Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 01:07:41 Player: UniqueName Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (5053) 5053 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 11608 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 6/300 Energy 77/100 System Corruption 11% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Coolant Injector 0b10 Decoder Chip [Skirmisher] Core Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Coil Gun Railgun Heavy Gauss Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Centrium Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Nuclear Pulse Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System 0b10 Decoder Chip [Skirmisher] Core Analyzer Improved Phase Shifter Advanced Hacking Suite > --- WEAPON ----------- Variable Charge Gun Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Coil Gun Coil Gun Heavy Gauss Cannon Heavy Gauss Cannon Powered Hammer [Rating: 114] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Flak Cannon Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . 2 . 1 1 . . . . . 1 Utility 5 | . . . . 1 1 . 1 1 . . 1 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 136 | 5 7 10 9 18 2 4 10 20 11 10 30 Power 16 | . 2 1 1 2 . 1 1 3 1 2 2 Engine 10 | . 2 1 1 1 . 1 . 3 1 . . Core 4 | . . . . 1 . . 1 . . 1 1 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 59 | 2 1 6 5 9 2 1 6 9 6 2 10 Treads 17 | 2 1 2 1 5 1 . 2 . 2 . 1 Leg 30 | . . 4 3 2 1 1 4 7 4 2 2 Wheel 3 | . . . 1 1 . . . . . . 1 Hover 8 | . . . . 1 . . . 2 . . 5 Flight 1 | . . . . . . . . . . . 1 Utility 26 | 1 2 . 1 2 . 2 1 3 1 3 10 Device 10 | . 1 . . 1 . . 1 1 1 2 3 Storage 5 | 1 1 . . 1 . . . 1 . . 1 Processor 5 | . . . 1 . . 1 . 1 . . 2 Hackware 1 | . . . . . . . . . . . 1 Protection 5 | . . . . . . 1 . . . 1 3 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 2 3 2 5 . . 2 5 3 3 8 Energy Gun 9 | . . . . 2 . . 1 3 . 1 2 Energy Cannon 2 | . . . . 1 . . . . 1 . . Ballistic Gun 9 | 2 2 . . 1 . . . . 1 2 1 Ballistic Cannon 12 | . . 3 1 . . . 1 2 1 . 4 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . 1 . . 2 Parts Lost 91 | . 2 1 9 10 . 2 2 8 9 28 20 Power 11 | . 1 . 1 1 . . 1 . 1 4 2 Propulsion 42 | . . 1 5 6 . 1 . 7 6 8 8 Utility 16 | . . . 1 . . 1 . . . 9 5 Weapon 22 | . 1 . 2 3 . . 1 1 2 7 5 Highest Loss Streak 15 | . 1 1 7 4 . 2 1 4 5 15 12 To Critical Strikes 3 | . . . . 1 . . . . . 2 . Average Backups 12 | 2 8 14 12 14 15 13 14 14 14 10 4 Power 1 | 1 1 2 1 1 1 2 2 2 2 1 . Propulsion 3 | . 4 3 3 3 4 1 1 3 3 2 . Utility 4 | . 1 4 4 5 6 5 6 5 5 4 . Weapon 3 | . . 4 3 3 4 4 5 3 2 1 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . 1 4 . 9 . . 7 4 2 . 2 Power 5 | . 1 . . 2 . . . 2 . . . Propulsion 9 | . . 3 . 4 . . 2 . . . . Utility 9 | . . . . 2 . . 3 2 2 . . Weapon 6 | . . 1 . 1 . . 2 . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 98 89 95 76 95 96 97 95 57 60 Engine 8 | . 11 11 10 7 7 7 3 7 10 4 . Core 1 | . . . . 1 . . 6 1 . 1 3 Treads 12 | . 28 21 7 10 15 23 20 7 7 4 . Leg 17 | . . 21 31 22 15 21 20 22 22 10 2 Hover 2 | . . . . 4 . . . 2 . . 13 Device 9 | . 11 11 2 8 7 7 12 10 11 8 8 Storage 7 | . 14 11 11 9 7 7 6 5 5 4 . Processor 6 | . . . 3 9 7 7 6 11 11 6 9 Protection 2 | . . . . . . 4 6 5 5 2 2 Energy Gun 2 | . . . . 1 7 7 6 10 2 . 1 Energy Cannon 1 | . . . . 2 . . . . 4 1 . Ballistic Gun 5 | . 27 1 . 