Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 12:58:54 Player: Mathewnd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (151) 755 Value Destroyed (4819) 4819 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1433) 1433 TOTAL SCORE: 9327 Bonus ------- High Alert Combat Kills 1433 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Armored Treads Wheel Compact Wheel Improved Heat Sink Small Storage Unit Small Matter Pod (0) Subdweller Machine Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Slug Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Wheel Compact Wheel Improved Heat Sink Small Storage Unit Small Matter Pod Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Gauss Rifle Missile Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Riot Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Rocket Array Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 54 | 6 7 8 23 10 Power 6 | 1 1 1 3 . Engine 2 | 1 . 1 . . Core 4 | . 1 . 3 . Reactor . | . . . . . Propulsion 18 | 2 2 2 10 2 Treads 18 | 2 2 2 10 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 1 6 2 Device 3 | . . . 2 1 Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . . 1 3 1 Artifact . | . . . . . Weapon 19 | 2 3 4 4 6 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 14 | 2 3 2 3 4 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 28 | . . 4 1 23 Power 3 | . . 1 . 2 Propulsion 8 | . . . . 8 Utility 3 | . . . . 3 Weapon 14 | . . 3 1 10 Highest Loss Streak 13 | . . 3 1 13 To Critical Strikes . | . . . . . Average Backups 12 | 2 7 7 15 16 Power . | . 1 . . . Propulsion 5 | . 2 3 7 9 Utility 3 | . 2 2 3 3 Weapon 2 | . 1 . 3 4 Tool/Special . | . . . . . Unused Backups 9 | . 1 . . 8 Power . | . . . . . Propulsion 5 | . . . . 5 Utility 2 | . 1 . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 96 96 73 Engine 2 | . 5 5 . . Core 8 | . 8 7 8 8 Treads 30 | . 28 28 33 24 Device 4 | . . . 7 4 Storage 10 | . 14 14 9 7 Processor 3 | . 13 4 . . Protection 8 | . . 9 10 8 Ballistic Gun 19 | . 28 15 21 10 Ballistic Cannon 4 | . . 6 4 3 Peak Build Rating 38 | 6 9 15 35 38 Average Rating 21 | 4 8 10 29 26 On Entrance 11 | . 6 9 13 31 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 78 | 10 14 21 74 78 Greatest Support 83 | 40 40 40 83 80 Greatest Overweight (x) 15 | . . . . 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 14 | 6 8 8 17 20 Most Carried 20 | 4 8 8 20 20 Average Carried 12 | 2 7 7 15 16 Final Capacity 20 | 8 8 8 20 20 Final Carried 20 | 4 8 8 20 12 Class Distribution -------------------- 45% | Tank 45% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 3482 | 231 303 269 2009 670 Remotely . | . . . . . Salvage Created 4846 | . 565 278 2740 1263 Parts 276 | . 31 26 142 77 Haulers Intercepted 4 | . . . 3 1 Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 22 | . . 22 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 115 | . 12 12 56 35 Guns 64 | . 12 8 39 5 Cannons 17 | . . 4 6 7 AOE 34 | . . . 11 23 Classes Destroyed 16 | . 3 3 7 3 Worker 10 | . 1 . 3 6 Builder 9 | . . . 3 6 Tunneler 1 | . . . 1 . Hauler 4 | . . . 3 1 Recycler 5 | . . . 3 2 Operator 1 | . . . 1 . Watcher 6 | . 2 . 4 . Swarmer 32 | . . 7 13 12 Grunt 55 | . 12 . 31 12 Brawler 2 | . . . . 2 Duelist 2 | . . . 1 1 Protector 1 | . . . . 1 Sentry 13 | . . 1 8 4 Hunter 4 | . . . 3 1 Programmer 1 | . . . . 1 Subdweller 4 | . . 4 . . Thug 1 | . . . . 1 Best Kill Streak 13 | . 4 4 11 13 Combat Bots Only 9 | . 3 4 9 7 Max Kills in Single Turn 5 | . 1 1 3 5 Gunslinging 1 | . . . 1 . Exploded 4 | . . . 