2   1   .   4   .   1   1   1   1   1   2   1   1   2   
    Special Weapon         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Slashing Weapon        49   | .   .   .   .   2   .   .   1   1   .   .   1   1   .   .   .   .   1   .   .   1   2   3   2   .   .   .   .   .   3   .   .   2   .   1   .   3   2   23  
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Special Melee Weapon   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  133  | .   .   3   5   2   1   1   1   .   .   .   1   4   .   1   .   .   7   3   2   1   2   .   3   .   .   .   .   .   .   4   1   8   3   4   4   5   8   59  
Parts Lost                 47   | .   1   6   4   8   .   .   .   1   .   .   8   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   3   1   3   .   1   7   
  Power                    5    | .   .   2   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               12   | .   .   2   1   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   2   
  Utility                  19   | .   .   .   1   1   .   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   2   1   3   .   .   5   
  Weapon                   11   | .   1   2   2   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Highest Loss Streak      7    | .   1   3   1   3   .   .   .   1   .   .   7   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   3   1   1   .   1   1   
Average Slot Usage (%)     95   | .   100 98  99  96  92  98  100 100 100 100 91  92  93  99  100 100 98  100 98  100 98  99  99  100 94  89  94  94  98  96  93  96  94  97  96  87  88  88  
  Engine                   1    | .   14  10  2   6   7   6   .   3   7   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   6   1   .   .   7   3   .   .   .   3   6   6   6   6   6   6   11  11  10  11  11  11  11  9   10  10  8   5   2   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   5   8   7   8   7   .   3   4   
  Wheel                    4    | .   28  21  18  17  15  15  15  15  15  15  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   6    | .   .   .   .   .   .   .   .   .   .   .   .   8   13  13  13  13  12  13  11  11  10  11  11  11  11  10  10  10  9   10  9   8   8   7   8   7   7   7   
  Device                   19   | .   .   6   9   8   7   7   7   7   7   7   9   16  20  17  20  20  18  20  22  20  22  22  17  17  19  22  21  23  25  23  27  26  31  30  32  29  28  34  
  Storage                  14   | .   28  22  27  27  23  28  30  30  30  30  30  13  6   6   6   6   6   6   4   5   5   5   5   5   11  10  10  10  10  10  9   9   8   8   9   15  11  7   
  Processor                13   | .   .   15  9   9   7   7   7   7   7   7   1   6   13  13  13  13  13  20  17  17  17  17  17  17  17  15  15  15  15  15  16  19  15  17  14  17  19  16  
  Hackware                 10   | .   .   .   .   8   7   7   7   7   7   7   7   20  20  24  26  26  25  20  17  17  17  15  17  17  13  13  15  15  15  15  14  14  13  11  8   7   1   .   
  Protection               2    | .   .   .   9   .   7   7   7   7   7   7   4   3   6   3   .   .   .   .   .   2   .   .   4   5   .   2   5   2   .   .   .   .   .   .   .   .   2   4   
  Energy Cannon            2    | .   .   12  15  3   .   .   .   .   .   .   .   .   .   2   6   6   6   5   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Ballistic Gun            2    | .   24  6   .   7   11  15  14  8   10  15  8   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          5    | .   .   .   .   .   2   .   .   5   3   .   .   3   6   6   6   6   5   6   5   11  10  10  10  11  5   5   5   5   4   5   4   4   8   8   8   8   11  11  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             147  | 17  42  48  72  69  75  94  109 109 107 103 147 105 21  26  24  24  26  26  35  38  38  38  37  37  41  49  42  42  60  63  70  78  78  76  119 98  99  121 
  Greatest Support         124  | 26  26  26  24  24  24  24  24  24  24  24  57  57  24  39  27  27  27  27  38  38  40  38  42  42  42  54  42  42  62  62  78  78  90  90  94  70  99  124 
  Greatest Overweight (x)  11   | 1   1   2   3   5   3   3   4   4   4   4   11  4   .   1   .   .   1   1   .   .   1   1   .   .   .   .   .   .   1   1   .   1   1   1   5   1   1   1   
  Average Overweight (x)   .    | .   .   1   2   2   2   2   3   4   4   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 30   | 8   16  16  22  22  22  28  30  30  30  30  30  30  8   8   8   8   8   8   10  10  10  10  10  10  14  16  14  14  16  16  16  16  16  16  18  30  24  12  
  Average Capacity         16   | 6   15  16  22  22  22  26  28  30  30  30  30  15  8   8   8   8   8   8   8   10  10  10  10  10  13  14  14  14  15  16  16  16  16  16  16  23  14  12  
  Most Carried             30   | 6   16  16  22  22  22  28  30  30  30  30  30  30  8   8   8   8   8   8   10  10  10  10  10  10  14  16  14  14  16  16  16  16  16  16  18  24  24  12  
  Average Carried          16   | 2   14  15  21  21  21  26  28  29  30  30  28  15  8   7   8   8   7   8   7   10  10  9   9   10  13  14  14  13  15  15  15  15  15  15  15  23  14  11  
  Final Capacity           30   | 8   16  16  22  22  22  28  30  30  30  30  30  8   8   8   8   8   8   8   10  10  10  10  10  10  14  14  14  14  16  16  16  16  16  16  18  24  12  12  
  Final Carried            30   | 6   16  16  22  22  22  27  30  30  30  30  30  8   8   8   8   8   8   8   10  10  10  10  10  10  14  14  14  14  16  16  16  16  16  16  18  24  12  11  

 Class Distribution 
--------------------
 30% | Hacker-Scout
 21% | Hauler-Mutant
  9% | Hacker-Sprinter
  6% | Scavenger-Sprinter
  6% | Mutant
  4% | Scavenger-Mutant
  4% | Hacker-Assassin
  3% | Hacker-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -9/Materials
      Hauler-Mutant | -8/Materials
      Hauler-Mutant | -8/Storage
      Hauler-Mutant | -7/Factory
      Hauler-Mutant | -7/Waste
      Hauler-Mutant | -7/Factory
      Hauler-Mutant | -7/Lower Caves
      Hauler-Mutant | -7/Lower Caves
      Hauler-Mutant | -7/Data Miner
   Scavenger-Mutant | -6/Proximity Caves
      Hacker-Mutant | -6/Factory
      Hacker-Mutant | -6/Waste
    Hacker-Sprinter | -6/Factory
       Hacker-Scout | -6/Lower Caves
       Hacker-Scout | -6/Lower Caves
       Hacker-Scout | -6/Zion
       Hacker-Scout | -5/Proximity Caves
       Hacker-Scout | -5/Factory
       Hacker-Scout | -5/Waste
       Hacker-Scout | -5/Factory
       Hacker-Scout | -5/Extension
    Hacker-Sprinter | -5/Cetus
    Hacker-Sprinter | -5/Archives
    Hacker-Sprinter | -5/Hub_04(d)
       Hacker-Scout | -4/Factory
       Hacker-Scout | -4/Waste
       Hacker-Scout | -4/Factory
       Hacker-Scout | -4/Armory
       Hacker-Scout | -4/Lab
       Hacker-Scout | -3/Research
       Hacker-Scout | -3/Testing
      Wizard-Mutant | -2/Research
       Wizard-Scout | -2/Quarantine
       Hacker-Scout | -2/Section 7
       Hacker-Scout | -1/Access
  Mechanic-Sprinter | -1/Command
 Scavenger-Sprinter | -1/Access_0

