Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 20:27:44 Player: Anting Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (206) 1030 Value Destroyed (7294) 7294 Prototype IDs (45) 900 Alien Tech Used (9) 1800 Bonus (21388) 21388 TOTAL SCORE: 43912 Bonus ------- High Alert Combat Kills 634 Follower Combat Kills 2583 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 400 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2629 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Femtoactuators Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- AEGIS Remote Shield Transdimensional Reconstructor Molecular Scythe Molecular Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine Light Particle Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter > --- UTILITY ---------- High-capacity Storage Unit Advanced Quantum Shading Machine Advanced Sensor Array Experimental Signal Interpreter Improved Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Medium Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Advanced System Shield > --- WEAPON ----------- Molecular Scythe Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Experimental Melee Analysis Suite Femtoactuators Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating AEGIS Remote Shield Improved Trap Extractor Advanced Trap Extractor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Compact HERF Cannon Warp Cannon Null Cannon Nanosword Nanosword [Rating: 190] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cooled Field Propulsion Drive Treads Improved Treads Leg Aluminum Leg Flight Unit Cooled Field Propulsion Drive Utility Improved Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Medium Regenerative Plating Weapon Molecular Scythe Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Utility 12 | . . 1 1 . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 398 | 6 9 9 11 18 7 11 1 30 3 6 3 15 4 27 9 3 3 1 19 13 2 4 12 16 . 26 6 6 22 19 9 19 12 18 19 Power 41 | 1 1 2 1 1 1 1 . 3 . . . 3 . 5 3 . 1 . 1 . . . . 1 . 2 . . 3 5 2 1 1 2 . Engine 22 | 1 1 2 1 . . 1 . 2 . . . 1 . 3 1 . 1 . 1 . . . . 1 . 1 . . 2 1 . . 1 1 . Core 4 | . . . . 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . 2 . 2 1 . . . . . . . . . . 1 . . 1 4 2 1 . 1 . Propulsion 73 | 2 2 4 5 8 . 7 . 1 . 1 . 2 1 4 3 . . . 4 1 . . . 4 . 1 . 1 8 3 3 4 . 3 1 Treads 12 | . 2 3 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 59 | . . 1 . 6 . 7 . 1 . 1 . 2 1 4 3 . . . 4 1 . . . 4 . 1 . 1 8 3 3 4 . 3 1 Utility 177 | 1 3 1 4 3 3 2 . 20 2 3 3 5 . 14 2 3 2 1 10 10 . 4 . 7 . 21 1 1 9 6 3 8 5 8 12 Device 87 | . . . . . 2 1 . 13 2 3 3 5 . 6 2 . . 1 . 5 . 1 . 1 . 14 . . 2 4 2 5 2 4 9 Storage 7 | 1 2 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Processor 12 | . . . 1 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . 3 2 Hackware 37 | . . . . . 1 1 . 6 . . . . . 7 . . 2 . 5 . . . . 4 . 4 . . 3 2 1 . . 1 . Protection 34 | . 1 1 3 1 . . . . . . . . . . . 3 . . 2 5 . 3 . 1 . 2 1 1 4 . . 2 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 3 2 1 6 3 1 1 6 1 2 . 5 3 4 1 . . . 4 2 2 . 12 4 . 2 5 4 2 5 1 6 6 5 6 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 19 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . 4 . 3 3 2 2 Ballistic Gun 6 | 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . 4 . 1 . 2 1 . . . . . 2 1 . . 3 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 40 | . . . . 2 3 1 . . 1 . . . 1 1 1 . . . 1 . . . . 3 . 2 5 2 2 1 1 3 3 3 4 Piercing Weapon 15 | . . . . . . . . . . . . 2 1 3 . . . . 1 1 1 . 6 . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 1 2 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 23 | . . 3 . . . 2 . . . . . 2 . . . 2 . . . . . 3 . . . 2 1 4 1 3 . . . . . Parts Lost 67 | . . 1 6 10 . 1 . 1 . 2 . 3 . . 7 . . . 2 . . . . 2 . 2 . . 4 3 . 1 . 1 21 Power 11 | . . 1 . . . . . 1 . . . 1 . . 2 . . . . . . . . . . 1 . . 1 1 . 1 . . 2 Propulsion 26 | . . . 3 5 . . . . . 1 . 1 . . 3 . . . 2 . . . . . . . . . 1 1 . . . 1 8 Utility 26 | . . . 3 2 . 1 . . . 1 . . . . 2 . . . . . . . . 2 . 1 . . 2 1 . . . . 11 Weapon 4 | . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 10 | . . 1 5 7 . 1 . 1 . 2 . 1 . . 3 . . . 1 . . . . 2 . 1 . . 4 2 . 1 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 90 97 85 84 87 89 89 99 100 99 100 99 95 98 95 99 100 100 94 100 100 98 100 96 100 99 90 89 88 90 95 99 96 91 88 Engine 4 | . 14 9 9 8 . 6 7 3 7 7 7 6 . 4 3 6 6 6 4 5 5 5 5 4 5 4 . . . 3 4 2 3 4 2 Reactor 1 | . . . . . . . . . . . . . 7 1 . . . . . . . . . . . . 5 5 4 3 4 5 4 4 2 Treads 2 | . 10 33 30 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . 6 36 38 38 38 38 38 38 38 38 32 32 33 33 33 28 29 29 29 29 34 36 35 36 36 32 32 29 29 30 28 23 Device 10 | . . . . . 8 7 7 8 15 14 15 19 23 12 12 13 13 13 11 13 11 11 11 9 10 9 10 10 8 7 11 12 10 12 8 Storage 6 | . 14 11 9 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 2 Processor 7 | . . . 8 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 6 11 11 11 11 8 5 5 5 5 4 4 4 7 8 11 22 Hackware 14 | . . . . . 9 12 7 13 7 7 7 3 . 19 15 13 13 13 19 17 17 17 17 16 21 21 21 21 22 21 23 21 21 16 15 Protection 3 | . 5 22 10 10 . . . . . . . . . . . 5 6 6 4 3 5 3 5 3 5 5 5 5 3 4 4 4 4 4 3 Ballistic Cannon 1 | . 13 11 9 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 8 6 7 7 7 7 7 7 4 5 6 6 6 6 4 5 5 5 5 4 5 6 1 . 2 3 8 7 7 7 7 Piercing Weapon 2 | . . . . . . . . . . . . 4 4 6 6 6 6 6 3 4 4 5 3 5 5 2 . . . . . . . . . Peak Build Rating 190 | 6 13 20 28 29 29 43 47 56 57 57 60 68 65 83 90 97 99 99 109 109 108 111 109 129 132 139 137 139 158 168 172 182 177 189 190 Average Rating 94 | 4 9 17 22 25 28 38 45 48 56 56 57 55 58 73 84 95 97 98 100 107 107 107 108 121 131 132 132 129 145 149 167 176 171 172 170 On Entrance 89 | . 6 13 20 28 22 23 40 47 56 57 57 58 65 58 83 86 97 99 99 109 108 108 109 109 129 132 130 129 131 141 155 172 174 175 189 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 10 56 69 71 71 18 18 19 29 25 26 25 31 30 30 28 35 35 35 35 35 35 35 35 45 45 69 68 68 71 84 77 84 81 77 82 Greatest Support 91 | 20 46 69 89 83 15 27 27 29 29 30 30 46 32 35 50 35 35 35 50 35 35 35 35 61 49 77 65 65 89 88 91 88 88 88 88 Greatest Overweight (x) 19 | . 1 . 1 19 1 1 . 1 . . . 1 . . . . . . . . . . . . . 