Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 21:04:12 Player: Struisvogel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1234) 1234 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3304 Bonus ------- None Cogmind --------- Core Integrity 318/550 Matter 217/300 Energy 95/100 System Corruption 0% Temperature Warning (323) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod (100) Weapon Shielding Light Armor Plating Beam Rifle Beam Rifle Heavy Particle Gun Beam Cannon Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Small Laser Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Matter Pod Light Armor Plating Small Laser Beam Rifle Heavy Particle Gun Heavy Particle Gun Beam Cannon Assault Rifle Light Assault Rifle Missile Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 36 | 6 10 2 12 6 Power 8 | 1 3 . 2 2 Engine 8 | 1 3 . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 1 2 1 Treads 3 | . . . 2 1 Leg 6 | 2 3 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 5 . Device 5 | . 2 . 3 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 1 1 3 3 Energy Gun 5 | 1 1 . 1 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . 2 . 5 10 Power 3 | . . . 1 2 Propulsion 3 | . 1 . 1 1 Utility 5 | . . . 2 3 Weapon 6 | . 1 . 1 4 Highest Loss Streak 10 | . 1 . 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 100 97 96 Engine 13 | . 14 14 10 17 Treads 6 | . . . 12 17 Leg 17 | . 27 28 9 . Device 16 | . 11 14 22 16 Storage 12 | . 14 14 11 9 Protection 4 | . . . 8 8 Energy Gun 11 | . 14 14 9 8 Energy Cannon 2 | . . . 1 8 Ballistic Gun 12 | . 14 14 11 8 Peak Build Rating 19 | 6 9 8 14 19 Average Rating 10 | 5 7 8 12 17 On Entrance 7 | . 6 8 8 14 Naked Turns . | . . . . . Heaviest Build 67 | 11 48 48 57 67 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 5 | . 4 2 5 3 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 5 20 17 20 20 Average Carried 16 | 3 14 17 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 17 17 20 18 Class Distribution -------------------- 54% | Mutant 30% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 830 | 252 321 38 143 76 Remotely . | . . . . . Salvage Created 1622 | . 525 89 501 507 Parts 108 | . 37 4 37 30 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 11 2 13 9 Guns 29 | . 11 1 13 4 Cannons 4 | . . . . 4 AOE 2 | . . 1 . 1 Classes Destroyed 9 | . 4 . 2 3 Worker 3 | . . . . 3 Builder 1 | . . . . 1 Recycler 2 | . 1 . . 1 Watcher 5 | . 2 . 1 2 Swarmer 10 | . 3 . 3 4 Grunt 20 | . 8 2 7 3 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 3 | . . . 2 1 Best Kill Streak 7 | . 2 2 3 7 Combat Bots Only 3 | . 2 2 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 249 | . 71 7 62 109 Missed 63 | . 14 1 16 32 Damage Taken 2463 | . 667 123 537 1136 Core 499 | . 153 75 39 232 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 . 8 90 . Volleys Fired 109 | . 47 6 28 28 Largest 3 | . 2 2 2 3 Hottest 119 | . 60 60 68 119 Shots Fired 229 | . 94 12 54 69 Gun 202 | . 94 12 54 42 Cannon 21 | . . . . 21 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 102 | . 47 6 28 21 Thermal 41 | . 20 . . 21 Explosive 6 | . . . . 6 Electromagnetic 80 | . 27 6 26 21 Robot Hit Streak 18 | . 10 6 18 7 Robot Miss Streak 7 | . 3 1 7 2 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 149 | . 58 8 41 42 Core Hits 90 | . 25 4 24 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2871 | . 818 163 539 1351 Guns 1762 | . 768 112 481 401 Cannons 429 | . . . . 429 Explosions 652 | . 41 51 44 516 Melee . | . . . . . Ramming 28 | . 9 . 14 5 Kinetic 811 | . 374 55 173 209 Thermal 563 | . 208 51 44 260 Explosive 448 | . . . . 448 Electromagnetic 1021 | . 227 57 308 429 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . 11 . . 13 Projectiles 3 | . . . . 3 Explosions 21 | . 11 . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 152 | . 