Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 15:18:50 Player: MOPO3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (106) 530 Value Destroyed (2525) 2525 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3549) 3549 TOTAL SCORE: 13984 Bonus ------- Follower Combat Kills 49 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 845/1600 Matter 293/300 Energy 1/100 System Corruption 3% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Impulse Thruster Impulse Thruster Field Propulsion Array Faulty Improved Q-thruster > --- UTILITY (11) ----- Gravity Neutralizer Experimental Target Analyzer Improved System Shield > --- WEAPON (2) ------- Matter Neutralizer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Gravity Neutralizer Advanced Signal Interpreter Experimental Target Analyzer Advanced Transmission Jammer Improved System Shield Improved System Shield > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Impulse Thruster Improved Q-thruster [Rating: 136] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Experimental Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . 2 2 2 Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 7 | . . . . . 1 1 1 . 1 . 1 1 1 Utility 9 | . . . 2 . 1 1 . 2 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 117 | 8 . 3 . 15 13 9 21 11 1 5 4 4 23 Power 17 | 1 . 1 . 2 1 . 5 2 . . . 2 3 Engine 6 | 1 . . . 2 1 . 2 . . . . . . Core 7 | . . 1 . . . . 3 2 . . . 1 . Reactor 4 | . . . . . . . . . . . . 1 3 Propulsion 37 | 2 . . . 5 5 1 6 2 1 3 . 1 11 Treads 15 | 2 . . . 4 5 1 3 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 21 | . . . . 1 . . 3 2 1 3 . 1 10 Utility 43 | 2 . 2 . 3 5 4 8 6 . 2 3 1 7 Device 21 | 1 . 1 . . 2 1 6 2 . . 2 1 5 Storage 5 | 1 . 1 . 1 1 . . . . . 1 . . Processor 5 | . . . . . . 1 1 1 . . . . 2 Hackware 3 | . . . . . . . . 1 . 2 . . . Protection 9 | . . . . 2 2 2 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 3 . . . 5 2 4 2 1 . . 1 . 2 Energy Gun 6 | 3 . . . 1 1 . . . . . . . 1 Energy Cannon 7 | . . . . 2 1 2 1 . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 6 . . 1 1 . . 1 . 5 Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . Parts Lost 58 | . . 1 . 1 8 2 12 . . 1 2 1 30 Power 8 | . . . . 1 1 . 1 . . . 1 . 4 Propulsion 23 | . . . . . 3 . 5 . . . 1 . 14 Utility 22 | . . . . . 3 2 4 . . 1 . 1 11 Weapon 5 | . . 1 . . 1 . 2 . . . . . 1 Highest Loss Streak 13 | . . 1 . 1 8 2 8 . . 1 2 1 13 To Critical Strikes 2 | . . . . . . . 2 . . . . . . Average Backups 9 | 1 2 4 4 10 12 14 12 4 4 4 4 4 3 Power 1 | . 1 1 2 1 1 1 1 1 . . . . . Propulsion 3 | . . . . 4 5 4 3 . 3 4 3 2 . Utility 1 | . . 1 1 1 1 3 3 2 . . . . 1 Weapon 3 | . 1 1 1 3 5 5 4 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . . . . 2 . 3 2 2 . . 2 . 2 Power 3 | . . . . 1 . 1 1 . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . Utility 6 | . . . . . . 1 1 2 . . . . 2 Weapon 3 | . . . . 1 . 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 88 99 92 94 92 85 89 90 85 76 75 Engine 4 | . 14 3 . 4 8 7 5 2 . . . . . Core 4 | . . 10 11 6 . . 5 7 10 10 6 5 5 Treads 20 | . 28 28 22 21 24 29 26 . . . . . . Flight 5 | . . . . . . . 3 22 31 31 31 27 26 Device 18 | . 14 14 22 21 23 14 15 22 21 18 19 21 22 Storage 7 | . 14 14 11 11 9 7 5 . . . . . . Processor 3 | . . . . . . 