1 1 1 1 1 1 2 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 13 | 6 10 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 20 20 20 20 20 20 20 14 Most Carried 20 | 3 11 10 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 20 20 20 20 20 20 20 20 20 18 Average Carried 12 | 1 7 8 16 17 8 8 10 9 10 9 9 9 8 8 7 9 9 9 9 9 10 9 10 10 14 14 18 19 19 19 19 19 19 19 12 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 11 8 20 9 10 10 10 10 10 9 10 9 9 10 8 10 10 10 9 10 10 10 10 12 15 20 20 20 20 20 20 20 20 18 4 Class Distribution -------------------- 27% | Hacker-Scout 15% | Wizard-Sprinter 10% | Hacker-Sprinter 9% | Mutant 5% | Machinist-Scout 4% | Machinist-Sprinter 4% | Scout 4% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -7/Zion Infiltrator-Ninja | -7/Deep Caves Infiltrator-Ninja | -6/Proximity Caves Hacker-Scout | -6/Factory Machinist-Sprinter | -6/Extension Machinist-Sprinter | -6/Cetus Machinist-Sprinter | -6/Archives Machinist-Scout | -6/Hub_04(d) Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Machinist-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 5564 | 160 237 256 571 495 . 20 240 373 106 83 30 100 64 196 457 30 30 17 152 309 76 60 68 310 . 288 . . 268 118 . 185 75 25 165 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8721 | . 210 324 913 370 . 20 . 436 147 74 . 44 28 77 484 44 234 735 129 150 86 235 85 794 . 655 . . 292 487 . 56 97 50 1465 Parts 457 | . 11 29 53 20 . 4 . 27 2 8 . 4 3 7 25 2 21 32 15 18 1 4 13 43 . 29 . . 19 17 . 3 4 2 41 Haulers Intercepted 10 | . . 1 5 . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 2 10 3 . 1 . . . . . . 5 1 2 8 . . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 109 | . 5 7 14 13 . . . 7 . 3 . 2 3 . 5 . . 4 14 5 . . 9 . . 2 . . . 3 . 2 1 . 10 Melee 17 | . . . . 1 . . . 1 . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . 10 Guns 19 | . 2 3 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23 | . 3 4 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . AOE 46 | . . . . . . . . 6 . 3 . 2 3 . . . . 4 14 5 . . 9 . . . . . . . . . . . . Classes Destroyed 20 | . 2 4 2 1 . . . 5 1 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 2 Worker 14 | . . . . . . . . 3 . . . . . . . . . 7 . . . . . 1 . . . . 2 1 . . . . . Builder 12 | . . . . . . . . 4 . . . . . 1 . . . 2 1 . . . . . . 1 . . 2 1 . . . . . Tunneler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . 1 5 . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Recycler 10 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . 3 . . 1 1 . . . . 1 Minesweeper 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 13 | . 1 1 . . . . . . . . . . . . . . 7 2 . . . . . 1 . 1 . . . . . . . . . Watcher 33 | . . 2 2 . . 1 . 1 . . . . . 2 1 . . 3 1 . . . . 9 . 2 . . 2 2 . . 1 1 3 Swarmer 37 | . . . . . . . . 3 . 3 . . 3 . . . . . 14 5 . . 9 . . . . . . . . . . . . Cutter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 41 | . 5 5 7 11 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . 3 . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . 1 5 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 1 . 1 Behemoth 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 2 3 6 5 . 1 . 4 1 4 . 2 3 2 1 . 7 13 15 5 . . 9 3 . 2 . . 4 4 . 2 1 1 5 Combat Bots Only 14 | . 2 3 5 5 . . . 3 . 3 . 2 3 . 1 . . 4 14 5 . . 9 . . 2 . . . 3 . 2 1 . 5 Max Kills in Single Turn 14 | . 1 1 1 1 . 1 . 2 1 3 . 2 2 1 1 1 1 14 3 3 1 . 4 1 . 1 . . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . 3 . 2 2 . . . . 4 3 3 . . 4 . . . . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) A7 (-6/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1022 | . 33 22 129 135 3 15 . 31 1 17 . 25 4 8 135 . 1 1 83 5 . . 12 26 . 49 . . 39 28 20 28 19 27 126 Missed 366 | . 9 10 31 18 2 10 . 10 . 6 . 11 2 4 65 . 1 1 38 2 . . 5 13 . 15 . . 16 11 11 13 11 16 35 Damage Taken 13397 | . 345 134 1383 2050 14 76 . 409 18 136 . 345 32 40 1099 15 . 12 756 43 . . 118 411 . 672 . . 512 286 180 230 181 226 3674 Core 3331 | . 106 . 184 249 . 30 . 77 18 39 . 106 . 14 328 15 . . 79 . . . 55 40 . 154 . . 115 33 41 25 22 47 1554 Absorbed by Shields 66 | . . . . . . . . 14 . . . . . . 25 14 . . . . . . . . . . . . . . 13 . . . . Regen/Repaired (Parts) 2674 | . . . . . . . 10 . . . . . . 133 . 86 . . 438 9 . . 14 203 19 354 190 30 5 487 241 165 52 103 135 Core Remaining (%) 75 | 100 57 100 . . 21 . . . . . . . 61 . . . . 58 . . . . 86 . . . . 100 . 88 . . 80 . . Volleys Fired 291 | . 23 29 69 53 . . . 11 . 2 . 1 2 . . . . . 10 3 4 . 39 . . . . . . 10 . 12 10 7 6 Largest 2 | . 2 2 2 2 . . . 1 . 1 . 1 1 . . . . . 1 1 1 . 1 . . . . . . 1 . 1 1 1 1 Hottest 130 | . 78 62 62 88 . . . 39 . 39 . 39 39 . . . . . 39 39 98 . 98 . . . . . . 100 . 130 130 130 100 Shots Fired 441 | . 45 53 134 92 . . . 11 . 2 . 1 2 . . . . . 10 3 4 . 39 . . . . . . 10 . 12 10 7 6 Gun 152 | . 34 28 69 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 253 | . 11 25 65 71 . . . . . . . . . . . . . . . . 4 . 32 . . . . . . 10 . 12 10 7 6 Launcher 36 | . . . . . . . . 11 . 2 . 1 2 . . . . . 10 3 . . 7 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 324 | . 45 53 134 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 81 | . . . . . . . . . . . . . . . . . . . . . 4 . 32 . . . . . . 10 . 12 10 7 6 Explosive 36 | . . . . . . . . 11 . 2 . 1 2 . . . . . 10 3 . . 7 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 14 4 25 9 . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . 5 6 . 9 Robot Miss Streak 7 | . 2 3 4 2 . . . 2 . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 464 | . 34 29 94 59 1 2 . 20 5 1 2 2 1 4 18 7 8 7 5 2 1 6 . 34 . 15 . . 9 9 1 4 5 3 76 Core Hits 270 | . 14 13 41 26 . . . 21 3 4 . 5 3 1 6 4 7 19 21 7 . 1 9 14 . 8 . . 3 7 . . 1 1 31 Critical Kills 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . 2 2 1 . . 1 . . . . . . 1 . . . . . . . . 3 . . . . . 2 . . . . 4 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 4 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 658 | . . . . 2 12 23 . 47 7 2 3 11 4 44 33 8 10 14 32 19 11 6 6 71 . 57 6 3 21 30 16 20 45 13 82 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 611 | . . . . 2 12 23 . 47 7 2 1 10 4 39 25 6 8 11 30 15 9 4 5 59 . 56 6 3 21 30 16 20 45 13 82 Piercing 44 | . . . . . . . . . . . . 1 . 5 8 2 2 3 2 4 2 2 1 11 . 1 . . . . . . . . . Sneak Attacks 68 | . . . . . . 1 . 12 1 1 2 2 . 3 3 7 7 2 1 2 1 . . 8 . 5 . . 6 3 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 29 | . . . . . . . . . . . . . . . 2 1 . 2 . . . 2 . 6 . 2 . . . . . . . 1 13 Damage Inflicted 26853 | 3 401 513 1646 1203 30 100 . 1761 304 291 . 302 265 254 787 462 792 2361 1659 509 109 617 700 2245 . 1008 . . 920 1098 68 665 346 173 5261 Guns 1532 | . 213 232 822 265 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3677 | . 188 281 824 931 . . . . . . . . . . . . . . . . . . . . . . . . . 