Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 23:40:03 Player: T1-4MT Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (125) 625 Value Destroyed (4416) 4416 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (7619) 7619 TOTAL SCORE: 24300 Bonus ------- High Alert Combat Kills 1019 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1117/1600 Matter 300/300 Energy 68/100 System Corruption 2% Temperature Cool (4) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Nuclear Pulse Array Vortex Catalyst Activator (10) Phasing Sabre Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Improved Reaction Control System Experimental Cloaking Device Medium Reflective Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Thruster Vortex Catalyst Activator RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Phasing Sabre Phasing Sabre Enhanced Force Lance [Rating: 155] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Experimental Cloaking Device Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 Utility 11 | . . . . . 2 2 . . 1 . . . . 2 . . . . . . 1 . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 195 | 6 5 4 1 4 29 8 . 7 10 . 1 . . 14 1 2 2 5 12 1 13 5 . 4 2 28 15 16 Power 24 | 1 1 1 . . 2 . . 2 . . . . . 3 . 1 . . 2 . 1 1 . . . 7 1 1 Engine 5 | 1 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Core 11 | . . 1 . . 1 . . 2 . . . . . 1 . 1 . . 2 . . 1 . . . 2 . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 1 Propulsion 55 | 2 2 1 . 2 10 4 . . 1 . . . . 1 1 1 . 3 2 . 3 . . . 2 8 7 5 Treads 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 12 | 2 2 1 . 2 5 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 40 | . . . . . 3 4 . . 1 . . . . 1 1 1 . 3 1 . 3 . . . 2 8 7 5 Utility 59 | 1 1 1 . . 7 4 . 1 5 . . . . 7 . . 1 2 4 1 8 1 . 4 . 4 5 2 Device 21 | . 1 . . . 1 1 . . 1 . . . . 3 . . 1 1 2 . 2 . . 3 . 2 2 1 Storage 4 | 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Processor 12 | . . . . . 2 1 . . 3 . . . . 1 . . . 1 1 . 2 . . . . . 1 . Hackware 11 | . . . . . . 1 . . 1 . . . . 2 . . . . . . 2 . . 1 . 2 1 1 Protection 11 | . . . . . 4 1 . . . . . . . 1 . . . . 1 1 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 1 1 2 10 . . 4 4 . 1 . . 3 . . 1 . 4 . 1 3 . . . 9 2 8 Energy Gun 4 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 Ballistic Gun 7 | . . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 2 . . . . . . . . . . . . . 1 . . 1 . . . 2 . . Special Weapon 10 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 4 . 4 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 19 | . . . . . . . . 4 4 . 1 . . 2 . . . . 2 . . 1 . . . 1 2 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 . . . . . . . . 1 . . . . 6 . 1 . . 2 . 1 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 62 | . 2 2 . . 10 . . . . . . . 1 4 1 . . 6 . 1 1 . . . 10 5 . 19 Power 8 | . 1 1 . . 2 . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 Propulsion 21 | . . . . . 3 . . . . . . . . 1 . . . 2 . . . . . . 4 2 . 9 Utility 24 | . . . . . 2 . . . . . . . . 3 . . . 4 . 1 . . . . 4 1 . 9 Weapon 9 | . 1 1 . . 3 . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . Highest Loss Streak 9 | . 1 2 . . 7 . . . . . . . 1 3 1 . . 5 . 1 1 . . . 7 2 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 89 99 100 100 89 86 92 89 96 100 100 100 99 89 92 88 94 96 89 94 87 89 89 89 82 76 86 79 Engine 1 | . 11 1 . . 1 7 7 2 . . . . . . 5 . . . . . . . . . . . . . Core 4 | . . 12 14 14 5 . . 4 6 6 6 6 6 2 . 4 5 5 5 5 2 5 5 5 4 2 . . Leg 8 | . 28 28 28 28 23 . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 1 30 30 30 33 33 33 33 33 26 29 29 29 28 29 29 22 21 21 21 20 21 26 26 Device 9 | . 7 14 14 14 5 6 7 7 6 6 6 6 6 6 5 5 5 11 15 17 13 10 10 10 8 10 12 10 Storage 7 | . 14 14 14 14 9 1 . 3 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 11 | . . . . . 12 22 23 19 19 20 20 20 20 17 17 17 17 16 18 17 15 15 15 15 14 9 9 11 Hackware 6 | . . . . . . 6 7 7 6 6 6 6 6 10 11 11 11 7 . . 6 10 10 10 10 16 17 16 Protection 4 | . . . . . 7 1 7 7 6 6 6 6 6 3 5 5 5 5 8 11 10 10 10 10 7 . 3 1 Energy Gun 4 | . 26 27 20 14 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 7 13 9 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 7 7 7 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 9 13 13 13 12 11 9 5 5 5 3 5 5 1 . . . . 