6 6 13 10 10 9 6 4 Hackware 1 | . . . . . . . . 2 5 8 9 8 7 Protection 7 | . . . . 10 9 11 9 5 5 5 4 4 1 Energy Gun 7 | . 28 28 22 11 7 2 . . . . . . . Energy Cannon 3 | . . . . 5 1 9 6 . . . . . . Impact Weapon 2 | . . . . 4 6 1 4 . . . . . . Peak Build Rating 136 | 7 7 11 12 21 34 41 55 70 69 79 92 98 136 Average Rating 36 | 5 7 9 12 16 25 36 45 58 68 72 80 82 108 On Entrance 39 | . 7 7 11 12 18 31 41 43 63 69 73 78 93 Avg Prop Armor Cover (%) 3 | . . . . . . 8 5 . . . 3 3 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 13 13 20 21 40 47 47 58 30 30 30 30 32 53 Greatest Support 115 | 40 40 40 40 40 65 85 115 36 38 38 44 42 67 Greatest Overweight (x) 9 | 1 . . . . 9 . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 5 5 5 10 5 5 Average Capacity 11 | 7 8 9 10 11 15 15 13 5 5 5 5 5 5 Most Carried 15 | 2 2 6 6 15 15 15 15 5 5 5 5 5 5 Average Carried 9 | 1 2 4 4 10 12 14 12 4 4 4 4 3 3 Final Capacity 15 | 8 8 10 10 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 2 2 5 6 15 15 15 5 5 5 5 5 2 . Class Distribution -------------------- 45% | Scavenger-Mutant 33% | Mutant 10% | Hacker-Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Matter Collected 2350 | 280 . 40 10 365 138 521 348 170 . . 25 35 418 Remotely . | . . . . . . . . . . . . . . Salvage Created 3885 | 173 58 220 56 857 606 502 751 170 . . 25 35 432 Parts 203 | 12 11 16 6 41 36 27 28 8 . . 2 1 15 Haulers Intercepted 7 | . . . . 3 1 . 1 1 . . . . 1 Recyclers Shooed 4 | . . . . . 1 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 58 | . 3 8 1 16 9 12 9 . . . . . . Melee 4 | . . . . . 3 . 1 . . . . . . Guns 17 | . 2 8 1 4 2 . . . . . . . . Cannons 19 | . . . . 6 . 8 5 . . . . . . AOE 17 | . 1 . . 6 4 3 3 . . . . . . Classes Destroyed 14 | 3 2 1 1 2 1 1 3 . . . . . . Worker 15 | 1 . . . 2 . 1 5 . . . 1 2 3 Builder 8 | . 1 . . 1 3 1 . 2 . . . . . Tunneler 7 | 4 . . . . 1 . 1 1 . . . . . Hauler 7 | . . . . 3 1 . 1 1 . . . . 1 Recycler 7 | 1 . . . . 2 . 2 . . . . . 2 Mechanic 2 | . . . . . . . 1 . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . Swarmer 20 | . 3 5 . 4 3 2 3 . . . . . . Grunt 20 | . . 3 . 5 3 9 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 13 | . . . 1 6 3 . 3 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 3 | . . . . . . 1 2 . . . . . . Best Kill Streak 8 | 2 4 3 1 6 5 6 8 3 . . 1 2 4 Combat Bots Only 5 | . 3 3 1 4 5 5 3 . . . . . . Max Kills in Single Turn 5 | 1 1 1 1 5 4 3 4 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 3 2 3 . . . . . . Melee 1 | . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 738 | . 8 27 5 50 78 59 244 14 . 8 16 2 227 Missed 247 | . 3 6 1 13 16 17 84 10 . 3 7 . 87 Hits 491 | . 5 21 4 37 62 42 160 4 . 5 9 2 140 Melee 3 | . . . . 2 . . . . . 1 . . . Projectile 488 | . 5 21 4 35 62 42 160 4 . 4 9 2 140 AOE 3 | . . . . . . . 1 . . 2 . . . Critical Strikes 15 | . . . . 1 1 3 3 . . . 1 1 5 Part Disruptions 4 | . . . . . . 1 1 . . . . . 2 Damage Taken 7473 | . 41 200 58 644 993 749 1878 42 . 201 203 168 2296 Core 1438 | . 10 24 11 119 122 64 147 . . 71 . 115 755 Absorbed by Shields 243 | . . . . . 40 24 . 16 . 73 33 . 57 Redirected to Shielding 38 | . . . . . . 18 20 . . . . . . Regen/Repaired (Parts) 431 | . . . . 267 . 153 . 11 . . . . . Core Remaining (%) 85 | 100 . 86 . 67 77 90 82 100 . 93 100 92 52 Volleys Fired 159 | 14 5 17 1 38 21 27 30 . . . . . 