412 . 665 102 . 274 Explosions 5593 | . . . . . . . . 698 . 216 . 75 265 . . . . 1914 1420 305 . . 700 . . . . . . . . . . . . Melee 16041 | . . . . . 30 100 . 1063 304 75 . 227 . 254 787 462 792 447 239 204 109 617 . 2245 . 1008 . . 920 686 68 . 244 173 4987 Ramming 10 | 3 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3756 | . 401 513 1646 1196 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1453 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 . 665 102 . 274 Explosive 3679 | . . . . . . . . 698 . 216 . 75 265 . . . . . 1420 305 . . 700 . . . . . . . . . . . . Electromagnetic 1914 | . . . . . . . . . . . . . . . . . . 1914 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15294 | . . . . . 30 100 . 1063 304 75 . 227 . 254 613 413 792 416 239 86 109 413 . 2074 . 1008 . . 920 686 68 . 244 173 4987 Piercing 747 | . . . . . . . . . . . . . . . 174 49 . 31 . 118 . 204 . 171 . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 . . . . . 1 . . . 3 . . . . . 5 5 5 4 4 3 3 . 3 3 . . Average Corruption 2 | . . . . . . . . 1 . . . . . 1 . . . 3 . . . . . 2 5 2 4 4 2 2 . 3 3 . . Corruption Purged 10 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 5 . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 57 | . . . . . . . . 1 . . . . . . . . . 6 . . . . . 9 . 14 15 6 . 2 . 4 . . . Message Errors 17 | . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . 4 4 2 . 1 . 1 . . . Matter Fused 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 5 3 . 1 . . . . . Heat Flow Errors 10 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 5 . . 2 1 . . . . . . . Energy Discharges 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 1 . . . . 2 . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3539 | . . . 8 . . 30 . 258 53 1 . . . 117 124 6 72 298 159 100 94 370 22 484 . 159 . . 380 240 13 233 111 12 195 Projectiles 328 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233 87 . . Explosions 280 | . . . . . . . . . . 1 . . . . . . . 184 73 . . . 22 . . . . . . . . . . . . Melee 2931 | . . . . . . 30 . 258 53 . . . . 117 124 6 72 114 86 100 94 370 . 484 . 159 . . 380 240 13 . 24 12 195 Knockbacks 35 | . 3 2 13 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . 3 2 9 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 8 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . 108 . . . . . . . . . 13 . . . . 17 . . . . . . . . . . . . Shots 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 165 102 105 510 . 12 4 178 10 8 . 293 310 118 197 . . 260 39 . 64 . 378 248 19 351 278 190 317 271 355 160 319 144 245 Average Temperature 65 | . 60 33 20 194 . 2 2 9 2 2 . 149 148 59 38 . . 133 18 . 35 . 179 105 8 37 112 48 60 75 66 40 67 61 88 Received Heat Transfer 2616 | . 210 66 360 1017 9 15 . 99 9 30 . 42 . . 281 . . . 111 . . . . . . 116 . . 42 18 18 . . . 173 Effects 22 | . . . . 13 . . . . . . . . 5 . . . . . . . . . 1 . . 1 . . 1 . 1 . . . . Shutdowns 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Interference 8 | . . . . 3 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Heat Transferred 953 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 . 348 50 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Peak Influence 1256 | . 165 206 410 516 267 208 123 484 . . . . . 402 357 227 286 1079 1256 . . . . 280 103 279 214 . 377 498 313 274 403 453 642 Initial 528 | . . . 86 113 251 7 72 . . . . . . 353 71 199 10 100 528 . . . . 119 73 72 143 . . 211 211 24 69 182 289 Average 249 | . 67 131 183 314 34 72 71 323 . . . . . 254 201 159 168 443 902 . . . . 139 80 125 137 . 76 350 165 91 264 288 472 Maximum Alert Level 4 | . . 1 2 2 1 1 . 2 . . . . . 2 1 1 1 4 4 . . . . 1 . 1 1 . 1 2 1 1 2 2 2 Low Security (%) 49 | 100 100 74 64 18 88 93 100 13 . . . . . 32 44 40 51 17 . . . . . 78 100 75 88 . 93 . 46 88 30 1 . Level 1 34 | . . 25 33 51 11 6 . 55 . . . . . 66 55 59 48 44 . . . . . 21 . 24 11 . 6 81 53 11 53 88 20 Level 2 11 | . . . 2 29 . . . 30 . . . . . . . . . 19 45 . . . . . . . . . . 18 . . 16 10 79 Level 3 1 | . . . . . . . . . . . . . . . . . . 18 11 . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 1 1 4 . . 4 . 13 . . . . . 7 1 . . 6 9 . . . . 12 . 10 4 . 4 5 4 2 4 1 6 Investigation 46 | . . . . . . 4 . 10 . . . . . 6 . . . 1 2 . . . . 6 . 5 3 . 1 2 3 . . 1 2 Extermination 16 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 3 1 . 1 1 1 2 1 . 1 Reinforcement 25 | . 1 1 . . . . . 2 . . . . . . 1 . . 2 3 . . . . 4 . 2 . . 2 2 . . 3 . 2 Assault 5 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . 1 Garrison 6 | . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 27 | . . 1 1 . . 1 . 3 1 . . . 1 . 2 1 . 4 1 . . . . 1 . . . . . 1 1 5 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 519 | . 7 12 24 18 5 21 5 35 2 6 . 39 5 8 34 5 5 16 40 1 . . 7 25 6 33 5 . 28 20 11 21 19 11 45 Peak Tracking Total 39 | . 2 4 9 10 2 9 3 6 1 4 . 39 3 2 9 5 1 5 9 4 . . 5 4 6 10 6 . 18 5 11 9 7 7 13 Tactical Retreats 94 | . 1 . 1 1 . 6 . 11 2 2 . . 1 3 8 . . 2 9 . . . . 7 . 6 . . 5 3 5 4 4 5 8 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . . . . . . 2 . 2 . . . . . . 1 . . 1 1 . . . . 1 . 1 . . 2 . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused 9 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Traps Extracted 18 | . . . . . . . . . . 1 . . . . . . . . . 9 . . . . . . . . . . . 6 . . 2 Installed 19 | . . . . . . . . . 3 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 14 Triggered 12 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 9 Most Traps Carried 14 | . . . . . . . . . . 1 1 1 . . . . . . . 12 12 12 12 12 12 12 12 12 12 12 12 14 14 14 14 Objects Rigged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 37 | . . . 1 2 . . . 2 . . . 2 . . 1 . 2 8 4 . . . 1 1 . 1 . 1 . 4 . 3 4 . . Max in Single Turn 7 | . . . 1 1 . . . 1 . . . . . . . . . 7 1 . . . 1 1 . 1 . 1 . 1 . 1 1 . . Garrison Access 10 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 4 . 1 . . . . . . . 2 . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 166 | . . 1 4 2 4 10 . 15 . . 1 . . 17 9 . . 6 10 . 1 4 1 20 . 15 5 . 7 8 6 6 4 5 5 Terminals 93 | . . 1 3 2 4 7 . 6 . . . . . 8 9 . . 6 4 . . . . 7 . 8 1 . 5 4 3 4 4 2 5 Fabricators 33 | . . . . . . 2 . 5 . . . . . 5 . . . . 3 . . . . 5 . 3 3 . 2 2 2 . . 1 . Repair Stations 13 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . 3 . . . 2 1 1 . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 13 | . . . 1 . . 1 . 1 . . . . . 2 . . . . 1 . . . . 4 . 1 . . . . . . . 2 . Total Hacks 589 | . . 1 10 3 11 19 . 