Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 06:30:23 Player: Ethanw80 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (2499) 2499 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (904) 904 TOTAL SCORE: 9268 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 174 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Advanced Power Amplifier Improved Energy Well (400) Experimental Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Trap Scanner Improved Sensor Array Improved Signal Interpreter Improved Remote Shield > --- WEAPON ----------- Matter Neutralizer Hardcell Cannon Improved Plasma Cutter > --- INVENTORY -------- Antigrav System Improved Energy Well Layered Light Armor Plating Improved Component Analysis Suite Disruptor Cannon [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 . . 2 Power 2 | . . 1 . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . 2 Utility 3 | . . . . . . 2 . . 1 . . . Weapon 3 | . . . . . . 2 . . 1 . . . Parts Attached 121 | 6 1 6 1 . 6 42 5 5 24 7 1 17 Power 20 | 1 . 1 1 . 1 7 3 . 3 . . 3 Engine 9 | 1 . 1 1 . . 5 . . 1 . . . Core 6 | . . . . . 1 2 . . 1 . . 2 Reactor 5 | . . . . . . . 3 . 1 . . 1 Propulsion 32 | 2 . 1 . . 4 9 1 2 7 2 1 3 Treads 2 | . . . . . 2 . . . . . . . Leg 11 | . . 1 . . . 8 1 . 1 . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 11 | . . . . . . 1 . 2 6 1 1 . Flight 6 | . . . . . 2 . . . . 1 . 3 Utility 46 | 1 . 3 . . . 17 1 3 9 2 . 10 Device 26 | . . . . . . 10 1 2 7 2 . 4 Storage 5 | 1 . 2 . . . 1 . . 1 . . . Processor 8 | . . 1 . . . . . 1 1 . . 5 Hackware 3 | . . . . . . 3 . . . . . . Protection 4 | . . . . . . 3 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 1 1 . . 1 9 . . 5 3 . 1 Energy Gun 9 | 2 . . . . 1 3 . . 3 . . . Energy Cannon 8 | . . 1 . . . 4 . . 1 1 . 1 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . . . Parts Lost 48 | . . . . . 1 15 5 3 5 . 2 17 Power 8 | . . . . . . 4 1 . 1 . . 2 Propulsion 18 | . . . . . 1 4 3 1 1 . 1 7 Utility 14 | . . . . . . 4 1 2 . . 1 6 Weapon 8 | . . . . . . 3 . . 3 . . 2 Highest Loss Streak 10 | . . . . . 1 5 4 2 5 . 2 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 1 2 5 10 13 14 7 2 3 4 4 4 4 Power . | . . . . . . . . . . . . . Propulsion 1 | 1 2 1 2 1 . 1 . . . . . . Utility 5 | . . 2 7 9 12 5 2 . 2 3 3 3 Weapon 1 | . . 1 1 2 1 . . 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . . . . 6 1 7 . 4 2 1 . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . 1 . 1 . . . . Utility 16 | . . . . 3 . 6 . 2 2 1 . 2 Weapon 2 | . . . . 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 83 93 100 100 94 78 52 8 50 76 64 33 Engine 10 | . 14 18 22 22 15 7 . . 2 . . . Core 2 | . . . . . 6 3 . . 1 5 5 2 Reactor 1 | . . . . . . . 6 . 1 5 5 3 Treads 1 | . . . . . 1 4 . . . . . . Leg 7 | . . 9 11 11 6 13 16 . . . . . Wheel 9 | . 28 22 22 22 19 . . . . . . . Hover 4 | . . . . . . . . 2 15 23 22 6 Device 8 | . . . . . . 16 14 1 16 23 18 6 Storage 6 | . 14 18 11 11 11 4 4 . 2 . . . Processor 5 | . . 3 11 11 11 . . 3 4 5 5 6 Energy Gun 4 | . 16 3 . . 2 12 4 . 2 . . . Energy Cannon 5 | . . 7 11 11 11 4 . . . 3 . 2 Launcher 4 | . 9 11 11 11 8 . . . . . . . Peak Build Rating 86 | 6 6 13 13 17 25 54 49 12 77 86 74 78 Average Rating 31 | 3 5 10 13 14 17 42 30 7 48 77 69 42 On Entrance 26 | . 6 6 13 13 15 25 33 6 11 77 74 69 Avg Prop Armor Cover (%) 7 | . . 6 7 7 7 17 15 . 7 . . 21 Naked Turns 3 | . . . . . . . . 1 . . . 2 Heaviest Build 82 | 12 13 59 57 57 61 82 45 3 45 47 45 47 Greatest Support 61 | 20 20 20 20 20 40 60 61 10 45 46 46 45 Greatest Overweight (x) 24 | . . 2 2 2 6 24 7 . 2 1 1 7 Average Overweight (x) . | . . 1 2 2 2 . