Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.25 @ 15:28:28 Player: Lumi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1177) 1177 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 3293 Bonus ------- Pacifist 200 High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Terrain Scanner Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Maneuvering Thrusters Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Shock Rifle Heavy Assault Rifle Rocket Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 38 | 6 1 10 21 Power 5 | 1 . 1 3 Engine 3 | 1 . . 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 1 | . . 1 . Leg 7 | 2 . 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 3 8 Device 4 | . . 2 2 Storage 3 | 1 . . 2 Processor 3 | . 1 1 1 Hackware 3 | . . . 3 Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 4 6 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 2 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 18 | . . . 18 Power 4 | . . . 4 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 8 | . . . 8 Highest Loss Streak 11 | . . . 11 Average Slot Usage (%) 93 | . 97 91 93 Engine 4 | . 14 1 3 Core 5 | . . 9 3 Leg 23 | . 28 23 23 Device 7 | . . 10 6 Storage 6 | . 14 2 8 Processor 13 | . 12 19 10 Hackware 10 | . . . 19 Energy Gun 7 | . 14 6 7 Ballistic Gun 12 | . 14 15 9 Naked Turns . | . . . . Heaviest Build 43 | 13 13 16 43 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 4 | 4 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 6 6 16 Average Capacity 7 | 5 6 4 9 Most Carried 15 | 4 6 6 15 Average Carried 6 | 2 5 4 7 Final Capacity 6 | 6 6 4 4 Final Carried 6 | 4 6 4 4 Class Distribution -------------------- 70% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 854 | 233 . 275 346 Remotely . | . . . . Salvage Created 1319 | . . 445 874 Parts 101 | . . 39 62 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . . 10 21 Guns 25 | . . 10 15 AOE 6 | . . . 6 Classes Destroyed 8 | . . 5 3 Worker 4 | . . 1 3 Builder 3 | . . . 3 Hauler 3 | . . 3 . Watcher 1 | . . . 1 Swarmer 10 | . . 6 4 Grunt 13 | . . 2 11 Duelist 1 | . . . 1 Sentry 7 | . . 2 5 Best Kill Streak 15 | . . 5 15 Combat Bots Only 10 | . . 4 10 Max Kills in Single Turn 4 | . . 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2219 | . . 343 1876 Core 612 | . . 61 551 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 84 . Volleys Fired 100 | . . 29 71 Largest 2 | . . 2 2 Hottest 115 | . . 79 115 Shots Fired 177 | . . 58 119 Gun 173 | . . 58 115 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 137 | . . 46 91 Thermal 29 | . . 12 17 Explosive 4 | . . . 4 Electromagnetic 7 | . . . 7 Robot Hit Streak 12 | . . 7 12 Robot Miss Streak 4 | . . 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 117 | . . 35 82 Core Hits 62 | . . 18 44 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3069 | . . 565 2504 Guns 1664 | . . 565 1099 Cannons . | . . . . Explosions 1405 | . . . 1405 Melee . | . . . . Ramming . | . . . . Kinetic 1312 | . . 445 867 Thermal 1091 | . . 120 971 Explosive 571 | . . . 571 Electromagnetic 95 | . . . 95 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 284 | . . . 284 Projectiles . | . . . . Explosions 284 | . . . 284 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . . . 114 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 200 | . . 75 200 Average Temperature 52 | . . 27 65 Received Heat Transfer 711 | . . 63 648 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1092 | . . 259 833 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 548 | . 14 174 548 Initial 59 | . . 5 59 Average 106 | . 13 63 161 Maximum Alert Level 2 | . . . 2 Low Security (%) 83 | 100 100 100 67 Level 1 15 | . . . 29 Level 2 1 | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 1 17 33 Peak Tracking Total 10 | . 2 5 10 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . . 8 Max in Single Turn 5 | . . . 5 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 1 2 5 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 24 | . 1 3 20 Successful 17 | . 1 2 14 Failed 7 | . . 1 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 1 1 15 Terminals 18 | . 1 1 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 5 | . . 2 3 Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 1 | . . . 1 Part Schematic 1 | . . . 1 Assault Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 1 . 