1 7 7 2 . 3 4 . Ballistic Cannon 8 | . . 19 21 12 . . 3 4 4 2 4 Peak Build Rating 114 | 5 10 21 21 34 27 33 56 79 75 68 114 Average Rating 40 | 3 8 18 18 28 26 31 49 72 68 42 76 On Entrance 28 | . 5 10 18 21 26 27 33 56 73 68 1 Avg Prop Armor Cover (%) 10 | . . 12 7 9 11 19 18 10 9 12 10 Naked Turns 34 | . . . . . . . . . . 34 . Heaviest Build 68 | 8 28 40 40 39 33 33 45 64 68 67 49 Greatest Support 106 | 40 40 40 43 71 53 53 58 106 89 54 55 Greatest Overweight (x) 8 | . . 1 2 1 . . 1 1 1 8 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 5 12 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 2 8 14 12 14 14 13 14 14 14 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 12 15 15 15 13 15 15 15 15 4 4 Class Distribution -------------------- 52% | Mutant 25% | Scavenger-Gunner 16% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Matter Collected 4115 | 203 293 694 440 790 . 6 295 550 387 271 186 Remotely . | . . . . . . . . . . . . Salvage Created 4844 | . 439 691 151 932 . . 295 778 741 568 249 Parts 214 | . 35 34 12 53 . . 8 28 21 15 8 Haulers Intercepted 5 | . 1 1 . 2 . . . 1 . . . Recyclers Shooed 7 | . 1 1 . 2 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 18 15 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 117 | . 11 23 12 21 . . 7 14 14 10 5 Melee 2 | . . . . 2 . . . . . . . Guns 39 | . 11 . . 6 . . 3 5 5 7 2 Cannons 75 | . . 23 12 13 . . 4 8 9 3 3 Classes Destroyed 17 | . 5 5 3 2 . . . 2 . . . Worker 4 | . . . 1 2 . . . . . . 1 Builder 1 | . . . . . . . . 1 . . . Hauler 5 | . 1 1 . 2 . . . 1 . . . Recycler 3 | . . 1 1 1 . . . . . . . Mechanic 2 | . . 1 . 1 . . . . . . . Operator 2 | . 1 1 . . . . . . . . . Watcher 4 | . 1 2 . 1 . . . . . . . Swarmer 18 | . 4 3 4 4 . . . . 2 1 . Grunt 59 | . 7 14 . 11 . . 6 8 6 5 2 Brawler 3 | . . 1 . . . . . . . 2 . Duelist 7 | . . 1 . . . . 1 1 3 1 . Sentry 11 | . . 4 . 3 . . . . 2 1 1 Demolisher 1 | . . . 1 . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . Hunter 5 | . . . . 1 . . . 1 1 . 2 Programmer 4 | . . . . . . . . 4 . . . Assembled 7 | . . . 7 . . . . . . . . Best Kill Streak 6 | . 5 6 6 6 . . 2 6 6 6 3 Combat Bots Only 6 | . 5 6 5 2 . . 2 5 6 6 2 Max Kills in Single Turn 2 | . 1 2 2 1 . . 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 1098 | . 60 156 55 185 . 3 54 110 93 126 256 Missed 318 | . 10 49 10 61 . 1 22 30 21 29 85 Hits 780 | . 50 107 45 124 . 2 32 80 72 97 171 Melee 43 | . . 1 3 . . . 4 3 4 28 . Projectile 737 | . 50 106 42 124 . 2 28 77 68 69 171 AOE 16 | . . . 15 . . . . . . . 1 Critical Strikes 31 | . . 3 . 4 . . . 8 2 7 7 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 14522 | . 541 1209 955 1801 . 98 656 1581 1575 2549 3557 Core 2807 | . 96 182 173 315 . . 69 167 149 500 1156 Absorbed by Shields 87 | . . . . . . . . . . 87 . Redirected to Shielding 196 | . . . . . . 33 13 13 22 38 77 Regen/Repaired (Parts) 122 | . . 122 . . . . . . . . . Core Remaining (%) 60 | 100 61 . 11 42 . 100 91 . . 18 . Volleys Fired 402 | . 65 56 23 75 . . 29 39 26 49 40 Largest 3 | . 2 2 2 2 . . 2 3 3 3 2 Hottest 207 | . 40 74 100 110 . . 119 197 207 157 102 Shots Fired 793 | . 128 112 44 146 . . 58 117 78 63 47 Gun 358 | . 128 . . 18 . . 32 77 34 50 19 Cannon 434 | . . 112 43 128 . . 26 40 44 13 28 Launcher . | . . . . . . . . . . . . Special 1 | . . . 1 . . . . . . . . Kinetic 585 | . 128 112 43 108 . . 