 Resources                       | -11  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Mat  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Matter Collected           10417 | 312  158  432  407  540  .    159  44   90   29   .    595  607  .    429  66   13   67   83   210  .    327  238  178  88   180  183  22   173  183  .    402  329  300  112  560  875  380  1646 
  Remotely                 74    | .    .    .    .    .    .    .    .    .    .    .    74   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            24518 | 142  195  1532 1708 1447 103  271  108  35   55   .    1096 624  .    566  .    .    .    80   484  .    659  598  212  39   712  338  .    664  12   .    545  1271 603  161  1226 1658 2520 4854 
  Parts                    1101  | 8    11   89   76   66   11   4    6    4    2    .    58   20   .    24   .    .    .    1    17   .    28   27   7    4    25   25   .    34   2    .    24   54   24   8    54   45   78   265  
Haulers Intercepted        24    | .    .    2    4    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    2    .    .    .    4    .    .    1    .    .    1    .    .    1    1    3    .    .    
Recyclers Shooed           13    | 1    .    2    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    2    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      57    | .    .    .    .    .    .    .    .    6    10   .    35   .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                20    | .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 
Combat Hostiles Destroyed  276  | .   4   23  29  28  3   .   .   1   .   .   29  9   .   2   .   .   .   .   .   .   4   6   4   .   .   5   .   10  1   .   5   16  6   .   12  7   23  49  
  Melee                    104  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   2   1   .   1   13  3   .   8   7   17  49  
  Guns                     40   | .   4   9   4   13  .   .   .   1   .   .   5   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  38   | .   .   13  18  3   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      83   | .   .   1   7   8   3   .   .   .   .   .   20  3   .   .   .   .   .   .   .   .   4   4   3   .   .   4   .   8   .   .   4   1   3   .   4   .   6   .   
Classes Destroyed          20   | 2   3   6   1   .   .   .   .   1   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   
  Worker                   29   | .   1   4   1   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   1   .   .   .   5   .   .   1   .   .   1   2   1   .   2   3   1   .   
  Builder                  8    | .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Tunneler                 8    | 2   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Hauler                   24   | .   .   2   4   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   4   .   .   1   .   .   1   .   .   1   1   3   .   .   
  Recycler                 36   | 1   .   3   1   1   1   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   2   3   .   .   1   1   .   3   .   .   2   1   1   .   1   6   3   .   
  Operator                 16   | .   .   3   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   2   .   1   .   1   .   1   .   .   .   1   .   1   .   .   2   .   
  Drone                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Watcher                  35   | .   1   3   1   1   .   .   .   .   .   .   .   2   .   4   .   .   .   .   2   .   3   2   .   .   3   2   .   2   .   .   2   .   3   1   2   1   .   .   
  Swarmer                  83   | .   .   3   6   6   3   .   .   .   .   .   15  3   .   .   .   .   .   .   .   .   .   4   3   .   .   4   .   10  .   .   5   5   5   .   5   .   6   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Grunt                    78   | .   4   11  18  13  .   .   .   .   .   .   3   5   .   .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   5   .   .   4   4   6   .   
  Brawler                  3    | .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   28   | .   .   8   4   7   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   1   .   1   .   2   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   6    | .   .   .   1   2   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               15   | .   .   .   .   .   .   .   .   1   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   2   3   2   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   30  
  Enhanced Sentry          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Enhanced Hunter          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | 2   2   7   10  8   4   .   2   1   .   .   8   6   .   1   .   .   .   .   1   .   6   6   3   1   10  6   .   8   1   .   5   10  7   1   5   6   9   8   
  Combat Bots Only         10   | .   2   5   9   5   3   .   .   1   .   .   8   3   .   1   .   .   .   .   .   .   4   4   3   .   .   4   .   5   1   .   5   10  6   .   4   6   8   8   
Max Kills in Single Turn   8    | 1   1   3   4   3   2   .   1   1   1   .   3   2   .   1   .   .   .   .   1   .   4   4   3   1   8   3   .   3   1   .   2   1   2   1   2   1   4   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   1   4   2   2   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   4   3   3   .   .   3   .   3   .   .   2   1   2   .   2   .   4   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   1   .   1   1   1   .   1   1   1   1   
Uniques/NPCs Destroyed     9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   7   
  A7 (-5/Cetus)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  A5 (-1/Access_0)
  A2 (-1/Access_0)
  A4 (-1/Access_0)
  A3 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -9    -8    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Mat   Mat   Sto   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Was   Fac   Arm   Lab   Res   Tes   Res   Qua   Sec   Acc   Com   Ac0   
Damage Taken               17204 | .     380   893   1495  1317  84    .     97    136   .     .     1493  786   .     206   .     .     .     24    .     .     86    51    15    .     129   .     .     275   .     .     133   1174  343   482   898   258   1430  5019  
  Core                     2985  | .     72    99    213   143   .     .     20    23    .     .     179   318   .     49    .     .     .     .     .     .     32    12    .     .     61    .     .     145   .     .     .     323   62    52    108   100   102   872   
  Absorbed by Shields      5811  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     37    15    .     .     .     .     .     .     .     .     .     .     .     249   222   729   4559  
Core Remaining (%)         69    | 100   71    75    .     35    .     .     .     .     .     .     68    .     .     .     .     .     .     56    .     .     .     .     .     .     89    .     .     .     .     100   .     75    .     .     84    .     .     16    
Volleys Fired              522   | 7     32    83    102   87    3     5     4     4     2     .     46    34    .     10    1     .     .     7     1     .     .     6     5     .     4     2     .     8     .     .     4     4     4     .     40    .     4     13    
  Largest                  2     | 2     2     2     2     2     1     2     2     2     2     .     2     2     .     1     1     .     .     1     1     .     .     1     1     .     1     1     .     1     .     .     1     1     1     .     1     .     1     1     
  Hottest                  136   | 40    85    136   136   124   36    48    48    48    53    .     120   114   .     69    69    .     .     69    81    .     .     80    80    .     80    80    .     80    .     .     80    80    49    .     130   .     81    113   
Shots Fired                829   | 14    57    160   194   139   3     10    8     5     4     .     63    60    .     10    2     .     .     7     1     .     .     6     5     .     4     2     .     7     .     .     4     4     4     .     39    .     4     13    
  Gun                      349   | 14    57    74    19    82    .     10    8     5     3     .     29    38    .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     
  Cannon                   380   | .     .     86    169   48    .     .     .     .     1     .     3     18    .     5     2     .     .     7     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     32    .     1     7     
  Launcher                 100   | .     .     .     6     9     3     .     .     .     .     .     31    4     .     .     .     .     .     .     .     .     .     6     5     .     4     2     .     7     .     .     4     4     4     .     7     .     3     1     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  260   | 14    49    59    .     46    .     10    8     5     3     .     26    35    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     
  Thermal                  396   | .     8     95    188   36    .     .     .     .     1     .     6     21    .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     32    .     .     5     
  Explosive                51    | .     .     .     .     6     3     .     .     .     .     .     9     4     .     .     .     .     .     .     .     .     .     6     2     .     4     2     .     7     .     .     4     .     .     .     .     .     3     1     
  Electromagnetic          121   | .     .     6     6     51    .     .     .     .     .     .     22    .     .     6     2     .     .     7     1     .     .     .     3     .     .     .     .     .     .     .     .     4     4     .     7     .     1     1     
  Slashing                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Robot Hit Streak         20    | 5     8     18    20    12    .     4     5     3     4     .     5     11    .     5     .     .     .     6     .     .     .     .     .     .     .     .     .     8     .     .     9     10    4     .     4     .     2     .     
  Robot Miss Streak        6     | 2     4     4     4     3     1     2     5     6     1     .     2     3     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     4     1     .     1     .     .     .     
  Penetration Max          1     | .     .     .     .     1     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        3     | .     .     2     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1266  | 8     34    100   132   97    .     7     1     3     4     .     33    53    .     36    1     .     .     5     16    .     13    20    9     1     2     7     .     13    5     .     12    46    19    6     46    52    121   364   
  Core Hits                756   | 4     10    51    60    51    5     4     2     1     2     .     46    27    .     13    .     .     .     1     6     .     16    19    16    1     20    9     .     22    1     .     12    29    14    3     27    23    65    196   
  Critical Hits            66    | .     1     7     18    1     .     .     .     .     .     .     1     5     .     1     .     .     .     .     .     .     1     2     .     .     .     .     .     .     .     .     .     2     2     2     2     1     5     15    
  Critical Kills           17    | .     1     2     3     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     2     .     .     .     .     .     .     .     .     .     1     .     1     .     .     2     3     
  Critical Parts Destroyed 40    | .     .     4     15    1     .     .     .     .     .     .     .     4     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     1     1     1     1     8     
Melee Attacks              1539  | .     .     .     .     2     .     .     1     9     2     .     1     65    .     96    8     5     2     27    54    .     113   35    13    1     18    19    1     29    27    3     29    78    58    43    87    140   145   428   
  Impact                   4     | .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Slashing                 1531  | .     .     .     .     2     .     .     1     9     2     .     1     62    .     96    8     5     2     27    54    .     113   35    13    1     18    19    1     29    24    3     29    78    58    43    87    140   145   426   
  Piercing                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Sneak Attacks            94    | .     .     .     .     .     .     .     .     .     1     .     .     4     .     6     1     .     .     .     7     .     6     9     7     1     2     1     .     3     3     .     5     4     3     1     6     16    7     1     
    Combat Hostiles        7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     1     .     3     1     
  Follow-up Attacks        177   | .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     1     4     1     .     .     .     .     .     .     .     .     .     5     .     4     5     34    121   
Damage Inflicted           81635 | 73    418   1908  3299  3568  240   149   51    64    188   .     2902  2545  .     1888  123   .     .     126   1455  .     3134  2877  1762  247   2477  926   .     2598  126   .     1967  3719  1854  557   3743  5233  10752 20666 
  Guns                     4368  | 73    418   736   282   1280  .     149   51    64    54    .     254   870   .     137   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  5380  | .     .     1005  2486  981   .     .     .     .     26    .     103   327   .     134   .     .     .     126   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     178   .     14    .     
  Explosions               15142 | .     .     167   531   1307  240   .     .     .     .     .     2545  552   .     .     .     .     .     .     .     .     1573  599   639   .     2062  320   .     1580  .     .     473   385   427   .     299   .     1443  .     
  Melee                    56723 | .     .     .     .     .     .     .     .     .     108   .     .     796   .     1617  123   .     .     .     1455  .     1561  2278  1123  247   415   606   .     1018  126   .     1472  3334  1427  557   3266  5233  9295  20666 
  Ramming                  22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     22    .     .     .     .     .     .     .     
  Kinetic                  2976  | 73    329   514   .     768   .     149   51    64    54    .     231   743   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  6495  | .     89    1282  2799  712   .     .     .     .     26    .     495   454   .     134   .     .     .     .     .     .     145   .     .     .     .     .     .     171   .     .     .     .     10    .     178   .     .     .     
  Explosive                8803  | .     .     .     .     747   240   .     .     .     .     .     1132  552   .     .     .     .     .     .     .     .     1428  599   373   .     87    320   .     1409  .     .     473   .     .     .     .     .     1443  .     
  Electromagnetic          6616  | .     .     112   500   1341  .     .     .     .     .     .     1044  .     .     137   .     .     .     126   .     .     .     .     266   .     1975  .     .     .     .     .     .     385   417   .     299   .     14    .     
  Impact                   108   | .     .     .     .     .     .     .     .     .     .     .     .     108   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 56615 | .     .     .     .     .     .     .     .     .     108   .     .     688   .     1617  123   .     .     .     1455  .     1561  2278  1123  247   415   606   .     1018  126   .     1472  3334  1427  557   3266  5233  9295  20666 
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         19    | .     .     5     1     1     .     .     .     .     .     .     19    3     9     9     9     9     9     .     .     8     10    10    10    10    11    2     11    11    9     9     .     7     2     2     4     .     .     .     
  Average Corruption       7     | .     .     5     1     1     .     .     .     .     .     .     16    3     5     9     9     9     4     .     .     8     8     10    10    10    10    1     8     10    9     9     .     6     2     2     2     .     .     .     
  Corruption Purged        3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     2     .     .     .     .     .     .     .     .     .     .     
  Effects                  340   | .     .     23    1     6     .     .     .     .     .     .     47    3     1     52    6     5     3     .     .     1     37    28    9     4     17    2     2     26    25    2     .     12    5     3     20    .     .     .     
    Message Errors         75    | .     .     5     1     1     .     .     .     .     .     .     9     1     1     12    1     3     1     .     .     1     7     4     2     1     2     .     .     5     10    1     .     3     2     .     2     .     .     .     
    Matter Fused           62    | .     .     5     .     .     .     .     .     .     .     .     7     .     .     14    1     2     .     .     .     .     11    6     4     1     .     .     1     5     1     .     .     1     .     .     3     .     .     .     
    Heat Flow Errors       28    | .     .     3     .     .     .     .     .     .     .     .     3     .     .     8     1     .     1     .     .     .     2     4     1     .     1     .     .     1     3     .     .     .     .     .     .     .     .     .     
    Energy Discharges      29    | .     .     2     .     1     .     .     .     .     .     .     2     1     .     5     .     .     .     .     .     .     3     2     .     .     1     .     .     3     4     .     .     1     .     1     3     .     .     .     
    Parts Rejected         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Data Loss (minor)      33    | .     .     3     .     1     .     .     .     .     .     .     6     1     .     5     1     .     1     .     .     .     3     3     .     1     .     .     .     .     .     .     .     1     2     1     4     .     .     .     
    Data Loss (major)      10    | .     .     .     .     .     .     .     .     .     .     .     3     .     .     2     1     .     .     .     .     .     1     .     .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     
    Misfires               4     | .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Alerts                 4     | .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misdirections          27    | .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     1     6     .     1     7     .     1     6     .     .     .     .     .     .     .     .     .     .     
    Targeting Errors       62    | .     .     4     .     3     .     .     .     .     .     .     5     .     .     6     .     .     .     .     .     .     9     2     2     .     5     2     .     5     5     1     .     4     1     1     7     .     .     .     
    Weapon Failures        5     | .     .     1     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            8497  | .     .     120   20    133   .     .     .     .     .     .     19    445   .     222   79    .     .     .     224   .     804   576   116   .     322   183   .     260   .     .     591   841   260   39    580   1545  596   522   
  Projectiles              121   | .     .     12    20    10    .     .     .     .     .     .     .     25    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     54    .     .     .     
  Explosions               1179  | .     .     108   .     123   .     .     .     .     .     .     19    83    .     .     .     .     .     .     .     .     292   .     28    .     165   57    .     105   .     .     18    .     7     .     .     .     174   .     
  Melee                    7197  | .     .     .     .     .     .     .     .     .     .     .     .     337   .     222   79    .     .     .     224   .     512   576   88    .     157   126   .     155   .     .     573   841   253   39    526   1545  422   522   
Knockbacks                 3     | .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   1     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2     | .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      660   | .     .     53    41    80    .     .     .     .     .     .     .     111   .     .     .     .     .     .     .     .     .     .     .     .     131   .     .     86    .     .     11    14    .     .     19    .     114   .     
  Shots                    16    | .     .     1     3     2     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     .     .     .     2     .     .     1     .     1     .     
  Rammed                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
Targets Rammed             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        429   | .     183   213   365   8     .     .     .     .     .     .     169   72    .     241   110   .     265   28    334   .     264   242   142   .     239   26    .     102   265   .     78    429   .     .     352   .     .     .     
  Average Temperature      85    | .     70    60    106   4     .     .     .     .     .     .     37    13    .     80    35    .     133   11    123   .     123   77    43    .     89    19    .     36    111   .     33    145   .     .     118   .     .     .     
  Received Heat Transfer   2788  | .     219   261   675   540   .     .     .     12    .     .     258   213   .     18    .     .     .     9     .     .     9     4     .     .     .     .     .     .     .     .     9     81    18    45    56    29    78    254   
  Effects                  7     | .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Shutdowns              1     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           5     | .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           13    | .     .     .     .     3     .     .     .     .     .     .     4     .     .     .     .     .     .     1     .     .     .     .     1     .     2     .     .     .     .     .     .     2     .     .     .     .     .     .     
  Combat Hostiles          10    | .     .     .     .     3     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     
  Parts Fried              33    | .     .     .     3     4     .     .     .     .     .     .     7     .     .     1     .     .     .     1     .     .     .     .     .     .     8     .     .     .     .     .     .     2     5     .     2     .     .     .     
  Impact Corruptions       1     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              1     | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          1     | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             18    | .     .     3     7     3     .     .     .     .     .     .     1     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     
  Heat Transferred         10213 | .     222   2209  4995  1112  .     .     .     .     37    .     348   742   .     148   .     .     .     .     .     .     100   .     .     .     .     .     .     150   .     .     .     .     50    .     100   .     .     .     
Parts Sabotaged            2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      10    | .     .     1     1     3     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Mat  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Peak Influence             1923 | 15   150  521  759  633  418  146  247  .    .    .    .    464  180  536  .    .    .    .    499  155  568  625  412  360  1923 1780 633  1486 816  .    727  585  270  199  417  519  645  .    
  Average Influence        322  | 6    79   233  405  352  310  146  135  .    .    .    .    329  155  98   .    .    .    .    281  149  190  296  252  293  454  1383 593  1081 587  .    256  180  134  90   150  270  435  .    
Maximum Alert Level        5    | .    .    2    3    2    2    .    1    .    .    .    .    2    .    2    .    .    .    .    2    .    2    2    2    1    5    5    2    4    3    .    3    2    1    .    2    2    3    .    
  Low Security (%)         45   | 100  100  46   3    11   .    100  99   .    .    .    .    11   100  96   .    .    .    .    31   100  69   15   40   20   40   .    .    .    21   .    58   61   58   100  74   39   11   .    
  Level 1                  26   | .    .    47   48   59   87   .    .    .    .    .    .    73   .    .    .    .    .    .    38   .    17   70   12   79   19   .    .    .    .    .    .    19   41   .    23   33   2    .    
  Level 2                  17   | .    .    6    44   28   12   .    .    .    .    .    .    15   .    3    .    .    .    .    29   .    12   14   46   .    24   .    100  23   18   .    40   19   .    .    1    27   56   .    
  Level 3                  5    | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    35   .    3    59   .    1    .    .    .    .    .    30   .    
  Level 4                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    41   .    73   .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    22   .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          89   | .    2    2    3    11   .    .    2    .    .    .    1    3    .    8    .    .    .    .    4    .    8    5    .    .    3    5    .    3    4    .    .    7    1    4    5    6    2    .    
  Investigation            23   | .    .    .    1    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    2    1    .    .    1    3    .    2    1    .    .    1    .    1    2    1    .    .    
  Extermination            10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    2    .    .    2    1    1    .    
  Reinforcement            40   | .    2    2    2    4    .    .    2    .    .    .    .    3    .    4    .    .    .    .    .    .    3    4    .    .    1    .    .    .    1    .    .    4    1    3    1    2    1    .    
  Assault                  10   | .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    1    1    .    .    .    .    .    .    2    .    .    
  Garrison                 6    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    

