Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 15:36:35 Player: ILikeVoltron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1413) 1413 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 4203 Bonus ------- High Alert Combat Kills 6 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 15/100 System Corruption 12% Temperature Cool (32) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Wheel Medium Matter Pod (100) Improved Sensor Array Improved Terrain Scanner Medium Reactive Plating Shield Generator System Shield Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Katana Axe > --- INVENTORY -------- Improved Heat Sink Medium Matter Pod Improved Sensor Array Improved Terrain Scanner Improved Light Armor Plating Medium Reactive Plating Shield Generator System Shield Tractor Beam [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 81 | 1 3 . 22 16 39 Power 7 | . . . 1 . 6 Engine 4 | . . . 1 . 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 23 | . 1 . 4 3 15 Treads 10 | . . . 2 3 5 Leg 10 | . 1 . 2 . 7 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 29 | 1 2 . 8 9 9 Device 17 | 1 1 . 3 7 5 Storage 1 | . . . 1 . . Processor 3 | . 1 . 1 1 . Hackware 1 | . . . . . 1 Protection 7 | . . . 3 1 3 Artifact . | . . . . . . Weapon 22 | . . . 9 4 9 Energy Gun 3 | . . . 1 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | . . . 6 1 2 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 23 | . 1 . . . 22 Power 4 | . . . . . 4 Propulsion 7 | . . . . . 7 Utility 5 | . 1 . . . 4 Weapon 7 | . . . . . 7 Highest Loss Streak 13 | . 1 . . . 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 98 100 99 92 86 Engine 9 | . 14 14 11 9 7 Core 2 | . . . . . 5 Treads 5 | . . . 1 22 3 Leg 14 | . 28 28 20 . 12 Wheel 2 | . . . . . 5 Device 5 | . 6 . 5 7 5 Storage 9 | . 14 14 11 9 7 Processor 11 | . 6 14 11 16 11 Protection 2 | . . . 5 1 3 Energy Gun 7 | . 28 28 12 . . Ballistic Gun 11 | . . . 16 18 8 Ballistic Cannon 1 | . . . . . 2 Impact Weapon 1 | . . . . 6 . Slashing Weapon 3 | . . . . 2 6 Peak Build Rating 44 | 7 8 9 20 33 44 Average Rating 25 | 6 7 8 15 27 38 On Entrance 13 | 6 7 8 9 20 33 Naked Turns . | . . . . . . Heaviest Build 46 | 13 13 12 32 34 46 Greatest Support 112 | 20 20 20 40 84 112 Greatest Overweight (x) 2 | . . . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 8 8 8 9 10 10 Most Carried 10 | 7 8 8 10 10 10 Average Carried 9 | 6 7 7 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 7 8 8 10 10 8 Class Distribution -------------------- 71% | Mutant 12% | Scavenger-Skirmisher 7% | Scavenger-Tank 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1309 | 210 30 30 192 187 660 Remotely 30 | . . . . . 30 Salvage Created 1829 | 249 87 19 252 310 912 Parts 104 | 19 8 2 15 15 45 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 29 | . 2 . 3 5 19 Melee 8 | . . . . 1 7 Guns 10 | . 2 . 3 4 1 Cannons 8 | . . . . . 8 AOE 3 | . . . . . 3 Classes Destroyed 13 | 3 2 . 2 . 6 Worker 5 | 2 . 1 . 1 1 Builder 1 | . . . . . 1 Tunneler 5 | 5 . . . . . Hauler 2 | . . . 1 . 1 Recycler 3 | 1 . . . . 2 Watcher 4 | . 1 . 2 . 1 Swarmer 6 | . . . . . 6 Grunt 15 | . 2 . 2 3 8 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . . 1 2 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 4 1 1 3 3 7 Combat Bots Only 6 | . 1 . 2 3 6 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 411 | . 22 . 16 16 357 Missed 120 | . 6 . 6 4 104 Damage Taken 4657 | . 219 17 130 198 4093 Core 803 | . 68 . 12 14 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 72 97 97 . Volleys Fired 124 | 17 21 1 29 9 47 Largest 3 | 2 2 2 3 2 3 Hottest 173 | 100 100 100 129 46 173 Shots Fired 236 | 34 42 2 75 18 65 Gun 178 | 34 42 2 70 18 12 Cannon 49 | . . . . . 49 Launcher 4 | . . . . . 4 Special 5 | . . . 5 . . Kinetic 95 | . . . 24 18 53 Thermal 137 | 34 42 2 51 . 8 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 6 10 3 7 4 7 Robot Miss Streak 6 | 2 5 . 6 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 174 | 21 28 1 36 15 73 Core Hits 80 | 9 7 1 15 10 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | 2 1 . 2 1 5 Burn 6 | 2 1 . 2 . 1 Blast 2 | . . . . . 2 Sever 3 | . . . . 1 2 Melee Attacks 57 | . . . . 9 48 Impact 2 | . . . . 2 . Slashing 55 | . . . . 7 48 Piercing . | . . . . . . Sneak Attacks 7 | . . . . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3884 | 264 315 12 444 314 2535 Guns 1322 | 264 314 12 444 185 103 Cannons 844 | . . . . . 844 Explosions 294 | . . . . . 294 Melee 1423 | . . . . 129 1294 Ramming 1 | . 1 . . . . Kinetic 1111 | . . . 130 185 796 Thermal 1167 | 264 314 12 314 . 263 Explosive 182 | . . . . . 182 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1423 | . . . . 129 1294 Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 6 | . . . . . 6 Matter Fused 1 | . . . . . 1 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 41 | . . . . . 