6 Largest 2 | 2 2 2 2 2 2 2 2 . . . . . 1 Hottest 137 | 100 90 100 100 124 133 137 133 . . . . . 105 Shots Fired 292 | 28 10 34 2 71 40 51 50 . . . . . 6 Gun 142 | 28 10 34 2 48 19 . . . . . . . 1 Cannon 140 | . . . . 21 18 49 47 . . . . . 5 Launcher 10 | . . . . 2 3 2 3 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 11 . . . . . . . Thermal 235 | 20 5 24 2 69 37 25 47 . . . . . 6 Explosive 10 | . . . . 2 3 2 3 . . . . . . Electromagnetic 36 | 8 5 10 . . . 13 . . . . . . . Robot Hit Streak 27 | 6 2 11 5 27 10 18 7 . . . . . . Robot Miss Streak 7 | 3 2 6 . 7 1 6 5 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 254 | 14 4 20 2 57 41 39 47 15 . . 1 2 12 Core Hits 159 | 7 4 11 2 36 29 26 33 3 . . . 1 7 Critical Kills 2 | . . . . . 1 1 . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 1 4 . . . . . . Critical Strikes 16 | 2 . 2 1 1 2 2 4 2 . . . . . Burn 6 | 2 . 2 1 1 . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . Smash 7 | . . . . . 2 1 4 . . . . . . Sever 2 | . . . . . . . . 2 . . . . . Melee Attacks 131 | . . . . 26 24 4 28 27 . . 2 2 18 Impact 78 | . . . . 26 24 4 24 . . . . . . Slashing 53 | . . . . . . . 4 27 . . 2 2 18 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . 1 2 1 5 3 . . 1 2 8 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9243 | 192 125 268 26 1613 1471 1286 2188 807 . . 74 273 920 Guns 1275 | 192 60 263 26 509 225 . . . . . . . . Cannons 2395 | . . . . 369 326 884 816 . . . . . . Explosions 1896 | . 65 . . 596 404 279 552 . . . . . . Melee 3463 | . . . . 135 516 123 809 807 . . 74 163 836 Ramming 214 | . . 5 . 4 . . 11 . . . . 110 84 Kinetic 120 | . . . . . . 120 . . . . . . . Thermal 3221 | 123 90 176 26 878 551 489 888 . . . . . . Explosive 1759 | . . . . 596 404 279 480 . . . . . . Electromagnetic 466 | 69 35 87 . . . 275 . . . . . . . Impact 1511 | . . . . 135 516 123 737 . . . . . . Slashing 1952 | . . . . . . . 72 807 . . 74 163 836 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 . 4 . . . . 3 3 Average Corruption 1 | . . . . . 1 . 2 . . . . 3 1 Corruption Purged 4 | . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . Effects 21 | . . . . . 5 . 12 . . . . . 4 Message Errors 5 | . . . . . 1 . 1 . . . . . 3 Matter Fused 7 | . . . . . 1 . 5 . . . . . 1 Heat Flow Errors 5 | . . . . . 2 . 3 . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1269 | . . . . 98 203 123 499 100 . . 34 51 161 Projectiles 6 | . . . . . . . 6 . . . . . . Explosions 66 | . . . . . 21 . 45 . . . . . . Melee 1197 | . . . . 98 182 123 448 100 . . 34 51 161 Knockbacks 5 | . . . . 1 1 . 1 . . . . 1 1 Impact 5 | . . . . 1 1 . 1 . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 491 | . . . . 96 60 109 131 . . . . 53 42 Shots 18 | . . . . 3 2 5 8 . . . . . . Rammed 12 | . . 1 . 1 . . 2 . . . . 7 1 Targets Rammed 13 | . . 1 . 1 . . 3 . . . . 7 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 264 | 234 150 252 . 243 264 36 186 . . . 22 12 16 Average Temperature 65 | 78 78 92 . 60 125 15 49 . . . 11 5 3 Received Heat Transfer 1377 | . . 57 15 183 486 318 243 . . . 24 9 42 Effects 4 | 2 . . . 1 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 3 | 2 . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . 2 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . . . 1 1 3 5 . . . . . 