8 Terminals 7 | . 1 . 6 Track 1 | . . . 1 Assimilate 1 | . . . 1 Botnet 4 | . 1 . 3 Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Recyclers 1 | . . . 1 Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 1 5 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1621 | 62 145 587 827 Spaces Moved 809 | 38 116 301 354 Core 28 | 12 . . 16 Treads . | . . . . Legs 781 | 26 116 301 338 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 123 | 131 120 120 127 Slowest Speed 250 | 250 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 17 31 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . . . 37 Melee . | . . . . Projectile . | . . . . AOE 37 | . . . 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1257 | 47 122 475 613 Wait 248 | . . 106 142 Move 806 | 37 115 300 354 Hop . | . . . . Pick Up 34 | 4 4 12 14 Fast Attach 20 | 6 1 4 9 Attach 14 | . . 2 12 Detach 4 | . . 1 3 Swap 4 | . . 4 . Drop 27 | . 2 17 8 Fire 100 | . . 29 71 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Build established: Mutant 552 | -9/Materials | Discovered new exit (range 13) 582 | -9/Materials | Identified exit to Storage 750 | -9/Materials | Discovered new exit (range 9) 774 | -9/Materials | Identified exit to Materials 795 | -9/Materials | Entered another Materials area 795 | -8/Materials | Evolved 2 slots: Utility x2 1283 | -8/Materials | Destroyed 8 combat bots 1293 | -8/Materials | Lost 4 parts (1p2n1w) 1422 | -8/Materials | Build established: Hacker-Mutant 1573 | -8/Materials | Core integrity fell below 50% 1613 | -8/Materials | Core integrity fell below 20% 1614 | -8/Materials | Destroyed 10 combat bots 1622 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01597_ W-25 Informer sends out distress signal. 01597_ U-05 Engineer lays Concrete. 01602_ K-01 Serf collects debris. 01602_ U-05 Engineer lays Concrete. 01604_ K-01 Serf collects debris. 01605_ U-05 Engineer lays Concrete. 01606_ K-01 Serf collects debris. 01607_ U-05 Engineer destroyed. 01607_ K-01 Serf collects debris. 01608_ Hacking Suite destroyed. 01609_ Hvy. Assault Rifle destroyed. 01609_ Dropped Hvy. Armor Plating. 01609_ K-01 Serf collects debris. 01610_ Dropped Hvy. Armor Plating. 01611_ Dropped Maneuvering Thrusters. 01612_ K-01 Serf collects debris. 01614_ U-05 Engineer lays Concrete. 01616_ K-01 Serf collects debris. 01617_ U-05 Engineer lays Concrete. 01620_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? k#????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# k#???? ???????????????? | | ????????????????????+ +???? ??????????????? | | ????????????????????# #????#+??????????????? | | ?????????????????? ?# #????# ??????????????? | | ???????????????#???## ##???# #?????????????? | | ???????????????????# ##### ############### | | ???????????????????# g | | ???????????????????+ gg | | ???????????????????# | | ????????????????? ?# @ ###+## ####### | | ???????????????????## ##????# #?????# | | ??????????#????? ?## #?????# #?????# | | ????????????????????# #???? # #?????# | | ????????????????????# ##??" # #?????# | | ???????????#????#??## #?? # #?????# | | ????????????????#???# ### # #?????# | | ???????????????#???## ;#" [ # #?????#### | | ?????????????#?????#; ;""""## #????????? | | ??????????????????##; #????????? | | ??????????????????# ; % #????????? | | ??????????????#???##; =% ! #????????? | | ??????????????????#"; %%[% #????????? | | ??????????????????#" a #####????????? | | ??????????????#?#?#" #??#?????????? | | ??????????????#???## ! #????????????? | | ????????????????#??#!! #????????????? | | ???????????????????# ! #????????????? | | ??????????????????#" %= #????????????? | | ??????????#???????#" #????????????? | | ?????????????#????#"" #????????????? | | ????????????????#?# " + ???????????? | | ??????????????????# # ??????????? | | ??????????????????! * #???????????## | | ???????????????? ?% |% #??????????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Maneuvering Thrusters | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Axe | -8/Materials | Extracted Utility Shielding | -8/Materials | Extracted Cryofiber Web | -8/Materials | Extracted Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed RefineryRecyclingHumpback Manual? 0 Play Time 00:24:32 Cumulative 23.8 hours Start 2022.02.24 @ 18:00:26 End 2022.02.25 @ 15:28:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3e5458c-eba4-4855-8054-e63200197ccb