Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 12:21:51 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (2389) 2389 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (732) 732 TOTAL SCORE: 6721 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 752 Friendly Fire -121 Cogmind --------- Core Integrity 368/700 Matter 190/300 Energy 300/300 System Corruption 10% Temperature Cool (328) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- Assault Cannon > --- INVENTORY (4) ---- Heavy Ion Engine Armored Huge Wheel Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Coolant Injector Advanced Drone Bay > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Matter Neutralizer Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Armored Huge Wheel [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility Hardened Medium Armor Plating Device Improved Heat Sink Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . 2 . . . Weapon 4 | . . 2 . . 2 . . Parts Attached 104 | 8 9 13 3 30 2 15 24 Power 13 | 1 . 1 . 4 . 1 6 Engine 7 | 1 . 1 . 4 . . 1 Core 6 | . . . . . . 1 5 Reactor . | . . . . . . . . Propulsion 21 | 4 2 2 . 6 . 2 5 Treads 14 | 3 2 2 . 5 . . 2 Leg 3 | . . . . 1 . . 2 Wheel 2 | 1 . . . . . . 1 Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility 26 | . 4 1 3 7 . 4 7 Device 16 | . 3 . 1 5 . . 7 Storage . | . . . . . . . . Processor 4 | . . . 2 2 . . . Hackware . | . . . . . . . . Protection 6 | . 1 1 . . . 4 . Artifact . | . . . . . . . . Weapon 44 | 3 3 9 . 13 2 8 6 Energy Gun 22 | 2 2 6 . 5 . 4 3 Energy Cannon 5 | . . . . 2 . 2 1 Ballistic Gun 9 | 1 1 3 . 2 . 2 . Ballistic Cannon 8 | . . . . 4 2 . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . 3 . . 2 Parts Lost 33 | . . 1 4 3 1 7 17 Power 1 | . . . . . . 1 . Propulsion 7 | . . . 1 1 1 1 3 Utility 9 | . . . . 2 . 3 4 Weapon 16 | . . 1 3 . . 2 10 Highest Loss Streak 11 | . . 1 4 1 1 7 11 Average Slot Usage (%) 89 | . 83 96 98 96 98 77 83 Engine 5 | . 14 11 11 9 7 . . Core 2 | . . . . . . 5 6 Treads 10 | . 27 22 21 17 13 . . Flight 3 | . . . . . . 10 6 Device 8 | . 4 11 9 11 23 2 7 Processor 6 | . . . 5 23 7 . . Protection 10 | . 8 8 6 . . 19 16 Energy Gun 19 | . 14 22 21 12 7 21 24 Energy Cannon 1 | . . . . 3 7 1 2 Ballistic Gun 10 | . 13 20 21 4 . 10 9 Ballistic Cannon 4 | . . . . 13 30 2 2 Naked Turns 28 | . . . . . . 28 . Heaviest Build 61 | 9 13 28 28 34 48 61 61 Greatest Support 46 | 40 40 40 40 46 43 20 40 Greatest Overweight (x) 10 | . 2 . . 1 2 4 10 Average Overweight (x) . | . . . . . 1 2 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 1 2 2 4 4 3 4 4 Average Carried 2 | . 1 1 2 3 2 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 2 3 4 2 4 3 Class Distribution -------------------- 29% | Derelict-Executioner 23% | Gunner 15% | Mutant 8% | Scavenger-Tank 7% | Scavenger-Gunner 5% | Tank 4% | Executioner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Scavenger-Executioner | -7/Factory Derelict-Executioner | -7/Waste Derelict-Executioner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 2739 | 191 155 365 90 1160 157 196 425 Remotely . | . . . . . . . . Salvage Created 3095 | . 286 458 264 1563 30 . 494 Parts 207 | . 22 34 18 101 . . 32 Haulers Intercepted 5 | . . . . 4 . . 1 Recyclers Shooed 3 | . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 65 | . 7 8 3 27 1 . 19 Melee 1 | . 