1 Impact Corruptions 25 | . . . . 2 7 2 12 . . . . . 2 Robots Melted 2 | . . . . . 1 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 22 | 1 . 1 1 12 4 1 2 . . . . . . Heat Transferred 6847 | 518 174 666 148 2072 1110 851 1308 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Maximum Alert Level 1 | . . . . 1 . 1 1 . . . . . 1 Low Security (%) 83 | 100 100 100 100 65 100 64 85 100 100 100 100 100 79 Level 1 16 | . . . . 34 . 35 14 . . . . . 20 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 283 | 10 71 68 30 281 141 283 275 134 44 51 28 16 234 Initial 132 | . 3 23 26 . 104 42 105 132 39 16 28 16 8 Average 84 | 1 16 24 12 103 77 132 95 80 34 23 13 7 126 Influence Increases 3590 | 30 86 235 30 700 397 464 647 138 5 45 52 25 736 Destroy 0b10 Robot/C 1180 | . 60 160 20 320 180 240 200 . . . . . . Destroy 0b10 Robot/NC 260 | 30 5 . . 40 45 10 60 20 . . 5 10 35 Destroy Leader 308 | . 10 30 10 86 52 60 56 2 . . . . 2 Allied During Kill 10 | . . . . . . . 10 . . . . . . Successful Hack 179 | . 5 . . 43 10 42 49 25 5 . . . . Disable Machine 240 | . . 15 . 75 30 45 45 . . . . . 30 Destroy Structure 393 | . 6 . . 91 65 67 107 16 . . 2 . 39 Partial Spotted 150 | . . . . 15 . . 30 45 . . 15 15 30 Lose Combat Pursuer 870 | . . 30 . 30 15 . 90 30 . 45 30 . 600 Influence Decreases 3342 | 25 30 228 98 452 552 340 594 328 61 18 73 40 503 Entered New Map 620 | . 2 38 42 . 144 51 112 138 41 8 23 14 7 Time Decay 2023 | 25 28 180 56 297 328 269 372 190 20 . 40 20 198 Lost Part 554 | . . 10 . 10 80 20 110 . . 10 10 6 298 Purge Threat 145 | . . . . 145 . . . . . . . . . Squads Dispatched 27 | . 1 . 1 3 . 6 7 3 . 1 . . 5 Investigation 3 | . 1 . . . . . 1 1 . . . . . Extermination 7 | . . . . . . 2 2 . . . . . 3 Reinforcement 11 | . . . 1 . . 1 4 2 . 1 . . 2 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 . . . . . Haulers Reinforced 3 | . . . . . . . 1 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Distress Signals 6 | . . . . 1 1 . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 146 | . 5 9 3 20 13 13 26 3 . 8 7 1 38 Peak Tracking Total 16 | . 5 3 2 5 5 3 8 2 . 6 6 1 16 Tactical Retreats 23 | . . 2 . 1 1 . 3 2 . 2 2 . 10 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 9 | . 1 . . 1 . . . 1 . . 1 . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Machines Disabled 16 | . . 1 . 5 2 3 3 . . . . . 2 Max in Single Turn 2 | . . 1 . 2 2 2 2 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 57 | . 1 . 1 10 4 5 10 12 3 . 3 . 8 Terminals 34 | . 1 . 1 5 3 1 8 7 2 . 3 . 3 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 8 | . . . . 2 . 2 1 2 . . . . 1 Recycling Units 7 | . . . . 2 1 1 . 1 1 . . . 1 Scanalyzers 3 | . . . . . . . . 1 . . . . 2 Garrison Access 4 | . . . . 1 . 1 . 1 . . . . 1 Total Hacks 130 | . 2 . 2 33 7 13 21 27 8 . 4 . 13 Successful 54 | . 1 . 1 20 4 5 6 12 4 . . . 1 Failed 76 | . 1 . 1 13 3 8 15 15 4 . 4 . 12 Catastrophic 17 | . 1 . . 1 2 2 1 2 1 . 1 . 6 Database Lockouts . | . . . . . . . . . . . . . . Manual 65 | . 2 . 2 14 5 2 14 12 4 . 4 . 6 Terminals 81 | . 2 . 2 18 6 2 19 16 6 . 4 . 6 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 24 | . . . . 9 . 8 1 4 . . . . 2 Recycling Units 12 | . . . . 4 1 2 . 2 2 . . . 1 Scanalyzers 6 | . . . . . . . . 4 . . . . 2 Garrison Access 6 | . . . . 2 . 1 . 1 . . . . 