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 12 | 6 8 14 20 20 20 10 5 5 5 5 5 5 Most Carried 20 | 3 3 10 11 20 18 16 4 5 5 5 5 5 Average Carried 8 | 1 2 6 10 13 14 7 2 3 4 4 4 4 Final Capacity 20 | 8 8 20 20 20 20 5 5 5 5 5 5 5 Final Carried 16 | 2 3 10 10 12 16 4 4 4 5 5 4 4 Class Distribution -------------------- 62% | Mutant 11% | Scout 6% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Scavenger-Scout 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Matter Collected 2082 | 191 105 104 14 54 302 430 67 70 70 277 156 242 Remotely . | . . . . . . . . . . . . . Salvage Created 2593 | . 28 107 35 . 199 1471 285 . 70 26 121 251 Parts 111 | . 1 7 13 . 3 55 6 . 12 . 7 7 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 9 . . . . . 7 . Prevented 2 | . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Combat Hostiles Destroyed 54 | . 3 2 7 . 3 28 1 . 1 . 3 6 Melee 3 | . . . . . . . . . 1 . . 2 Guns 20 | . 1 . . . . 18 1 . . . . . Cannons 11 | . . 2 . . . 2 . . . . 3 4 AOE 17 | . 2 . 7 . 2 6 . . . . . . Classes Destroyed 12 | . 1 1 1 . 1 6 1 . . . . 1 Worker 1 | . . . . . . 1 . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Drone 2 | . . . . . 2 . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 14 | . . . 7 . . 4 . . . . 1 2 Grunt 20 | . 3 . . . . 16 . . . . 1 . Brawler 2 | . . . . . . 2 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 7 | . . 2 . . 1 1 . . . . 1 2 Hunter 2 | . . . . . . . . . . . . 2 Programmer 5 | . . . . . . 4 . . 1 . . . Compactor 1 | . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . . 2 . . Best Kill Streak 7 | . 3 1 4 . 1 7 1 . 1 . 3 2 Combat Bots Only 6 | . 3 1 4 . 1 6 1 . 1 . 3 2 Max Kills in Single Turn 6 | . 1 1 3 . 1 6 1 . 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 5 | . 1 . 3 . 1 5 . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Hostile Shots Fired 677 | . 14 6 7 . 25 234 4 47 32 12 36 260 Missed 243 | . 5 1 3 . 6 93 . 22 7 4 10 92 Hits 434 | . 9 5 4 . 19 141 4 25 25 8 26 168 Melee 7 | . . . . . . 1 4 2 . . . . Projectile 427 | . 9 5 4 . 19 140 . 23 25 8 26 168 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 17 | . . . . . . 7 1 2 3 . . 4 Part Disruptions 2 | . . . . . . . . . 2 . . . Damage Taken 7338 | . 134 75 33 . 283 2454 205 516 611 144 386 2497 Core 2359 | . 31 14 6 . 113 276 76 419 140 17 100 1167 Absorbed by Shields 114 | . . . . . . . . . . . 114 . Regen/Repaired (Parts) 10 | . . . . 10 . . . . . . . . Core Remaining (%) 67 | 100 87 . . . 66 . . 9 . . 74 . Volleys Fired 211 | . 13 5 5 . 24 84 16 . 22 6 13 23 Largest 3 | . 1 1 1 . 2 3 1 . 2 1 1 2 Hottest 230 | . 50 68 30 . 148 230 80 . 110 81 55 160 Shots Fired 316 | . 13 5 5 . 30 167 16 . 28 6 13 33 Gun 182 | . 6 . . . 6 130 16 . 24 . . . Cannon 115 | . . 5 . . 21 37 . . . 6 13 33 Launcher 15 | . 7 . 5 . 3 . . . . . . . Special 4 | . . . . . . . . . 4 . . . Kinetic 27 | . . . . . . . . . . 2 13 12 Thermal 211 | . 6 5 . . 27 132 16 . 4 . . 21 Explosive 15 | . 7 . 5 . 3 . . . . . . . Electromagnetic 63 | . . . . . . 35 . . 24 4 . . Robot Hit Streak 18 | . 2 4 5 . 10 17 12 . 4 2 3 18 Robot Miss Streak 6 | . 2 1 2 . 5 6 4 . 3 3 6 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 213 | . 8 4 1 . 18 121 16 . 11 3 6 25 Core Hits 143 | . 11 2 8 . 7 80 7 . 11 . 3 14 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 1 . . . . 1 2 Burn 1 | . . . . . . 1 . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . Blast 3 | . . . . . . . . . . . 1 2 Melee Attacks 8 | . . . . . . 7 1 . . . . . Impact . | . . . . . . . . . . . . . Slashing 8 | . . . . . . 7 1 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7265 | . 373 81 336 . 475 4198 450 . 108 86 228 930 Guns 3109 | . 51 . . . 136 2425 450 . 47 . . . Cannons 2168 | . . 81 . . 264 614 . . . 86 228 895 Explosions 1892 | . 322 . 336 . 