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 659 | . 64 69 202 324 Missed 192 | . 18 21 50 103 Hits 467 | . 46 48 152 221 Melee 5 | . . . 2 3 Projectile 462 | . 46 48 150 218 AOE 1 | . . . . 1 Critical Strikes 14 | . 2 1 6 5 Part Disruptions 1 | . . . . 1 Damage Taken 6350 | . 606 574 1801 3369 Core 1021 | . 108 50 162 701 Absorbed by Shields 456 | . . . 456 . Redirected to Shielding 3 | . . 2 1 . Regen/Repaired (Parts) 123 | . 11 . 112 . Core Remaining (%) 68 | 100 . 36 70 . Volleys Fired 307 | . 64 36 143 64 Largest 3 | . 2 2 3 3 Hottest 96 | . 40 70 93 96 Shots Fired 731 | . 128 65 398 140 Gun 618 | . 128 53 348 89 Cannon 87 | . . 12 41 34 Launcher 26 | . . . 9 17 Special . | . . . . . Kinetic 690 | . 128 55 389 118 Thermal 5 | . . . . 5 Explosive 26 | . . . 9 17 Electromagnetic 10 | . . 10 . . Robot Hit Streak 23 | . 19 23 16 9 Robot Miss Streak 5 | . 4 3 5 5 Penetration Max 1 | . . . 1 1 Secondary Targets 7 | . . 2 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 439 | . 87 45 230 77 Core Hits 280 | . 36 19 120 105 Critical Kills 7 | . . 2 3 2 Critical Parts Destroyed 5 | . . . 3 2 Critical Strikes 12 | . . 2 6 4 Destroy 12 | . . 2 6 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11508 | 2 881 684 5407 4534 Guns 6005 | . 867 479 3768 891 Cannons 1285 | . . 205 543 537 Explosions 4128 | . . . 1054 3074 Melee . | . . . . . Ramming 90 | 2 14 . 42 32 Kinetic 7092 | . 867 542 4311 1372 Thermal 142 | . . . . 142 Explosive 4041 | . . . 1054 2987 Electromagnetic 143 | . . 142 . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 231 | . . 17 133 81 Projectiles 44 | . . 17 27 . Explosions 187 | . . . 106 81 Melee . | . . . . . Knockbacks 7 | . . 2 3 2 Impact . | . . . . . Kinetic 7 | . . 2 3 2 Secondary . | . . . . . Self-Inflicted Damage 274 | . . . 99 175 Shots 12 | . . . 5 7 Rammed 12 | 1 4 . 5 2 Targets Rammed 17 | 1 5 . 8 3 Kicked . | . . . . . Crushed 5 | . 1 . 3 1 Highest Temperature 430 | . 28 . 430 337 Average Temperature 109 | . 8 . 108 144 Received Heat Transfer 2085 | . 354 93 702 936 Effects 9 | . . . 6 3 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 6 | . . . 6 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 124 | . . . . 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 4 | . . . 4 4 Low Security (%) 40 | 100 100 . 34 . Level 1 6 | . . . 10 . Level 2 10 | . . . 11 19 Level 3 23 | . . . 21 53 Level 4 18 | . . . 22 26 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 1229 | . 190 . 1229 1221 Initial 544 | . . . . 544 Average 537 | . 68 . 580 895 Influence Increases 3734 | . 403 200 1824 1307 Destroy 0b10 Robot/C 2200 | . 240 160 1120 680 Destroy 0b10 Robot/NC 185 | . 15 . 90 80 Destroy Leader 450 | . 64 10 244 132 Successful Hack 22 | . 8 . 14 . Select Force Hacks 120 | . 60 . 60 . Disable Machine 360 | . . . 105 255 Destroy Structure 232 | . 1 . 101 130 Lose Combat Pursuer 165 | . 15 30 90 30 Influence Decreases 2547 | . 305 298 627 1317 Entered New Map 701 | . . 48 . 653 Time Decay 1566 | . 305 210 617 434 Lost Part 280 | . . 40 10 230 Squads Dispatched 29 | . 4 . 12 13 Investigation 12 | . 4 . 7 1 Extermination 1 | . . . . 1 Reinforcement 8 | . . . 3 5 Assault 6 | . . . 2 4 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 2 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 155 | . 21 13 70 51 Peak Tracking Total 8 | . 4 5 8 6 Tactical Retreats 8 | . 1 1 5 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 11 | . 2 . 4 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 24 | . . . 