Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 07:02:23 Player: coopco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1448) 1448 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3264 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (240) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- Axe Axe Axe > --- INVENTORY (12) --- Deuterium Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg High-capacity Storage Unit High-capacity Matter Pod (200) Hacking Suite System Shield Improved Light Cannon Scythe Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Scythe Axe Axe > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod High-powered Tractor Beam Shotgun Improved Light Cannon Mining Laser Scythe Axe Axe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Weapon Scythe Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 52 | 6 9 11 26 Power 12 | 1 1 3 7 Engine 8 | 1 1 3 3 Core 4 | . . . 4 Reactor . | . . . . Propulsion 19 | 2 1 4 12 Treads 5 | . . 2 3 Leg 11 | . . 2 9 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 4 | . . 1 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 5 3 4 Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 7 | . . 3 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 3 4 18 Power 8 | . . 2 6 Propulsion 10 | . 1 2 7 Utility 1 | . . . 1 Weapon 6 | . 2 . 4 Highest Loss Streak 6 | . 2 3 6 Average Slot Usage (%) 87 | . 94 80 88 Engine 8 | . 13 7 6 Core 3 | . . . 5 Treads 6 | . . 6 8 Leg 5 | . . 4 8 Wheel 6 | . 26 6 . Device 3 | . 13 5 . Storage 10 | . 14 11 9 Processor 15 | . . 5 25 Energy Gun 4 | . 23 . . Slashing Weapon 22 | . . 32 24 Naked Turns . | . . . . Heaviest Build 56 | 13 46 47 56 Greatest Support 40 | 26 32 40 40 Greatest Overweight (x) 11 | . 5 3 11 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 4 6 12 12 Most Carried 12 | 1 12 12 12 Average Carried 10 | . 5 11 11 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 1 11 12 11 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 870 | 180 174 276 240 Remotely . | . . . . Salvage Created 1782 | . 207 425 1150 Parts 94 | . 13 25 56 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 36 | . 8 7 21 Melee 28 | . . 7 21 Guns 7 | . 7 . . AOE 1 | . 1 . . Classes Destroyed 9 | . 2 3 4 Worker 1 | . . . 1 Recycler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 8 | . 6 . 2 Grunt 13 | . 2 2 9 Duelist 3 | . . 2 1 Sentry 9 | . . 3 6 Hunter 3 | . . . 3 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3124 | . 363 780 1981 Core 912 | . 31 321 560 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 87 19 . Volleys Fired 21 | . 21 . . Largest 2 | . 2 . . Hottest 90 | . 90 . . Shots Fired 41 | . 41 . . Gun 41 | . 41 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 41 | . 41 . . Robot Hit Streak 5 | . 5 . . Robot Miss Streak 6 | . 6 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 134 | . 20 30 84 Core Hits 47 | . 9 10 28 Critical Hits 9 | . . . 9 Critical Kills 6 | . . . 6 Critical Parts Destroyed 3 | . . . 3 Melee Attacks 138 | . . 37 101 Impact . | . . . . Slashing 138 | . . 37 101 Piercing . | . . . . Sneak Attacks 6 | . . 2 4 Combat Hostiles . | . . . . Follow-up Attacks 25 | . . 8 17 Damage Inflicted 4431 | . 344 971 3116 Guns 285 | . 285 . . Cannons . | . . . . Explosions 59 | . 59 . . Melee 4087 | . . 971 3116 Ramming . | . . . . Kinetic . | . . . . Thermal 59 | . 59 . . Explosive . | . . . . Electromagnetic 285 | . 285 . . Impact . | . . . . Slashing 4087 | . . 971 3116 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 363 | . 17 65 281 Projectiles . | . . . . Explosions 17 | . 17 . . Melee 346 | . . 65 281 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 40 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | . 196 . . Average Temperature 99 | . 99 . . Received Heat Transfer 1029 | . 75 225 729 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 437 | . 226 249 437 Initial 94 | . . 94 45 Average 172 | . 106 128 225 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 56 | 100 80 85 32 Level 1 42 | . 19 14 67 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 11 | . 1 . 10 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 10 9 62 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 20 | . . 1 19 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 3 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 8 2 2 Successful 5 | . 4 . 1 Failed 7 | . 4 2 1 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 8 | . 4 2 2 Terminals 12 | . 8 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Unreport Threat 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1768 | 46 295 495 932 Spaces Moved 830 | 42 203 239 346 Core 14 | 3 9 . 2 Treads 226 | . . 70 156 Legs 257 | . . 69 188 Wheels 333 | 39 194 100 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 150 Average Speed 148 | 87 101 156 177 Slowest Speed 600 | 100 300 210 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 42 34 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1136 | 48 250 317 521 Wait 65 | . 1 22 42 Move 827 | 41 202 238 346 Hop . | . . . . Pick Up 33 | 1 12 7 13 Fast Attach 29 | 6 5 8 10 Attach 12 | . 2 2 8 Detach 4 | . 2 2 . Swap 11 | . 2 1 8 Drop 25 | . 3 9 13 Fire 21 | . 21 . . Melee 109 | . . 28 81 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 18) 249 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 519 | -9/Materials | Lost 3 parts (2p1n) 627 | -9/Materials | Core integrity fell below 50% 682 | -9/Materials | Core integrity fell below 20% 802 | -9/Materials | Discovered new exit (range 12) 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Evolved 2 slots: Utility x2 1528 | -8/Materials | Core integrity fell below 50% 1548 | -8/Materials | Lost 6 parts (2p2n2w) 1698 | -8/Materials | Core integrity fell below 20% 1749 | -8/Materials | Discovered new exit (range 10) 1769 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01698_ G-47 Trooper Lgt. Nuclear Core severed. 01698_ Axe follow-up attack on G-47 Trooper. 01698_ G-47 Trooper suffers critical hit. 01698_ G-47 Trooper destroyed. 01706_ Acquired Aluminum Leg. 01708_ Lgt. Angular Momentum Engine destroyed. 01709_ Acquired Lgt. Nuclear Core. 01720_ G-47 Trooper Aluminum Leg severed. 01725_ G-47 Trooper destroyed. 01729_ Acquired 15 matter. 01738_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01742_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01749_ EXIT=FOUND 01758_ Carbon-fiber Leg destroyed. 01761_ Y-45 Defender destroyed. 01766_ Axe follow-up attack on G-47 Trooper. 01766_ G-47 Trooper suffers critical hit. 01766_ G-47 Trooper destroyed. 01767_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ###/###??????# """ """ #??????? ==#??????????????? | | ? ????????#########+#?????? =/????"??????????? | | ???????????????#%#?????? ???? 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