Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 09:26:42 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1609) 1609 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5009 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 567/700 Matter 76/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Treading (159) Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Light Treads Light Treads Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Kinecellerator Improved Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Signal Interpreter Light Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating System Shield System Restoration Module Heavy Assault Rifle Minigun Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Kinecellerator Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield System Restoration Module Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Grenade Launcher Mace [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 1 2 1 . Utility 1 | . . . . 1 . Weapon 1 | . . 1 . . . Parts Attached 73 | . 30 14 13 1 15 Power 8 | . 5 . 2 . 1 Engine 8 | . 5 . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 33 | . 11 7 8 1 6 Treads 31 | . 9 7 8 1 6 Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 3 1 2 . 3 Device 1 | . . . . . 1 Storage 3 | . 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 1 1 . 2 Artifact . | . . . . . . Weapon 23 | . 11 6 1 . 5 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | . 8 5 1 . 5 Ballistic Cannon 2 | . 2 . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 86 100 100 92 99 Engine 11 | . 13 11 9 7 7 Treads 30 | . 18 33 45 46 45 Leg 3 | . 8 . . . . Storage 11 | . 14 11 9 7 7 Protection 6 | . 2 11 9 7 7 Ballistic Gun 27 | . 25 33 27 23 23 Naked Turns . | . . . . . . Heaviest Build 108 | 13 92 97 102 102 108 Greatest Support 125 | 20 40 60 102 125 125 Greatest Overweight (x) 7 | . 7 1 . . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 20 | . 15 25 25 25 25 Most Carried 25 | . 19 25 25 25 25 Average Carried 19 | . 13 22 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 19 25 25 25 20 Class Distribution -------------------- 44% | Mutant 33% | Scavenger-Tank 14% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Matter Collected 2116 | 180 442 766 448 . 280 Remotely . | . . . . . . Salvage Created 2559 | . 507 647 915 . 490 Parts 128 | . 27 38 38 . 25 Haulers Intercepted 5 | . 2 1 2 . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Combat Hostiles Destroyed 39 | . 8 12 11 . 8 Guns 39 | . 8 12 11 . 8 Classes Destroyed 11 | . 4 3 1 . 3 Worker 1 | . . 1 . . . Hauler 5 | . 2 1 2 . . Recycler 7 | . 2 2 3 . . Swarmer 6 | . 3 3 . . . Grunt 19 | . 5 4 8 . 2 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 6 | . . 4 2 . . Specialist 1 | . . . . . 1 Heavy 1 | . . . . . 1 Thug 2 | . . . . . 2 Mutant 2 | . . . . . 2 Best Kill Streak 4 | . 4 3 4 . 3 Combat Bots Only 4 | . 4 3 3 . 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Damage Taken 3114 | . 209 568 518 . 1819 Core 263 | . 55 31 44 . 133 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 102 | . 102 . . . . Core Remaining (%) 90 | 100 78 92 92 . . Volleys Fired 149 | . 30 41 39 . 39 Largest 3 | . 2 3 3 . 3 Hottest 69 | . 60 69 69 . 69 Shots Fired 413 | . 60 119 117 . 117 Gun 411 | . 60 117 117 . 117 Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 408 | . 57 117 117 . 117 Thermal . | . . . . . . Explosive 2 | . . 2 . . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 33 | . 9 15 12 . 33 Robot Miss Streak 4 | . 3 4 3 . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 2 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 285 | . 40 76 81 . 88 Core Hits 105 | . 20 26 33 . 26 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . . . 3 . . Destroy 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4105 | . 463 1003 1257 1 1381 Guns 3976 | . 428 954 1213 . 1381 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 129 | . 35 49 44 1 . Kinetic 3949 | . 401 954 1213 . 1381 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 27 | . 27 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 3 | . . 1 2 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 3 | . . 1 2 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 13 | . 6 4 2 1 . Targets Rammed 19 | . 11 5 2 1 . Kicked 4 | . 4 . . . . Crushed 2 | . 1 1 . . . Highest Temperature 66 | . 20 66 54 . 26 Average Temperature 17 | . 8 16 22 . 13 Received Heat Transfer 784 | . 84 108 279 . 313 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . 1 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Peak Influence 273 | . 273 217 211 72 160 Initial 72 | . . 24 4 72 50 Average 81 | . 74 79 83 72 119 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 96 | . 92 99 98 100 100 Level 1 3 | . 7 . 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 6 | . 1 2 2 . 1 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . 2 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 25 14 16 . 