47 . . 3 . . 65 16 . . 18 55 . 1 17 1 77 . 73 17 . 30 26 36 25 13 16 9 Successful 366 | . . . 4 2 4 5 . 26 . . 3 . . 42 11 . . 8 29 . 1 17 1 52 . 49 12 . 17 17 22 17 10 12 5 Failed 223 | . . 1 6 1 7 14 . 21 . . . . . 23 5 . . 10 26 . . . . 25 . 24 5 . 13 9 14 8 3 4 4 Catastrophic 46 | . . . 2 1 3 6 . 6 . . . . . 2 1 . . 1 7 . . . . 2 . 1 1 . 3 2 4 . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 275 | . . 1 8 . 3 11 . 17 . . 5 . . 25 2 1 . 9 22 . . . . 39 . 38 12 . 19 11 21 16 7 3 5 Terminals 312 | . . 1 9 3 11 14 . 17 . . . . . 23 16 . . 18 21 . . . . 36 . 37 3 . 23 12 22 19 13 5 9 Fabricators 140 | . . . . . . 4 . 20 . . . . . 26 . . . . 15 . . . . 19 . 16 8 . 7 9 7 . . 9 . Repair Stations 71 | . . . . . . . . . . . . . . 13 . . . . 15 . . . . 12 . 16 . . . 5 7 3 . . . Recycling Units 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . . . . . Scanalyzers 14 | . . . . . . . . 9 . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . Garrison Access 23 | . . . 1 . . 1 . 1 . . . . . 3 . . . . 4 . . . . 7 . 4 . . . . . . . 2 . Terminal Hacks 131 | . . . 3 2 4 1 . 3 . . 3 . . 5 10 . . 3 6 . 1 17 1 12 . 13 1 . 9 5 10 9 8 2 3 Record 6 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . Part Schematic 19 | . . . . . . . . 1 . . 3 . . . . . . . . . . 4 . 3 . 1 . . 2 . 3 . 2 . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . Open Door 11 | . . . . . . . . . . . . . . 1 7 . . . . . 1 . . . . . . . . . . . . 1 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Branch Access Points 7 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . Terminal Index 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . 1 . . . Fabricator Index 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . 1 1 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . Unreport Threat 16 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 5 3 . . . Locate Traps 10 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 2 2 . 2 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Recall Extermination 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . 1 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 80 | . . . . . . 2 . 12 . . . . . 14 . . . . 8 . . . . 10 . 11 3 . 5 6 3 . . 6 . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 49 | . . . . . . . . 8 . . . . . 9 . . . . 5 . . . . 7 . 7 2 . 3 3 2 . . 3 . Build 29 | . . . . . . 1 . 3 . . . . . 5 . . . . 3 . . . . 3 . 4 1 . 2 3 1 . . 3 . Repair Station Hacks 51 | . . . . . . . . . . . . . . 11 . . . . 9 . . . . 8 . 11 . . . 4 6 2 . . . Scan Component 27 | . . . . . . . . . . . . . . 6 . . . . 5 . . . . 4 . 6 . . . 2 3 1 . . . Repair 24 | . . . . . . . . . . . . . . 5 . . . . 4 . . . . 4 . 5 . . . 2 3 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Scanalyzer 10 | . . . . . . . . 5 . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . Insert Component 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . Analyze 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 4 . 1 . . . . . . . 2 . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 4 . 1 . . . . . . . 2 . Unauthorized Hacks 81 | . . . . . . 2 . 5 . . . . . 11 1 . . 5 5 . . . . 15 . 13 7 . 3 2 3 3 2 2 2 Terminals 37 | . . . . . . 1 . 1 . . . . . 3 1 . . 5 1 . . . . 8 . 6 1 . 1 1 . 3 2 1 2 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assimilate 20 | . . . . . . 1 . . . . . . . 2 . . . 3 1 . . . . 3 . 4 . . . 1 . 3 1 1 . Botnet 11 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . 4 . 1 1 . 1 . . . 1 . . Detonate 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Fabricators 37 | . . . . . . 1 . 4 . . . . . 8 . . . . 4 . . . . 6 . 5 3 . 2 1 2 . . 1 . Prioritize 12 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . 2 . . 1 1 1 . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 23 | . . . . . . 1 . 4 . . . . . 5 . . . . 2 . . . . 4 . 3 2 . 1 . 1 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . Patch 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . . 1 3 2 4 10 . 10 . . . . . 14 2 . . 6 6 . . . . 6 . 9 2 . 4 8 6 3 3 3 2 Full Trace Events 17 | . . . . 1 . 3 . 6 . . . . . 1 . . . 1 . . . . . 1 . . . . . 2 1 . . 1 . Feedback Events 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . 2 . . 16 . . . . . . . . . . 4 . 4 . 1 1 . 2 . 3 . 2 . . Parts Built 31 | . . . . . . 1 . 3 . . . . . 5 . . . . 4 . . . . 3 . 4 . . 3 3 2 . . 3 . Authchips 21 | . . . . . . . . 3 . . . . . 4 . . . . 3 . . . . 2 . 4 . . 2 1 . . . 2 . Time 2249 | . . . . . . 93 . 248 . . . . . 747 . . . . 93 . . . . 164 . 287 117 . 228 110 23 . . 139 . Total Part Build Rating 218 | . . . . . . 7 . 21 . . . . . 35 . . . . 24 . . . . 15 . 30 . . 23 20 18 . . 25 . Parts Repaired 24 | . . . . . . . . . . . . . . 5 . . . . 4 . . . . 4 . 5 . . . 2 3 1 . . . Time 1199 | . . . . . . . . . . . . . . 286 . . . . 161 . . . . 254 . 325 . . . 69 71 33 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . . . 18 . . . . . . . . 4 . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 150 | . . . . . . 1 19 . . . 5 . . 2 30 5 . 1 1 . . . . 6 . 2 . . . 1 . 2 1 1 73 Largest Group 19 | . . . . . . 1 19 . . . 5 5 . 2 9 9 7 7 1 . . . . 4 . 1 . . . 1 . 2 1 1 15 Highest-Rated Group 703 | . . . . . . 26 465 . . . 257 257 . 52 359 703 544 474 10 . . . . 120 . 26 . . . 23 . 71 10 45 432 Highest-Rated Ally 234 | . . . . . . 26 35 . . . 96 96 . 26 159 159 96 96 10 . . . . 49 . 26 . . . 23 . 45 10 45 234 Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . STAY 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Ally Attacks 809 | . . . . . . . 110 . . . . 68 . . 160 27 45 83 . . . . . 28 . . . . . . . . . . 288 Total Damage 23404 | . . . . . . . 4763 . . . . 1966 . . 3930 757 1609 2983 . . . . . 547 . . . . . . . . . . 6849 Kills 105 | . . . . . . . 12 . . . . 11 . . 26 6 5 18 . . . . . . . . . . . . . . . . 27 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 2 3 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 22151 | 55 509 336 730 489 955 693 104 1191 333 375 501 637 128 1496 1558 581 132 422 1339 1138 215 88 656 1039 39 1429 548 203 795 678 371 807 487 374 720 Spaces Moved 30105 | 39 278 144 282 225 448 1534 274 2348 718 511 991 1035 327 2131 1464 107 114 411 1750 872 533 225 492 2691 154 1965 428 291 1648 1151 521 1219 872 642 1270 Core 19 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 10 Treads 647 | . 85 144 282 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 226 | 33 193 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29213 | . . . . 