29 40 37 60 28 Thermal 203 | . . . 1 35 . . 29 77 41 3 17 Explosive . | . . . . . . . . . . . . Electromagnetic 5 | . . . . 3 . . . . . . 2 Robot Hit Streak 13 | . 11 12 7 11 . . 6 7 11 13 7 Robot Miss Streak 19 | . 4 19 9 12 . . 5 4 6 6 4 Penetration Max 1 | . . . . . . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 566 | . 76 95 31 121 . . 45 68 46 49 35 Core Hits 423 | . 36 95 40 92 . . 35 42 38 30 15 Critical Kills 2 | . . . . . . . 1 . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 23 | . . . . . . . 5 10 2 3 3 Burn 11 | . . . . . . . 4 6 1 . . Destroy 3 | . . . . . . . 1 . . 2 . Blast 7 | . . . . . . . . 4 1 . 2 Smash 1 | . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 . Melee Attacks 27 | . . . . 8 . . . 1 . 8 10 Impact 10 | . . . . . . . . . . . 10 Slashing 17 | . . . . 8 . . . 1 . 8 . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11654 | . 696 1585 473 2189 . . 809 1824 1313 1563 1202 Guns 4213 | . 696 . . 252 . . 323 918 521 1138 365 Cannons 6685 | . . 1585 473 1564 . . 486 906 792 339 540 Explosions . | . . . . . . . . . . . . Melee 718 | . . . . 362 . . . . . 83 273 Ramming 38 | . . . . 11 . . . . . 3 24 Kinetic 8260 | . 696 1585 473 1423 . . 537 906 652 1448 540 Thermal 2540 | . . . . 359 . . 272 918 661 29 301 Explosive . | . . . . . . . . . . . . Electromagnetic 98 | . . . . 34 . . . . . . 64 Impact 273 | . . . . . . . . . . . 273 Slashing 445 | . . . . 362 . . . . . 83 . Piercing . | . . . . . . . . . . . . Highest Corruption 50 | . . . 5 . . . . 7 7 50 11 Average Corruption 8 | . . . 5 . . . . 5 7 20 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 79 | . . . 10 . . . . 12 39 16 2 Message Errors 14 | . . . 1 . . . . 3 8 2 . Matter Fused 12 | . . . 2 . . . . 3 6 1 . Heat Flow Errors 15 | . . . 2 . . . . 2 7 3 1 Energy Discharges 16 | . . . 2 . . . . 1 8 4 1 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . 1 . . . . . 4 2 . Data Loss (major) 2 | . . . . . . . . . 2 . . Misfires 4 | . . . . . . . . 2 2 . . Alerts 2 | . . . . . . . . . 1 1 . Misdirections 3 | . . . . . . . . . . 3 . Weapon Failures 2 | . . . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 120 | . . . . 38 . . . . 21 . 61 Projectiles 21 | . . . . . . . . . 21 . . Explosions . | . . . . . . . . . . . . Melee 99 | . . . . 38 . . . . . . 61 Knockbacks 169 | . . 54 20 50 . . 10 20 7 . 8 Impact 3 | . . . . . . . . . . . 3 Kinetic 157 | . . 52 20 46 . . 10 18 7 . 4 Secondary 9 | . . 2 . 4 . . . 2 . . 1 Self-Inflicted Damage 12 | . . . . . . . . . . 1 11 Shots . | . . . . . . . . . . . . Rammed 8 | . . . . 1 . . . . . 1 6 Targets Rammed 10 | . . . . 3 . . . . . 1 6 Kicked 2 | . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 4 14 178 264 . . 8 291 348 214 192 Average Temperature 75 | . 3 7 32 45 . . 3 117 115 72 49 Received Heat Transfer 3148 | . 198 498 100 585 . . 210 379 372 527 279 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 14 | . . . . . . . . 11 3 . . Heat Transferred 5942 | . . . . 592 . . 975 2550 1270 37 518 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . 1 . 1 . . . . . . . Low Security (%) 93 | 100 100 52 100 96 100 100 100 100 . . 100 Level 1 6 | . . 47 . 3 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 379 | . 130 379 139 207 73 51 160 144 . . 118 Initial 139 | . . . 139 . 73 51 23 63 . . . Average 63 | . 49 160 24 65 73 43 54 69 . . 