Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.25 @ 15:04:02 Player: kullre Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (72) 360 Value Destroyed (1296) 1296 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2556 Bonus ------- None Cogmind --------- Core Integrity 209/400 Matter 78/500 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod Improved Power Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Nuclear Core Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Matter Pod Improved Power Shielding Heavy Armor Plating > --- WEAPON ----------- EM Shotgun Rocket Launcher > --- INVENTORY -------- Nuclear Core [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Rocket Launcher Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 5 6 9 Power 3 | 1 1 1 Engine 1 | 1 . . Core 2 | . 1 1 Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | . 3 5 Device . | . . . Storage 3 | . . 3 Processor 2 | . 2 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 3 | . . 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Backups 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . 1 . Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 67 | . 77 61 Engine 1 | . 4 . Core 8 | . 9 8 Treads 15 | . 24 11 Storage 11 | . . 17 Processor 6 | . 16 1 Protection 10 | . 4 13 Energy Gun 1 | . . 2 Ballistic Gun 3 | . 10 . Launcher 7 | . 5 7 Peak Build Rating 18 | 5 10 18 Average Rating 11 | 3 8 12 On Entrance 5 | . 5 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 8 11 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 10 | . . 10 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 4 5 Average Carried 1 | . 1 . Final Capacity 5 | 5 5 5 Final Carried 3 | . 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 934 | 250 208 476 Remotely . | . . . Salvage Created 995 | . 414 581 Parts 126 | . 34 92 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 47 | . 14 33 Guns 17 | . 13 4 AOE 29 | . 1 28 Classes Destroyed 11 | . 3 8 Worker 5 | . . 5 Builder 12 | . 2 10 Tunneler 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Mechanic 2 | . . 2 Operator 2 | . . 2 Watcher 1 | . . 1 Swarmer 26 | . 6 20 Grunt 16 | . 8 8 Sentry 5 | . . 5 Best Kill Streak 7 | . 5 7 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 245 | . 70 175 Missed 73 | . 17 56 Hits 172 | . 53 119 Projectile 172 | . 53 119 Critical Strikes 5 | . . 5 Damage Taken 1862 | . 437 1425 Core 258 | . 67 191 Absorbed by Shields . | . . . Redirected to Shielding 51 | . . 51 Ignored by Resistances 551 | . 136 415 Regen/Repaired (Parts) 383 | . . 383 Core Remaining (%) 86 | 100 73 . Volleys Fired 103 | . 35 68 Largest 2 | . 2 2 Hottest 78 | . 40 78 Shots Fired 139 | . 63 76 Gun 81 | . 56 25 Cannon . | . . . Launcher 58 | . 7 51 Special . | . . . Kinetic 60 | . 56 4 Thermal . | . . . Explosive 58 | . 7 51 Electromagnetic 21 | . . 21 Robot Hit Streak 17 | . 12 17 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | . 42 44 Core Hits 112 | . 28 84 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3897 | . 610 3287 Guns 636 | . 449 187 Cannons . | . . . Explosions 3226 | . 154 3072 Melee . | . . . Ramming 35 | . 7 28 Kinetic 471 | . 449 22 Thermal 74 | . . 74 Explosive 3152 | . 154 2998 Electromagnetic 165 | . . 165 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 19 | . . 19 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 299 | . . 299 Shots 15 | . . 15 Rammed 10 | . 3 7 Targets Rammed 10 | . 3 7 Kicked . | . . . Crushed . | . . . Highest Temperature 306 | . 60 306 Average Temperature 46 | . 18 61 Received Heat Transfer 708 | . 258 450 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 66 | 100 100 48 Level 1 33 | . . 51 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 399 | . 194 399 Initial . | . . . Average 146 | . 48 202 Influence Increases 1774 | . 398 1376 Destroy 0b10 Robot/C 940 | . 280 660 Destroy 0b10 Robot/NC 125 | . 10 115 Destroy Leader 194 | . 50 144 Successful Hack 33 | . 22 11 Disable Machine 90 | . . 90 Destroy Structure 392 | . 36 356 Influence Decreases 1608 | . 398 1210 Time Decay 1528 | . 388 1140 Lost Part 80 | . 10 70 Squads Dispatched 9 | . 3 6 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 5 | . . 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 4 | . . 4 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 61 | . 16 45 Peak Tracking Total 7 | . 7 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 10 | . . 10 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 5 6 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 35 | . 16 19 Successful 21 | . 6 15 Failed 14 | . 10 4 Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 19 | . 16 3 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 3 | . . 3 Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Record 5 | . 4 1 Emergency Access Points 1 | . . 1 Assault Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer 8 | . . 8 Insert Component 4 | . . 4 Analyze 3 | . . 3 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events 7 | . 5 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . . 2 Time 64 | . . 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3621 | 70 1235 2316 Spaces Moved 1701 | 51 700 950 Core 52 | 19 . 33 Treads 1649 | 32 700 917 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 194 | 119 160 223 Slowest Speed 550 | 160 160 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 4 | . . 4 Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 71 57 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 428 | . 44 384 Melee . | . . . Projectile . | . . . AOE 428 | . 44 384 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1880 | 60 757 1063 Wait . | . . . Move 1699 | 50 699 950 Hop . | . . . Pick Up 25 | 5 9 11 Fast Attach . | . . . Attach 29 | 5 8 16 Detach 9 | . 2 7 Swap . | . . . Drop 5 | . 1 4 Fire 103 | . 35 68 Melee . | . . . Ram . | . . . Kick . | . . . Crush 10 | . 3 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Discovered new exit (range 6) 1207 | -10/Materials | Discovered new exit (range 13) 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Utility x2 2074 | -9/Materials | Discovered new exit (range 14) 2207 | -9/Materials | Discovered new exit (range 12) 2859 | -9/Materials | Discovered new exit (range 12) 3041 | -9/Materials | Repaired Hvy. Armor Plating 3072 | -9/Materials | Repaired Lgt. Treads 3622 | -9/Materials | Self-destructed Last Messages --------------- Acquired 17 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 8 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. G-34 Mercenary crushed by falling debris. 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Nuclear Core | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 11% | -9/Materials Lgt. Treads | 16% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Pinata There's More Where That Came From Challenges ------------ None Game ------ Seed PhysicsCoolingScanner Manual? 0 Play Time 00:28:59 Cumulative 1.5 hours Start 2025.12.25 @ 14:36:20 End 2025.12.25 @ 15:04:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be881ec5-b199-46ea-bec7-fc91c7d3e3ee