Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 22:02:20 Player: CanadianCogs Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1620) 1620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 4148 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 62 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 0/300 Energy 150/150 System Corruption 4% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Subdweller Optics (fused) Target Analyzer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle (fused) Heavy Assault Rifle > --- INVENTORY (20) --- Subdweller Power Source Makeshift Power Source Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Makeshift System Shield Cobbler Unit Particle Gun Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Flamer Hammer Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating Cobbler Unit > --- WEAPON ----------- Katana Ripper > --- INVENTORY -------- Makeshift Power Source Subdweller Monowheel Heat Sink Target Analyzer Makeshift System Shield Shock Rifle Shock Rifle Particle Gun Battle Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Flamer Hammer [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 62 | 7 11 . 16 28 . Power 8 | 1 3 . 1 3 . Engine 5 | 1 3 . . 1 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 15 | 2 3 . 3 7 . Treads 7 | . 3 . 3 1 . Leg 4 | . . . . 4 . Wheel 4 | 2 . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 2 . 10 7 . Device 10 | 1 1 . 4 4 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 8 | . . . 6 2 . Artifact . | . . . . . . Weapon 18 | 2 3 . 2 11 . Energy Gun 6 | 1 2 . 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . 1 . . 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 4 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 5 . . 20 . Power 3 | . 1 . . 2 . Propulsion 9 | . 1 . . 8 . Utility 5 | . 1 . . 4 . Weapon 8 | . 2 . . 6 . Highest Loss Streak 10 | . 4 . . 10 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 95 100 92 75 72 Engine 6 | . 12 14 5 1 . Core 3 | . . . 3 6 9 Treads 16 | . 19 28 36 5 9 Leg 2 | . . . . 6 . Wheel 4 | . 6 . . 6 . Device 11 | . 13 14 15 8 9 Storage 10 | . 14 14 9 9 9 Processor 2 | . . . . 4 9 Protection 5 | . . . 4 9 9 Energy Gun 12 | . 23 28 17 . . Ballistic Gun 5 | . 3 . . 8 18 Slashing Weapon 2 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 71 | 13 48 48 64 71 57 Greatest Support 80 | 32 32 20 80 80 20 Greatest Overweight (x) 18 | . 2 2 . 18 2 Average Overweight (x) 1 | . . 2 . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 Most Carried 20 | 5 7 10 20 20 20 Average Carried 11 | . 4 6 13 17 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | . 6 10 20 16 20 Class Distribution -------------------- 74% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 1236 | 269 92 90 196 559 30 Remotely . | . . . . . . Salvage Created 1675 | 34 675 67 196 703 . Parts 107 | 5 40 3 5 54 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 40 | . 13 . 2 25 . Melee 7 | . . . . 7 . Guns 15 | . 8 . 2 5 . Cannons 3 | . . . . 3 . AOE 15 | . 5 . . 10 . Classes Destroyed 12 | 1 6 1 . 4 . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | . 3 . 1 . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 13 | . 2 . . 11 . Grunt 18 | . 11 . 2 5 . Duelist 1 | . . . . 1 . Sentry 3 | . . . . 3 . Hunter 2 | . . . . 2 . Programmer 3 | . . . . 3 . Cobbler 1 | . . 1 . . . Best Kill Streak 11 | 1 11 . 3 11 . Combat Bots Only 11 | . 6 . 2 11 . Max Kills in Single Turn 5 | 1 3 1 2 5 . Gunslinging . | . . . . . . Exploded 5 | . 2 . . 5 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 364 | . 71 6 21 263 3 Missed 83 | . 23 1 7 51 1 Damage Taken 3962 | . 596 114 207 3016 29 Core 734 | . 173 . . 547 14 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . 30 . . . Volleys Fired 89 | 3 33 4 8 41 . Largest 2 | 2 2 2 2 2 . Hottest 130 | 70 105 105 105 130 . Shots Fired 151 | 6 61 8 16 60 . Gun 128 | 6 58 8 16 40 . Cannon 12 | . . . . 