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 16 20 20 20 31 20 13 22 24 24 25 25 25 24 20 20 25 27 24 25 36 37 33 33 33 53 46 59 Greatest Support 56 | 20 20 20 20 20 47 20 20 20 25 25 25 25 25 34 20 25 25 27 25 25 43 43 40 40 40 50 50 56 Greatest Overweight (x) 4 | 1 . . . . 4 . . 1 . . . . . 4 1 . . 1 . . 1 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 6 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 8 10 10 10 10 10 4 7 8 8 9 9 9 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 9 9 9 9 4 4 5 6 7 8 9 9 9 8 9 9 8 9 9 9 9 10 10 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 10 10 10 10 4 4 7 7 8 9 9 9 9 9 10 10 5 10 9 10 10 10 10 8 9 10 5 Class Distribution -------------------- 25% | Scavenger-Mutant 25% | Hacker-Sprinter 14% | Scout 10% | Hacker-Ninja 7% | Sprinter 4% | Scavenger-Skirmisher 3% | Mutant 3% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3077 | 246 59 40 . 73 690 172 . 207 76 24 10 . . 118 . 26 48 37 184 . . 221 . . 64 260 405 117 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3310 | . 436 158 . 172 756 . . 146 56 . . . . 296 . . . . . . . 16 . . 72 551 84 567 Parts 173 | . 24 11 . 9 41 . . 5 3 . . . . 13 . . . . . . . 2 . . 1 33 3 28 Haulers Intercepted 9 | . 1 . . . 6 . . 1 . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 5 . . . . . . . 3 30 . . 1 . . 1 . . . Prevented 10 | . . . . . . . . . . . . . . . . . 1 . 9 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 86 | . 8 4 . 4 20 . . . . . . . . 5 . . . . . . . 3 . . . 26 . 16 Melee 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Guns 21 | . 7 4 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . 3 . 3 AOE 47 | . 1 . . 2 5 . . . . . . . . . . . . . . . . 3 . . . 23 . 13 Classes Destroyed 15 | . 5 . . 2 3 . . . . . . . . 1 . . . . . . . . . . . 4 . . Worker 14 | . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . 5 1 3 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 1 . . . 6 . . 1 . . . . . 1 . . . . . . . . . . . . . . Recycler 5 | . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . 1 . . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 2 1 Swarmer 37 | . 3 3 . . 6 . . . . . . . . 3 . . . . . . . 3 . . . 14 . 5 Grunt 32 | . 5 1 . 2 9 . . . . . . . . . . . . . . . . . . . . 6 . 9 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . 2 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 2 . 3 8 . . 1 1 . . . . 3 . . . . . . . 3 . . . 9 1 11 Combat Bots Only 9 | . 4 2 . 3 4 . . . . . . . . 3 . . . . . . . 3 . . . 6 . 9 Max Kills in Single Turn 5 | . 1 1 . 2 4 . . 1 1 . . . . 1 . . . . . . . 2 . . . 5 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 2 2 . . . . . . . . . . . . . . . . 2 . . . 3 . 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 8271 | . 415 367 . 87 1578 . . . 43 16 . . 141 633 51 24 . 420 165 184 344 50 36 . 1345 836 36 1500 Core 1714 | . 74 96 . 10 110 . . . 11 . . . . 203 51 24 . . 57 65 15 . . . 294 209 12 483 Absorbed by Shields 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Redirected to Shielding 164 | . . . . . . . . . . . . . . . . . . . . 43 19 . . . 102 . . . Regen/Repaired (Parts) 327 | . . . . . 90 134 . . . . . . . . . . . . . . . . . . . 103 . . Core Remaining (%) 79 | 100 . . . 28 80 . . 100 . . . . 98 . . . . . . 60 . . . . 73 83 99 69 Volleys Fired 263 | . 30 21 . 16 86 1 . . . . . . . . . . 15 37 . . . 2 . . . 17 . 38 Largest 2 | . 2 2 . 2 2 1 . . . . . . . . . . 1 1 . . . 1 . . . 1 . 1 Hottest 128 | . 115 115 . 85 128 44 . . . . . . . . . . 90 90 . . . 49 . . . 49 . 120 Shots Fired 379 | . 56 37 . 30 145 1 . . . . . . . . . . 15 38 . . . 2 . . . 17 . 38 Gun 199 | . 56 37 . 28 78 . . . . . . . . . . . . . . . . . . . . . . . Cannon 132 | . . . . . 53 1 . . . . . . . . . . 15 38 . . . . . . . . . 25 Launcher 12 | . . . . 2 4 . . . . . . . . . . . . . . . . 2 . . . 4 . . Special 36 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . 13 . 13 Kinetic 146 | . . . . 14 131 1 . . . . . . . . . . . . . . . . . . . . . . Thermal 176 | . 37 37 . 14 10 . . . . . . . . . . . 15 38 . . . . . . . . . 25 Explosive 38 | . . . . 2 4 . . . . . . . . . . . . . . . . 2 . . . 17 . 13 Electromagnetic 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 8 4 . 8 21 10 . . . . . . . . . . . . . . . 1 . . . 5 . 11 Robot Miss Streak 7 | . 4 3 . 3 7 3 . . . . . . . . . . . 4 . . . 5 . . . 1 . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 257 | . 37 18 . 