75 1159 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 96 | . . . . . . . . . 61 . . 35 Kinetic 667 | . . . . . . . . . . 69 228 370 Thermal 5156 | . 51 81 . . 400 3649 450 . . . . 525 Explosive 733 | . 322 . 336 . 75 . . . . . . . Electromagnetic 613 | . . . . . . 549 . . 47 17 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . 2 2 2 . 6 3 3 4 4 4 . Average Corruption 3 | . . 1 2 2 . 3 3 3 3 4 4 . Corruption Purged 7 | . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . 1 3 1 . 15 3 4 9 12 6 . Message Errors 15 | . . 1 2 . . 4 1 . 1 3 3 . Matter Fused 11 | . . . . 1 . 2 . 1 3 3 1 . Heat Flow Errors 6 | . . . 1 . . 1 . 1 . 2 1 . Energy Discharges 6 | . . . . . . 1 . . 2 2 1 . Parts Rejected 2 | . . . . . . 2 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . 1 1 1 3 1 . . Data Loss (major) 5 | . . . . . . 3 1 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 209 | . . . 38 . 27 68 . . . 49 19 8 Projectiles 130 | . . . . . 27 27 . . . 49 19 8 Explosions 79 | . . . 38 . . 41 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 344 | . 32 . . . . 270 . . 25 . . 17 Shots 6 | . 1 . . . . 5 . . . . . . Rammed 20 | . . . . . . . . . 15 . . 5 Targets Rammed 20 | . . . . . . . . . 15 . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 554 | . 36 102 106 . 440 467 24 213 350 251 246 554 Average Temperature 158 | . 13 46 55 . 175 154 9 120 236 145 120 217 Received Heat Transfer 1160 | . 57 18 . . 66 738 . 83 . . 87 111 Effects 31 | . . . . . 3 13 . . 1 1 . 13 Shutdowns 9 | . . . . . 2 6 . . . . . 1 Energy Bleed 3 | . . . . . . 1 . . 1 1 . . Interference 11 | . . . . . . 5 . . . . . 6 Matter Decay 1 | . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Damage (major) 6 | . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 2 . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . Parts Melted 19 | . . 1 . . 1 17 . . . . . . Heat Transferred 8166 | . 148 148 . . 781 5534 1000 . . . . 555 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Maximum Alert Level 3 | . . . . . . 3 1 . . . . . Low Security (%) 61 | 100 100 100 100 . . 7 75 100 100 . . 100 Level 1 30 | . . . . . . 71 24 . . . . . Level 2 8 | . . . . . . 20 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 701 | . 96 40 162 . . 701 241 115 56 . . 85 Initial 328 | . . 38 . . . 328 241 35 56 . . . Average 152 | . 30 15 95 . . 332 150 16 7 . . 19 Influence Increases 2673 | . 112 62 202 . 321 1345 . 165 75 15 60 316 Destroy 0b10 Robot/C 1140 | . 60 40 140 . 140 560 . . 20 . 60 120 Destroy 0b10 Robot/NC 30 | . . . . . 15 15 . . . . . . Destroy Leader 262 | . 20 20 20 . 30 132 . . 10 . . 30 Allied During Kill 61 | . . . . . 61 . . . . . . . Successful Hack 11 | . . 2 5 . . 4 . . . . . . Disable Machine 255 | . . . . . . 225 . . 30 . . . Destroy Structure 149 | . 32 . 37 . . 64 . . . . . 16 Advance Influence 300 | . . . . . . 300 . . . . . . Partial Spotted 45 | . . . . . . . . . 15 . . 30 Lose Combat Pursuer 420 | . . . . . 75 45 . 165 . 15 . 120 Influence Decreases 2618 | . 20 154 60 142 276 701 638 101 190 15 60 261 Entered New Map 736 | . . 54 . 142 . 17 448 16 59 . . . Time Decay 1449 | . 20 100 60 . 203 534 120 85 124 10 60 133 Lost Part 345 | . . . . . 10 150 50 . 7 . . 128 Lost Ally 88 | . . . . . 63 . 20 . . 5 . . Squads Dispatched 20 | . 1 . . . . 11 . 1 3 . . 4 Investigation 5 | . 1 . . . . 1 . . 1 . . 2 Extermination 5 | . . . . . . 2 . 1 1 . . 1 Reinforcement 4 | . . . . . . 2 . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Distress Signals 3 | . . . . . . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 4 2 4 . 10 48 6 25 2 1 3 27 Peak Tracking Total 13 | . 3 1 3 . 3 6 5 9 1 1 3 13 Tactical Retreats 20 | . . . . . 4 7 . 5 . 1 . 3 ECM-based Alert Blocks 13 | . . . . . . 13 . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Traps Triggered 8 | . 1 2 . . . 3 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Machines Disabled 17 | . . . . . . 15 . . 2 . . . Max in Single Turn 7 | . . . . . . 7 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Machines Accessed 11 | . 2 3 1 1 . 3 . . . 1 . . Terminals 6 | . 2 2 1 . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 24 | . 5 7 2 4 . 5 . . . 1 . . Successful 19 | . 2 5 2 4 . 5 . . . 1 . . Failed 5 | . 3 2 . . . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 12 | . 5 4 2 . . 1 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . 3 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 2 3 2 4 . 1 . . . 1 . . Record 5 | . 2 2 1 . . . . . . . . . Part Schematic 4 | . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 2 . . . 2 . . . . . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 2 | . . 1 . . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 2 1 . . . 2 . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 19 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 163 | . . . . . . 163 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Total Allies 5 | . . . . 4 . . 1 . . . . . Largest Group 4 | . . . . 4 4 . 1 . . . . . Highest-Rated Group 155 | . . . . 155 155 . 31 . . . . . Highest-Rated Ally 41 | . . . . 41 41 . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . . . 31 . 6 . . . . . Total Damage 396 | . . . . . 267 . 129 . . . . . Kills 6 | . . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Active Infowar (turns) 2578 | . . . . . . 1103 . 37 742 309 233 154 Sensors 998 | . . . . . . . . . 628 309 61 . Terrain 588 | . . . . . . 447 . . . . . 141 Traps 1334 | . . . . . . . . 37 742 309 233 13 ECM 1084 | . . . . . . 1084 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Turns Passed 6726 | 49 98 268 139 1612 794 1510 247 278 793 309 233 396 Spaces Moved 6361 | 45 86 247 115 1453 593 722 239 487 974 467 428 505 Core 620 | 3 . . . . . 5 124 312 95 . . 81 Treads 181 | . . . . . 17 164 . . . . . . Legs 713 | . . . . . . 548 115 . 50 . . . Wheels 2519 | 42 86 247 115 1453 576 . . . . . . . Hover 2000 | . . . . . . 5 . 175 829 467 428 96 Flight 328 | . . . . . . . . . . . . 328 Fastest Speed 37 | 50 80 80 110 110 110 105 50 40 45 45 45 37 Average Speed 87 | 78 80 96 110 110 119 151 80 51 58 45 46 49 Slowest Speed 1250 | 80 80 110 110 110 250 1250 400 60 156 104 104 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 24 20 43 84 75 25 96 20 16 52 37 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 10 | . . . . 2 3 . . . . 2 3 . Spaces Dug 8 | . 6 . . . . 2 . . . . . . Terrain Destroyed 190 | . 39 . 50 . 19 68 . . . . 7 7 Melee . | . . . . . . . . . . . . . Projectile 18 | . . . . . . 4 . . . . 7 7 AOE 172 | . 39 . 50 . 19 64 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Total 7209 | 58 102 271 122 1470 652 980 273 514 1175 528 448 616 Wait 203 | . . . . . 6 46 2 7 96 2 7 37 Move 6342 | 44 85 246 114 1452 592 722 238 486 973 466 427 497 Hop 4 | . . . . . . . . . . . . 4 Pick Up 130 | 8 2 12 1 10 12 34 7 9 16 5 . 14 Fast Attach 21 | . . . . . . 1 . . 12 2 . 6 Attach 110 | 6 1 4 . . 6 44 6 6 18 4 1 14 Detach 27 | . . . . . . 13 1 1 8 2 . 2 Swap 18 | . . 2 1 . 3 4 . . 5 1 . 2 Drop 82 | . 1 2 1 8 8 25 2 5 10 8 . 12 Fire 211 | . 13 5 5 . 24 84 16 . 22 6 13 23 Melee 8 | . . . . . . 7 1 . . . . . Ram 20 | . . . . . . . . . 15 . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . . . . 32 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 3) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 208 | -9/Materials | Discovered new exit (range 10) 309 | -9/Materials | Build established: Mutant 416 | -9/Materials | Entered Mines 457 | -9/Mines | Learned location of 1 exit from Materials 483 | -9/Mines | Met a Derelict bent on vengeance 548 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 555 | -9/Mines | Entered Zion 606 | -7/Zion | System corruption cleaned by Quarantine Array 647 | -7/Zion | Learned location of 1 exit from Factory 812 | -7/Zion | Learned location of Quarantine (-3) 880 | -7/Zion | Found CR-A16's Pointy Stick 1007 | -7/Zion | Learned Factory repair station intel 1182 | -7/Zion | Met Imprinter 1207 | -7/Zion | Imprinted 1209 | -7/Zion | Declared Zion's savior 2091 | -7/Zion | Discovered new exit (range 16) 2167 | -7/Zion | Entered Proximity Caves 2167 | -6/Proximity Caves | Accompanied by 4 allies 2170 | -6/Proximity Caves | Spotter reported a threat 2327 | -6/Proximity Caves | Spotter reported a threat 2798 | -6/Proximity Caves | Discovered new exit (range 9) 2851 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2859 | -6/Proximity Caves | Lost 3 allies 2961 | -6/Proximity Caves | Entered Factory 2961 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 2962 | -6/Factory | Identified exit to Lower Caves 2963 | -6/Factory | Loaded intel: 6 repair station locations 3349 | -6/Factory | Build established: Scavenger-Skirmisher 3614 | -6/Factory | Garrison activated, responded to threat 3936 | -6/Factory | Garrison activated, responded to threat 4342 | -6/Factory | Lost 3 parts (1p1n1w) 4437 | -6/Factory | Lost 5 parts (2p1n1u1w) 4471 | -6/Factory | Sucked down chute 4471 | -6/Factory | Entered Waste 4472 | -6/Waste | Met a frightened Derelict 4486 | -6/Waste | Spotted C-40 Crusher 4507 | -6/Waste | Destroyed C-40 Crusher 4572 | -6/Waste | Spotted C-40 Crusher 4585 | -6/Waste | Spotted C-40 Crusher 4600 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4612 | -6/Waste | Spotted C-40 Crusher 4636 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4637 | -6/Waste | Spotted C-40 Crusher 4646 | -6/Waste | Spotted C-40 Crusher 4651 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4654 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4685 | -6/Waste | Lost 4 parts (1p2n1u) 4689 | -6/Waste | Discovered new exit (range 16) 4718 | -6/Waste | Entered Factory 4793 | -6/Factory | Core integrity fell below 50% 4798 | -6/Factory | Assembled infested ambush trap array 4903 | -6/Factory | Build established: Mutant 4974 | -6/Factory | Core integrity fell below 20% 4993 | -6/Factory | Discovered new exit (range 7) 4996 | -6/Factory | Entered another Factory area 4996 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5123 | -5/Factory | Discovered new exit (range 9) 5520 | -5/Factory | Lost 5 parts (1p1n3w) 5618 | -5/Factory | Build established: Scout 5740 | -5/Factory | Discovered new exit (range 14) 5746 | -5/Factory | Identified exit to Upper Caves 5789 | -5/Factory | Entered Upper Caves 5789 | -5/Upper Caves | Accompanied by 2 allies 5890 | -5/Upper Caves | Found DCF Scrap (17 items) 6041 | -5/Upper Caves | Discovered new exit (range 8) 6045 | -5/Upper Caves | Identified exit to Upper Caves 6098 | -5/Upper Caves | Entered another Upper Caves area 6159 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6218 | -5/Upper Caves | Discovered new exit (range 3) 6219 | -5/Upper Caves | Identified exit to Factory 6331 | -5/Upper Caves | Entered Factory 6331 | -4/Factory | Evolved 2 slots: Propulsion x2 6350 | -4/Factory | Found Prototype Hackware 6368 | -4/Factory | Identified Exp. Hacking Suite 6455 | -4/Factory | Build established: Mutant 6530 | -4/Factory | Core integrity fell below 50% 6557 | -4/Factory | Lost 10 parts (1p3n4u2w) 6713 | -4/Factory | Core integrity fell below 20% 6727 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06714_ Detecting system override signal. 06717_ Slammed into R-10 Processor. 