7 17 Max in Single Turn 10 | . . . 1 10 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 21 | . 8 1 11 1 Terminals 13 | . 5 . 7 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 15 5 24 3 Successful 27 | . 9 5 13 . Failed 20 | . 6 . 11 3 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 43 | . 16 . 24 3 Terminals 33 | . 12 . 18 3 Fabricators . | . . . . . Repair Stations 5 | . 1 . 4 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 5 1 . Record 5 | . . 5 . . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 9 . 12 . Terminals 14 | . 6 . 8 . Botnet 4 | . 1 . 3 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Patch 3 | . 1 . 2 . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 . 8 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . 3 1 Machine Destruction 4 | . . . 3 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 677 | . . . . 677 Structural 677 | . . . . 677 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 6839 | 101 989 1490 3192 1067 Spaces Moved 3140 | 63 381 858 1444 394 Core 23 | 12 . . . 11 Treads 3117 | 51 381 858 1444 383 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 167 | 139 160 160 165 202 Slowest Speed 800 | 160 160 160 170 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 79 55 93 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 7 | . 2 1 4 . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 7 | . . 7 . . Spaces Dug . | . . . . . Terrain Destroyed 246 | . . 2 105 139 Melee . | . . . . . Projectile 23 | . . 2 12 9 AOE 223 | . . . 93 130 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4153 | 73 651 910 1982 537 Wait 563 | . 183 3 335 42 Move 3137 | 63 380 857 1443 394 Hop . | . . . . . Pick Up 24 | 4 5 1 9 5 Fast Attach 15 | 6 1 2 2 4 Attach 20 | . . 3 4 13 Detach 3 | . . 1 1 1 Swap 49 | . 6 6 28 9 Drop 19 | . 7 1 9 2 Fire 307 | . 64 36 143 64 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 16 | . 5 . 8 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Identified exit to Mines 794 | -10/Materials | Identified exit to Subcaves 794 | -10/Materials | Identified exit to Materials 853 | -10/Materials | Learned 4 Recycling zone layouts 902 | -10/Materials | Learned 2 Mines zone layouts 999 | -10/Materials | Learned 4 Recycling zone layouts 1035 | -10/Materials | Learned 2 Storage zone layouts 1079 | -10/Materials | Loaded intel: 12 trap records 1091 | -10/Materials | Entered Subcaves 1247 | -10/Subcaves | Core integrity fell below 50% 1448 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1477 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1653 | -10/Subcaves | Visited Clippyterm 1658 | -10/Subcaves | Identified exit to Recycling 1658 | -10/Subcaves | Learned location of Extension (-5) 1717 | -10/Subcaves | Learned Materials security intel 1928 | -10/Subcaves | Lost 3 parts (1p2w) 2447 | -10/Subcaves | Discovered new exit (range 7) 2464 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2469 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2581 | -10/Subcaves | Entered Materials 2581 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2958 | -8/Materials | Build established: Tank 3548 | -8/Materials | Discovered new exit (range 16) 4390 | -8/Materials | Destroyed 9 combat bots 4488 | -8/Materials | Discovered new exit (range 9) 4818 | -8/Materials | Learned location of Zion (-6) 4892 | -8/Materials | Identified exit to Factory 4981 | -8/Materials | First assault squad dispatched 5011 | -8/Materials | Learned Storage emergency access door positions 5089 | -8/Materials | Learned location of