89 448 1534 274 2348 718 511 991 1035 327 2131 1464 107 114 411 1750 872 533 225 492 2691 154 1965 428 291 1648 1151 521 1216 872 642 1260 Fastest Speed 5 | 50 120 160 160 27 27 24 24 24 24 24 25 15 26 26 13 28 28 28 13 28 28 28 28 6 22 6 22 22 6 6 5 6 6 6 6 Average Speed 29 | 109 148 160 161 135 46 24 24 26 24 24 25 32 26 26 28 28 28 28 28 28 28 28 28 22 22 21 23 22 22 22 20 33 20 21 23 Slowest Speed 815 | 120 240 160 240 815 84 74 24 92 24 25 25 92 26 28 31 28 28 28 29 28 28 28 28 28 22 93 87 89 103 90 87 150 87 88 155 Overloaded Moves 305 | . . . . . . . . . . . . 14 . . 18 . . . 6 . . . . 9 . 74 . . 24 26 23 9 28 16 58 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 125 | . . . . . . 5 . 2 . . . . . 21 13 . . 3 4 . . . . 15 . 12 . . 8 15 . 6 11 7 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Exploration Rate (%) 52 | 3 39 21 27 38 38 39 95 50 74 76 87 83 60 40 87 48 75 33 43 88 51 60 55 47 77 46 18 91 33 81 22 78 33 20 29 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 6 | . . . . . . . . . 1 . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . . 2 2 4 . 2 . . . . . . 3 2 . 2 . . . . . . . . . . . . Spaces Dug 400 | . . 1 . . 10 18 . 51 2 1 . 12 4 34 12 . . 3 32 5 7 . 60 27 . 32 6 . 10 10 12 10 29 9 3 Terrain Destroyed 992 | . . 2 3 . 10 18 . 84 2 42 . 12 23 34 12 . . 313 113 49 11 . 106 27 . 32 6 . 10 10 12 11 33 14 3 Melee 293 | . . . . . 10 18 . 27 2 1 . 1 4 34 12 . . 3 22 5 7 . 4 27 . 32 6 . 10 10 12 9 27 7 3 Projectile 56 | . . 2 3 . . . . . . . . . . . . . . . . . 4 . 32 . . . . . . . . 2 6 7 . AOE 643 | . . . . . . . . 57 . 41 . 11 19 . . . . 310 91 44 . . 70 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 41906 | 48 336 198 418 320 1180 1822 310 2825 867 753 1246 1314 361 2979 2545 647 204 697 2536 1731 579 243 956 3011 158 2883 866 426 2037 1499 762 1569 1093 841 1646 Wait 10036 | . 7 6 40 1 703 239 36 363 136 221 242 243 22 780 891 527 71 274 693 824 32 . 409 226 . 819 418 105 337 287 205 294 166 160 259 Move 29844 | 38 277 143 282 224 447 1524 273 2343 717 510 990 1034 326 2090 1438 106 113 404 1741 871 532 224 491 2667 153 1942 427 290 1632 1122 520 1207 853 629 1264 Hop 104 | . . . . . . 5 . 2 . . . . . 19 12 . . 3 4 . . . . 9 . 10 . . 7 13 . 5 7 5 3 Pick Up 187 | 3 11 3 14 5 3 9 . 13 . 1 3 5 . 12 4 3 4 2 13 2 . 3 . 9 4 18 2 8 8 7 4 4 3 4 3 Fast Attach 144 | 6 6 5 6 5 . 5 1 8 . 1 2 2 . 8 2 2 . . 3 . . 5 . 10 . 11 . 3 11 11 6 7 4 7 7 Attach 127 | . . 4 2 10 7 5 . 9 . 1 1 4 1 9 6 . . . 12 . . . . 4 . 7 6 4 7 6 2 3 4 7 6 Detach 35 | . . . . 2 6 . . . . . 1 . 2 3 . . . . 2 . . . . . . 2 5 3 1 2 . . 1 2 3 Swap 140 | . 3 . 3 3 . 1 . 13 3 4 . 9 3 10 1 1 3 1 4 13 2 . 12 2 . 9 1 1 4 2 1 11 9 5 6 Drop 186 | . 9 8 2 13 2 11 . 16 1 1 4 5 1 9 3 2 5 2 6 1 . 7 . 8 1 14 1 9 9 9 4 9 1 4 9 Fire 291 | . 23 29 69 53 . . . 11 . 2 . 1 2 . . . . . 10 3 4 . 39 . . . . . . 10 . 12 10 7 6 Melee 583 | . . . . 2 12 23 . 47 7 2 3 10 4 39 30 6 8 11 30 16 9 4 5 62 . 51 6 3 21 30 13 17 35 11 66 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . . . . . . 25 . . . 18 . . . . . . . . . . . 7 . . . . Rewire 147 | . . . . . . . . . . . . . . . 133 . . . . . . . . 14 . . . . . . . . . . . Trap 29 | . . . . . . . . . 3 10 . 1 . . . . . . . 1 . . . . . . . . . . . . . . 14 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -9/Materials | Discovered new exit (range 16) 901 | -9/Materials | Entered another Materials area 901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1210 | -8/Materials | Garrison activated, responded to threat 1312 | -8/Materials | Garrison activated, responded to threat 1356 | -8/Materials | Lost 5 parts (3n2u) 1631 | -8/Materials | Identified exit to Garrison 1631 | -8/Materials | Entered Garrison 1691 | -8/Garrison | Triggered checkpoint 1723 | -8/Garrison | Garrison Relay disabled 1935 | -8/Garrison | Lost 7 parts (4n1u2w) 1950 | -8/Garrison | Core integrity fell below 50% 1998 | -8/Garrison | Lost 3 parts (1n1u1w) 2117 | -8/Garrison | Discovered new exit (range 12) 2119 | -8/Garrison | Identified exit to Materials 2120 | -8/Garrison | Entered Materials 2244 | -8/Materials | Discovered new exit (range 8) 2592 | -8/Materials | Build established: Scavenger-Mutant 3075 | -8/Materials | Identified exit to Factory 3075 | -8/Materials | Entered Factory 3075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3322 | -7/Factory | Identified exit to Lower Caves 3591 | -7/Factory | Build established: Hacker-Sprinter 3606 | -7/Factory | Fabricated Cld. Field Propulsion Drive? 3742 | -7/Factory | Hacking Suite fried by hacking feedback 3764 | -7/Factory | Discovered new exit (range 3) 3764 | -7/Factory | Identified exit to Factory 3768 | -7/Factory | Manually triggered Chute Trap 3768 | -7/Factory | Sucked down chute 3768 | -7/Factory | Entered Waste 3774 | -7/Waste | Warlord forces began an assault 3800 | -7/Waste | Spotted C-40 Crusher 3807 | -7/Waste | Allies destroyed C-40 Crusher 3811 | -7/Waste | Spotted C-40 Crusher 3811 | -7/Waste | Spotted C-40 Crusher 3824 | -7/Waste | Spotted C-40 Crusher 3825 | -7/Waste | Allies destroyed C-40 Crusher 3827 | -7/Waste | Spotted C-40 Crusher 3844 | -7/Waste | Spotted C-40 Crusher 3850 | -7/Waste | Allies destroyed C-40 Crusher 3857 | -7/Waste | Discovered new exit (range 16) 3871 | -7/Waste | Identified exit to Factory 3872 | -7/Waste | Entered Factory 3886 | -7/Factory | Lost 13 allies 3893 | -7/Factory | Discovered exit to Factory (range 16) 4526 | -7/Factory | Fabricated Cld. Field Propulsion Drive (x1) 4726 | -7/Factory | Fabricated Cld. Field Propulsion Drive (x1) 4821 | -7/Factory | Fabricated Cld. Field Propulsion Drive? 5063 | -7/Factory | Entered Lower Caves 5064 | -7/Lower Caves | Encountered a Warlord checkpoint 5069 | -7/Lower Caves | Met a Warlord Commander 5070 | -7/Lower Caves | Learned location of Warlord (-4) 5073 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5165 | -7/Lower Caves | Learned location of 1 exit from Factory 5264 | -7/Lower Caves | Build established: Sprinter 5386 | -7/Lower Caves | Discovered new exit (range 10) 5388 | -7/Lower Caves | Identified exit to Lower Caves 5396 | -7/Lower Caves | Entered another Lower Caves area 5612 | -7/Lower Caves | Learned 4 Factory zone layouts 5700 | -7/Lower Caves | Spotted B-75 Beast 5708 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5769 | -7/Lower Caves | Discovered new exit (range 5) 5771 | -7/Lower Caves | Identified exit to Zion 5771 | -7/Lower Caves | Entered Zion 5807 | -7/Zion | Discovered new exit (range 14) 5832 | -7/Zion | Found CR-A16's Pointy Stick 5849 | -7/Zion | Gained Derelict followers 5855 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5861 | -7/Zion | Opened final containment barrier to the Deep Caves 5930 | -7/Zion | Met Imprinter 5949 | -7/Zion | Learned Factory terminal intel 5962 | -7/Zion | Learned location of Quarantine (-2) 5969 | -7/Zion | Learned location of Extension (-6) 5976 | -7/Zion | Identified exit to Deep Caves 5992 | -7/Zion | Given A8's code to call for help 6005 | -7/Zion | Build established: Scout 6019 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6020 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6026 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6272 | -7/Zion | Entered Deep Caves 6272 | -7/Deep Caves | Accompanied by 5 allies 6443 | -7/Deep Caves | Attacked by Z-Imprinter 6460 | -7/Deep Caves | Allies destroyed Z-Imprinter 6495 | -7/Deep Caves | Lost 3 allies 6497 | -7/Deep Caves | Z-Facility disabled 6673 | -7/Deep Caves | Discovered new exit (range 6) 6827 | -7/Deep Caves | Spotted AG-76712 6855 | -7/Deep Caves | Build established: Infiltrator-Ninja 6880 | -7/Deep Caves | Found Prototype Device 6881 | -7/Deep Caves | Triggered Deep Caves wall 6905 | -7/Deep Caves | Identified exit to Proximity Caves 6906 | -7/Deep Caves | Identified Skeleton Box 6909 | -7/Deep Caves | Entered Proximity Caves 6981 | -6/Proximity Caves | Spotter reported a threat 7034 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7035 | -6/Proximity Caves | Spotter reported a threat 7037 | -6/Proximity Caves | Entered Factory 7037 | -6/Factory | Evolved 2 slots: Utility x2 7038 | -6/Factory | Identified exit to Extension 7039 | -6/Factory | Identified exit to Factory 7041 | -6/Factory | Loaded intel: 28 terminal locations 7090 | -6/Factory | Repaired Chainsword 7191 | -6/Factory | Repaired Cld. Field Propulsion Drive 7291 | -6/Factory | Repaired Cld. Field Propulsion Drive 7369 | -6/Factory | Discovered exit to Factory (range 11) 7512 | -6/Factory | Discovered exit to Extension (range 11) 7589 | -6/Factory | Build established: Hacker-Scout 7655 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 7681 | -6/Factory | Discovered exit to Factory (range 10) 7696 | -6/Factory | Noticed a derelict Sapper rigging charges 8168 | -6/Factory | Fabricated Cld. Field Propulsion Drive (x1) 8172 | -6/Factory | Fabricated Cld. Field Propulsion Drive (x1) 8264 | -6/Factory | Repaired Lgt. Angular Momentum Engine 8431 | -6/Factory | Fabricated Cld. Field Propulsion Drive? 8435 | -6/Factory | Fabricated Cld. Field Propulsion Drive (x1) 8519 | -6/Factory | Repaired Imp. Sensor Array 8533 | -6/Factory | Entered Extension 8663 | -6/Extension | Rescued a captive Derelict 8664 | -6/Extension | Rescued a captive Derelict 8731 | -6/Extension | Rescued a captive Derelict 8732 | -6/Extension | Rescued a captive Derelict 8882 | -6/Extension | Lost 4 allies 9102 | -6/Extension | Spotted B-75 Beast 9187 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 9194 | -6/Extension | Destroyed B-75 Beast 9222 | -6/Extension | Lost 3 parts (1p1n1u) 9273 | -6/Extension | P-60 Hacker assimilated allied Y9-V4Y(b) 9325 | -6/Extension | Lost 3 allies 9338 | -6/Extension | Spotted B-75 Beast 9343 | -6/Extension | Destroyed B-75 Beast 9376 | -6/Extension | Lost 3 parts (1p1n1u) 9396 | -6/Extension | Rescued a captive Derelict 9419 | -6/Extension | Rescued a captive Derelict 9419 | -6/Extension | Rescued a captive Derelict 9474 | -6/Extension | Rescued a captive Derelict 9477 | -6/Extension | Rescued a captive Derelict 9495 | -6/Extension | Rescued A7 9537 | -6/Extension | Rescued a captive Derelict 9538 | -6/Extension | Rescued a captive Derelict 9945 | -6/Extension | Discovered exit to Factory (range 10) 9945 | -6/Extension | Discovered new exit (range 6) 10073 | -6/Extension | Identified exit to Cetus 10091 | -6/Extension | Entered Cetus 10091 | -6/Cetus | Accompanied by 9 allies (A7) 10096 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10120 | -6/Cetus | Spotted Cetus Guard 10122 | -6/Cetus | Spotted Cetus Guard 10134 | -6/Cetus | Allies destroyed Cetus Guard 10136 | -6/Cetus | Spotted Cetus Guard 10137 | -6/Cetus | Spotted Cetus Guard 10142 | -6/Cetus | Allies destroyed Cetus Guard 10144 | -6/Cetus | Allies destroyed Cetus Guard 10162 | -6/Cetus | Started Cetus Manufacturing Module 10178 | -6/Cetus | Lost 6 allies 10187 | -6/Cetus | Manufactured an Enhanced Grunt 10212 | -6/Cetus | Manufactured an Enhanced Grunt 10237 | -6/Cetus | Manufactured an Enhanced Grunt 10262 | -6/Cetus | Manufactured an Enhanced Grunt 10287 | -6/Cetus | Manufactured an Enhanced Grunt 10400 | -6/Cetus | Build established: Machinist-Sprinter 10446 | -6/Cetus | Murdered A7 10449 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10451 | -6/Cetus | Found Prototype Protection 10451 | -6/Cetus | Identified Med. Regenerative Plating 10630 | -6/Cetus | Discovered new exit (range 16) 10634 | -6/Cetus | Identified exit to Archives 10672 | -6/Cetus | Entered Archives 10672 | -6/Archives | Accompanied by 7 allies 10779 | -6/Archives | Discovered new exit (range 15) 10795 | -6/Archives | Identified exit to Hub_04(d) 10804 | -6/Archives | Entered Hub_04(d) 10804 | -6/Hub_04(d) | Accompanied by 6 allies 10845 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 11125 | -6/Hub_04(d) | Garrison activated, responded to threat 11130 | -6/Hub_04(d) | Build established: Machinist-Scout 11154 | -6/Hub_04(d) | First assault squad dispatched 11203 | -6/Hub_04(d) | Network Hub disabled 11203 | -6/Hub_04(d) | Network Hub disabled 11226 | -6/Hub_04(d) | Entered Factory 11226 | -5/Factory | Evolved 2 slots: Utility x2 11247 | -5/Factory | Lost 3 allies 11280 | -5/Factory | Repaired Cld. Field Propulsion Drive 11309 | -5/Factory | Repaired Phasing Sabre 11386 | -5/Factory | Discovered new exit (range 12) 11409 | -5/Factory | Identified exit to Factory 11692 | -5/Factory | Build established: Hacker-Scout 11706 | -5/Factory | Spotted B-75 Beast 11722 | -5/Factory | Discovered exit to Factory (range 11) 11759 | -5/Factory | Identified exit to Upper Caves 11900 | -5/Factory | Destroyed 14 combat bots 12126 | -5/Factory | First assault squad dispatched 12257 | -5/Factory | Fabricated Adv. Melee Analysis Suite? 12335 | -5/Factory | Fabricated Cld. Field Propulsion Drive (x1) 12364 | -5/Factory | Repaired Hvy. Rocket Launcher? 12369 | -5/Factory | Fabricated Cld. Field Propulsion Drive (x1) 12429 | -5/Factory | Repaired Broken Cld. Field Propulsion Drive? 