15 Peak Tracking Total 8 | . 4 4 5 . 8 Tactical Retreats 5 | . 2 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Traps Triggered 8 | . 7 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Machines Accessed 13 | . 7 3 2 1 . Terminals 11 | . 6 3 1 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 20 9 4 1 . Successful 20 | . 13 3 3 1 . Failed 14 | . 7 6 1 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 9 4 2 . . Terminals 26 | . 14 9 2 1 . Fabricators . | . . . . . . Repair Stations 8 | . 6 . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 3 2 1 . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 4 | . 3 1 . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Unreport Threat 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 6 . 1 . . Scan Component 4 | . 3 . 1 . . Repair 3 | . 3 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 3 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Turns Passed 3407 | . 1511 854 662 111 269 Spaces Moved 1439 | 1 702 278 312 69 77 Core 1 | . 1 . . . . Treads 1236 | . 500 278 312 69 77 Legs 202 | 1 201 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 240 157 157 157 Average Speed 183 | 120 176 240 158 157 158 Slowest Speed 400 | 120 400 240 160 157 159 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 92 24 23 3 71 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . 15 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . 15 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Total 1909 | . 920 376 403 71 139 Wait 124 | . 92 21 11 . . Move 1434 | . 701 277 311 68 77 Hop . | . . . . . . Pick Up 53 | . 30 11 9 1 2 Fast Attach 24 | . 19 1 . . 4 Attach 14 | . 3 2 2 1 6 Detach . | . . . . . . Swap 35 | . 8 11 11 . 5 Drop 57 | . 26 7 18 . 6 Fire 149 | . 30 41 39 . 39 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 4 . . . . Crush 15 | . 7 5 2 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 8) 632 | -10/Materials | Discovered new exit (range 13) 752 | -10/Materials | Discovered new exit (range 16) 863 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Repaired Lgt. Assault Rifle 934 | -10/Materials | Repaired Lgt. Treads 1045 | -10/Materials | Repaired Lgt. Assault Rifle 1254 | -10/Materials | Discovered new exit (range 9) 1512 | -10/Materials | Entered another Materials area 1512 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1654 | -9/Materials | Identified exit to Mines 1805 | -9/Materials | Build established: Tank 2281 | -9/Materials | Build established: Scavenger-Tank 2349 | -9/Materials | Discovered new exit (range 5) 2366 | -9/Materials | Entered another Materials area 2366 | -8/Materials | Evolved 2 slots: Propulsion x2 3017 | -8/Materials | Discovered new exit (range 5) 3028 | -8/Materials | Entered Factory 3028 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3137 | -7/Factory | Identified exit to DSF 3139 | -7/Factory | Entered DSF 3194 | -7/DSF | Additional patrols routed to DSF 3258 | -7/DSF | Wild Derelicts raided the area 3408 | -7/DSF | Sterilization system engaged 3408 | -7/DSF | Self-destructed Last Messages --------------- 03370_ Lgt. Treads destroyed. 03370_ Critical hit (Burn: +37). 03372_ Destroyed Particle Charger. 03375_ FK-TRB(M) destroyed. 03375_ Switching to secondary target: GS-2P9(g). 03378_ GS-2P9(g) destroyed. 03379_ Slug penetrates F7-02Y(g). 03382_ Slug penetrates Wall. 03386_ F7-02Y(g) destroyed. 03388_ Penetrated by Slug. 03391_ Lgt. Treads destroyed. 03392_ Acquired Lgt. Treads. 03397_ Penetrated by Slug. 03397_ Lgt. Treads destroyed. 03400_ Penetrated by Slug. 03401_ Acquired 64 matter. 03403_ Penetrated by Slug. 03407_ ALERT: Security rotation in progress. 03408_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????#########???????????????? | | ????????????????#####//!!! #?###???????????? | | ????????""""##!!# [[#//!!! #[[[#[[##"??????? | | ???????"" !* @/%= ! %h=!%%H?????? | | ???????"" M ![=*!%% *% [*=!!??????? | | ???????"" M##!!#!!!### ###[[[#???????????? | | ???????##????#!?#!!!### ###???????????????? | | ?????????????#??#####!! #???????????#???? | | ????????????????????#!! #???????????[???? | | ????????????????????#!! #?????????? 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[[#?? | | ????????! = [[#?? | | ???????? ##!!!#!!!##[!] [##!!!# ## !!#?? | | ???????? ##!??#!!!?## [ ###!!!# #? !!#?? | | ???????##^ #????###?###!!%###########?#####?? | | ???????# =????????#!! !***#???????????????? | | ???????? =????????#!! =**#???????????????? | | ???????? =????????#!! **#???????????????? | | ???????## ##???????## ###???????????????? | | ???????#= =????????# //#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeBombardmentLoader Manual? 0 Play Time 00:20:16 Cumulative 741.9 hours Start 2022.05.01 @ 09:09:31 End 2022.05.01 @ 09:26:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1135 Rogue 1135 Adventurer 0 Explorer 0 Win Type - Total 71 Types 42/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0df12bc7-55e3-4d1c-baa3-7dc3fe24791f