06717_ Destabilizing: Core damaged (-57). 06717_ Adv. Terrain Scanner destroyed. 06722_ Slammed into S-27 Virus. 06722_ Destabilizing: System interference. 06722_ Adv. Terrain Scan Processor temporarily disabled. 06723_ Slammed into S-27 Virus. 06723_ S-27 Virus destroyed. 06724_ Acquired 30 matter. 06724_ Slammed into S-27 Virus. 06724_ S-27 Virus destroyed. 06725_ Acquired 23 matter. 06726_ Imp. Component Analysis Suite destroyed. 06726_ Penetrated by Slug. 06727_ Slammed into H-77 Assassin. 06727_ Destabilizing: System corrupted (+2). 06727_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# ?????#?????????????????? | | ????????????????????????? ???? ??????????????????? | | ????????????????????????# ???????????????????????? | | ?????????????????? ????? ???????? ????????????? ? | | ???????????????#???????? ???????????????????????# | | ?????????????????#?????? #???"??"????#?#????????? | | ??????????????????? ???? + "?"?"??##?#?????????? | | ???????????????##??????## #? ? ?? ?####?#??#????? | | ????????????????????????# #??? ""? ?#?####?????#?? | | ???????????????????"? #?# #? """?"?#?#?#?#?####??? | | ???????????#???? ?"?????#g#??"???"??#??#?##?##???? | | ???????????????????"" ?##g# ? ?? ??####?#?#?#??? | | ?????????????????"??????#g##?##?#???##????#??#???? | | ?????? ????##???? ?### # ???? ??###????####### | | ???????????????????+#?#""g# ?"""" ?#?##??# | | ????????????? ? ? ? ??#T s# """" #?##??## | | ?????????????? ????? ?###s# ?????? ?###??## | | ?????????????? "?" ?"?###*# ?"?" #?###### | | ??????#?##??? ?"?"? ?"??# # ?""" ???????# | | ???????##???? ??"????"#?# # ??""" ??#????# | | ????????????#?? ??"###h# ? ""?" ??##?#?# ?? | | ???????#???????""" ????#@# ?? ? ###?#### ?? ? | | ????????????? """ ### ##+##############+###### | | ????????????? """ Rh | | ?????????## * | | ??????#?#?# % | | ???????##?? ##+#########/##############+####+# | | ???????????#????#? ?? ?# ### #? | | ???????????? ##?"?" # "! #?# """" # """ | | ????????? ???????"??? ? # ### """" # """ | | ???????? ?? ???????"????# ??#[ """" # """ | | ????????????? ??????"?? # ### """" + | | ??????????? ???##?""? ?? # #?# """" # | | ????????????"???#?"?? ? # ! ### """" # | | ?????????? ??? ?#??"?? # ### """" # " | | ?????????????????? ? ? ?# [ #?# # ?" | | ?????????????#??#???##?####################### ?? | | ???????????????????#?#?#???##?#?####### ##?##?? ?? | | ????????????????????#?#???#?######?####?#?#?##?##? | | ???????????????????#???#?##??##?#?#????###?##??#?? | | ??????????????????????#?#####????????######???#??? | | ???????????????????####??####???####??###?#???#??# | | ???????????????????????##???#####??##????#????#?## | | ?????????????????????????#?#????#?####?###???????# | | ?????????????????????????#???????#?????##???#????# | | ??????????????????????????????????????#???????##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 45 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Remote Shield | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Battle Cannon | -7/Zion | Free Arc Thrower | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Riot Gun | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Botjacking Close Call Ew, Corruption Fist Fight For Emergencies Only Heavy Suspicion I Spy I'm Back, Baby! It's Just You Made in Tau Ceti IV Omniscient Cartographer Organ Harvest Quick And Dirty Risk Taker Robot Respite Serviceable Loadout The One There's More Where That Came From Tourist Troublemaker Universal Adapter Well Done Challenges ------------ None Game ------ Seed HardcellBraceChargecaster Manual? 0 Play Time 02:11:50 Cumulative 2.3 hours Start 2026.06.26 @ 04:20:04 End 2026.06.26 @ 06:30:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dffb6234-fe79-4cad-a443-cbf8645e313c