19 107 1 . 6 6 . . . . 19 . . . . . . 3 1 . . 1 14 10 15 Core Hits 210 | . 17 9 . 12 75 . . 2 1 . . . . 9 . . . . . . 1 4 . . 1 45 3 31 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 2 . . 2 . . . . . . . . . 6 . . . . . . . . . . . 3 1 3 Burn 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . 3 1 3 Melee Attacks 133 | . . . . . . . . 7 18 . . . . 39 . 4 . . 2 . 10 . . . 1 14 23 15 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing 115 | . . . . . . . . 7 18 . . . . 39 . 4 . . 2 . 7 . . . . . 23 15 Piercing 17 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 14 . . Sneak Attacks 8 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . 2 . . . . 5 . . . . . . 1 . . . . . 2 . Damage Inflicted 14647 | . 578 233 . 356 2678 13 . 256 233 . . . . 737 . . . . . . 117 349 . . 84 5168 539 3306 Guns 2029 | . 458 233 . 189 1149 . . . . . . . . . . . . . . . . . . . . . . . Cannons 979 | . . . . . 835 13 . . . . . . . . . . . . . . . . . . . . . 131 Explosions 8272 | . 120 . . 167 574 . . . . . . . . . . . . . . . . 349 . . . 4531 . 2531 Melee 2242 | . . . . . . . . 256 233 . . . . 737 . . . . . . 117 . . . 84 100 539 176 Ramming 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2072 | . . . . 75 1984 13 . . . . . . . . . . . . . . . . . . . . . . Thermal 1020 | . 428 233 . 114 114 . . . . . . . . . . . . . . . . . . . . . . 131 Explosive 8152 | . . . . 167 574 . . . . . . . . . . . . . . . . 349 . . . 4531 . 2531 Electromagnetic 150 | . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 84 | . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . Slashing 3031 | . . . . . . . . 256 233 . . . . 737 . . . . . . 85 . . . . 537 539 644 Piercing 132 | . . . . . . . . . . . . . . . . . . . . . 32 . . . . 100 . . Highest Corruption 26 | . . . . 2 . . . . . . . . . 5 13 13 13 26 26 . 1 1 1 1 4 1 . 2 Average Corruption 6 | . . . . 2 . . . . . . . . . 4 10 13 13 17 26 . 1 1 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . . . . . 7 4 12 4 15 . . . 1 2 . 3 1 . 5 Message Errors 11 | . . . . . . . . . . . . . . 1 1 3 2 3 . . . . 1 . . . . . Matter Fused 12 | . . . . . . . . . . . . . . 2 . 2 1 2 . . . 1 1 . . . . 3 Heat Flow Errors 10 | . . . . . . . . . . . . . . 4 . 1 . 4 . . . . . . . 1 . . Energy Discharges 6 | . . . . . . . . . . . . . . . 1 1 . 3 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Misdirections 6 | . . . . . . . . . . . . . . . 2 2 . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 747 | . . . . . 64 . . 6 49 . . . . 46 . . . . . . . . . . . 294 57 231 Projectiles 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . 64 Explosions 457 | . . . . . 64 . . . . . . . . . . . . . . . . . . . . 253 . 140 Melee 185 | . . . . . . . . 6 49 . . . . 46 . . . . . . . . . . . . 57 27 Knockbacks 22 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . . 257 . . . . . . . . . . . . . . . . 20 . . . 21 . . Shots 7 | . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | . 300 155 . 56 218 5 . . 8 3 2 2 10 258 . 247 342 518 . 13 . 5 . . . 314 . 224 Average Temperature 90 | . 87 68 . 26 67 3 . . 2 2 2 2 3 97 . 122 129 168 . 2 . 3 . . . 151 . 68 Received Heat Transfer 1230 | . 159 138 . 12 495 . . . 12 6 . . 27 12 . 9 . 36 . 21 12 . 12 . 168 42 . 69 Effects 14 | . 1 . . . . . . . . . . . . . . . 1 12 . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 2970 | . 1186 546 . 407 720 . . . . . . . . . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1338 | . 323 280 . 105 499 200 100 223 421 . . . . 242 31 204 . . . . 276 . . . . 1198 762 1338 Initial 673 | . . 125 . . 40 177 70 70 109 . . . . 59 16 14 . . . . 28 . . . . 158 673 320 Average 305 | . 226 167 . 43 303 186 82 152 232 . . . . 139 26 131 . . . . 117 . . . . 477 660 759 Maximum Alert Level 4 | . 1 1 . . 2 1 . 1 2 . . . . 1 . 1 . . . . 1 . . . . 4 3 4 Low Security (%) 45 | 100 31 63 . 100 29 72 100 90 35 . . . . 65 100 99 . . . . 82 . . . . 29 . . Level 1 26 | . 68 36 . . 34 27 . 9 61 . . . . 34 . . . . . . 17 . . . . 18 . 27 Level 2 18 | . . . . . 36 . . . 3 . . . . . . . . . . . . . . . . 28 59 23 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 40 22 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . . . . 1 1 . . . . 4 . 2 . . . . 4 . . . . 7 4 4 Investigation 13 | . . . . . . . . 1 1 . . . . 3 . 1 . . . . . . . . . 2 2 3 Extermination 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Reinforcement 9 | . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 2 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 27 | . 2 . . . 3 . . . . . . . . . . 1 . . 1 . 1 . . . 1 6 10 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 370 | . 16 11 . 8 35 1 5 7 11 1 . . 8 10 6 14 . 5 30 12 12 7 5 . 44 41 37 44 Peak Tracking Total 21 | . 4 3 . 3 5 1 5 3 6 1 . . 7 4 6 6 . 6 12 9 9 4 5 . 21 13 6 11 Tactical Retreats 58 | . 2 3 . 2 3 . . . 3 . . . 3 2 . 3 . 1 4 1 1 3 3 . 7 4 4 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . 1 . . . . . . . . 1 . . . . . 1 2 10 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 13 | . 1 . . . 8 . . . . . . . . . . . . . . . . . . . . 1 . 3 Max in Single Turn 3 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 7 | . . . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 81 | . 3 . 2 1 4 5 . 7 6 1 . 3 . 8 . 6 . . 7 . 6 . . 6 . 9 3 4 Terminals 40 | . 2 . . . 3 2 . 4 6 . . . . 5 . 3 . . . . 5 . . . . 6 1 3 Fabricators 5 | . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . Repair Stations 6 | . 1 . . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . 1 2 1 Total Hacks 220 | . 10 . 6 1 13 12 . 17 20 1 . 25 . 15 . 14 . . 8 . 15 . . 18 . 22 7 16 Successful 138 | . 5 . 6 1 10 4 . 12 9 1 . 25 . 6 . 8 . . 8 . 9 . . 18 . 10 3 3 Failed 82 | . 5 . . . 3 8 . 5 11 . . . . 9 . 6 . . . . 6 . . . . 12 4 13 Catastrophic 15 | . . . . . . 2 . . 3 . . . . 2 . . . . . . 1 . . . . 3 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 2 . 1 . 2 3 . 7 10 . . . . 3 . 1 . . 1 . 6 . . . . 9 4 12 Terminals 109 | . 8 . . . 8 6 . 9 20 . . . . 9 . 7 . . . . 11 . . . . 15 4 12 Fabricators 12 | . . . . . . 1 . 2 . . . . . 2 . 5 . . . . . . . . . 2 . . Repair Stations 17 | . 2 . . . 5 2 . . . . . . . 2 . . . . . . 4 . . . . 2 . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 19 | . . . . . . 3 . 3 . . . . . 2 . 1 . . . . . . . . . 3 3 4 Terminal Hacks 93 | . 4 . 6 1 5 1 . 4 7 1 . 25 . 1 . 3 . . 8 . 5 . . 18 . 4 . . Record 24 | . . . 5 . . . . . . . . 6 . . . . . . 7 . . . . 6 . . . . Part Schematic 18 | . 1 . . . . . . . 2 . . 11 . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . 1 . . . 1 . . 1 . . . 3 . . . . . . . . 3 . . 4 . . . . Open Door 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 1 . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . . . 2 . 2 . . . . . . . . . 2 . . Load Schematic 4 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . Build 4 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . Repair Station Hacks 12 | . 1 . . . 4 2 . . . . . . . 2 . . . . . . 1 . . . . 2 . . Scan Component 7 | . 1 . . . 2 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . Repair 5 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . 2 . Seal Access 6 | . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . 2 . Unauthorized Hacks 16 | . . . . . 1 . . 3 2 . . . . . . 1 . . . . 3 . . . . 2 1 3 Terminals 15 | . . . . . 1 . . 2 2 . . . . . . 1 . . . . 3 . . . . 2 1 3 Assimilate 10 | . . . . . . . . 2 2 . . . . . . 1 . . . . 2 . . . . 1 1 1 Botnet 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . . . 1 3 . 6 6 . . . . 7 . 5 . . . . 6 . . . . 6 1 4 Full Trace Events 12 | . . . . . . . . 1 1 . . . . 3 . 1 . . . . . . . . . 2 1 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . 2 . . 11 . . . . . . . . . . . 4 . . . . Parts Built 4 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 388 | . . . . . . . . 51 . . . . . 84 . 84 . . . . . . . . . 169 . . Total Part Build Rating 19 | . . . . . . . . 1 . . . . . 6 . 6 . . . . . . . . . 6 . . Parts Repaired 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . Time 184 | . . . . . 52 26 . . . . . . . 44 . . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 12 | . . . . . . . . 2 2 . . . 1 . 1 1 . . . . 2 . . . . 1 1 1 Largest Group 4 | . . . . . . . . 2 4 . . . 1 . 1 1 . . . . 2 . . . . 1 1 1 Highest-Rated Group 96 | . . . . . . . . 52 88 . . . 96 . 31 26 . . . . 52 . . . . 26 45 45 Highest-Rated Ally 96 | . . . . . . . . 26 26 . . . 96 . 31 26 . . . . 26 . . . . 26 45 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . 7 . 10 . . . . . . . . . . . . . Total Damage 353 | . . . . . . . . . . . . . 140 . 213 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . 1 1 . 1 . . . 2 . . 