12565 | -5/Factory | Entered Upper Caves 12600 | -5/Upper Caves | Spotted B-75 Beast 13080 | -5/Upper Caves | Learned 8 Factory zone layouts 13699 | -5/Upper Caves | Discovered new exit (range 15) 13703 | -5/Upper Caves | Identified exit to Upper Caves 13703 | -5/Upper Caves | Entered another Upper Caves area 13896 | -5/Upper Caves | Discovered new exit (range 5) 13897 | -5/Upper Caves | Identified exit to Zhirov 13918 | -5/Upper Caves | Entered Zhirov 13918 | -5/Zhirov | Discovered new exit (range 3) 13924 | -5/Zhirov | Met Zhirov 13929 | -5/Zhirov | Learned location of Command (-1) 13929 | -5/Zhirov | Learned location of Testing (-3) 13931 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13936 | -5/Zhirov | Found Alien Artifact 13936 | -5/Zhirov | Identified Integrated Reactor 13936 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13943 | -5/Zhirov | Found Alien Artifact 13985 | -5/Zhirov | Identified exit to Proximity Caves 14006 | -5/Zhirov | Entered Proximity Caves 14051 | -4/Proximity Caves | Spotted B-86 Titan 14656 | -4/Proximity Caves | Destroyed 9 combat bots 14662 | -4/Proximity Caves | Entered Factory 14662 | -4/Factory | Evolved 2 slots: Propulsion x2 14686 | -4/Factory | Identified exit to Upper Caves 14686 | -4/Factory | Identified exit to Armory 14779 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 14818 | -4/Factory | Repaired Cld. Field Propulsion Drive? 14828 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 14875 | -4/Factory | Repaired Lgt. Angular Momentum Engine 14933 | -4/Factory | Repaired Phasing Sabre 15002 | -4/Factory | Discovered new exit (range 8) 15153 | -4/Factory | Build established: Machinist-Scout 15194 | -4/Factory | Discovered new exit (range 15) 15454 | -4/Factory | Crushed by falling debris 15521 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 15651 | -4/Factory | Repaired Cld. Field Propulsion Drive 15701 | -4/Factory | Manually triggered Chute Trap 15701 | -4/Factory | Sucked down chute 15701 | -4/Factory | Entered Waste 15712 | -4/Waste | Spotted C-40 Crusher 15724 | -4/Waste | Spotted C-40 Crusher 15726 | -4/Waste | Spotted C-40 Crusher 15735 | -4/Waste | Spotted C-40 Crusher 15735 | -4/Waste | Spotted C-40 Crusher 15736 | -4/Waste | Spotted C-40 Crusher 15737 | -4/Waste | Discovered new exit (range 12) 15739 | -4/Waste | Identified exit to Factory 15740 | -4/Waste | Entered Factory 15876 | -4/Factory | Repaired Broken Lgt. Quantum Reactor 15951 | -4/Factory | Repaired Adv. Phase Shifter 16051 | -4/Factory | Repaired Cld. Field Propulsion Drive 16172 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 16268 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 16311 | -4/Factory | Build established: Hacker-Scout 16358 | -4/Factory | Repaired Molecular Scythe 16376 | -4/Factory | Repaired Lgt. Angular Momentum Engine 16570 | -4/Factory | Discovered new exit (range 10) 16603 | -4/Factory | Spotted B-86 Titan 16605 | -4/Factory | Identified exit to Research 16843 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 16965 | -4/Factory | Fabricated Exp. Core Analyzer? 17169 | -4/Factory | Entered Armory 17504 | -4/Armory | Identified Transdimensional Reconstructor 17504 | -4/Armory | Warped through subspace to slip node 17504 | -4/Armory | Discovered new exit (range 1) 17504 | -4/Armory | Identified exit to Lab 17583 | -4/Armory | Fabricated Force Lance? 17660 | -4/Armory | Build established: Hacker-Sprinter 17717 | -4/Armory | Entered Lab 17791 | -4/Lab | Discovered exit to Research (range 9) 17793 | -4/Lab | Hidden lab's door opened automatically 17793 | -4/Lab | Sensor layout match revealed 17814 | -4/Lab | Gained access to the hidden lab's interior 17821 | -4/Lab | Found Prototype Energy Gun 17821 | -4/Lab | Identified Hyp. EM Gauss Rifle 17823 | -4/Lab | Found Prototype Energy Cannon 17823 | -4/Lab | Identified Warp Cannon 17864 | -4/Lab | Found Alien Artifact 17866 | -4/Lab | Found Alien Artifact 17867 | -4/Lab | Found Transdimensional Reconstructor 17872 | -4/Lab | Identified Core Regenerator 17872 | -4/Lab | Used Core Regenerator, restored core integrity (+268) 17873 | -4/Lab | Identified Integrated Mediator 17873 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 17898 | -4/Lab | Found Med. Regenerative Plating 17899 | -4/Lab | Found Prototype Hackware 17909 | -4/Lab | Found Alien Artifact 17920 | -4/Lab | Entered Research 17920 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18008 | -3/Research | Identified Deep Network Scanner 18180 | -3/Research | Identified exit to Testing 18243 | -3/Research | Fabricated Force Lance (x2) 18331 | -3/Research | Build established: Wizard-Sprinter 18336 | -3/Research | Spotted B-86 Titan 18404 | -3/Research | Fabricated Adv. Quantum Shading Machine? 18715 | -3/Research | Lost 4 parts (1p1n2u) 18715 | -3/Research | Entered Testing 18871 | -3/Testing | Fabricated Adv. Hacking Suite? 18928 | -3/Testing | Fabricated Cld. Field Propulsion Drive (x1) 18943 | -3/Testing | Fabricated Cld. Field Propulsion Drive? 18985 | -3/Testing | Found Prototype Ballistic Cannon 19007 | -3/Testing | Found Prototype Device 19007 | -3/Testing | Identified AEGIS Remote Shield 19038 | -3/Testing | Identified exit to Research 19080 | -3/Testing | Found Prototype Energy Cannon 19080 | -3/Testing | Identified Null Cannon 19128 | -3/Testing | Repaired Cld. Field Propulsion Drive 19139 | -3/Testing | Repaired Centrium Medium Armor Plating 19393 | -3/Testing | Entered Research 19393 | -2/Research | Evolved 2 slots: Utility x2 19418 | -2/Research | Fabricated Adv. Force Booster (x2) 19441 | -2/Research | Repaired Adv. Sensor Array 19464 | -2/Research | Repaired Q-thruster 19499 | -2/Research | Repaired Cld. Field Propulsion Drive 19519 | -2/Research | Identified exit to Quarantine 19764 | -2/Research | Entered Quarantine 19772 | -2/Quarantine | Found Alien Artifact 19855 | -2/Quarantine | Repaired Cld. Field Propulsion Drive 19912 | -2/Quarantine | Found Alien Artifact 19924 | -2/Quarantine | Cryocooling Duct disabled 19939 | -2/Quarantine | Ambient heat levels rising (+20) 19939 | -2/Quarantine | Non-combat units ordered to evacuate 20098 | -2/Quarantine | Warped through subspace 20100 | -2/Quarantine | Found Transdimensional Reconstructor 20115 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 20115 | -2/Quarantine | Identified Subatomic Replicator 20115 | -2/Quarantine | Identified Core Reset Matrix 20161 | -2/Quarantine | Warped through subspace 20164 | -2/Quarantine | Found Transdimensional Reconstructor 20511 | -2/Quarantine | Spotted Fortress 20551 | -2/Quarantine | Build established: Wizard-Mutant 20564 | -2/Quarantine | Discovered new exit (range 6) 20567 | -2/Quarantine | Identified exit to Section 7 20571 | -2/Quarantine | Entered Section 7 20572 | -2/Section 7 | Used Core Reset Matrix 20576 | -2/Section 7 | Sensed 24 artifacts in vicinity 20610 | -2/Section 7 | Spotted S7 Guard 20626 | -2/Section 7 | Found Core Membrane 20682 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20683 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 20686 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 20788 | -2/Section 7 | Found Integrated Dissipator 20788 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20823 | -2/Section 7 | Identified exit to Access 20961 | -2/Section 7 | Build established: Wizard-Sprinter 21042 | -2/Section 7 | Spotted S7 Guard 21052 | -2/Section 7 | Found Integrated Mediator 21056 | -2/Section 7 | Spotted S7 Guard 21058 | -2/Section 7 | Entered Access 21058 | -1/Access | Evolved 2 slots: Utility x2 21058 | -1/Access | Installed Integrated Mediator, increased core attachment efficiency 21139 | -1/Access | Fabricated Nanosword (x1) 21178 | -1/Access | Fabricated Femtoactuators (x1) 21213 | -1/Access | Fabricated Nanosword (x1) 21310 | -1/Access | Spotted B-99 Colossus 21428 | -1/Access | Discovered new exit (range 7) 21429 | -1/Access | Identified exit to Command 21432 | -1/Access | Entered Command 21440 | -1/Command | Spotted B-99 Colossus 21525 | -1/Command | Spotted Alpha 7 21526 | -1/Command | Spotted Executioner 21526 | -1/Command | Spotted Striker 21526 | -1/Command | Spotted Alpha 7 21537 | -1/Command | Disengaged cave seal 21683 | -1/Command | Disengaged cave seal 21683 | -1/Command | Assembled emerged from the dark tunnel 21738 | -1/Command | Lost 3 allies 21764 | -1/Command | Spotted M Guard 21767 | -1/Command | Spotted Combat Programmer 21851 | -1/Command | Spotted Combat Programmer 21857 | -1/Command | Allies destroyed Combat Programmer 21860 | -1/Command | Destroyed Combat Programmer 21870 | -1/Command | Spotted M Guard 21911 | -1/Command | Lost 4 parts (2n2u) 21946 | -1/Command | Lost 6 allies 21962 | -1/Command | First assault squad dispatched 21963 | -1/Command | Destroyed M Guard 21963 | -1/Command | All MAIN.C guards destroyed 21983 | -1/Command | Lost 3 allies 21989 | -1/Command | Lost 5 parts (2p1n2u) 22100 | -1/Command | Met MAIN.C 22104 | -1/Command | 0b10 Conduit disabled 22116 | -1/Command | Lost 3 allies 22132 | -1/Command | Destroyed MAIN.C Shell 22133 | -1/Command | MAIN.C activated Command garrisons 22137 | -1/Command | Core integrity fell below 50% 22143 | -1/Command | Emitted hypermatrix ping 22148 | -1/Command | Assembled emerged from beneath the floor 22149 | -1/Command | Core integrity fell below 20% 22152 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- You don't stand a chance against what's coming. 22133_ ALERT: All Command garrisons activated. 22133_ Dropped Adv. Heat Sink. 22134_ Dropped Nanosword. 22136_ Knocked back. 22142_ 0b10 Conduit collapses. 22142_ Knocked back. 22143_ 0b10 Conduit collapses. 22143_ Emitted hypermatrix ping. 22144_ 0b10 Conduit collapses. 22145_ Knocked back. 22146_ 0b10 Conduit collapses. 22148_ Assembled emerge from beneath the floor. 22148_ 0b10 Conduit collapses. 22148_ as-29922 sneak attacks. 22149_ 0b10 Conduit collapses. 22149_ Knocked back. 22150_ 0b10 Conduit collapses. 22151_ Destroyed Prototype Device. 22152_ 0b10 Conduit collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####################????????????? | | ????????????????"""""" """" #????????????? | | ????????????????? "" #????????????? | | ?????????????????""" ############## | | ???????????????"""""" + % | | ???????????????" " a + | | ???????????????"" "" aMa + | | ???????????????"" "" a@a ############## | | ??????????????# " "" a*[ #????????????? | | ??????????????# " % =%! #????????????? | | ??????????????# " ! #????????????? | | ??????????????#"""""" """" "#????????????? | | ??????????????#"" %! """"""#????????????? | | ??????????????# / "" """"""#????????????? | | ??????????????# " " " " #????????????? | | ??????????????# " " " " #????????????? | | ??????????????" " " """" " #????????????? | | ??????????????" " " " " """" #????????????? | | ??????????????" " " " "?? #????????????? | | ??????????????# """""""""" "????????????????? | | ??????????????# " """ " """""????????????????? | | ??????????????# ?""" " " ? "????????????????? | | ??????????????##??????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 53 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 25 Armor Coverage 450 Melee Speed Boost 50 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 30 Force Boost 40 Offensive Hacking 65 Defensive Hacking 14 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Femtoactuators | -2/Section 7 | Hacked Nanosword | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Field Propulsion Drive | x1 | -7/Factory | Preloaded Cld. Field Propulsion Drive | x1 | -7/Factory | Authchip Cld. Field Propulsion Drive | x1 | -7/Factory | Authchip Cld. Field Propulsion Drive | x1 | -7/Factory | Authchip Exp. Signal Interpreter | x1 | -6/Factory | Preloaded Cld. Field Propulsion Drive | x1 | -6/Factory | Authchip Cld. Field Propulsion Drive | x1 | -6/Factory | Authchip Cld. Field Propulsion Drive | x1 | -6/Factory | Authchip Cld. Field Propulsion Drive | x1 | -6/Factory | Authchip Adv. Melee Analysis Suite | x2 | -5/Factory | Authchip Cld. Field Propulsion Drive | x1 | -5/Factory | Authchip Cld. Field Propulsion Drive | x1 | -5/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Lrg. Storage Unit | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory | Authchip Exp. Melee Analysis Suite | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Exp. Core Analyzer | x1 | -4/Factory | Authchip Force Lance | x2 | -3/Research | Authchip Adv. Quantum Shading Machine | x1 | -3/Research | Authchip Adv. Hacking Suite | x1 | -3/Testing | Authchip Cld. Field Propulsion Drive | x1 | -3/Testing Cld. Field Propulsion Drive | x1 | -3/Testing Adv. Force Booster | x2 | -2/Research Nanosword | x1 | -1/Access | Authchip Femtoactuators | x1 | -1/Access | Authchip Nanosword | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Mediator Core Reset Matrix Core Membrane Subatomic Replicator Supercharged Integrated Reactor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableUtilityNeutralizer Manual? 0 Play Time 05:20:14 Cumulative 236.9 hours Start 2025.05.02 @ 08:30:15 End 2025.05.02 @ 20:27:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/5/1/0/0/0/1/0 Lore% 75 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b5e4122-c3bc-4bdb-8599-0304eb5b22f7