1 . . . . . . Guns 41 | . 6 8 3 8 . . 16 Cannons 23 | . . . . 19 1 . 3 Classes Destroyed 17 | . 4 4 2 3 . . 4 Worker 4 | . 1 2 . 1 . . . Builder 14 | . . . 1 8 . . 5 Tunneler 2 | . . . 1 1 . . . Hauler 5 | . . . . 4 . . 1 Recycler 6 | . . 1 3 2 . . . Mechanic 1 | . 1 . . . . . . Operator 2 | . . 1 . 1 . . . Watcher 6 | . . 1 . 4 . . 1 Swarmer 16 | . 3 4 3 5 . . 1 Grunt 26 | . 4 2 . 14 1 . 5 Brawler 2 | . . . . 2 . . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . 2 . 5 . . . Demolisher 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Assembled 9 | . . . . . . . 9 Best Kill Streak 11 | . 6 5 4 7 1 . 11 Combat Bots Only 10 | . 5 4 3 4 1 . 10 Max Kills in Single Turn 3 | . 1 1 3 2 1 . 2 Gunslinging 1 | . . . 1 . . . 1 Exploded . | . . . . . . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 4971 | . 310 255 622 1409 36 187 2152 Core 690 | . 52 51 142 113 . 107 225 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 79 . 51 79 . . . Volleys Fired 221 | . 27 26 10 94 2 7 55 Largest 6 | . 2 4 4 4 6 6 6 Hottest 374 | . 60 167 167 218 308 308 374 Shots Fired 758 | . 54 95 38 350 12 17 192 Gun 488 | . 54 95 38 164 2 2 133 Cannon 270 | . . . . 186 10 15 59 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 351 | . 27 52 20 171 8 8 65 Thermal 361 | . . 24 18 179 4 9 127 Explosive . | . . . . . . . . Electromagnetic 46 | . 27 19 . . . . . Robot Hit Streak 23 | . 7 13 7 23 9 11 12 Robot Miss Streak 9 | . 5 6 4 4 1 1 9 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 1 1 . . . 6 Max Gunslinging Chain 2 | . 1 1 1 . . . 2 Shots Hit Robots 418 | . 23 54 21 185 11 14 110 Core Hits 185 | . 16 23 15 66 2 2 61 Critical Hits 3 | . . . 1 2 . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8119 | . 377 587 280 3778 198 473 2426 Guns 4115 | . 323 587 280 1508 18 33 1366 Cannons 3949 | . . . . 2269 180 440 1060 Explosions 49 | . 49 . . . . . . Melee . | . . . . . . . . Ramming 6 | . 5 . . 1 . . . Kinetic 3589 | . 184 337 167 1909 134 217 641 Thermal 4210 | . . 124 113 1868 64 256 1785 Explosive . | . . . . . . . . Electromagnetic 314 | . 188 126 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 2 . . 10 Average Corruption 8 | . . . . 2 . . 9 Corruption Purged . | . . . . . . . . Effects 40 | . . . . 1 . . 39 Message Errors 13 | . . . . . . . 13 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 3 | . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Targeting Errors 10 | . . . . . . . 10 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 87 | . . . . 55 1 . 31 Projectiles 87 | . . . . 55 1 . 31 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 22 | . . . . 13 2 . 7 Impact . | . . . . . . . . Kinetic 22 | . . . . 13 2 . 7 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . 5 . . 1 . . . Targets Rammed 6 | . 5 . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 534 | . 129 342 197 398 50 142 534 Average Temperature 114 | . 47 110 98 103 31 48 161 Received Heat Transfer 1131 | . 126 51 . 621 18 . 315 Effects 16 | . . 2 . 5 . . 9 Shutdowns 5 | . . 1 . 1 . . 3 Energy Bleed 4 | . . 1 . 1 . . 2 Interference 3 | . . . . 3 . . . Matter Decay 1 | . . . . . . . 1 Short Circuit 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 2 . . 2 Heat Transferred 6506 | . . 199 179 3589 111 333 2095 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 714 | . 212 349 90 714 334 116 467 Initial 324 | . . 