28 Influence Increases 3225 | . 340 608 121 670 . 15 261 413 300 210 287 Destroy 0b10 Robot/C 2200 | . 220 460 100 420 . . 140 280 280 200 100 Destroy 0b10 Robot/NC 105 | . 15 30 10 35 . . . 10 . . 5 Destroy Leader 408 | . 44 116 10 96 . . 30 52 20 10 30 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . Successful Hack 30 | . 21 2 . 7 . . . . . . . Disable Machine 60 | . . . . . . . . 15 . . 45 Destroy Structure 97 | . . . 1 7 . . 1 26 . . 62 Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 300 | . 30 . . 90 . 15 90 30 . . 45 Influence Decreases 3225 | . 340 249 480 507 90 42 176 504 340 210 287 Entered New Map 438 | . . . 220 . 90 22 23 68 15 . . Time Decay 2086 | . 320 239 189 340 . . 133 356 250 80 179 Lost Part 634 | . 20 10 71 100 . 20 20 80 75 130 108 Purge Threat 67 | . . . . 67 . . . . . . . Squads Dispatched 22 | . 2 5 . 5 . . 2 5 . 1 2 Investigation 7 | . 2 1 . 2 . . 1 1 . . . Extermination 3 | . . . . . . . 1 1 . . 1 Reinforcement 10 | . . 4 . 3 . . . 2 . . 1 Assault 1 | . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Distress Signals 12 | . 4 2 1 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 196 | . 21 37 22 39 . 1 13 20 15 17 11 Peak Tracking Total 8 | . 6 7 7 5 . 1 7 8 7 7 4 Tactical Retreats 16 | . 2 . . 5 . 1 3 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Traps Triggered 3 | . . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Disabled 4 | . . . . . . . . 1 . . 3 Max in Single Turn 3 | . . . . . . . . 1 . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Accessed 17 | . 6 2 . 4 1 . 1 1 1 . 1 Terminals 11 | . 5 . . 3 1 . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 39 | . 13 6 . 10 2 . 2 4 1 . 1 Successful 18 | . 6 3 . 6 1 . . . 1 . 1 Failed 19 | . 7 2 . 3 1 . 2 4 . . . Catastrophic 4 | . 1 . . . . . 1 2 . . . Database Lockouts 2 | . . 1 . 1 . . . . . . . Manual . | . . . . . . . . . . . . Terminals 24 | . 10 . . 6 2 . 2 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . Recycling Units 4 | . 3 . . . . . . . . . 1 Scanalyzers 7 | . . 3 . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . 5 . . 4 1 . . . 1 . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . 1 Scanalyzer 3 | . . 1 . 2 . . . . . . . Retrieve Study 3 | . . 1 . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 6 1 . 3 . . 1 1 . . . Full Trace Events 7 | . 2 1 . 2 . . 1 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . 2 . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 38 | . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Active Infowar (turns) 2358 | . . . 330 1262 10 29 . . . . 727 Optics 1631 | . . . 330 1262 10 29 . . . . . Decoding 727 | . . . . . . . . . . . 727 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . 15 Garrisons 1 | . . . . . . . . . . . 1 Patrols 8 | . . . . . . . . . . . 8 Reinforcements 2 | . . . . . . . . . . . 2 Guards 4 | . . . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Turns Passed 7420 | 94 943 779 903 1262 10 60 369 801 1134 338 727 Spaces Moved 4489 | 54 454 315 636 707 6 45 219 509 672 150 722 Core 173 | 3 . . . . . . . . . 70 100 Treads 841 | 51 454 159 77 92 5 . 3 . . . . Legs 2861 | . . 156 556 615 1 45 216 509 672 80 11 Wheels 15 | . . . 3 . . . . . . . 12 Hover 301 | . . . . . . . . . . . 301 Flight 298 | . . . . . . . . . . . 