2 Terminal Hacks 15 | . . . . 5 1 . 3 5 1 . . . . Record 2 | . . . . . . . . 2 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 4 | . . . . . . . 2 1 1 . . . . Level Access Points 2 | . . . . 1 . . . 1 . . . . . Branch Access Points 3 | . . . . 1 1 . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . . 8 . 5 . 3 . . . . . Scan Component 9 | . . . . 4 . 3 . 2 . . . . . Repair 7 | . . . . 4 . 2 . 1 . . . . . Recycling Unit Hacks 7 | . . . . 3 1 . . . 2 . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 . . . . Retrieve Components 6 | . . . . 3 1 . . . 1 . . . 1 Scanalyzer 1 | . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . 1 . 1 3 2 . 3 3 1 . . . . Terminals 14 | . 1 . 1 3 2 . 3 3 1 . . . . Botnet 14 | . 1 . 1 3 2 . 3 3 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 50 | . 1 . 1 8 3 5 8 11 2 . 3 . 8 Full Trace Events 2 | . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . Parts Repaired 7 | . . . . 4 . 2 . 1 . . . . . Time 230 | . . . . 116 . 70 . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 16 | . . . . 1 10 . . . 3 . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Total Allies 12 | . . . . . . . 12 . . . . . . Largest Group 5 | . . . . . . . 5 . . . . . . Highest-Rated Group 121 | . . . . . . . 121 . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . 24 . . . . . . Total Damage 299 | . . . . . . . 299 . . . . . . Kills 3 | . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Active Infowar (turns) 3235 | 5 134 234 132 1131 74 151 1112 254 . . 2 1 5 Terrain 1517 | . . . . . . 151 1112 254 . . . . . Seismic 1710 | 5 134 234 132 1131 74 . . . . . . . . Jamming 7 | . . . . . . . . . . . 2 . 5 ECM 6 | . . . . . . . . . . . . 1 5 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Turns Passed 6145 | 174 134 498 132 1288 829 831 1112 396 48 57 154 70 422 Spaces Moved 5634 | 76 75 265 63 546 400 385 951 820 182 180 505 154 1032 Core 11 | 3 . . . . 5 . . . . . . . 3 Treads 2262 | 73 75 265 63 546 395 385 460 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 3360 | . . . . . . . 491 820 182 180 505 154 1028 Fastest Speed 20 | 50 160 160 160 160 155 155 30 27 25 25 20 21 21 Average Speed 80 | 156 160 160 160 160 165 157 92 28 25 25 26 30 26 Slowest Speed 500 | 160 160 160 160 160 500 158 159 30 25 25 104 109 200 Overloaded Moves 11 | . . . . . . . . . . . 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 2 1 . . . 2 5 Potential Cave-ins 10 | . . . . . . 1 9 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 24 46 9 62 27 7 28 21 4 91 13 5 30 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 40 | . . . . 5 8 3 11 8 . . 1 . 4 Terrain Destroyed 478 | . 6 . . 112 118 92 130 8 . . 1 . 11 Melee 40 | . . . . 5 8 3 11 8 . . 1 . 4 Projectile 9 | . . . . . . 6 3 . . . . . . AOE 429 | . 6 . . 107 110 83 116 . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Total 6650 | 99 79 303 92 834 478 546 1072 938 184 191 521 170 1143 Wait 368 | . . 15 26 162 2 96 8 44 . . . 4 11 Move 5600 | 75 74 264 62 545 399 384 946 817 181 179 504 149 1021 Hop 10 | . . . . . . . 2 1 . . . 2 5 Pick Up 78 | 2 . 2 2 22 8 10 6 8 1 4 3 . 10 Fast Attach 59 | 7 . . . 5 5 4 10 7 . 1 4 2 14 Attach 48 | . . 1 1 2 5 3 13 3 1 3 1 3 12 Detach 8 | . . . . . . 2 2 2 . . . . 2 Swap 56 | 1 . 3 . 21 10 8 8 4 . 1 . . . Drop 68 | . . . . 