 Stealth                        | -11 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 
Distress Signals           81   | .   2   7   5   6   .   .   .   .   .   .   .   2   .   1   .   .   .   10  1   .   1   5   1   .   1   .   .   2   1   .   1   2   2   2   3   1   25  .   
Communications Jammed      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              575  | .   10  38  46  40  3   1   6   3   5   .   31  37  4   26  .   .   .   1   5   3   10  16  8   1   3   6   5   17  8   .   12  30  13  30  51  14  34  58  
  Peak Tracking Total      17   | .   3   5   8   5   3   1   3   3   3   .   11  6   4   5   .   .   .   1   3   3   3   5   5   .   6   2   4   7   5   .   5   9   7   17  13  6   11  5   
  Tactical Retreats        63   | .   .   2   1   4   .   .   .   .   .   .   1   7   .   6   .   .   .   .   1   .   2   2   1   .   2   .   .   2   1   .   2   4   2   7   11  1   3   1   

 Traps                          | -11 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 
Traps Triggered            21   | .   .   .   1   1   1   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   3   2   .   .   .   2   .   .   .   .   .   1   2   1   .   .   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   

 Machines                       | -11 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 
Machines Disabled          119  | .   .   4   7   3   2   .   .   .   .   .   2   2   .   .   .   .   .   3   .   .   16  .   5   2   28  .   .   8   4   1   .   6   .   5   9   .   3   9   
  Max in Single Turn       15   | .   .   2   2   2   1   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   11  .   2   .   15  .   .   4   1   1   .   1   .   1   3   .   1   1   
  Garrison Access          15   | .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   1   .   .   1   .   .   1   .   1   1   1   3   .   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   

