Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 16:04:28 Player: Austin Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (500) 500 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2415 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Trap Scanner Recalibrator Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Datajack Mining Claw Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Trap Scanner Recalibrator Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 31 | 7 4 17 3 . Power 6 | 2 1 3 . . Engine 3 | 2 . 1 . . Core 3 | . 1 2 . . Reactor . | . . . . . Propulsion 6 | 2 . 3 1 . Treads 5 | 2 . 2 1 . Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 3 . . Device 1 | . . 1 . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | 2 2 8 2 . Energy Gun 5 | . . 5 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 1 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . 2 2 10 1 Power 3 | . 1 . 2 . Propulsion 4 | . . 1 3 . Utility 3 | . . 1 1 1 Weapon 5 | . 1 . 4 . Highest Loss Streak 10 | . 2 2 10 1 To Critical Strikes . | . . . . . Average Backups 7 | 1 4 7 12 10 Power . | . 1 . . . Propulsion 1 | . 1 1 . . Utility 1 | . . 1 2 2 Weapon 3 | . 1 3 8 7 Tool/Special . | . . . . . Unused Backups 8 | 1 . 1 . 6 Power . | . . . . . Propulsion 2 | 1 . 1 . . Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 93 94 87 13 Engine 5 | . 8 5 . . Core 10 | . 4 16 18 . Treads 20 | . 28 19 17 . Device 2 | . . 7 . . Storage 12 | . 14 11 11 9 Hackware 8 | . 8 11 9 . Protection 2 | . . 1 11 4 Energy Gun 2 | . . 6 4 . Ballistic Gun 12 | . 19 9 9 . Special Melee Weapon 5 | . 8 4 3 . Peak Build Rating 23 | 6 12 23 23 6 Average Rating 12 | 4 8 17 19 4 On Entrance 9 | . 6 12 23 6 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 14 14 37 37 22 Greatest Support 40 | 40 40 40 40 3 Greatest Overweight (x) 7 | . . 6 7 7 Average Overweight (x) . | . . . . 6 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 9 | 7 8 9 15 15 Most Carried 13 | 5 8 12 13 10 Average Carried 7 | 1 4 7 12 10 Final Capacity 15 | 8 8 15 15 15 Final Carried 12 | 1 8 12 10 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 863 | 250 237 366 10 . Remotely . | . . . . . Salvage Created 644 | . 237 407 . . Parts 33 | . 13 20 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 10 | . 5 5 . . Guns 9 | . 5 4 . . AOE 1 | . . 1 . . Classes Destroyed 8 | . 4 4 . . Worker 2 | . . 2 . . Recycler 2 | . . 2 . . Mechanic 2 | . 1 1 . . Operator 1 | . 1 . . . Watcher 2 | . 1 1 . . Grunt 6 | . 5 1 . . Duelist 1 | . . 1 . . Sentry 3 | . . 3 . . Best Kill Streak 6 | . 2 6 . . Combat Bots Only 2 | . 2 2 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 176 | . 53 38 24 61 Missed 42 | . 17 8 2 15 Hits 134 | . 36 30 22 46 Melee 10 | . . 10 . . Projectile 124 | . 36 20 22 46 AOE 22 | . . . 22 . Critical Strikes 4 | . 1 3 . . Damage Taken 2684 | . 555 684 750 695 Core 1001 | . 107 141 202 551 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . 51 51 Regen/Repaired (Parts) 283 | . 18 265 . . Core Remaining (%) 57 | 100 57 . 14 . Volleys Fired 69 | . 44 21 4 . Largest 2 | . 2 2 2 . Hottest 100 | . 100 84 60 . Shots Fired 114 | . 69 39 6 . Gun 103 | . 65 36 2 . Cannon . | . . . . . Launcher 7 | . . 3 4 . Special 4 | . 4 . . . Kinetic 85 | . 65 18 2 . Thermal 22 | . 4 18 . . Explosive 7 | . . 3 4 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 10 13 4 . Robot Miss Streak 6 | . 6 2 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | . 49 38 6 . Core Hits 30 | . 15 14 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks 20 | . 9 9 2 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 14 | . 6 7 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1411 | . 551 810 50 . Guns 955 | . 479 458 18 . Cannons . | . . . . . Explosions 379 | . . 347 32 . Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 641 | . 479 144 18 . Thermal 386 | . 72 314 . . Explosive 379 | . . 347 32 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . 8 . . Projectiles . | . . . . . Explosions 8 | . . 8 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . . 61 54 . Shots 5 | . . 2 3 . Rammed 2 | . . 2 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 252 | . 161 252 . . Average Temperature 83 | . 72 87 . . Received Heat Transfer 666 | . 321 84 . 261 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 891 | . 150 741 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 84 | . 54 84 22 . Initial 22 | . . 1 22 . Average 12 | . 12 20 2 . Influence Increases 381 | . 184 192 5 . Destroy 0b10 Robot/C 200 | . 100 100 . . Destroy 0b10 Robot/NC 45 | . 15 30 . . Destroy Leader 74 | . 32 42 . . Successful Hack 42 | . 34 8 . . Destroy Structure 20 | . 3 12 5 . Influence Decreases 381 | . 178 141 62 . Entered New Map 40 | . . 5 35 . Time Decay 306 | . 158 126 22 . Lost Part 35 | . 20 10 5 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 11 9 1 4 Peak Tracking Total 6 | . 2 3 1 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . 2 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 6 3 1 . Terminals 7 | . 5 1 1 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 14 15 1 . Successful 25 | . 11 13 1 . Failed 5 | . 3 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 11 3 1 . Fabricators . | . . . . . Repair Stations 9 | . 3 6 . . Recycling Units 6 | . . 6 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 8 3 1 . Record 2 | . . 2 . . Robot Analysis 2 | . 2 . . . Recycling Unit Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 3 6 . . Scan Component 5 | . 2 3 . . Repair 4 | . 1 3 . . Recycling Unit Hacks 4 | . . 4 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 4 | . 1 3 . . Time 116 | . 38 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . 5 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 12 | . 4 7 1 . Non-combat 10 | . 3 6 1 . Combat 2 | . 1 1 . . Robot Hacks Applied 15 | . 6 8 1 . parse_system 5 | . 3 2 . . no_distress 8 | . 2 5 1 . find_recycling 2 | . 1 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 376 | . . 376 . . Structural 376 | . . 376 . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1706 | 84 680 560 242 140 Spaces Moved 726 | 52 302 213 121 38 Core 63 | 12 . 4 9 38 Treads 662 | 40 302 208 112 . Legs 1 | . . 1 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 350 Average Speed 173 | 134 160 163 179 371 Slowest Speed 400 | 160 160 350 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 44 20 33 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . 1 12 12 . Melee . | . . . . . Projectile 1 | . 1 . . . AOE 24 | . . 12 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1038 | 66 414 380 140 38 Wait 123 | . 39 78 6 . Move 722 | 51 301 212 120 38 Hop . | . . . . . Pick Up 41 | 7 11 22 1 . Fast Attach 2 | 1 . 1 . . Attach 23 | 5 4 11 3 . Detach . | . . . . . Swap 22 | 1 6 11 4 . Drop 13 | 1 . 12 . . Fire 69 | . 44 21 4 . Melee 20 | . 9 9 2 . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 12) 567 | -10/Materials | Repaired Lgt. Nuclear Core 728 | -10/Materials | Discovered new exit (range 12) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 824 | -9/Materials | Repaired Lgt. Treads 852 | -9/Materials | Repaired Lgt. Treads 880 | -9/Materials | Repaired Assault Rifle 1116 | -9/Materials | Discovered new exit (range 16) 1273 | -9/Materials | Discovered new exit (range 14) 1325 | -9/Materials | Entered Mines 1326 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1340 | -9/Mines | Learned Materials stockpile data 1403 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1503 | -9/Mines | Discovered new exit (range 13) 1519 | -9/Mines | Core integrity fell below 50% 1535 | -9/Mines | Core integrity fell below 20% 1565 | -9/Mines | Lost 10 parts (2p3n1u4w) 1567 | -9/Mines | Entered Materials 1567 | -8/Materials | Evolved 2 slots: Utility x2 1650 | -8/Materials | Core integrity fell below 50% 1698 | -8/Materials | Core integrity fell below 20% 1707 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01531_ K-01 Serf collects debris. 01532_ The unstable cave ceiling collapses. 01534_ Hvy. Assault Rifle destroyed. 01534_ Hacking Suite destroyed. 01534_ YI-UF0: "KAPOW!" 01534_ YI-UF0 destroyed. 01535_ K-01 Serf collects debris. 01536_ The unstable cave ceiling collapses. 01547_ Acquired 10 matter. 01548_ The unstable cave ceiling collapses. 01563_ U-05 Engineer lays Concrete. 01566_ The unstable cave ceiling collapses. 01566_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x10)... 01628_ Imp. Utility Shielding destroyed. 01695_ W-25 Informer sends out distress signal. 01702_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | + #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #?????????#?????????????????????????????????? | | ?# #?????????+ ?]??????????????????????????????? | | ?# #?????????# ]??????????????????????????????? | | ?# #?????????# ]]?????????????????????????????? | | ?# #??????????? ???????#+##?????????????????? | | ## ###+####?????? ?????? #####?????????????? | | #???????? ##### ??????????????? | | #?????????? #?????????????????? | | "" ##########??#@ #?????????????????? | | ## Y" # #??# #?????????????????? | | ?#||| "" # #??# #?????????????????? | | ?#|| # #??# w #?????????????????? | | ?#|| + ####gY u #?????????????????? | | # / u #?????????????????? | | # #######h #?????????????????? | | # #?????? #?????????????????? | | ############# #?????? #?????????????????? | | ????????????# #?????? #?????????????????? | | ????????????##########??????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 64% | -10/Materials Lgt. Treads | 12% | -9/Materials Lgt. Treads | 17% | -9/Materials Assault Rifle | 73% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed ConceptGunJoltstriker Manual? 0 Play Time 00:34:03 Cumulative 5.5 hours Start 2026.05.09 @ 15:23:04 End 2026.05.09 @ 16:04:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48380c64-4477-4cd4-bb0b-36e8c6a7e6ce