89 84 . 324 116 . Average 146 | . 112 170 57 225 325 34 161 Maximum Alert Level 3 | . 1 1 . 3 1 . 2 Low Security (%) 67 | 100 75 46 100 52 . 100 60 Level 1 26 | . 24 53 . 23 100 . 37 Level 2 6 | . . . . 24 . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 1 . 6 . . 9 Investigation 4 | . 1 . . 1 . . 2 Extermination 4 | . . . . . . . 4 Reinforcement 4 | . . 1 . 2 . . 1 Assault . | . . . . . . . . Garrison 5 | . . . . 3 . . 2 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 9 | . 1 2 . 2 . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 9 15 4 38 1 6 40 Peak Tracking Total 5 | . 4 5 3 4 1 5 4 Tactical Retreats 3 | . . 2 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 6 | . 2 . . 1 1 . 2 Indirectly 1 | . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 9 | . 2 1 . 5 . . 1 Max in Single Turn 2 | . 2 1 . 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 9 | . 1 1 . 3 . . 4 Terminals 9 | . 1 1 . 3 . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 3 4 . 6 . . 6 Successful 8 | . 2 3 . 3 . . . Failed 11 | . 1 1 . 3 . . 6 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 3 4 . 6 . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 3 . 3 . . . Prototype ID Bank 3 | . . 1 . 2 . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 1 . 1 . . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 20 | . . . . . . 20 . Largest Group 19 | . . . . . . 19 15 Highest-Rated Group 487 | . . . . . . 487 431 Highest-Rated Ally 35 | . . . . . . 35 35 Total Orders 1 | . . . . . . . 1 ROAM 1 | . . . . . . . 1 Ally Attacks 210 | . . . . . . 102 108 Total Damage 6895 | . . . . . . 4703 2192 Kills 31 | . . . . . . 10 21 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 6 | . . . . . . . 6 Drone Recoveries 4 | . . . . . . . 4 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 6833 | 85 359 550 863 1598 148 881 2349 Spaces Moved 3178 | 58 160 239 514 691 75 390 1051 Core 132 | 17 1 . . . . 103 11 Treads 1758 | 40 159 239 514 674 75 40 17 Legs 219 | . . . . 17 . . 202 Wheels 530 | 1 . . . . . . 529 Hover . | . . . . . . . . Flight 539 | . . . . . . 247 292 Fastest Speed 37 | 50 150 160 160 130 180 37 100 Average Speed 177 | 126 159 160 160 162 182 212 193 Slowest Speed 840 | 160 160 160 160 180 200 357 840 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 38 | 4 26 14 88 60 2 95 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug 8 | . . . . 8 . . . Terrain Destroyed 70 | . . . . 60 . . 10 Melee . | . . . . . . . . Projectile 70 | . . . . 60 . . 10 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 3834 | 67 203 342 531 933 82 428 1248 Wait 266 | . . 56 1 93 3 13 100 Move 3172 | 57 159 238 513 690 75 389 1051 Hop . | . . . . . . . . Pick Up 7 | . . 1 1 3 . 1 1 Fast Attach 84 | 7 7 9 2 24 . 14 21 Attach 8 | . . 2 1 . 2 1 2 Detach 4 | . . . 1 1 . 2 . Swap 12 | 1 2 2 . 6 . . 1 Drop 53 | 2 3 8 2 21 . 1 16 Fire 221 | . 27 26 10 94 2 7 55 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 5 . . 1 . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 7) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Weapon x2 742 | -9/Materials | Discovered new exit (range 11) 853 | -9/Materials | Build established: Tank 995 | -9/Materials | Entered Mines 1003 | -9/Mines | Learned 4 Materials zone layouts 1134 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1202 | -9/Mines | Build established: Scavenger-Tank 1369 | -9/Mines | Discovered new exit (range 3) 1759 | -9/Mines | Discovered new exit (range 12) 1776 | -9/Mines | Build established: Scavenger-Gunner 1781 | -9/Mines | Identified exit to Materials 1858 | -9/Mines | Entered Materials 1858 | -8/Materials | Evolved 2 slots: Utility x2 1859 | -8/Materials | Identified exit to Factory 1874 | -8/Materials | Lost 4 parts (1n3w) 2607 | -8/Materials | Build established: Gunner 3256 | -8/Materials | Garrison activated, responded to threat 3451 | -8/Materials | Discovered exit to Factory (range 3) 3456 | -8/Materials | Entered Factory 3456 | -7/Factory | Evolved 2 slots: Weapon x2 3604 | -7/Factory | Sucked down chute 3604 | -7/Factory | Entered Waste 3605 | -7/Waste | Met a frightened Derelict 3640 | -7/Waste | Spotted C-40 Crusher 3660 | -7/Waste | Spotted C-40 Crusher 3662 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3689 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3692 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3693 | -7/Waste | Crushed by Compactor (1 part destroyed) 3698 | -7/Waste | Spotted C-40 Crusher 3718 | -7/Waste | Spotted C-40 Crusher 3718 | -7/Waste | Spotted C-40 Crusher 3724 | -7/Waste | Lost 7 parts (1p1n3u2w) 3725 | -7/Waste | Warlord forces began an assault 3736 | -7/Waste | Allies destroyed C-40 Crusher 3736 | -7/Waste | Allies destroyed C-40 Crusher 3740 | -7/Waste | Allies destroyed C-40 Crusher 3743 | -7/Waste | Allies destroyed C-40 Crusher 3747 | -7/Waste | Allies destroyed C-40 Crusher 3836 | -7/Waste | Spotted C-40 Crusher 3847 | -7/Waste | Allies destroyed C-40 Crusher 4129 | -7/Waste | Build established: Derelict-Executioner 4335 | -7/Waste | Discovered new exit (range 13) 4485 | -7/Waste | Entered Factory 4485 | -7/Factory | Accompanied by 15 allies 5952 | -7/Factory | Assembled infested ambush trap array 6002 | -7/Factory | Crushed by falling debris 6018 | -7/Factory | Destroyed 10 combat bots 6056 | -7/Factory | Lost 11 parts (2n3u6w) 6691 | -7/Factory | Garrison activated, responded to threat 6701 | -7/Factory | System corruption reached 10% 6834 | -7/Factory | Self-destructed Last Messages --------------- 06791_ System corrupted: Matter fused (-9). 06812_ Triggered Ambush Trap. 06812_ L-41 Fighter emerges from a hatch in the floor. 06812_ S-27 Virus emerges from a hatch in the floor. 06812_ G-47 Trooper emerges from a hatch in the floor. 06813_ S-27 Virus destroyed. 06816_ U-05 Engineer lays Concrete. 06817_ Acquired 26 matter. 06817_ U-05 Engineer lays Concrete. 06818_ L-41 Fighter knocked back. 06819_ U-05 Engineer lays Concrete. 06820_ Imp. Spread Laser destroyed. 06822_ U-05 Engineer lays Concrete. 06824_ L-41 Fighter knocked back. 06825_ U-05 Engineer builds a Wall. 06827_ L-41 Fighter knocked back. 06828_ Hvy. Laser destroyed. 06833_ Arm. Huge Wheel destroyed. 06833_ R-06 Scavenger collects Autogun. 06834_ Power failure, Enh. Nuclear Core shutdown. 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"""""" + " " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 900 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeTargetingCarapace Manual? 0 Play Time 00:42:08 Cumulative 57.0 hours Start 2021.05.09 @ 14:41:59 End 2021.05.11 @ 12:21:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c4c7a19-5627-44c6-96b0-bb8637360ef0