 Hacking                        | -11  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run  | Scr  Mat  Mat  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Machines Accessed          201  | .    4    3    2    7    1    .    2    1    .    4    .    12   .    19   1    2    .    .    10   .    20   13   5    .    5    5    .    11   5    2    6    11   7    11   11   14   5    2    
  Terminals                124  | .    4    2    1    6    .    .    1    .    .    .    .    6    .    10   .    .    .    .    6    .    14   13   5    .    4    2    .    4    3    .    1    7    5    9    9    8    4    .    
  Fabricators              20   | .    .    .    .    .    .    .    .    .    .    .    .    2    .    4    .    .    .    .    1    .    2    .    .    .    .    2    .    2    1    .    3    1    1    .    .    1    .    .    
  Repair Stations          25   | .    .    1    1    1    1    .    .    .    .    .    .    1    .    3    .    .    .    .    2    .    3    .    .    .    .    1    .    3    1    .    .    2    .    1    1    2    1    .    
  Recycling Units          3    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
  Scanalyzers              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Garrison Access          16   | .    .    .    .    .    .    .    1    .    .    .    .    2    .    2    .    .    .    .    1    .    1    .    .    .    1    .    .    1    .    .    1    .    1    1    1    3    .    .    
Total Hacks                966  | .    12   16   6    27   2    .    3    1    .    32   .    27   .    49   1    2    .    .    31   .    69   79   21   .    22   34   .    40   65   19   21   75   44   66   85   70   26   21   
  Successful               686  | .    9    13   2    16   .    .    1    1    .    32   .    18   .    36   1    2    .    .    24   .    45   45   16   .    11   24   .    32   46   19   17   47   34   48   71   42   13   21   
  Failed                   273  | .    3    3    4    11   2    .    2    .    .    .    .    9    .    12   .    .    .    .    6    .    23   33   5    .    11   10   .    7    18   .    4    27   10   18   14   28   13   .    
    Catastrophic           26   | .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    5    .    .    1    1    .    1    .    .    .    1    .    2    2    4    2    .    
  Database Lockouts        9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    2    1    .    .    .    .    .    1    1    .    .    2    .    .    .    .    .    .    
  Manual                   522  | .    10   8    .    15   .    .    .    .    .    .    1    11   .    19   .    .    .    .    14   .    35   68   14   1    11   10   .    18   36   3    6    54   27   49   57   40   14   1    
  Terminals                665  | .    12   8    3    20   .    .    2    .    .    .    .    15   .    25   .    .    .    .    19   .    50   79   21   .    20   12   .    24   46   .    5    64   35   63   76   42   24   .    
  Fabricators              103  | .    .    .    .    .    .    .    .    .    .    .    .    6    .    15   .    .    .    .    3    .    8    .    .    .    .    11   .    8    15   .    13   4    8    .    .    12   .    .    
  Repair Stations          93   | .    .    8    3    7    2    .    .    .    .    .    .    2    .    6    .    .    .    .    8    .    10   .    .    .    .    11   .    6    4    .    .    5    .    2    8    9    2    .    
  Recycling Units          4    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
  Scanalyzers              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Garrison Access          23   | .    .    .    .    .    .    .    1    .    .    .    .    2    .    3    .    .    .    .    1    .    1    .    .    .    2    .    .    1    .    .    2    .    1    1    1    7    .    .    
Terminal Hacks             323  | .    4    1    .    6    .    .    .    1    .    32   .    3    .    13   1    2    .    .    6    .    15   17   9    .    5    5    .    12   25   19   2    23   16   27   36   15   7    21   
  Record                   56   | .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    1    .    5    .    .    .    .    .    1    19   .    .    .    2    .    .    1    16   
  Part Schematic           59   | .    .    .    .    .    .    .    .    .    .    9    .    .    .    1    .    .    .    .    2    .    5    5    .    .    3    .    .    5    6    .    1    8    3    5    4    2    .    .    
  Robot Schematic          9    | .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Analysis           6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    1    1    1    .    
  Prototype ID Bank        6    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Open Door                12   | .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    1    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    1    1    .    1    .    
  Level Access Points      7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    1    1    1    .    .    .    
  Branch Access Points     8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    1    1    .    .    .    1    1    .    1    .    .    
  Emergency Access Points  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    1    .    .    .    
  Machine Index            3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    
  Terminal Index           5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    1    .    
  Fabricator Index         5    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    2    .    .    
  Repair Station Index     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Alert Level              7    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    2    1    .    .    
  Unreport Threat          48   | .    .    1    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    4    3    .    .    .    .    .    6    .    .    10   4    4    3    5    1    .    
  Locate Traps             3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    1    .    .    .    .    
  Security Status          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Transport Status         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Investigation Status     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Extermination Status     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reinforcement Status     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Intercept Status         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Recall Investigation     10   | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    2    4    .    .    .    
  Recall Extermination     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Recall Reinforcements    15   | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    2    .    .    .    1    3    2    1    .    .    
  Recall Assault           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Hauler Manifests         8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    .    .    1    1    .    .    1    1    .    1    .    .    .    
  Registered Components    4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    .    .    
  Registered Prototypes    4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
  Zone Layout              27   | .    1    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    1    .    1    1    .    .    .    2    .    3    3    .    .    1    1    4    5    1    .    .    
  Disengage Seal           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Gate Test 138-A          2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Gate Test 138-B          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Gate Test 138-C          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Gate Test 138-END        1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Fabricator Hacks           61   | .    .    .    .    .    .    .    .    .    .    .    .    5    .    8    .    .    .    .    3    .    4    .    .    .    .    5    .    4    8    .    9    2    5    .    .    8    .    .    
  Network Status           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    
  Load Schematic           26   | .    .    .    .    .    .    .    .    .    .    .    .    3    .    3    .    .    .    .    1    .    2    .    .    .    .    2    .    2    3    .    4    1    1    .    .    4    .    .    
  Build                    33   | .    .    .    .    .    .    .    .    .    .    .    .    2    .    5    .    .    .    .    2    .    2    .    .    .    .    2    .    2    5    .    4    1    4    .    .    4    .    .    
Repair Station Hacks       80   | .    .    8    2    6    .    .    .    .    .    .    .    2    .    5    .    .    .    .    7    .    10   .    .    .    .    8    .    6    4    .    .    4    .    2    7    7    2    .    
  Scan Component           43   | .    .    4    1    3    .    .    .    .    .    .    .    1    .    3    .    .    .    .    4    .    5    .    .    .    .    5    .    3    2    .    .    2    .    1    4    4    1    .    
  Repair                   37   | .    .    4    1    3    .    .    .    .    .    .    .    1    .    2    .    .    .    .    3    .    5    .    .    .    .    3    .    3    2    .    .    2    .    1    3    3    1    .    
Recycling Unit Hacks       2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Retrieve Matter          2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Scanalyzer                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Insert Component         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
Garrison Access Hacks      14   | .    .    .    .    .    .    .    1    .    .    .    .    2    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    1    .    1    1    1    3    .    .    
  Seal Access              14   | .    .    .    .    .    .    .    1    .    .    .    .    2    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    1    .    1    1    1    3    .    .    
Unauthorized Hacks         447  | .    13   9    .    10   .    .    .    .    .    .    .    13   .    19   .    .    .    .    15   .    33   61   15   .    16   15   .    18   19   .    8    32   25   36   54   22   14   .    
  Terminals                176  | .    5    4    .    4    .    .    .    .    .    .    .    4    .    5    .    .    .    .    7    .    12   28   7    .    6    3    .    4    7    .    1    14   10   18   26   7    4    .    
    Track                  63   | .    2    2    .    4    .    .    .    .    .    .    .    1    .    3    .    .    .    .    3    .    2    9    1    .    2    1    .    1    2    .    .    5    5    8    7    3    2    .    
    Assimilate             13   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    1    .    .    4    2    .    .    
    Botnet                 57   | .    2    1    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    3    .    4    9    2    .    2    1    .    2    2    .    1    5    3    6    7    2    1    .    
    Detonate               5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Disrupt                34   | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    9    4    .    .    .    .    .    3    .    .    2    2    3    7    .    1    .    
    Operators              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    
    Sabotage               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fabricators              26   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    .    .    .    .    .    .    3    .    .    .    .    3    .    4    2    .    3    2    2    .    .    2    .    .    
    Prioritize             14   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    2    .    .    .    .    1    .    2    1    .    2    1    1    .    .    1    .    .    
    Siphon                 10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    2    1    .    1    1    1    .    .    1    .    .    
    Overload               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Download               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Tunnel                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       2    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Used                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Hacking Detections         147  | .    4    3    2    7    1    .    1    .    .    .    .    10   .    17   .    .    .    .    8    .    17   9    4    .    5    4    .    3    5    .    4    8    5    8    7    10   5    .    
  Full Trace Events        12   | .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    2    .    .    .    .    .    .    .    1    2    1    .    .    
  Feedback Events          3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Corruption             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Hackware Fried         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  9    | .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   56   | .    .    .    .    .    .    .    .    .    .    9    .    .    .    1    .    .    .    .    2    .    5    5    .    .    3    1    .    5    6    .    1    6    3    4    4    1    .    .    
  Parts Built              30   | .    .    .    .    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    2    .    2    .    .    .    .    2    .    2    6    .    4    1    3    .    .    3    .    .    
    Matter                 8356 | .    .    .    .    .    .    .    .    .    .    .    .    603  .    921  .    .    .    .    636  .    570  .    .    .    .    425  .    574  1286 .    980  384  960  .    .    1017 .    .    
    Time                   2330 | .    .    .    .    .    .    .    .    .    .    .    .    321  .    244  .    .    .    .    112  .    228  .    .    .    .    91   .    297  242  .    170  204  204  .    .    217  .    .    
  Total Part Build Rating  207  | .    .    .    .    .    .    .    .    .    .    .    .    11   .    17   .    .    .    .    12   .    10   .    .    .    .    11   .    14   42   .    32   8    24   .    .    26   .    .    
Parts Repaired             36   | .    .    4    1    3    .    .    .    .    .    .    .    1    .    2    .    .    .    .    3    .    5    .    .    .    .    3    .    2    2    .    .    2    .    1    3    3    1    .    
  Time                     1689 | .    .    135  51   114  .    .    .    .    .    .    .    56   .    88   .    .    .    .    172  .    210  .    .    .    .    134  .    213  88   .    .    66   .    44   166  119  33   .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Scanalyzed           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Part Schematics Acquired .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Damaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             14   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   8   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Mat  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Total Allies               81    | .    .    .    .    2    .    20   .    .    .    .    2    1    .    .    .    .    .    2    1    .    1    20   5    .    .    .    18   1    3    .    .    .    .    .    4    1    .    .    
  Largest Group            21    | .    .    .    .    2    1    21   21   15   9    6    6    1    .    .    .    .    .    2    1    .    1    9    12   11   10   2    18   1    3    .    .    .    .    .    2    1    .    .    
  Highest-Rated Group      762   | .    .    .    .    62   31   525  525  441  280  187  188  29   .    .    .    .    .    98   26   .    26   347  762  618  593  115  650  44   138  .    .    .    .    .    26   44   .    .    
  Highest-Rated Ally       156   | .    .    .    .    31   31   33   33   33   32   32   94   29   .    .    .    .    .    49   26   .    26   156  150  94   94   94   50   44   46   .    .    .    .    .    26   44   .    .    
Total Orders               9     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    2    .    
  GOTO                     5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    
  FOLLOW                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  EXPLORE                  3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Ally Attacks               487   | .    .    .    .    8    1    18   43   22   44   .    21   2    .    .    .    .    .    .    .    .    .    101  42   40   50   2    85   .    8    .    .    .    .    .    .    .    .    .    
  Total Damage             12805 | .    .    .    .    168  22   287  564  396  656  .    322  37   .    .    .    .    .    .    .    .    .    2273 1028 1249 2109 95   3477 .    122  .    .    .    .    .    .    .    .    .    
  Kills                    67    | .    .    .    .    1    .    1    4    2    8    .    2    .    .    .    .    .    .    .    .    .    .    16   9    5    11   .    6    .    2    .    .    .    .    .    .    .    .    .    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 
Robot Analysis Total       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   1   1   1   .   
Derelict Logs Recovered    6    | .   .   .   .   .   .   .   .   1   1   .   2   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             5    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Mat  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Turns Passed               19960 | 93   315  959  902  735  66   237  497  908  523  110  844  1020 24   1146 146  162  444  348  656  23   918  593  259  83   194  565  59   444  654  63   342  552  444  378  1143 906  609  1596 
Spaces Moved               25070 | 61   191  468  387  277  48   168  364  669  387  83   416  1248 65   1665 298  335  1040 365  788  89   1501 585  186  61   386  479  160  823  519  170  696  748  755  935  1779 1768 903  3204 
  Core                     86    | 7    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    7    .    .    .    .    .    .    .    .    .    .    8    .    .    42   .    1    .    .    .    12   
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     487   | .    .    .    .    .    .    .    .    .    .    .    323  164  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   3192  | 54   191  468  387  277  48   168  364  669  387  83   93   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   21305 | .    .    .    .    .    .    .    .    .    .    .    .    1084 65   1656 298  335  1040 358  788  89   1501 585  186  61   386  479  160  823  511  170  696  706  755  934  1779 1768 903  3189 
  Fastest Speed            13    | 50   90   95   110  110  110  110  120  130  130  130  125  29   29   29   29   29   29   22   22   22   22   22   22   22   22   22   22   22   22   22   22   22   22   22   22   22   22   13   
  Average Speed            39    | 88   99   101  111  110  110  118  122  130  130  130  156  49   29   29   29   29   30   30   22   22   22   22   22   22   22   22   22   22   30   23   22   23   22   23   25   22   30   23   
  Slowest Speed            472   | 100  100  105  115  140  120  120  130  130  130  130  210  312  29   100  29   29   105  100  22   22   104  115  22   22   22   22   22   22   115  112  22   112  112  115  472  115  114  100  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            46    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    5    .    .    .    .    7    .    .    1    .    .    2    .    .    2    2    .    1    2    .    4    14   2    .    1    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
Exploration Rate (%)       54    | 4    43   57   42   52   2    82   11   82   69   70   56   39   86   54   47   55   84   51   24   75   57   61   70   75   43   13   90   23   37   99   22   80   34   91   71   40   38   97   
  Regions Visited          38
    Branch Regions         20
  Pre-discovered Areas     3     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        24    | .    .    .    .    .    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      6     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             14    | .    .    .    .    .    .    .    .    3    2    .    1    .    .    .    1    3    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 708   | .    .    .    .    1    .    .    1    9    1    .    .    74   .    55   7    5    1    10   36   .    66   78   .    .    16   10   1    17   18   .    16   28   31   23   39   65   48   52   
Terrain Destroyed          1852  | .    .    23   4    61   22   .    1    9    1    .    78   93   .    55   7    5    1    10   36   .    214  135  .    .    554  35   1    95   18   .    93   28   31   23   49   65   52   53   
  Melee                    519   | .    .    .    .    1    .    .    1    9    1    .    .    38   .    55   7    5    1    10   36   .    66   10   .    .    16   10   1    17   18   .    16   28   25   23   28   65   11   21   
  Projectile               37    | .    .    .    .    3    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    9    
  AOE                      1296  | .    .    23   4    57   22   .    .    .    .    .    78   51   .    .    .    .    .    .    .    .    148  125  .    .    538  25   .    78   .    .    77   .    6    .    .    .    41   23   