298 Fastest Speed 40 | 50 160 120 120 115 111 111 111 118 120 50 40 Average Speed 126 | 153 160 169 124 127 145 111 114 119 151 128 69 Slowest Speed 450 | 160 160 240 160 240 152 111 240 190 190 450 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 76 38 90 55 1 48 6 14 57 14 14 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . . . 1 1 . Spaces Dug 6 | . . . 1 1 . . . 1 . . 3 Terrain Destroyed 103 | . . . 1 7 . . . 12 17 19 47 Melee 4 | . . . . . . . . 1 . . 3 Projectile 69 | . . . 1 7 . . . 11 17 19 14 AOE 30 | . . . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Total 5479 | 63 562 451 696 919 7 54 287 615 726 226 873 Wait 199 | . 24 47 19 69 . . 7 21 5 7 . Move 4477 | 53 453 314 635 707 5 44 218 508 671 149 720 Hop 1 | . . . . . . . . . . . 1 Pick Up 91 | 5 9 10 7 17 . 5 9 8 7 . 14 Fast Attach 66 | 5 3 4 2 9 . 1 1 13 7 1 20 Attach 60 | . 1 3 8 7 2 2 2 3 5 11 16 Detach 7 | . . . 1 2 . . . . . . 4 Swap 37 | . 3 6 1 5 . 1 7 9 1 . 4 Drop 73 | . 4 11 . 18 . 1 14 13 4 . 8 Fire 402 | . 65 56 23 75 . . 29 39 26 49 40 Melee 27 | . . . . 8 . . . 1 . 8 10 Ram 7 | . . . . . . . . . . 1 6 Kick 2 | . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . 30 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 452 | -10/Materials | Discovered new exit (range 12) 604 | -10/Materials | Discovered new exit (range 15) 976 | -10/Materials | Discovered new exit (range 9) 1038 | -10/Materials | Entered another Materials area 1038 | -9/Materials | Evolved 2 slots: Propulsion x2 1309 | -9/Materials | Central database locked down 1458 | -9/Materials | Discovered new exit (range 11) 1647 | -9/Materials | Repaired Flak Cannon 1782 | -9/Materials | Build established: Scavenger-Mutant 1794 | -9/Materials | Discovered new exit (range 12) 1817 | -9/Materials | Entered Mines 1830 | -9/Mines | Learned Materials stockpile data 1865 | -9/Mines | Assembled infested the area 1870 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1943 | -9/Mines | Core integrity fell below 50% 1978 | -9/Mines | Lost 7 parts (1p4n2w) 1990 | -9/Mines | Found a hidden stash of uninstalled traps 2008 | -9/Mines | Discovered new exit (range 12) 2086 | -9/Mines | Core integrity fell below 20% 2137 | -9/Mines | Learned Materials trap positions 2188 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2221 | -9/Mines | Discovered new exit (range 7) 2252 | -9/Mines | Build established: Mutant 2720 | -9/Mines | Entered Materials 2720 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2721 | -8/Materials | Loaded intel: 27 trap records 3677 | -8/Materials | Central database locked down 3744 | -8/Materials | Lost 4 parts (3n1w) 3976 | -8/Materials | Discovered new exit (range 5) 3981 | -8/Materials | Core integrity fell below 50% 3982 | -8/Materials | Entered Factory 3982 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3989 | -7/Factory | Identified exit to DSF 3992 | -7/Factory | Entered DSF 4017 | -7/DSF | Discovered new exit (range 17) 4041 | -7/DSF | Additional patrols routed to DSF 4052 | -7/DSF | Entered Factory 4052 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4385 | -6/Factory | Discovered new exit (range 12) 4421 | -6/Factory | Entered another Factory area 4421 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5030 | -5/Factory | Lost 4 parts (4n) 5055 | -5/Factory | Build established: Scavenger-Gunner 5198 | -5/Factory | Garrison activated, responded to threat 5212 | -5/Factory | Discovered new exit (range 8) 5222 | -5/Factory | Entered Upper Caves 5408 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5471 | -5/Upper Caves | Lost 5 parts (1p2n2w) 5617 | -5/Upper Caves | Learned location of 1 exit from Factory 5741 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5804 | -5/Upper Caves | Lost 3 parts (3n) 6337 | -5/Upper Caves | Discovered new exit (range 8) 6338 | -5/Upper Caves | Encountered a Warlord checkpoint 6356 | -5/Upper Caves | Entered another Upper Caves area 6465 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6489 | -5/Upper Caves | System corruption reached 10% 6542 | -5/Upper Caves | Core integrity fell below 50% 6556 | -5/Upper Caves | Lost 15 parts (2p5n4u4w) 6639 | -5/Upper Caves | System corruption reached 30% 6658 | -5/Upper Caves | Core integrity fell below 20% 6688 | -5/Upper Caves | Discovered new exit (range 11) 6691 | -5/Upper Caves | Lost 11 parts (2p2n5u2w) 6694 | -5/Upper Caves | Entered Factory 6694 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6695 | -4/Factory | Identified exit to Upper Caves 6794 | -4/Factory | Build established: Mutant 7120 | -4/Factory | Lost 4 parts (2n2u) 7354 | -4/Factory | Core integrity fell below 50% 7397 | -4/Factory | Lost 12 parts (1p4n2u5w) 7406 | -4/Factory | Core integrity fell below 20% 7415 | -4/Factory | System corruption reached 10% 7421 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07366_ Imp. Gyrokinetic Inverter destroyed. 07369_ Acquired 3 matter. 07386_ U-05 Engineer builds a Wall. 07388_ >> DECODED: Reinforcement location. 07394_ Acquired Railgun. 07395_ System corrupted: Heat flow error (+228). 07398_ Imp. Gyrokinetic Inverter destroyed. 07399_ Slammed into P-70 Sage. 07399_ Centrium Wheel destroyed. 07401_ P-70 Sage knocked back. 07401_ Scanalyzer disabled. 07404_ P-70 Sage suffers critical hit (Smash). 07404_ Destroyed Imp. Remote Datajack. 07404_ P-70 Sage system corrupted by crushing effect. 07407_ Assembly Bed disabled. 07412_ >> DECODED: Reinforcement location. 07413_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07416_ Destroyed Imp. Target Analyzer. 07416_ P-70 Sage system corrupted by crushing effect. 07416_ P-70 Sage knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ???????????????????????????###+######?????# | | ????????????################ #?????# " " " | | ????????????# #^ #?????# " " " | | ????????????# ! 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"##????? | | ???????????????????# """"" #" "#?????? | | ???????????????????# """""" #" "#?????? | | ???????????????????# """""" #" "##?????? | | ???????????????????# """""" ## ""#??????? | | ???????????????????#??? #" %% #??????? | | ??????????????????????????? ####"""""##"###??????? | | ??????????????????????????? #??#### %#?##????????? | | ????????????????????????????#?????? ##???????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 35 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 62 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 18% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Window Shopping Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ThunderSurgeDrivehammer Manual? 0 Play Time 01:13:07 Cumulative 25.9 hours Start 2026.02.22 @ 23:54:14 End 2026.02.23 @ 01:07:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f012b255-f9e2-414b-a01c-a966665b632e