12 4 8 16 10 1 3 5 1 8 Fire 159 | 14 5 17 1 38 21 27 30 . . . . . 6 Melee 131 | . . . . 26 24 4 28 27 . . 2 2 18 Ram 8 | . . . . . . . . . . . . 7 1 Kick . | . . . . . . . . . . . . . . Crush 5 | . . 1 . 1 . . 3 . . . . . . Escape Stasis 52 | . . . . . . . . 15 . . 2 . 35 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered Mines 316 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 767 | -10/Mines | Discovered new exit (range 13) 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Discovered new exit (range 15) 939 | -9/Materials | Entered Storage 1001 | -9/Storage | Repaired Imp. Heat Sink 1176 | -9/Storage | Found Prototype Launcher 1177 | -9/Storage | Identified Scatter Rocket Array 1395 | -9/Storage | Repaired Lgt. Treads 1398 | -9/Storage | Build established: Scavenger-Mutant 1422 | -9/Storage | Repaired Lgt. Armor Plating 1450 | -9/Storage | Repaired Lgt. Treads 1659 | -9/Storage | Identified exit to Recycling 2168 | -9/Storage | Identified exit to Materials 2227 | -9/Storage | Entered Materials 2227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2371 | -8/Materials | Lost 8 parts (1p3n3u1w) 2983 | -8/Materials | Discovered new exit (range 16) 3056 | -8/Materials | Entered Factory 3056 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3359 | -7/Factory | Garrison activated, responded to threat 3463 | -7/Factory | Repaired Xenon Bombardment Thruster 3726 | -7/Factory | Repaired Broken Adv. Treads 3853 | -7/Factory | Discovered new exit (range 15) 3887 | -7/Factory | Entered another Factory area 3887 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3970 | -6/Factory | Identified exit to DSF 4168 | -6/Factory | Identified exit to Lower Caves 4379 | -6/Factory | Lost 3 allies 4582 | -6/Factory | Build established: Mutant 4778 | -6/Factory | Lost 8 parts (1p3n3u1w) 4996 | -6/Factory | Discovered new exit (range 10) 4999 | -6/Factory | Entered another Factory area 4999 | -5/Factory | Evolved 2 slots: Utility x2 5051 | -5/Factory | Discovered new exit (range 4) 5054 | -5/Factory | Identified exit to Upper Caves 5112 | -5/Factory | Build established: Scavenger-Sprinter 5210 | -5/Factory | Repaired Xenon Bombardment Thruster 5292 | -5/Factory | Found Prototype Launcher 5292 | -5/Factory | Identified Tesla Bomb Launcher 5325 | -5/Factory | Identified exit to Factory 5395 | -5/Factory | Entered another Factory area 5395 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5409 | -4/Factory | Identified exit to DSF 5443 | -4/Factory | Entered DSF 5465 | -4/DSF | Additional patrols routed to DSF 5496 | -4/DSF | Discovered new exit (range 15) 5500 | -4/DSF | Identified exit to Research 5500 | -4/DSF | Entered Research 5500 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5553 | -3/Research | Spotted B-86 Titan 5643 | -3/Research | Discovered new exit (range 15) 5654 | -3/Research | Identified exit to Research 5654 | -3/Research | Entered another Research area 5654 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5718 | -2/Research | Discovered new exit (range 5) 5724 | -2/Research | Identified exit to Access 5724 | -2/Research | Entered Access 5724 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5745 | -1/Access | Build established: Hacker-Sprinter 5770 | -1/Access | Energy Cycler disabled 5912 | -1/Access | Lost 6 parts (1p3n2u) 5962 | -1/Access | Found Prototype Processor 5991 | -1/Access | Identified Exp. Core Analyzer 6017 | -1/Access | Lost 3 parts (1n2u) 6042 | -1/Access | Found Prototype Processor 6042 | -1/Access | Identified Exp. Target Analyzer 6109 | -1/Access | Lost 4 parts (3n1w) 6110 | -1/Access | Spotted B-99 Colossus 6110 | -1/Access | Spotted B-99 Colossus 6143 | -1/Access | Discovered new exit (range 4) 6146 | *** | Escaped! Last Messages --------------- 06118_ Slug penetrates B-99 Colossus. 06118_ Slug penetrates Reinforced Barrier. 06118_ Sealed Heavy Doors breached. 06121_ Penetrated by Slug. 06121_ Slug penetrates Reinforced Barrier. 06121_ Slug penetrates Sealed Heavy Doors. 06123_ U-05 Engineer builds a Wall. 06124_ Impulse Thruster destroyed. 06124_ Imp. System Shield destroyed. 06124_ Penetrated by Slug. 06124_ Slug penetrates Sealed Heavy Doors. 06124_ Slug penetrates Reinforced Barrier. 06124_ Slug penetrates Sealed Heavy Doors. 06125_ Slug penetrates Reinforced Barrier. 06128_ %6ULD GAMPC90WZ3G2AAIQ,X 06128_ Slug penetrates Sealed Heavy Doors. 06143_ The Access Shell folds into the floor. 06143_ EXIT=FOUND 06145_ Impulse Thruster destroyed. 06146_ Terminal disabled. Map ----- +----------------------------------------------------+ | ????????????# " # " ! + + | | ????????????# """ # % # #### # | | ????????????# """ # # #??# # | | ????????????# " # ##########??# # | | ????????????# # %#???????????# # | | ????????????# # #???????????# # | | ?????????????########## ##########??# # | | ?????????????????????## # | | ??????????????????????# ########## ####+#### | | ???????????????????#### ####?????# | | ???????????????????# #?????# | | ???????????????????# #?????# ######## | | ???????????????????# #?????#+## ????????? | | ???????????????????# #????????# ??????? | | ???????????????????# % #????????? ?????# | | ???????????????????# %% #????????? ?????# | | ???????????????????# #???????????????# | | ???????????????????#""""""""" #???????????????# | | ??????????????????????????"" "#???????????????# | | ?????????????????????????""p""????????????????# | | ???????????????????#"""""" """#???????????????# | | ???????????????????# pp #???????????????# | | ???????????????????# #???????????????# | | ???????????????????# #??????????????? | | ???????????????????# "" #???????????????###? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? ??????????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 54 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 300 Power Shielding 66 Utility Shielding 33 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 73 Target Analysis 10 Recoil Reduction 5 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 30% | -9/Storage Lgt. Treads | 16% | -9/Storage Lgt. Armor Plating | 60% | -9/Storage Lgt. Treads | 38% | -9/Storage Xenon Bombardment Thruster | 50% | -7/Factory Adv. Treads | 18% | -7/Factory | Broken Xenon Bombardment Thruster | 63% | -5/Factory Studied --------- Field Propulsion Drive | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Explosive Keycard Challenges ------------ None Game ------ Seed LightningWeldingVibroblade Manual? 0 Play Time 01:56:02 Cumulative 11.9 hours Start 2026.09.08 @ 10:56:36 End 2026.09.08 @ 15:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c9faf4e-a08d-49e1-9854-f80b8c625022