 Actions                         | -11  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Mat  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Total                      33026 | 82   263  801  675  557  57   201  408  695  400  85   540  1541 68   2204 347  394  1167 554  1186 90   1935 993  375  128  458  903  181  1030 981  188  834  1024 973  1055 2338 2202 1203 3910 
  Wait                     4642  | 2    18   176  87   141  .    12   22   6    8    3    16   111  2    379  40   55   94   142  302  .    286  297  152  67   35   379  20   143  388  1    89   128  137  46   388  235  133  102  
  Move                     24948 | 60   190  467  386  276  48   167  363  668  386  82   415  1242 64   1655 297  334  1039 364  775  88   1500 582  185  60   381  479  159  818  514  169  693  743  754  928  1751 1763 902  3201 
  Hop                      41    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    4    .    .    .    .    6    .    .    1    .    .    2    .    .    2    2    .    1    2    .    2    13   2    .    1    
  Pick Up                  246   | 6    14   27   28   11   .    7    5    3    .    .    10   8    .    10   .    .    1    .    13   .    2    .    .    .    4    4    .    4    9    2    5    8    3    4    12   14   9    23   
  Fast Attach              328   | 7    .    4    5    8    1    2    1    .    .    .    5    20   .    10   .    .    15   4    9    1    17   4    6    .    1    7    .    2    9    5    3    16   8    11   12   21   12   102  
  Attach                   139   | .    1    11   8    8    1    1    1    1    .    .    11   10   .    .    .    .    .    .    5    .    .    1    .    .    3    2    .    7    7    .    2    3    6    3    14   10   8    15   
  Detach                   99    | .    .    2    .    2    1    .    2    .    .    .    5    7    .    2    .    .    7    .    7    .    .    2    1    .    3    1    .    5    5    2    .    3    5    1    8    13   8    7    
  Swap                     268   | .    3    13   26   16   3    .    5    2    2    .    19   3    2    21   1    .    .    1    2    1    5    5    8    .    6    6    1    8    6    1    2    16   5    11   12   4    11   41   
  Drop                     435   | .    5    18   33   6    .    7    4    2    .    .    7    40   .    17   .    .    9    4    12   .    11   2    6    .    1    4    .    4    14   5    5    23   7    13   14   19   17   126  
  Fire                     522   | 7    32   83   102  87   3    5    4    4    2    .    46   34   .    10   1    .    .    7    1    .    .    6    5    .    4    2    .    8    .    .    4    4    4    .    40   .    4    13   
  Melee                    1263  | .    .    .    .    2    .    .    1    9    2    .    1    62   .    96   8    5    2    27   54   .    96   28   12   1    18   19   1    29   27   3    29   78   44   36   74   121  99   279  
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            54    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   39    | .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    5    .    .    .    29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-8/Materials
-8/Storage
-7/Factory
-7/Waste
-7/Factory
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 3 exits: *Fac x2 / *Low)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: [Dee] / *Pro)
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2)
-5/Waste
-5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / *Ext x2)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus
-5/Archives
-5/Hub_04(d)
-4/Factory
-4/Waste
-4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Arm)
-4/Armory (discovered 3 exits: Res x2 / *Lab)
-4/Lab
-3/Research (discovered 4 exits: Res x3 / *Tes)
-3/Testing
-2/Research (discovered 5 exits: *Acc x3 / *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 2 exits: [*Sur] / *Ac0)
-1/Access_0
0b11 Command

