Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 00:08:36 Player: Joel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (765) 765 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cooling System Cooling System Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Cooling System Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg Cooling System Cooling System Advanced Weight Redist. System Shock Rifle Shock Rifle [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 57 | 6 21 13 17 Power 9 | 1 1 4 3 Engine 5 | 1 . 2 2 Core 4 | . 1 2 1 Reactor . | . . . . Propulsion 17 | 2 9 2 4 Treads 11 | 1 6 2 2 Leg 6 | 1 3 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 3 5 Device 7 | . . 3 4 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 10 4 5 Energy Gun 15 | 2 5 3 5 Energy Cannon 5 | . 4 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 1 18 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 9 | . 1 1 7 Highest Loss Streak 14 | . 1 1 14 Average Slot Usage (%) 92 | . 89 99 78 Engine 7 | . 12 5 6 Core 3 | . 1 5 1 Treads 21 | . 21 21 24 Leg 2 | . 5 . 3 Device 13 | . . 21 15 Storage 20 | . 21 22 16 Energy Gun 16 | . 21 16 10 Energy Cannon 4 | . 5 5 . Naked Turns . | . . . . Heaviest Build 30 | 11 25 30 29 Greatest Support 92 | 20 46 46 92 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 9 Most Carried 10 | 5 10 10 9 Average Carried 7 | 3 7 9 6 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 10 9 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 661 | 241 210 124 86 Remotely . | . . . . Salvage Created 1031 | . 254 458 319 Parts 68 | . 15 28 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 7 12 10 Guns 18 | . 4 6 8 Cannons 8 | . 3 5 . AOE 2 | . . . 2 Classes Destroyed 7 | . 4 1 2 Worker 1 | . 1 . . Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 14 | . 3 3 8 Grunt 12 | . 4 7 1 Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 9 | . 2 4 9 Combat Bots Only 9 | . 2 4 9 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3394 | . 515 580 2299 Core 755 | . 98 103 554 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 60 74 . Volleys Fired 74 | 1 29 29 15 Largest 2 | 2 2 2 2 Hottest 136 | 80 136 121 100 Shots Fired 137 | 2 54 53 28 Gun 100 | 2 32 38 28 Cannon 37 | . 22 15 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 95 | 2 54 38 1 Explosive . | . . . . Electromagnetic 42 | . . 15 27 Robot Hit Streak 17 | . 8 17 9 Robot Miss Streak 5 | . 5 1 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 94 | . 34 43 17 Core Hits 48 | . 15 19 14 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1670 | . 525 687 458 Guns 980 | . 261 443 276 Cannons 480 | . 264 216 . Explosions 207 | . . 25 182 Melee . | . . . . Ramming 3 | . . 3 . Kinetic . | . . . . Thermal 1195 | . 525 468 202 Explosive . | . . . . Electromagnetic 472 | . . 216 256 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . 11 . 1 Projectiles 11 | . 11 . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . . . 62 Shots 2 | . . . 2 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 465 | 18 465 . . Average Temperature 123 | 12 125 . . Received Heat Transfer 1323 | . 123 210 990 Effects 4 | . 4 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 2587 | . 1090 1160 337 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 254 | . 100 240 254 Average Influence 74 | . 50 74 139 Maximum Alert Level 1 | . . 1 1 Low Security (%) 92 | 100 100 97 62 Level 1 7 | . . 2 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 13 13 17 Peak Tracking Total 12 | . 4 4 12 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 4 14 3 Successful 13 | . 2 9 2 Failed 8 | . 2 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 2 11 . Fabricators . | . . . . Repair Stations 8 | . 2 3 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 7 . Record 3 | . . 3 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 2 2 Scan Component 3 | . 1 1 1 Repair 3 | . 1 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 1 1 Time 74 | . 26 32 16 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2112 | 112 646 985 369 Spaces Moved 978 | 65 309 451 153 Core 16 | 8 . . 8 Treads 867 | 52 248 451 116 Legs 95 | 5 61 . 29 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 120 Average Speed 156 | 143 154 160 157 Slowest Speed 200 | 160 180 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 7 47 31 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 8 3 Melee . | . . . . Projectile . | . . . . AOE 11 | . . 8 3 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1424 | 82 427 664 251 Wait 230 | . 26 144 60 Move 975 | 64 308 450 153 Hop . | . . . . Pick Up 49 | 10 22 12 5 Fast Attach 10 | . 7 2 1 Attach 29 | 6 6 3 14 Detach 3 | 1 1 . 1 Swap 18 | . 8 8 2 Drop 34 | . 20 14 . Fire 74 | 1 29 29 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 378 | -10/Materials | Repaired Lgt. Treads 727 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Utility x2 1228 | -9/Materials | Discovered new exit (range 16) 1296 | -9/Materials | Repaired Imp. Treads 1744 | -9/Materials | Entered another Materials area 1744 | -8/Materials | Evolved 2 slots: Propulsion x2 1828 | -8/Materials | Repaired Cooling System 1903 | -8/Materials | Destroyed 9 combat bots 2039 | -8/Materials | Core integrity fell below 50% 2087 | -8/Materials | Lost 14 parts (1p5n3u5w) 2096 | -8/Materials | Core integrity fell below 20% 2113 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02004_ K-01 Serf collects debris. 02008_ Imp. Treads destroyed. 02008_ K-01 Serf collects debris. 02010_ G-47 Trooper misfires. 02011_ K-01 Serf collects debris. 02012_ Acquired Hvy. Laser. 02012_ Cooling System destroyed. 02022_ Hvy. Laser destroyed. 02023_ Imp. Treads destroyed. 02024_ Hvy. Laser destroyed. 02034_ Cooling System destroyed. 02036_ G-47 Trooper IFF system glitched. 02036_ Carbon-fiber Leg destroyed. 02039_ Hvy. Laser destroyed. 02043_ G-47 Trooper IFF system glitched. 02056_ Adv. Weight Redist. System destroyed. 02061_ U-05 Engineer lays Concrete. 02063_ K-01 Serf destroyed. 02111_ Carbon-fiber Leg destroyed. 02111_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????#####??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ????????????????????????####+########## #####+## | | ????????????????????????# # | | ????????????????????????# | | ????????????????????????# # | | ????????????????????????# #######+############## | | ????????????????????????# # #???????? | | ????????????????????????# # #???????? | | ????????????????????????+ # #???????? | | ????????????????????????# # #####???? | | ?????????????#??????????# # # !!#???? | | ????????????? ???????## ##########+### !!#???? | | ???????????? ###### ####### ==#???? | | ???????????? T ==#???? | | ???????????? 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""" ????????? | | ??????????????????????????????????""" ????????? | | ???????????????????????????????????? ????????? | | ???????????????????????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ManeuveringDecoderPenetrator Manual? 0 Play Time 00:32:02 Cumulative 11.0 hours Start 2019.12.23 @ 21:33:50 End 2019.12.24 @ 00:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b279b9c5-c7f4-4803-8a1d-e4687007e7c6