28 43 40 41 Shots 4 | . 1 1 1 1 Rammed 3 | . . . 2 1 Targets Rammed 7 | . 4 . 2 1 Kicked 4 | . 4 . . . Crushed . | . . . . . Highest Temperature 326 | . 78 60 31 326 Average Temperature 84 | . 29 28 11 146 Received Heat Transfer 987 | . 294 48 168 477 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . 2 . . 7 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 948 | . 425 . 50 473 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 1 1 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 230 | . 160 80 230 142 Initial 31 | . . 21 31 . Average 67 | . 59 28 87 82 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 94 100 Level 1 1 | . . . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 3 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 26 2 24 17 Peak Tracking Total 6 | . 6 2 3 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 5 | . 1 . 4 . Successful 5 | . 1 . 4 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4085 | 161 1652 336 1283 653 Spaces Moved 1470 | 71 586 122 462 229 Core 5 | 5 . . . . Treads 507 | . . . 278 229 Legs 958 | 66 586 122 184 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 240 240 Average Speed 240 | 115 245 260 249 240 Slowest Speed 470 | 120 400 260 470 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 74 26 38 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . 2 10 3 24 Melee . | . . . . . Projectile . | . . . . . AOE 39 | . 2 10 3 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1796 | 148 702 129 543 274 Wait 116 | 67 34 . 15 . Move 1466 | 70 585 121 461 229 Hop . | . . . . . Pick Up 41 | 5 16 . 15 5 Fast Attach 11 | 5 2 . 4 . Attach 12 | 1 2 . 5 4 Detach 1 | . 1 . . . Swap 13 | . 6 2 3 2 Drop 20 | . 5 . 10 5 Fire 109 | . 47 6 28 28 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 4 . . . Crush 3 | . . . 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 735 | -10/Materials | Discovered new exit (range 11) 1408 | -10/Materials | Core integrity fell below 50% 1536 | -10/Materials | Discovered new exit (range 4) 1814 | -10/Materials | Entered Mines 2090 | -10/Mines | Discovered new exit (range 7) 2107 | -10/Mines | Core integrity fell below 20% 2150 | -10/Mines | Entered Materials 2150 | -9/Materials | Evolved 2 slots: Utility x2 2492 | -9/Materials | Build established: Scavenger-Mutant 2775 | -9/Materials | Discovered new exit (range 12) 3177 | -9/Materials | Discovered new exit (range 10) 3433 | -9/Materials | Entered another Materials area 3433 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3738 | -8/Materials | Build established: Scavenger-Tank 4086 | -8/Materials | Self-destructed Last Messages --------------- 04073_ K-01 Serf collects debris. 04073_ U-05 Engineer lays Concrete. 04074_ Penetrated by Slug. 04074_ Deuterium Engine destroyed. 04074_ Scanalyzer disabled. 04074_ R-06 Scavenger destroyed. 04074_ U-05 Engineer lays Concrete. 04075_ T-07 Excavator destroyed. 04075_ U-05 Engineer lays Concrete. 04077_ K-01 Serf collects debris. 04077_ U-05 Engineer lays Concrete. 04078_ Slug penetrates Hadron Collector. 04079_ U-05 Engineer lays Concrete. 04080_ Destroyed Lgt. Nuclear Core. 04080_ K-01 Serf destroyed. 04080_ U-05 Engineer lays Concrete. 04081_ Penetrated by Slug. 04081_ Missile Launcher destroyed. 04081_ U-05 Engineer lays Concrete. 04086_ K-01 Serf collects debris. 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"" """ """ k#?"???????????? | | ???????????????? ? r?????????????? | | ???????????????? ? ?? ? # ????????????? | | ?????????????????? ???? ##?????????????? | | ???????????????????????########## #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed NavigationFluxTerminator Manual? 0 Play Time 00:23:52 Cumulative 5.5 hours Start 2024.10.19 @ 13:42:59 End 2025.01.04 @ 21:04:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8d16cc2-6dc0-4212-b154-7632e7dbe683