 History 
---------
  Turn | Location           | Event
    11 | -11/Scrapyard      | Discovered new exit (range 15)
    94 | -11/Scrapyard      | Entered Materials
   311 | -10/Materials      | Build established: Mutant
   384 | -10/Materials      | Discovered new exit (range 15)
   409 | -10/Materials      | Entered another Materials area
   409 | -9/Materials       | Evolved 2 slots: Utility x2
   513 | -9/Materials       | Lost 3 parts (1p1n1w)
   678 | -9/Materials       | Discovered new exit (range 16)
   695 | -9/Materials       | Discovered new exit (range 16)
   839 | -9/Materials       | Discovered new exit (range 6)
  1227 | -9/Materials       | Discovered new exit (range 8)
  1260 | -9/Materials       | Repaired Adv. Beam Cannon
  1295 | -9/Materials       | Repaired Arm. Wheel
  1322 | -9/Materials       | Repaired Lrg. Storage Unit
  1350 | -9/Materials       | Repaired Lrg. Storage Unit
  1368 | -9/Materials       | Entered another Materials area
  1368 | -8/Materials       | Evolved 2 slots: Utility x2
  1673 | -8/Materials       | Build established: Hauler-Mutant
  1831 | -8/Materials       | Repaired Adv. Beam Cannon
  2226 | -8/Materials       | Discovered new exit (range 11)
  2263 | -8/Materials       | Destroyed 9 combat bots
  2270 | -8/Materials       | Entered Storage
  2343 | -8/Storage         | Lost 3 parts (1n1u1w)
  2354 | -8/Storage         | Core integrity fell below 50%
  2484 | -8/Storage         | Garrison activated, responded to threat
  2683 | -8/Storage         | Repaired Arm. Wheel
  2735 | -8/Storage         | Repaired Lgt. Angular Momentum Engine
  2768 | -8/Storage         | Repaired Arm. Wheel
  2907 | -8/Storage         | Met a pair of Derelict thieves
  2970 | -8/Storage         | Discovered new exit (range 16)
  3005 | -8/Storage         | Entered Factory
  3005 | -7/Factory         | Accompanied by 1 ally
  3005 | -7/Factory         | Evolved 2 slots: Utility x2
  3071 | -7/Factory         | Sucked down chute
  3071 | -7/Factory         | Entered Waste
  3072 | -7/Waste           | Joined by Warlord forces that had cleared the area
  3135 | -7/Waste           | 1 allies followed down the chute
  3136 | -7/Waste           | Found Damper Plating
  3139 | -7/Waste           | Found Damper Plating
  3210 | -7/Waste           | A Compactor rumbled back to life
  3210 | -7/Waste           | Spotted C-40 Crusher
  3212 | -7/Waste           | Allies destroyed C-40 Crusher
  3218 | -7/Waste           | Found Damper Plating
  3222 | -7/Waste           | Found Damper Plating
  3262 | -7/Waste           | Discovered new exit (range 12)
  3308 | -7/Waste           | Entered Factory
  3308 | -7/Factory         | Accompanied by 21 allies
  3435 | -7/Factory         | Discovered new exit (range 15)
  3462 | -7/Factory         | Identified exit to Lower Caves
  3805 | -7/Factory         | Entered Lower Caves
  3805 | -7/Lower Caves     | Accompanied by 15 allies
  4065 | -7/Lower Caves     | Learned Factory stockpile data
  4237 | -7/Lower Caves     | Encountered a Warlord checkpoint
  4693 | -7/Lower Caves     | Discovered new exit (range 7)
  4711 | -7/Lower Caves     | Identified exit to Lower Caves
  4713 | -7/Lower Caves     | Entered another Lower Caves area
  4713 | -7/Lower Caves     | Accompanied by 9 allies
  4713 | -7/Lower Caves     | Discovered new exit (range 12)
  4977 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  5204 | -7/Lower Caves     | Discovered new exit (range 15)
  5220 | -7/Lower Caves     | Identified exit to Data Miner
  5236 | -7/Lower Caves     | Entered Data Miner
  5236 | -7/Data Miner      | Accompanied by 6 allies
  5236 | -7/Data Miner      | Discovered new exit (range 6)
  5261 | -7/Data Miner      | Met Data Miner
  5290 | -7/Data Miner      | Learned location of Section 7 (-2)
  5290 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  5312 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  5340 | -7/Data Miner      | Identified exit to Proximity Caves
  5346 | -7/Data Miner      | Entered Proximity Caves
  5346 | -6/Proximity Caves | Accompanied by 6 allies
  5354 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research
  5363 | -6/Proximity Caves | Found Prototype Special Weapon
  5387 | -6/Proximity Caves | Learned Factory emergency access door positions
  5408 | -6/Proximity Caves | Escorted by Enhanced Grunt
  5409 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
  5438 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes
  5441 | -6/Proximity Caves | P-70 Sage assimilated allied W4-W4Z(k)
  5531 | -6/Proximity Caves | System corruption reached 10%
  5574 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w)
  5867 | -6/Proximity Caves | Destroyed 8 combat bots
  6041 | -6/Proximity Caves | Build established: Scavenger-Mutant
  6097 | -6/Proximity Caves | Identified exit to Factory
  6190 | -6/Proximity Caves | Entered Factory
  6190 | -6/Factory         | Accompanied by 1 ally
  6190 | -6/Factory         | Evolved 2 slots: Utility x2
  6576 | -6/Factory         | Discovered new exit (range 11)
  6733 | -6/Factory         | Fabricated Exp. Sensor Array (x1)
  6962 | -6/Factory         | Repaired Mic. Fission Core
  6985 | -6/Factory         | Discovered new exit (range 10)
  6989 | -6/Factory         | Build established: Hacker-Mutant
  7113 | -6/Factory         | Discovered new exit (range 8)
  7180 | -6/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
  7210 | -6/Factory         | Manually triggered Chute Trap
  7210 | -6/Factory         | Sucked down chute
  7210 | -6/Factory         | Entered Waste
  7220 | -6/Waste           | Spotted C-40 Crusher
  7225 | -6/Waste           | EMP discharged
  7228 | -6/Waste           | Spotted C-40 Crusher
  7229 | -6/Waste           | Spotted C-40 Crusher
  7230 | -6/Waste           | Spotted C-40 Crusher
  7230 | -6/Waste           | Discovered new exit (range 10)
  7230 | -6/Waste           | Spotted C-40 Crusher
  7230 | -6/Waste           | Spotted C-40 Crusher
  7234 | -6/Waste           | Entered Factory
  7449 | -6/Factory         | Discovered new exit (range 8)
  7453 | -6/Factory         | Identified exit to Factory
  7462 | -6/Factory         | Identified exit to Lower Caves
  7567 | -6/Factory         | Repaired Lrn. Missile Launcher
  7729 | -6/Factory         | Build established: Hacker-Sprinter
  7875 | -6/Factory         | Repaired Imp. Utility Shielding?
  7878 | -6/Factory         | Fabricated Exp. Terrain Scanner?
  8209 | -6/Factory         | Fabricated Mni. Smartbomb Launcher (x1)
  8339 | -6/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
  8341 | -6/Factory         | Local fabrication network quarantined
  8345 | -6/Factory         | Central database locked down
  8364 | -6/Factory         | Incoming investigation squad redirected
  8380 | -6/Factory         | Entered Lower Caves
  8487 | -6/Lower Caves     | Encountered a Warlord checkpoint
  8495 | -6/Lower Caves     | Discovered new exit (range 10)
  8526 | -6/Lower Caves     | Identified exit to Lower Caves
  8526 | -6/Lower Caves     | Entered another Lower Caves area
  8550 | -6/Lower Caves     | Discovered exit to Factory (range 10)
  8599 | -6/Lower Caves     | Encountered a Warlord checkpoint
  8649 | -6/Lower Caves     | Discovered new exit (range 12)
  8652 | -6/Lower Caves     | Identified exit to Zion
  8688 | -6/Lower Caves     | Entered Zion
  8697 | -6/Zion            | System corruption cleaned by Quarantine Array
  8703 | -6/Zion            | Discovered new exit (range 16)
  8724 | -6/Zion            | Given A8's code to call for help
  8775 | -6/Zion            | Received a hallucinogenic algorithm
  8794 | -6/Zion            | Learned Factory stockpile data
  8808 | -6/Zion            | Found Prototype Device
  8808 | -6/Zion            | Identified Bomb Factory No. 2
  8826 | -6/Zion            | Discovered new exit (range 19)
  8875 | -6/Zion            | Found Prototype Hackware
  8875 | -6/Zion            | Identified Exp. Hacking Suite
  8878 | -6/Zion            | Found Prototype Processor
  8878 | -6/Zion            | Identified Spectral Analyzer
  8881 | -6/Zion            | Found Prototype Processor
  8881 | -6/Zion            | Identified Exp. Armor Integrity Analyzer
  8893 | -6/Zion            | Found Prototype Processor
  8893 | -6/Zion            | Identified Exp. Melee Analysis Suite
  8901 | -6/Zion            | Found Prototype Processor
  8901 | -6/Zion            | Identified Exp. Terrain Scan Processor
  8916 | -6/Zion            | Found Exp. Armor Integrity Analyzer
  8997 | -6/Zion            | System corruption cleaned by Quarantine Array
  9132 | -6/Zion            | Identified exit to Proximity Caves
  9132 | -6/Zion            | Entered Proximity Caves
  9221 | -5/Proximity Caves | Learned Factory trap positions
  9374 | -5/Proximity Caves | Found Prototype Launcher
  9374 | -5/Proximity Caves | Identified Rocket Array
  9396 | -5/Proximity Caves | Discovered exit to Factory (range 23)
  9480 | -5/Proximity Caves | Entered Factory
  9480 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
  9481 | -5/Factory         | Identified exit to Extension
  9482 | -5/Factory         | Loaded intel: 99 trap records
  9526 | -5/Factory         | Identified exit to Upper Caves
  9585 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
  9615 | -5/Factory         | Incoming investigation squad redirected
  9643 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
  9686 | -5/Factory         | Local fabrication network quarantined
  9708 | -5/Factory         | Repaired Med. Storage Unit
  9729 | -5/Factory         | Build established: Hacker-Scout
  9780 | -5/Factory         | First assault squad dispatched
  9792 | -5/Factory         | Discovered new exit (range 24)
  9807 | -5/Factory         | Incoming assault squad redirected
  9853 | -5/Factory         | Repaired Cld. Particle Cannon
  9944 | -5/Factory         | Repaired Exp. Cesium-ion Thruster
 10035 | -5/Factory         | Central database locked down
 10054 | -5/Factory         | Incoming investigation squad redirected
 10136 | -5/Factory         | Manually triggered Chute Trap
 10136 | -5/Factory         | Sucked down chute
 10136 | -5/Factory         | Entered Waste
 10138 | -5/Waste           | Spotted C-40 Crusher
 10139 | -5/Waste           | Found Prototype Slashing Weapon
 10139 | -5/Waste           | Identified Nanosword
 10143 | -5/Waste           | Spotted C-40 Crusher
 10144 | -5/Waste           | Spotted C-40 Crusher
 10151 | -5/Waste           | EMP discharged
 10151 | -5/Waste           | Discovered new exit (range 16)
 10159 | -5/Waste           | Identified exit to Factory
 10159 | -5/Waste           | Entered Factory
 10218 | -5/Factory         | Repaired Nanosword
 10298 | -5/Factory         | Fabricated Exp. Signal Interpreter?
 10447 | -5/Factory         | Discovered new exit (range 5)
 10448 | -5/Factory         | Identified exit to Factory
 10509 | -5/Factory         | Discovered exit to Extension (range 10)
 10549 | -5/Factory         | Central database locked down
 10672 | -5/Factory         | Discovered exit to Factory (range 4)
 10718 | -5/Factory         | Discovered exit to Factory (range 18)
 10775 | -5/Factory         | Repaired Mic. Fission Core
 10820 | -5/Factory         | Repaired Exp. Sensor Array
 10866 | -5/Factory         | Repaired Lgt. Neutrino Core
 11001 | -5/Factory         | Fabricated Exp. Utility Shielding (x1)
 11008 | -5/Factory         | System corruption reached 10%
 11059 | -5/Factory         | Repaired Exp. Cesium-ion Thruster
 11077 | -5/Factory         | Entered Extension
 11127 | -5/Extension       | Rescued a captive Derelict
 11128 | -5/Extension       | Rescued a captive Derelict
 11180 | -5/Extension       | Rescued a captive Derelict
 11182 | -5/Extension       | Rescued a captive Derelict
 11227 | -5/Extension       | Rescued a captive Derelict
 11299 | -5/Extension       | Discovered exit to Factory (range 24)
 11360 | -5/Extension       | Rescued A7
 11377 | -5/Extension       | Spotted B-75 Beast
 11400 | -5/Extension       | Rescued a captive Derelict
 11403 | -5/Extension       | Rescued a captive Derelict
 11405 | -5/Extension       | Rescued a captive Derelict
 11405 | -5/Extension       | Rescued a captive Derelict
 11480 | -5/Extension       | Central database locked down
 11585 | -5/Extension       | Rescued a captive Derelict
 11591 | -5/Extension       | Rescued a captive Derelict
 11622 | -5/Extension       | Discovered exit to Factory (range 10)
 11623 | -5/Extension       | Discovered new exit (range 6)
 11624 | -5/Extension       | Identified exit to Cetus
 11670 | -5/Extension       | Entered Cetus
 11670 | -5/Cetus           | Accompanied by 9 allies
 11675 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 11678 | -5/Cetus           | Spotted Cetus Guard
 11678 | -5/Cetus           | Spotted Cetus Guard
 11683 | -5/Cetus           | Allies destroyed Cetus Guard
 11683 | -5/Cetus           | Spotted Cetus Guard
 11694 | -5/Cetus           | Spotted Cetus Guard
 11699 | -5/Cetus           | Allies destroyed Cetus Guard
 11703 | -5/Cetus           | Destroyed Cetus Guard
 11708 | -5/Cetus           | Allies destroyed Cetus Guard
 11731 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 11734 | -5/Cetus           | Started Cetus Manufacturing Module
 11746 | -5/Cetus           | Found a strange terminal
 11759 | -5/Cetus           | Manufactured an Enhanced Grunt
 11784 | -5/Cetus           | Manufactured an Enhanced Grunt
 11809 | -5/Cetus           | Manufactured an Enhanced Grunt
 11834 | -5/Cetus           | Manufactured an Enhanced Grunt
 11859 | -5/Cetus           | Manufactured an Enhanced Grunt
 11862 | -5/Cetus           | Discovered new exit (range 16)
 11891 | -5/Cetus           | Destroyed A7
 11894 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 11894 | -5/Cetus           | Identified exit to Archives
 11905 | -5/Cetus           | Found Prototype Protection
 11905 | -5/Cetus           | Identified Med. Regenerative Plating
 11929 | -5/Cetus           | Entered Archives
 11929 | -5/Archives        | Accompanied by 11 allies
 11967 | -5/Archives        | Unable to access archive contents
 11971 | -5/Archives        | Discovered new exit (range 15)
 11974 | -5/Archives        | Identified exit to Hub_04(d)
 11985 | -5/Archives        | Build established: Hacker-Sprinter
 12012 | -5/Archives        | Entered Hub_04(d)
 12012 | -5/Hub_04(d)       | Accompanied by 10 allies
 12095 | -5/Hub_04(d)       | Adv. System Shield fried by hacking feedback
 12110 | -5/Hub_04(d)       | Incoming investigation squad redirected
 12120 | -5/Hub_04(d)       | Discovered exit to Factory (range 3)
 12171 | -5/Hub_04(d)       | Network Hub disabled
 12175 | -5/Hub_04(d)       | Network Hub disabled
 12197 | -5/Hub_04(d)       | Network Hub disabled
 12206 | -5/Hub_04(d)       | Entered Factory
 12206 | -4/Factory         | Accompanied by 2 allies
 12206 | -4/Factory         | Evolved 2 slots: Utility x2
 12242 | -4/Factory         | Repaired Mic. Fission Core
 12300 | -4/Factory         | Repaired Lgt. Neutrino Core
 12351 | -4/Factory         | Repaired Gravity Neutralizing Apparatus
 12398 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 12408 | -4/Factory         | Local fabrication network quarantined
 12437 | -4/Factory         | Fabricated Exp. Sensor Array (x1)
 12493 | -4/Factory         | Incoming investigation squad redirected
 12511 | -4/Factory         | Incoming investigation squad redirected
 12737 | -4/Factory         | First assault squad dispatched
 12757 | -4/Factory         | Incoming assault squad redirected
 12771 | -4/Factory         | Manually triggered Chute Trap
 12771 | -4/Factory         | Sucked down chute
 12771 | -4/Factory         | Entered Waste
 12775 | -4/Waste           | Spotted C-40 Crusher
 12779 | -4/Waste           | Spotted C-40 Crusher
 12784 | -4/Waste           | Spotted C-40 Crusher
 12784 | -4/Waste           | Spotted C-40 Crusher
 12786 | -4/Waste           | EMP discharged
 12786 | -4/Waste           | System corruption reached 10%
 12786 | -4/Waste           | Spotted C-40 Crusher
 12786 | -4/Waste           | Discovered new exit (range 15)
 12786 | -4/Waste           | Spotted C-40 Crusher
 12792 | -4/Waste           | Met Warlord forces unprepared to attack
 12820 | -4/Waste           | Allies destroyed C-40 Crusher
 12820 | -4/Waste           | Allies destroyed C-40 Crusher