41 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 41 | . . . . . 41 Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 166 | . . . . . 166 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 315 | 234 315 39 312 4 271 Average Temperature 90 | 92 117 20 92 3 78 Received Heat Transfer 972 | . 144 . 57 108 663 Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 3412 | 925 999 37 1073 . 378 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 442 | 40 107 46 194 135 442 Initial 41 | . 26 41 17 4 31 Average 111 | 19 64 45 79 53 186 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 84 | 100 100 100 100 100 61 Level 1 13 | . . . . . 34 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 1 3 Investigation 2 | . . . 1 . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 72 | . 5 . 11 9 47 Peak Tracking Total 17 | . 3 . 3 3 17 Tactical Retreats 5 | . . . 1 1 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 15 | . 3 2 6 1 3 Terminals 12 | . 2 1 6 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 6 3 14 2 9 Successful 15 | . 3 2 7 1 2 Failed 19 | . 3 1 7 1 7 Catastrophic 7 | . 1 . 3 . 3 Database Lockouts . | . . . . . . Manual 10 | . 3 . 7 . . Terminals 30 | . 4 2 14 2 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 15 | . 3 2 7 1 2 Part Schematic 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Garrison Index 1 | . . . . . 1 Alert Level 2 | . . . 1 1 . Locate Traps 3 | . 1 . 2 . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 1 4 1 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked 1 | . . . . . 1 Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2513 | 117 238 76 635 450 997 Spaces Moved 1314 | 21 139 59 315 220 560 Core . | . . . . . . Treads 276 | . . . 20 220 36 Legs 571 | 21 139 59 295 . 57 Wheels 467 | . . . . . 467 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 115 | 120 120 120 120 160 115 Average Speed 135 | 120 120 120 153 160 121 Slowest Speed 260 | 120 120 120 190 160 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 35 14 38 30 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 15 | . . . 5 5 5 Terrain Destroyed 71 | . . . 5 5 61 Melee 10 | . . . . 5 5 Projectile 8 | . . . 5 . 3 AOE 53 | . . . . . 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1736 | 78 168 63 402 285 740 Wait 100 | 39 . . 19 18 24 Move 1309 | 20 138 58 314 219 560 Hop . | . . . . . . Pick Up 18 | 1 2 2 3 4 6 Fast Attach 39 | 1 2 . 8 5 23 Attach 11 | . . . 2 . 9 Detach 7 | . . . 3 . 4 Swap 31 | . 1 . 12 11 7 Drop 41 | . 3 2 12 10 14 Fire 124 | 17 21 1 29 9 47 Melee 55 | . . . . 9 46 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / Min x2 / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 17) 356 | -10/Materials | Entered Mines 360 | -10/Mines | Discovered new exit (range 14) 381 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 432 | -10/Mines | Entered Materials 432 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 678 | -9/Materials | Discovered new exit (range 8) 760 | -9/Materials | Identified exit to Mines 760 | -9/Materials | Identified exit to Storage 813 | -9/Materials | Build established: Scavenger-Skirmisher 1055 | -9/Materials | Discovered new exit (range 4) 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -8/Materials | Build established: Mutant 1497 | -8/Materials | Discovered new exit (range 8) 1502 | -8/Materials | Garrison activated, responded to threat 1517 | -8/Materials | Entered Factory 1517 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2409 | -7/Factory | Lost 5 parts (2p2n1w) 2472 | -7/Factory | Cargo convoy interrupted 2498 | -7/Factory | Core integrity fell below 50% 2512 | -7/Factory | System corruption reached 10% 2513 | -7/Factory | Core integrity fell below 20% 2514 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02501_ Penetrated by Slug. 02501_ M-28 Smith repairs P-60 Hacker. 02501_ Prc. Assault Rifle destroyed. 02501_ Door malfunctions. 02502_ U-05 Engineer builds a Wall. 02502_ Imp. Light Armor Plating destroyed. 02503_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 02503_ Med. Treads destroyed. 02504_ Critical hit (Burn: +37). 02504_ Penetrated by Slug. 02506_ M-28 Smith repairs Shock Rifle. 02507_ Slug penetrates H-55 Commando. 02508_ U-05 Engineer repairs door. 02508_ Penetrated by Slug. 02508_ Imp. Heat Sink destroyed. 02508_ Med. Treads destroyed. 02511_ Penetrated by Slug. 02511_ Plasma Cannon destroyed. 02511_ Med. Treads destroyed. 02514_ Penetrated by Slug. 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Aluminum Leg | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalLauncherTerminator Manual? 0 Play Time 00:42:12 Cumulative 164.5 hours Start 2024.09.08 @ 13:49:20 End 2024.09.08 @ 15:36:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 296 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8343e910-9fb2-4108-937b-92e848e65db9