12 . Launcher 11 | . 3 . . 8 . Special . | . . . . . . Kinetic 60 | 3 23 . . 34 . Thermal 76 | 3 35 8 16 14 . Explosive 11 | . 3 . . 8 . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 13 | 2 8 5 12 13 . Robot Miss Streak 3 | 1 3 3 2 3 . Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 121 | 3 39 5 13 61 . Core Hits 77 | 2 28 4 6 37 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 8 | . 2 1 1 4 . Burn 4 | . 2 1 1 . . Destroy 2 | . . . . 2 . Blast 2 | . . . . 2 . Melee Attacks 32 | . . . . 32 . Impact . | . . . . . . Slashing 32 | . . . . 32 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . 3 . Damage Inflicted 3133 | 37 1106 67 200 1723 . Guns 1186 | 37 507 67 185 390 . Cannons 255 | . . . . 255 . Explosions 1157 | . 599 . . 558 . Melee 520 | . . . . 520 . Ramming 15 | . . . 15 . . Kinetic 604 | 12 152 . . 440 . Thermal 820 | 25 355 67 185 188 . Explosive 1157 | . 599 . . 558 . Electromagnetic 17 | . . . . 17 . Impact . | . . . . . . Slashing 520 | . . . . 520 . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . 23 9 Message Errors 4 | . . . . 3 1 Matter Fused 10 | . . . . 6 4 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 4 | . . . . 3 1 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 2 | . . . . 1 1 Misfires 2 | . . . . 2 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 71 | . 63 . . 8 . Projectiles . | . . . . . . Explosions 63 | . 63 . . . . Melee 8 | . . . . 8 . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 84 | . 84 . . . . Shots 1 | . 1 . . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 274 | 18 268 . 174 274 . Average Temperature 119 | 9 121 . 86 134 . Received Heat Transfer 1218 | . 249 33 144 774 18 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 3 . 1 4 . Heat Transferred 2298 | 74 1111 235 508 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 514 | 10 397 . 78 514 363 Initial 250 | . 6 . 17 . 250 Average 213 | 4 187 . 63 278 330 Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 50 | 100 46 . 100 41 . Level 1 28 | . 53 . . 6 100 Level 2 21 | . . . . 52 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 5 . 2 Investigation 4 | . 1 . 2 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 21 2 5 25 8 Peak Tracking Total 10 | . 7 2 3 10 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 7 | . . . 1 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 4 | . 3 . . 1 . Max in Single Turn 2 | . 2 . . 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 4 | . 2 . 2 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 14 | . 4 . 10 . . Successful 9 | . 1 . 8 . . Failed 5 | . 3 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . 7 . . Garrison Access 3 | . . . 3 . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . 7 . . Insert Component 4 | . . . 4 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 2 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 48 | . . . . 48 48 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 399 | . . . . . 399 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 3148 | 71 910 280 451 1186 250 Spaces Moved 1122 | 46 239 83 93 584 77 Core 15 | 14 . . . 1 . Treads 336 | . 58 83 93 25 77 Legs 57 | . . . . 57 . Wheels 714 | 32 181 . . 501 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 320 160 130 320 Average Speed 168 | 84 150 320 160 141 320 Slowest Speed 950 | 100 320 320 160 950 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 46 5 10 72 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . 31 . . 19 . Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . 31 . . 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 2196 | 71 729 91 384 838 83 Wait 755 | 10 426 2 240 77 . Move 1118 | 45 238 82 93 583 77 Hop . | . . . . . . Pick Up 57 | 6 16 3 12 15 5 Fast Attach 6 | 1 . . . 5 . Attach 49 | 6 5 . 