 12830 | -4/Waste           | Identified exit to Factory
 12830 | -4/Waste           | Entered Factory
 12852 | -4/Factory         | Identified exit to Upper Caves
 12852 | -4/Factory         | Identified exit to Armory
 12852 | -4/Factory         | Identified exit to Research
 12934 | -4/Factory         | Local fabrication network quarantined
 12980 | -4/Factory         | Fabricated Gamma Bomb Array (x1)
 13011 | -4/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
 13041 | -4/Factory         | Repaired Exp. Cesium-ion Thruster
 13080 | -4/Factory         | First assault squad dispatched
 13099 | -4/Factory         | Incoming assault squad redirected
 13162 | -4/Factory         | Repaired Exp. Utility Shielding
 13205 | -4/Factory         | Central database locked down
 13235 | -4/Factory         | Incoming investigation squad redirected
 13274 | -4/Factory         | Entered Armory
 13341 | -4/Armory          | Fabricated Nanoactuators (x2)
 13387 | -4/Armory          | Fabricated Inertial Stasis Machine (x1)
 13439 | -4/Armory          | Fabricated Inertial Stasis Machine (x1)
 13491 | -4/Armory          | Fabricated Inertial Stasis Machine (x1)
 13524 | -4/Armory          | First assault squad dispatched
 13539 | -4/Armory          | Fabricated Exp. Melee Analysis Suite (x1)
 13553 | -4/Armory          | Incoming assault squad redirected
 13771 | -4/Armory          | Discovered exit to Research (range 26)
 13807 | -4/Armory          | Central database locked down
 13824 | -4/Armory          | Incoming investigation squad redirected
 13861 | -4/Armory          | Discovered new exit (range 18)
 13861 | -4/Armory          | Discovered exit to Research (range 17)
 13863 | -4/Armory          | Repaired Exp. Cesium-ion Thruster
 13908 | -4/Armory          | Repaired Exp. Cesium-ion Thruster
 13928 | -4/Armory          | Identified exit to Lab
 13928 | -4/Armory          | Entered Lab
 13928 | -4/Lab             | Discovered exit to Research (range 9)
 13931 | -4/Lab             | Hidden lab's door opened automatically
 13931 | -4/Lab             | Sensor layout match revealed
 13931 | -4/Lab             | Unable to decrypt terminal
 13932 | -4/Lab             | Gained access to the hidden lab's interior
 13939 | -4/Lab             | Found Alien Artifact
 13939 | -4/Lab             | Identified Integrated Reactor
 13939 | -4/Lab             | Installed Integrated Reactor, increased core energy generation (+2%)
 13944 | -4/Lab             | Found Alien Artifact
 13944 | -4/Lab             | Identified Core Regenerator
 13944 | -4/Lab             | Used Core Regenerator, restored core integrity (+145)
 13949 | -4/Lab             | Found Prototype Protection
 13949 | -4/Lab             | Identified Exp. Powered Armor
 13954 | -4/Lab             | Unable to decrypt terminal
 13966 | -4/Lab             | Found Prototype Hackware
 13966 | -4/Lab             | Identified Deep Network Scanner
 13984 | -4/Lab             | Found Alien Artifact
 13990 | -4/Lab             | Unable to decrypt terminal
 13991 | -4/Lab             | Entered Research
 13991 | -3/Research        | Evolved 2 slots: Utility x2
 13994 | -3/Research        | Identified exit to Research
 14024 | -3/Research        | Fabricated Exp. Melee Analysis Suite (x1)
 14117 | -3/Research        | Build established: Hacker-Scout
 14182 | -3/Research        | Fabricated Exp. Melee Analysis Suite (x1)
 14192 | -3/Research        | Local fabrication network quarantined
 14202 | -3/Research        | Fabricated Lgt. Quantum Reactor (x2)
 14331 | -3/Research        | Discovered new exit (range 8)
 14332 | -3/Research        | Identified exit to Testing
 14333 | -3/Research        | Entered Testing
 14372 | -3/Testing         | Found Prototype Energy Cannon
 14415 | -3/Testing         | Spotted Striker
 14416 | -3/Testing         | Spotted Striker
 14419 | -3/Testing         | Found Unknown Piercing Weapon
 14419 | -3/Testing         | Identified Enh. Force Lance
 14423 | -3/Testing         | Found Prototype Launcher
 14425 | -3/Testing         | Identified Imp. Potential Cannon
 14425 | -3/Testing         | Identified Com. Tesla Bomb Launcher
 14435 | -3/Testing         | Found Prototype Device
 14435 | -3/Testing         | Identified Adv. Kinecellerator
 14506 | -3/Testing         | Found Prototype Hackware
 14506 | -3/Testing         | Identified System Mapper
 14584 | -3/Testing         | Destroyed 10 combat bots
 14604 | -3/Testing         | Repaired Exp. Cesium-ion Thruster
 14686 | -3/Testing         | Found Prototype Protection
 14723 | -3/Testing         | Found Prototype Energy Cannon
 14723 | -3/Testing         | Identified Null Cannon
 14752 | -3/Testing         | Central database locked down
 14772 | -3/Testing         | Found Prototype Energy Gun
 14772 | -3/Testing         | Identified Warp Gun
 14811 | -3/Testing         | Found Prototype Slashing Weapon
 14811 | -3/Testing         | Identified Molecular Scythe
 14818 | -3/Testing         | Repaired Lgt. Quantum Reactor?
 14841 | -3/Testing         | Fabricated Nanosword?
 14885 | -3/Testing         | Entered Research
 14885 | -2/Research        | Evolved 2 slots: Utility x1, Weapon x1
 14966 | -2/Research        | Identified exit to Quarantine
 14968 | -2/Research        | Discovered new exit (range 16)
 14986 | -2/Research        | Identified exit to Access
 15089 | -2/Research        | Fabricated Quantum Shading Machine?
 15130 | -2/Research        | Lost 3 parts (1n2u)
 15167 | -2/Research        | Fabricated Quantum Shading Machine (x1)
 15219 | -2/Research        | Fabricated Quantum Shading Machine (x1)
 15249 | -2/Research        | Spotted B-90 Cyclops
 15256 | -2/Research        | Found Prototype Device
 15256 | -2/Research        | Identified Exp. Thermal Shield
 15329 | -2/Research        | Entered Quarantine
 15334 | -2/Quarantine      | Found Alien Artifact
 15334 | -2/Quarantine      | Identified Terrabomb
 15334 | -2/Quarantine      | Used Terrabomb
 15344 | -2/Quarantine      | Found Alien Artifact
 15344 | -2/Quarantine      | Identified Stasis Generator
 15415 | -2/Quarantine      | Incoming investigation squad redirected
 15422 | -2/Quarantine      | Found Alien Artifact
 15458 | -2/Quarantine      | Spotted Alpha 7
 15607 | -2/Quarantine      | Repaired Exp. Cesium-ion Thruster
 15680 | -2/Quarantine      | Spotted Fortress
 15701 | -2/Quarantine      | Discovered new exit (range 5)
 15701 | -2/Quarantine      | Identified exit to Section 7
 15707 | -2/Quarantine      | Entered Section 7
 15740 | -2/Section 7       | Found Alien Artifact
 15848 | -2/Section 7       | Repaired Exp. Cesium-ion Thruster
 15904 | -2/Section 7       | Repaired Com. Particle Reactor
 15974 | -2/Section 7       | Repaired Quantum Shading Machine
 16087 | -2/Section 7       | Found Alien Artifact
 16282 | -2/Section 7       | Found Integrated Reactor
 16282 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 16300 | -2/Section 7       | Identified SHELL Armor
 16360 | -2/Section 7       | Spotted B-90 Cyclops
 16378 | -2/Section 7       | Incoming investigation squad redirected
 16512 | -2/Section 7       | Spotted S7 Guard
 16555 | -2/Section 7       | Found Alien Artifact
 16650 | -2/Section 7       | Spotted S7 Guard
 16660 | -2/Section 7       | Found Alien Artifact
 16660 | -2/Section 7       | Identified Core Membrane
 16660 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 16671 | -2/Section 7       | Spotted B-99 Colossus
 16712 | -2/Section 7       | Found Alien Artifact
 16712 | -2/Section 7       | Identified LRC Storage
 16712 | -2/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 16772 | -2/Section 7       | Found Integrated Reactor
 16772 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 16777 | -2/Section 7       | Spotted Alpha 7
 16816 | -2/Section 7       | Found Exp. Terrain Scan Processor
 16830 | -2/Section 7       | Spotted S7 Guard
 16834 | -2/Section 7       | Found Alien Artifact
 16835 | -2/Section 7       | Identified Integrated Heat Negator
 16835 | -2/Section 7       | Installed Integrated Heat Negator, increased core heat dissipation (+2%)
 16850 | -2/Section 7       | Entered Access
 16850 | -1/Access          | Evolved 2 slots: Utility x2
 16875 | -1/Access          | Identified Subatomic Replicator
 16879 | -1/Access          | Used Subatomic Replicator to replicate Alien Artifact
 16880 | -1/Access          | Identified Integrated Singularity Reactor
 16880 | -1/Access          | Installed Integrated Singularity Reactor, increased core energy generation (+2%)
 16881 | -1/Access          | Installed Integrated Singularity Reactor, increased core energy generation (+2%)
 16898 | -1/Access          | Found Antimissile System
 16916 | -1/Access          | Found Gamma Bomb Array
 16970 | -1/Access          | Found Prototype Device
 16970 | -1/Access          | Identified EM Dispersion Field
 16984 | -1/Access          | Found Prototype Launcher
 16984 | -1/Access          | Identified Ragnarok Missile Launcher
 16989 | -1/Access          | Identified exit to Command
 17100 | -1/Access          | First assault squad dispatched
 17188 | -1/Access          | Repaired Adv. Force Field
 17220 | -1/Access          | Repaired Nanoactuators
 17483 | -1/Access          | Fabricated Femtoactuators (x1)
 17498 | -1/Access          | Repaired Nanosword
 17536 | -1/Access          | Fabricated Nanosword?
 17632 | -1/Access          | Fabricated Exp. Force Field (x1)
 17716 | -1/Access          | Spotted B-99 Colossus
 17756 | -1/Access          | Entered Command
 17776 | -1/Command         | Found Prototype Device
 17776 | -1/Command         | Identified EM Disruption Field
 17784 | -1/Command         | Spotted B-99 Colossus
 17823 | -1/Command         | Disengaged cave seal
 17823 | -1/Command         | Wild derelicts emerged from the dark tunnel
 17867 | -1/Command         | Destroyed 8 combat bots
 17907 | -1/Command         | Repaired Inertial Stasis Machine?
 17922 | -1/Command         | Identified Integrity Redistributor (x2)
 17922 | -1/Command         | Used Integrity Redistributor, redistributed integrity from core (-39)
 17981 | -1/Command         | Spotted Combat Programmer
 17984 | -1/Command         | Destroyed Combat Programmer
 17984 | -1/Command         | Spotted Combat Programmer
 17990 | -1/Command         | Destroyed Combat Programmer
 18003 | -1/Command         | Spotted M Guard
 18003 | -1/Command         | Spotted M Guard
 18009 | -1/Command         | Destroyed M Guard
 18022 | -1/Command         | Destroyed M Guard
 18022 | -1/Command         | Destroyed all MAIN.C guards
 18024 | -1/Command         | Found Prototype Reactor
 18024 | -1/Command         | Identified Zero-point Reactor
 18031 | -1/Command         | Found Zero-point Reactor
 18036 | -1/Command         | Found Prototype Device
 18036 | -1/Command         | Identified AEGIS Remote Shield
 18057 | -1/Command         | Met MAIN.C
 18089 | -1/Command         | 0b10 Conduit disabled
 18094 | -1/Command         | Destroyed MAIN.C Shell
 18095 | -1/Command         | MAIN.C activated Command garrisons
 18123 | -1/Command         | Destroyed MAIN.C
 18133 | -1/Command         | Found Zero-point Reactor
 18136 | -1/Command         | Found Zero-point Reactor
 18205 | -1/Command         | Spotted B-99 Colossus
 18218 | -1/Command         | Discovered new exit (range 13)
 18252 | -1/Command         | Destroyed 7 combat bots
 18315 | -1/Command         | Identified Transdimensional Reconstructor
 18315 | -1/Command         | Warped through subspace to slip node
 18315 | -1/Command         | Discovered new exit (range 5)
 18365 | -1/Command         | Entered Access_0
 18366 | -1/Access_0        | Met Architect
 18369 | -1/Access_0        | Architect warped through subspace
 18387 | -1/Access_0        | Destroyed A8
 18398 | -1/Access_0        | Found Exp. Force Field
 18406 | -1/Access_0        | Subspace Access Node disabled
 18421 | -1/Access_0        | Architect warped through subspace
 18459 | -1/Access_0        | Subspace Access Node disabled
 18472 | -1/Access_0        | Found Exp. Thermal Shield
 18480 | -1/Access_0        | Used Integrity Redistributor, redistributed integrity from core (-90)
 18489 | -1/Access_0        | Architect warped through subspace
 18505 | -1/Access_0        | Destroyed 8 combat bots
 18518 | -1/Access_0        | Architect warped through subspace
 18534 | -1/Access_0        | A6 warped into view
 18536 | -1/Access_0        | Architect warped through subspace
 18564 | -1/Access_0        | Core integrity fell below 50%
 18576 | -1/Access_0        | Destroyed A6
 18581 | -1/Access_0        | Architect warped through subspace
 18583 | -1/Access_0        | Found Prototype Device
 18583 | -1/Access_0        | Identified Exp. Phase Shifter
 18585 | -1/Access_0        | Found Femtoactuators
 18596 | -1/Access_0        | Subspace Access Node disabled
 18603 | -1/Access_0        | Subspace Access Node disabled
 18713 | -1/Access_0        | Found Exp. Phase Shifter
 18719 | -1/Access_0        | Found Prototype Device
 18719 | -1/Access_0        | Identified Exp. Weapon Cycler
 18721 | -1/Access_0        | Found Prototype Protection
 18721 | -1/Access_0        | Identified Exp. Powered Armor
 18761 | -1/Access_0        | Started Test 138-B, establishing a local singularity
 18761 | -1/Access_0        | Singularity Gate disabled
 18770 | -1/Access_0        | A5 warped into view
 18789 | -1/Access_0        | Destroyed A5
 18801 | -1/Access_0        | Destroyed A2
 18822 | -1/Access_0        | Found Exp. Phase Shifter
 18833 | -1/Access_0        | Extracted Singularity Gate Test 138-C access codes from A2's data core
 18845 | -1/Access_0        | Found Nanosword
 18847 | -1/Access_0        | Found Nanosword
 18849 | -1/Access_0        | Found Nanosword
 18853 | -1/Access_0        | Found Exp. Actuator Array
 18857 | -1/Access_0        | Found Prototype Launcher
 18857 | -1/Access_0        | Identified Adv. Micro-nuke Launcher
 19012 | -1/Access_0        | Build established: Scavenger-Sprinter
 19035 | -1/Access_0        | Found Prototype Device
 19035 | -1/Access_0        | Identified Desublimator
 19081 | -1/Access_0        | Found Exp. Phase Shifter
 19084 | -1/Access_0        | Found Exp. Powered Armor
 19098 | -1/Access_0        | A4 warped into view
 19116 | -1/Access_0        | Destroyed A4
 19119 | -1/Access_0        | Found Prototype Protection
 19119 | -1/Access_0        | Identified Hvy. Regenerative Plating
 19127 | -1/Access_0        | Found Prototype Device
 19127 | -1/Access_0        | Identified Exp. Shock Absorption System
 19319 | -1/Access_0        | Found Prototype Slashing Weapon
 19319 | -1/Access_0        | Identified Vibroblade
 19441 | -1/Access_0        | A3 warped into view
 19473 | -1/Access_0        | Destroyed A3
 19494 | -1/Access_0        | Found Prototype Device
 19494 | -1/Access_0        | Identified ST Field Compressor
 19498 | -1/Access_0        | Found Exp. Powered Armor
 19500 | -1/Access_0        | Found Prototype Hackware
 19500 | -1/Access_0        | Identified Quantum Router
 19700 | -1/Access_0        | Found Prototype Protection
 19700 | -1/Access_0        | Identified Centrium Heavy Armor Plating
 19733 | -1/Access_0        | Core integrity fell below 20%
 19738 | -1/Access_0        | Destroyed Architect
 19741 | -1/Access_0        | Extracted unknown sensor trigger ID from Architect's data core
 19741 | -1/Access_0        | Found Exp. Phase Shifter
 19743 | -1/Access_0        | Found Prototype Processor
 19743 | -1/Access_0        | Identified Exp. Core Analyzer
 19746 | -1/Access_0        | Found Prototype Hackware
 19746 | -1/Access_0        | Identified Architect God Chip D
 19748 | -1/Access_0        | Found Prototype Hackware
 19749 | -1/Access_0        | Found Prototype Hackware
 19753 | -1/Access_0        | Found Alien Artifact
 19898 | -1/Access_0        | Found Prototype Launcher
 19898 | -1/Access_0        | Identified Hellfire Missile Launcher
 19901 | -1/Access_0        | Found Prototype Processor
 19901 | -1/Access_0        | Identified Exp. Target Analyzer
 19940 | -1/Access_0        | Found Alien Energy Gun
 19940 | -1/Access_0        | Identified Modified Quantum Sheargun
 19949 | -1/Access_0        | Identified Architect God Chip A (x2)
 19958 | -1/Access_0        | Identified Hpw. Transdimensional Reconstructor
 19958 | -1/Access_0        | Warped through subspace to slip node
 19958 | -1/Access_0        | Discovered new exit (range 8)
 19961 | ***                | Establishing 0b11!