Lower Caves (-6) 5108 | -8/Materials | Sterilization system engaged 5108 | -8/Materials | Non-combat units ordered to evacuate 5133 | -8/Materials | Learned Storage non-interactive machine intel 5189 | -8/Materials | Learned Factory security intel 5208 | -8/Materials | Combat units ordered to evacuate 5408 | -8/Materials | Ambient heat levels rising (+10) 5558 | -8/Materials | Ambient heat levels rising (+10) 5708 | -8/Materials | Ambient heat levels rising (+10) 5773 | -8/Materials | Entered Factory 5773 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6014 | -7/Factory | Allied Derelicts emerged from ambush trap array 6085 | -7/Factory | Build established: Scavenger-Tank 6127 | -7/Factory | P-60 Hacker assimilated allied CF-Y8Q(g) 6173 | -7/Factory | First assault squad dispatched 6309 | -7/Factory | Garrison activated, responded to threat 6333 | -7/Factory | Destroyed 7 combat bots 6397 | -7/Factory | Lost 4 parts (1p2u1w) 6525 | -7/Factory | Lost 13 parts (1p5n1u6w) 6569 | -7/Factory | Found Prototype Launcher 6569 | -7/Factory | Identified Rocket Array 6618 | -7/Factory | Discovered new exit (range 12) 6723 | -7/Factory | Build established: Mutant 6787 | -7/Factory | Core integrity fell below 50% 6790 | -7/Factory | Lost 3 parts (2n1w) 6828 | -7/Factory | Core integrity fell below 20% 6840 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06747_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 06748_ Lgt. Treads destroyed. 06749_ G-47 Trooper destroyed. 06750_ The unstable cave ceiling collapses. 06752_ L-41 Fighter destroyed. 06758_ The unstable cave ceiling collapses. 06759_ Hvy. Particle Cannon destroyed. 06760_ The unstable cave ceiling collapses. 06769_ System corrupted: Rocket Array rejected. 06769_ The unstable cave ceiling collapses. 06807_ 7XIYF2EKYUO#HDJTLO:WRROW 06807_ The unstable cave ceiling collapses. 06825_ System corrupted: Heat flow error (+232). 06826_ Connecting with Terminal... 06826_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 06831_ Critical hit (Burn: +37). 06837_ G-47 Trooper suffers critical hit (Burn). 06839_ The unstable cave ceiling collapses. 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""""""""" ######???????????? | | ???? # ## g g l g ag????????? | | ??####/###### # " "@ g#???????????? | | ??# # "T" #???????????? | | ??# ## """ #???????????? | | ??# #### # T#??????????? | | ??# #??## ## # ## #??????????? | | ??# #??# ##o # ##??????????? | | ??# ##/##/#### ### ##### #???????????? | | ?## ## # #???# ???????????? | | ?# # # ????# ???????????? | | ?# < # """" """" # ????? t ???????????? | | ?# # """" """" # ????? ????????????? | | ?## ## """" """" # ?????###T#####+##????????????? | | ### ## """" """" # ????????##???? ??????????????? | | #? #??????????????????????????????? | | ## """" """" #??????????????????????????????? | | ## """" """" #??????????????????????????????? | | ## """" """" #??????????????????????????????? | | ## """" """" #?#????????????????????????????? | | ## # #????????????????????????????? | | ########+###### #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | """""" #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Hydra Challenges ------------ None Game ------ Seed HoverSurgeKinecellerator Manual? 0 Play Time 00:38:31 Cumulative 409.6 hours Start 2025.10.27 @ 12:23:10 End 2025.10.27 @ 12:58:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 18 Types 3/2/5/2/0/0/4/1/0/1 Lore% 91 Gallery% 71 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf9c7727-7ee0-4d08-86b6-637bd8e27e33