16 22 . Detach 13 | . . . 9 4 . Swap 7 | . 6 . . 1 . Drop 20 | . 5 . 4 10 1 Fire 89 | 3 33 4 8 41 . Melee 28 | . . . . 28 . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis 40 | . . . . 40 . Rewire 12 | . . . . 12 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison (discovered 4 exits: [*Fac x3] / [*Mat]) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 12) 72 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 326 | -10/Materials | Core integrity fell below 50% 356 | -10/Materials | Lost 4 parts (1p1u2w) 669 | -10/Materials | Build established: Scavenger-Mutant 941 | -10/Materials | Discovered new exit (range 9) 982 | -10/Materials | Entered Subcaves 1100 | -10/Subcaves | Discovered new exit (range 5) 1262 | -10/Subcaves | Entered Materials 1262 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1350 | -8/Materials | Garrison activated, responded to threat 1713 | -8/Materials | Identified exit to Garrison 1713 | -8/Materials | Entered Garrison 1729 | -8/Garrison | Triggered checkpoint 1832 | -8/Garrison | Lost 10 parts (1p4n2u3w) 1842 | -8/Garrison | Garrison Relay disabled 2011 | -8/Garrison | Core integrity fell below 50% 2241 | -8/Garrison | Triggered checkpoint 2257 | -8/Garrison | Core integrity fell below 20% 2294 | -8/Garrison | Lost 8 parts (4n1u3w) 2301 | -8/Garrison | Destroyed 11 combat bots 2411 | -8/Garrison | Discovered new exit (range 8) 2495 | -8/Garrison | Triggered checkpoint 2528 | -8/Garrison | Discovered new exit (range 8) 2609 | -8/Garrison | Triggered checkpoint 2715 | -8/Garrison | Discovered new exit (range 12) 2825 | -8/Garrison | Triggered checkpoint 2865 | -8/Garrison | Discovered new exit (range 5) 2899 | -8/Garrison | Entered Materials 2899 | -8/Materials | Accompanied by 3 allies 3117 | -8/Materials | Garrison activated, responded to threat 3149 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02991_ K-01 Serf collects debris. 02997_ Acquired 12 matter. 03000_ Acquired 18 matter. 03023_ System corrupted: Substantial component data lost. 03045_ System corrupted: Matter fused (-5). 03051_ Destroyed Imp. Hover Unit. 03086_ Acquired Scythe. 03087_ System corrupted: IFF burst signal emitted. 03106_ System corrupted: Matter fused (-9). 03117_ W-25 Informer calls for garrison support. 03117_ ALERT: Activating Garrison Access M001. 03118_ Trooper 3c triggered Alarm Trap. 03118_ An alarm sounds. 03118_ ALERT: Alarm triggered, dispatching investigation squad. 03122_ System corrupted: Matter fused (-7). 03128_ Slug penetrates Wall. 03136_ U-05 Engineer lays Concrete. 03141_ System corrupted: Matter fused (-9). 03143_ Trooper 3b destroyed. 03143_ Trooper 3a destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# +????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# +????????????????????? | | ????##########??????????# [Y#????????????????????? | | ##### """ #??????????#*% #????????????????????? | | # """"" #???########%= #????????????????????? | | # """"" ##### %= ###########??????????? | | # """"" + ! ] ! ?????? | | # """ ##### a @ ###########??????????? | | # #???# #####+##????????????????????? | | ## ] #???# #????? ????????????????????? | | ## #???# #??????"" ??????????????????? | | ## #???# #???????" #?????????????????? | | ###+########## #??????? #?????????????????? | | " #??????????????????????????? | | "T +??????????????????????????? | | #??????????????????????????? | | ######+########## !#??????????????????????????? | | ????????????????## ##??????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 900 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Mak. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumDeepRedirector Manual? 0 Play Time 00:32:22 Cumulative 42.6 hours Start 2024.06.25 @ 21:29:09 End 2024.06.25 @ 22:02:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5eb48082-4999-4af8-8415-691892995bb8