 Last Messages 
---------------
19909_ Acquired Imp. Diametric Drive.
19912_ Acquired Nanosword.
19914_ Dropped Exp. Force Field.
19914_ Acquired AEGIS Remote Shield.
19930_ Acquired 117 matter.
19934_ Acquired 21 matter.
19935_ Acquired 52 matter.
19940_ Dropped Nanosword.
19940_ Acquired Alien Energy Gun.
19940_ Identified Modified Quantum Sheargun.
19944_ Dropped Modified Quantum Sheargun.
19944_ Acquired Nanosword.
19947_ Acquired 20 matter.
19949_ Identified Architect God Chip A.
19958_ Acquired 10 matter.
19958_ Identified Hpw. Transdimensional Reconstructor.
19958_ Warped through subspace, drawn to slip node.
19958_ EXIT=FOUND
19959_ Acquired 10 matter. <x2>
[Achievement: Commander 0b11]

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           92
Energy Generation          153
Energy Capacity            2380
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           30
Terrain Scan Range         30
Terrain Scan Density       1010
ECM Strength               3
Jamming Range              16
Power Amplification        40
Additional Mass Support    100
Armor Coverage             1300
Resistance: TH             30
Resistance: EM             90
Utility Shielding          90
Weapon Shielding           90
Weapon Cycling             30
Melee Speed Boost          50
Phase Shifting             20
Evasion (%)                89
Targeting Accuracy         12
Melee Accuracy             24
Target Analysis            12
Core Analysis              15
Armor Integrity Analysis   90
Recoil Reduction           2
Offensive Hacking          100
Defensive Hacking          100

 Item Schematics 
-----------------
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
          Exp. Flexi-carbon Leg | -7/Data Miner | Free
       Exp. Cesium-ion Thruster | -7/Data Miner | Free
                   Triangulator | -7/Data Miner | Free
              Exp. Sensor Array | -7/Data Miner | Free
           Exp. Terrain Scanner | -7/Data Miner | Free
        Exp. Targeting Computer | -7/Data Miner | Free
        Mni. Smartbomb Launcher | -7/Data Miner | Free
        Adv. Signal Interpreter | -6/Factory    | Hacked
              Lrg. Storage Unit | -5/Factory    | Hacked
        Exp. Signal Interpreter | -5/Factory    | Hacked
         Exp. Utility Shielding | -5/Factory    | Hacked
              Corruption Screen | -5/Factory    | Hacked
             Adv. Plasma Cannon | -5/Factory    | Hacked
                 Linear Gravjet | -5/Factory    | Hacked
   Imp. Shock Absorption System | -5/Factory    | Hacked
             Adv. System Shield | -5/Extension  | Hacked
             Adv. Hacking Suite | -5/Extension  | Hacked
                 Microactuators | -5/Extension  | Hacked
      Adv. Melee Analysis Suite | -5/Extension  | Hacked
             Smartbomb Launcher | -5/Extension  | Hacked
       Hvy. Shock Bomb Launcher | -5/Hub_04(d)  | Hacked
             Lrn. Proton Cannon | -5/Hub_04(d)  | Hacked
               Gamma Bomb Array | -5/Hub_04(d)  | Hacked
                 Centrium Wheel | -4/Factory    | Downloaded
                    HERF Cannon | -4/Factory    | Hacked
             Adv. Powered Armor | -4/Factory    | Hacked
        Inertial Stasis Machine | -4/Factory    | Hacked
      Exp. Melee Analysis Suite | -4/Factory    | Hacked
                  Nanoactuators | -4/Factory    | Hacked
                  Kinetic Spear | -4/Armory     | Hacked
                    Force Lance | -4/Armory     | Hacked
                    Nova Cannon | -4/Armory     | Hacked
           Cmb. Antigrav System | -4/Armory     | Hacked
 Gravity Neutralizing Apparatus | -4/Armory     | Hacked
            Mni. Fusion Reactor | -4/Armory     | Hacked
           Lgt. Quantum Reactor | -3/Research   | Hacked
                Exp. Q-thruster | -3/Testing    | Hacked
                      Nanosword | -3/Testing    | Hacked
    Exp. Terrain Scan Processor | -3/Testing    | Hacked
      System Restoration Module | -3/Testing    | Hacked
             Exp. Hacking Suite | -3/Testing    | Hacked
             Exp. System Shield | -3/Testing    | Hacked
        Quantum Shading Machine | -2/Research   | Hacked
            Adv. Actuator Array | -2/Research   | Hacked
            Cmb. Linear Gravjet | -2/Research   | Hacked
                 Femtoactuators | -2/Quarantine | Hacked
                           Mace | -2/Quarantine | Hacked
               Enh. Nova Cannon | -2/Quarantine | Hacked
                Quantum Reactor | -2/Quarantine | Hacked
         Imp. Fusion Compressor | -2/Section 7  | Hacked
   Adv. Reaction Control System | -2/Section 7  | Hacked
           Exp. Power Amplifier | -2/Section 7  | Hacked
               Exp. Force Field | -2/Section 7  | Hacked
            Exp. Actuator Array | -1/Access     | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   G-67 Veteran | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
      P-70 Sage | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
         Exp. Sensor Array | x1 | -6/Factory  
  Exp. Cesium-ion Thruster | x1 | -6/Factory  
      Exp. Terrain Scanner | x1 | -6/Factory  
   Mni. Smartbomb Launcher | x1 | -6/Factory  
  Exp. Cesium-ion Thruster | x1 | -6/Factory  
  Exp. Cesium-ion Thruster | x1 | -5/Factory  
  Exp. Cesium-ion Thruster | x1 | -5/Factory  
   Exp. Signal Interpreter | x1 | -5/Factory  
    Exp. Utility Shielding | x1 | -5/Factory  
        Adv. Hacking Suite | x1 | -4/Factory  
         Exp. Sensor Array | x1 | -4/Factory  
          Gamma Bomb Array | x1 | -4/Factory  
  Exp. Cesium-ion Thruster | x1 | -4/Factory  
             Nanoactuators | x2 | -4/Armory   
   Inertial Stasis Machine | x1 | -4/Armory   
   Inertial Stasis Machine | x1 | -4/Armory   
   Inertial Stasis Machine | x1 | -4/Armory   
 Exp. Melee Analysis Suite | x1 | -4/Armory   
 Exp. Melee Analysis Suite | x1 | -3/Research 
 Exp. Melee Analysis Suite | x1 | -3/Research 
      Lgt. Quantum Reactor | x2 | -3/Research 
                 Nanosword | x1 | -3/Testing  
   Quantum Shading Machine | x1 | -2/Research 
   Quantum Shading Machine | x1 | -2/Research 
   Quantum Shading Machine | x1 | -2/Research 
            Femtoactuators | x1 | -1/Access   
                 Nanosword | x1 | -1/Access   
          Exp. Force Field | x1 | -1/Access   

 Alien Tech Used 
-----------------
Integrated Reactor
Core Regenerator
Terrabomb
Stasis Generator
Core Membrane
LRC Storage
Integrated Heat Negator
Subatomic Replicator
Integrated Singularity Reactor
Integrity Redistributor
Transdimensional Reconstructor
Modified Quantum Sheargun
High-powered Transdimensional Reconstructor

 Achievements 
--------------
Commander 0b11

 Challenges 
------------
None

 Game 
------
Seed              IntegritySpreadNullifier
  Manual?         0
Play Time         08:54:25
  Cumulative      264.3 hours
  Start           2019.11.17 @ 13:21:34
  End             2019.11.20 @ 01:04:19
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          101
  Rogue           101
  Adventurer      0
  Explorer        0
Win Type          1
  Total           16
  Types           8/1/4/1/1/1/0
Lore%             90
Gallery%          93
Achievement%      76
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 875537fb-9d61-48cc-89a3-ea444b4b431f