1 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 9014 | 55 389 645 325 393 1314 223 29 309 501 48 114 18 151 491 49 313 141 309 337 63 340 190 124 50 306 557 813 417 Spaces Moved 16532 | 40 236 461 269 284 594 527 98 789 882 205 447 77 550 998 134 789 373 425 786 270 990 560 442 145 1020 995 2208 938 Core 13 | 11 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Treads 163 | . . . . . 163 . . . . . . . . . . . . . . . . . . . . . . . Legs 1709 | 29 236 461 269 284 430 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14647 | . . . . . 1 527 98 789 882 205 447 77 550 996 134 789 373 425 786 270 990 560 442 145 1020 995 2208 938 Fastest Speed 22 | 50 120 120 120 120 120 26 26 26 23 23 23 23 23 23 26 23 23 23 23 23 23 25 28 28 28 24 24 22 Average Speed 36 | 104 120 120 120 120 137 26 26 27 23 23 23 23 23 24 28 23 23 25 23 23 27 27 28 28 28 29 24 23 Slowest Speed 365 | 120 120 120 120 120 365 26 26 96 23 23 23 23 23 250 99 26 23 102 23 23 99 28 28 28 37 117 26 110 Overloaded Moves 60 | . . . . . . . . . . . . . . . . . . . . . 7 53 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . 1 . 7 7 1 . . 1 4 . 4 . . . . 1 . . . 5 10 4 13 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 53 | 4 35 85 69 56 62 13 78 22 22 50 65 71 71 28 79 18 69 57 90 56 28 72 81 63 88 33 41 39 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 3 . . . . Known Exits Taken 17 | . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 . . . . . 3 3 . 2 . . . 3 1 . 2 . 2 3 . 5 . . . Spaces Dug 102 | . . . . . . . . . 8 . . . . 3 . 3 8 24 . . 1 . . . . 27 3 25 Terrain Destroyed 506 | . 10 . . 13 77 . . . 8 . . . . 3 . 3 9 28 . . 1 53 . . . 185 3 113 Melee 32 | . . . . . . . . . 8 . . . . 3 . 3 . . . . 1 . . . . 5 3 9 Projectile 55 | . . . . . . . . . . . . . . . . . 9 28 . . . . . . . 1 . 17 AOE 419 | . 10 . . 13 77 . . . . . . . . . . . . . . . . 53 . . . 179 . 87 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 18815 | 50 285 515 271 309 942 613 100 862 1149 204 457 76 572 1184 144 908 411 590 941 270 1046 592 441 153 1027 1197 2445 1061 Wait 1570 | 3 5 25 . . 206 69 3 58 241 . 7 . 24 133 9 114 21 120 117 . 18 19 . . 8 135 184 51 Move 16391 | 39 235 460 268 283 593 525 97 774 867 202 446 76 547 991 133 780 372 423 785 269 987 559 441 144 1009 976 2199 911 Hop 55 | . . . . . . 1 . 7 7 1 . . 1 3 . 4 . . . . 1 . . . 5 8 4 13 Pick Up 77 | 2 7 3 1 3 10 4 . 1 4 1 2 . . 4 1 2 1 1 9 . 3 3 . . 1 7 6 1 Fast Attach 108 | 6 5 3 . . 14 . . 5 4 . . . . 9 . 2 1 . 8 . 11 2 . 5 . 17 10 6 Attach 56 | . . . . 1 8 8 . 2 5 . . . . 3 1 . 1 5 3 1 . 2 . . 2 8 1 5 Detach 27 | . . . . . 3 1 . 4 2 . . . . 1 . . . . 5 . 2 . . . . 5 1 3 Swap 33 | . . 1 1 3 8 . . . 1 . 1 . . 2 . . . . 1 . 2 1 . . . 3 4 5 Drop 103 | . 3 2 1 3 13 4 . 4 3 . 1 . . 6 . 2 . 3 11 . 13 4 . 4 1 7 17 1 Fire 263 | . 30 21 . 16 86 1 . . . . . . . . . . 15 37 . . . 2 . . . 17 . 38 Melee 118 | . . . . . . . . 7 15 . . . . 32 . 4 . . 2 . 9 . . . 1 14 19 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 12 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Discovered new exit (range 16) 364 | -10/Materials | Discovered new exit (range 15) 445 | -10/Materials | Entered Mines 468 | -10/Mines | Found a hidden stash of uninstalled traps 480 | -10/Mines | Met a Derelict bent on vengeance 497 | -10/Mines | Core integrity fell below 50% 555 | -10/Mines | Build established: Scavenger-Mutant 829 | -10/Mines | Learned Materials emergency access door positions 997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1012 | -10/Mines | Discovered new exit (range 6) 1086 | -10/Mines | Discovered new exit (range 5) 1090 | -10/Mines | Entered Exiles 1119 | -10/Exiles | Met 8R-AWN 1142 | -10/Exiles | Met EX-HEX 1183 | -10/Exiles | Met EX-BIN 1197 | -10/Exiles | Aligned with FarCom system 1198 | -10/Exiles | Given EX-Vault access code 1226 | -10/Exiles | Opened EX-Vault 1238 | -10/Exiles | Found Supersonic Drone Bay 1264 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1300 | -10/Exiles | Met EX-DEC 1368 | -10/Exiles | Learned location of Zion (-7) 1402 | -10/Exiles | Discovered new exit (range 14) 1415 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1415 | -10/Exiles | Entered Mines 1454 | -9/Mines | Assembled infested the area 1512 | -9/Mines | Found the Drone Emporium 1723 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1801 | -9/Mines | Discovered new exit (range 5) 1808 | -9/Mines | Entered Materials 1808 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2005 | -8/Materials | Discovered new exit (range 14) 2036 | -8/Materials | Repaired Aluminum Leg 2063 | -8/Materials | Repaired Lgt. Armor Plating 2608 | -8/Materials | Lost 7 parts (1p3n3w) 2986 | -8/Materials | Build established: Scavenger-Skirmisher 3122 | -8/Materials | Entered Factory 3122 | -7/Factory | Evolved 2 slots: Utility x2 3204 | -7/Factory | Repaired Med. Storage Unit 3226 | -7/Factory | Identified exit to DSF 3345 | -7/Factory | Sucked down chute 3345 | -7/Factory | Entered Waste 3356 | -7/Waste | Spotted C-40 Crusher 3356 | -7/Waste | Spotted C-40 Crusher 3357 | -7/Waste | Spotted C-40 Crusher 3360 | -7/Waste | Spotted C-40 Crusher 3365 | -7/Waste | Spotted C-40 Crusher 3366 | -7/Waste | Discovered new exit (range 11) 3374 | -7/Waste | Entered Factory 3412 | -7/Factory | Build established: Scout 3433 | -7/Factory | Discovered new exit (range 8) 3536 | -7/Factory | Fabricated Med. Storage Unit (x1) 3607 | -7/Factory | Discovered new exit (range 6) 3617 | -7/Factory | Discovered new exit (range 18) 3683 | -7/Factory | Entered another Factory area 3683 | -6/Factory | Accompanied by 2 allies 3683 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3766 | -6/Factory | Discovered new exit (range 7) 3767 | -6/Factory | Identified exit to Factory 3840 | -6/Factory | Identified exit to Lower Caves 3840 | -6/Factory | Identified exit to Extension 3894 | -6/Factory | Discovered exit to Factory (range 14) 4184 | -6/Factory | Entered Lower Caves 4201 | -6/Lower Caves | Learned Factory non-interactive machine intel 4223 | -6/Lower Caves | Discovered new exit (range 17) 4232 | -6/Lower Caves | Identified exit to Lower Caves 4232 | -6/Lower Caves | Entered another Lower Caves area 4232 | -6/Lower Caves | Discovered exit to Factory (range 6) 4317 | -6/Lower Caves | Discovered new exit (range 17) 4323 | -6/Lower Caves | Learned Factory terminal intel 4346 | -6/Lower Caves | Identified exit to Data Miner 4346 | -6/Lower Caves | Entered Data Miner 4346 | -6/Data Miner | Discovered new exit (range 6) 4348 | -6/Data Miner | Identified exit to Proximity Caves 4350 | -6/Data Miner | Met Data Miner 4355 | -6/Data Miner | Learned location of Section 7 (-2) 4355 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4359 | -6/Data Miner | Received God Mode back door access code from Data Miner 4364 | -6/Data Miner | Entered Proximity Caves 4402 | -5/Proximity Caves | Escorted by Enhanced Grunt 4430 | -5/Proximity Caves | Learned Factory garrison access intel 4446 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4465 | -5/Proximity Caves | Spotted B-75 Beast 4504 | -5/Proximity Caves | Discovered exit to Factory (range 7) 4515 | -5/Proximity Caves | Entered Factory 4515 | -5/Factory | Evolved 2 slots: Utility x2 4516 | -5/Factory | Loaded intel: 187 non-interactive machine locations 4517 | -5/Factory | Loaded intel: 25 terminal locations 4518 | -5/Factory | Loaded intel: 4 garrison access locations 4713 | -5/Factory | Found Prototype Launcher 4783 | -5/Factory | Discovered new exit (range 10) 4792 | -5/Factory | Identified exit to Factory 4830 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 4881 | -5/Factory | Lost 3 parts (1n2u) 4904 | -5/Factory | Discovered exit to Factory (range 20) 4970 | -5/Factory | Incoming investigation squad redirected 5006 | -5/Factory | Manually triggered Chute Trap 5006 | -5/Factory | Sucked down chute 5006 | -5/Factory | Entered Waste 5007 | -5/Waste | Met a frightened Derelict 5012 | -5/Waste | Spotted C-40 Crusher 5012 | -5/Waste | Spotted C-40 Crusher 5015 | -5/Waste | Spotted C-40 Crusher 5015 | -5/Waste | Spotted C-40 Crusher 5021 | -5/Waste | EMP discharged 5021 | -5/Waste | System corruption reached 10% 5031 | -5/Waste | Spotted C-40 Crusher 5035 | -5/Waste | Spotted C-40 Crusher 5042 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5049 | -5/Waste | Discovered new exit (range 11) 5055 | -5/Waste | Identified exit to Factory 5055 | -5/Waste | Entered Factory 5082 | -5/Factory | Identified exit to Upper Caves 5092 | -5/Factory | Identified Tesla Bomb Launcher 5155 | -5/Factory | Build established: Hacker-Sprinter 5199 | -5/Factory | Incoming investigation squad redirected 5253 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 5368 | -5/Factory | Entered Upper Caves 5397 | -5/Upper Caves | Spotted B-75 Beast 5415 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5417 | -5/Upper Caves | Learned Factory stockpile data 5503 | -5/Upper Caves | Discovered new exit (range 12) 5508 | -5/Upper Caves | Identified exit to Upper Caves 5509 | -5/Upper Caves | Entered another Upper Caves area 5510 | -5/Upper Caves | Encountered a Warlord checkpoint 5536 | -5/Upper Caves | Discovered exit to Factory (range 20) 5721 | -5/Upper Caves | Crushed by falling debris 5752 | -5/Upper Caves | Lost 5 parts (2n3u) 5768 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5812 | -5/Upper Caves | Discovered new exit (range 21) 5817 | -5/Upper Caves | Identified exit to Warlord 5818 | -5/Upper Caves | Entered Warlord 5827 | -5/Warlord | System corruption cleaned by Quarantine Array 5851 | -5/Warlord | Met Warlord 5853 | -5/Warlord | Opened Warlord's prototype stash 5855 | -5/Warlord | Found Prototype Device 5855 | -5/Warlord | Identified Exp. Cloaking Device 5859 | -5/Warlord | Found Prototype Processor 5859 | -5/Warlord | Identified Exp. Core Analyzer 5860 | -5/Warlord | Found Prototype Device 5860 | -5/Warlord | Identified Thermal Barrier 5876 | -5/Warlord | Warlord's base attacked by MAIN.C 5908 | -5/Warlord | Found Prototype Launcher 5908 | -5/Warlord | Identified Vortex Catalyst Activator 5982 | -5/Warlord | Found Prototype Special Weapon 5982 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5985 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5987 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5989 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6094 | -5/Warlord | Warlord forces counterattacked 6104 | -5/Warlord | Build established: Sprinter 6152 | -5/Warlord | Discovered new exit (range 12) 6154 | -5/Warlord | Identified exit to Proximity Caves 6155 | -5/Warlord | Entered Proximity Caves 6166 | -4/Proximity Caves | Learned Research interactive machine intel 6194 | -4/Proximity Caves | Spotted B-86 Titan 6218 | -4/Proximity Caves | Entered Factory 6218 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6419 | -4/Factory | Discovered new exit (range 22) 6428 | -4/Factory | Identified exit to Research 6498 | -4/Factory | Discovered exit to Research (range 5) 6509 | -4/Factory | Identified exit to Upper Caves 6558 | -4/Factory | Entered Upper Caves 6559 | -4/Upper Caves | Encountered a Warlord checkpoint 6641 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6655 | -4/Upper Caves | Spotted B-86 Titan 6699 | -4/Upper Caves | Learned 8 Research zone layouts 6715 | -4/Upper Caves | Build established: Hacker-Sprinter 6742 | -4/Upper Caves | Discovered new exit (range 8) 6745 | -4/Upper Caves | Identified exit to Upper Caves 6748 | -4/Upper Caves | Entered another Upper Caves area 6748 | -4/Upper Caves | Discovered exit to Research (range 16) 6775 | -4/Upper Caves | Learned location of Testing (-3) 6859 | -4/Upper Caves | Discovered new exit (range 8) 6872 | -4/Upper Caves | Identified exit to Zhirov 6872 | -4/Upper Caves | Entered Zhirov 6872 | -4/Zhirov | Discovered new exit (range 3) 6886 | -4/Zhirov | Learned location of Command (-1) 6886 | -4/Zhirov | Learned location of Quarantine (-2) 6896 | -4/Zhirov | Found Alien Artifact 6896 | -4/Zhirov | Identified Integrated Dissipator 6896 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6922 | -4/Zhirov | Identified exit to Proximity Caves 6922 | -4/Zhirov | Entered Proximity Caves 6993 | -3/Proximity Caves | Spotted B-86 Titan 7020 | -3/Proximity Caves | Spotted B-86 Titan 7021 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 7074 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7167 | -3/Proximity Caves | Lost 3 parts (3u) 7174 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7220 | -3/Proximity Caves | Discovered exit to Research (range 23) 7228 | -3/Proximity Caves | Entered Research 7228 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7230 | -3/Research | Loaded intel: 44 interactive machine locations 7242 | -3/Research | Lost 7 parts (1p4n1u1w) 7291 | -3/Research | Incoming investigation squad redirected 7426 | -3/Research | Identified exit to Armory 7426 | -3/Research | Identified exit to Testing 7451 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 7478 | -3/Research | Found Enh. Force Lance 7573 | -3/Research | Repaired Field Propulsion Array 7633 | -3/Research | Spotted B-86 Titan 7751 | -3/Research | Identified exit to Research 7771 | -3/Research | First assault squad dispatched 7785 | -3/Research | Entered another Research area 7785 | -2/Research | Warlord forces began assault on 0b10 7785 | -2/Research | Evolved 2 slots: Utility x2 7786 | -2/Research | Identified exit to Quarantine 7835 | -2/Research | Met up with Warlord 7895 | -2/Research | Research machine network offline 7915 | -2/Research | Borebot progress halted 8052 | -2/Research | Spotted B-90 Cyclops 8129 | -2/Research | Spotted Striker 8177 | -2/Research | Build established: Hacker-Ninja 8312 | -2/Research | Borebot progress halted 8334 | -2/Research | Spotted Striker 8339 | -2/Research | Borebot progress halted 8423 | -2/Research | Found Prototype Processor 8423 | -2/Research | Identified Exp. Terrain Scan Processor 8504 | -2/Research | Spotted B-90 Cyclops 8574 | -2/Research | Discovered new exit (range 23) 8580 | -2/Research | Identified exit to Access 8598 | -2/Research | Entered Access 8598 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8756 | -1/Access | Lost 3 parts (2n1u) 8893 | -1/Access | Imp. System Shield fried by hacking feedback 8912 | -1/Access | Incoming investigation squad redirected 8932 | -1/Access | Destroyed 9 combat bots 8939 | -1/Access | Lost 5 parts (1n4u) 8960 | -1/Access | Incoming investigation squad redirected 8995 | -1/Access | Spotted B-99 Colossus 8995 | -1/Access | Spotted B-99 Colossus 9014 | -1/Access | Discovered new exit (range 4) 9015 | -1/Access | Identified exit to Surface 9015 | *** | Escaped! Last Messages --------------- 09006_ Slug penetrates Wall. 09006_ Penetrated by Slug. 09006_ Slug penetrates Wall. 09007_ Penetrated by Slug. 09007_ Slug penetrates Wall. 09009_ Med. Storage Unit destroyed. 09009_ Nuclear Pulse Thruster destroyed. 09009_ Slug penetrates Sealed Heavy Doors. 09009_ Penetrated by Slug. 09009_ Slug penetrates Sealed Heavy Doors. 09009_ Penetrated by Slug. 09009_ Field Propulsion Array destroyed. 09009_ Penetrated by Slug. 09009_ Slug penetrates Sealed Heavy Doors. 09011_ Lgt. Particle Reactor destroyed. 09011_ Field Propulsion Drive destroyed. 09012_ Main Access Shell breached. 09014_ EXIT=FOUND 09014_ Slug penetrates Sealed Heavy Doors. 09015_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | """"" # ###########?????????????????###+ | | """"" # #??????????????????????????????? | | """"" # #??????????????????????????????? | | """"" ####+######?????????????????????????????? | | """"" + #?????????????????????????????? | | # +?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | = + #?????????????????????????????? | | ##########+###### #?????????????????????????????? | | ########## ????? #?????????????????????????????? | | # [?????? #????????????????????????????? | | # ????? ???????H???????????????????? | | # ==?????Y ??????????????????????????? | | """"" # ==]????? ####?????????????????????????? | | """"""""# =]]??????#????????????????????????????? | | """"""""# #??????????????????????????????????? | | """"" ######??????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #########??#####????????????????????????? | | # "??" ?????????????????????????? | | # BB "??" ??????????????????????????? | | ######+### BB %"??" """"""?????????????????????? | | ?#"% """" " "?????????????????????? | | ?## % /|* " "@ "?????????????????????? | | ??#% /|""" "" "?????????????????????? | | ?#" ""?" " "?????????????????????? | | ?## #"# BB "??" """"""?????????????????????? | | ??# #?# BB "??" ??????????????????????????? | | ??# #?# "??" ??????????????????????????? | | ? #?#########??###??????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###### #?????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ??????+#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 65 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 1010 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 50 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 74 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 36 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lance | -6/Factory | Hacked Flight Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Below Party Time Safety First Challenges ------------ None Game ------ Seed XenonSurgeRefractor Manual? 0 Play Time 04:49:19 Cumulative 49.5 hours Start 2022.03.24 @ 17:51:21 End 2022.03.24 @ 23:40:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4761bdb6-9331-4ecc-a14e-9b5b750fee47