Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 22:00:26 Player: Pastel Celery Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3060) 3060 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 7950 Bonus ------- High Alert Combat Kills 18 Entered DSFs 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 648/800 System Corruption 0% Temperature Cool (28) Movement Treading (160) Location -5/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (7) ------ Coolant Injector Energy Well Energy Well > --- WEAPON (4) ------- Phase Cannon > --- INVENTORY (5) ---- Improved VSS Leg Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Energy Well Targeting Computer Improved Particle Charger Reactive Plating > --- WEAPON ----------- Wave Gun Wave Gun Compact Ion Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Coolant Injector Energy Well Improved Power Shielding Wave Gun Wave Gun [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Cryofiber Web Device Cryofiber Web Storage Medium Battery Processor Targeting Computer Protection Reactive Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . 1 . . . 1 . Propulsion 1 | . . . 1 . . . . Utility 5 | . . 1 . 1 2 1 . Weapon 2 | . . . 1 1 . . . Parts Attached 94 | 7 4 20 10 11 24 . 18 Power 18 | 2 . 5 1 2 3 . 5 Engine 12 | 2 . 4 1 1 1 . 3 Core 5 | . . 1 . 1 2 . 1 Reactor 1 | . . . . . . . 1 Propulsion 16 | 2 2 3 3 . 4 . 2 Treads 10 | . . 2 3 . 4 . 1 Leg 4 | . 2 1 . . . . 1 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 2 5 2 3 9 . 5 Device 12 | 1 1 3 1 1 3 . 2 Storage 7 | . . 1 . 1 2 . 3 Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 6 | . . 1 1 1 3 . . Artifact . | . . . . . . . . Weapon 33 | 2 . 7 4 6 8 . 6 Energy Gun 16 | . . 3 1 2 5 . 5 Energy Cannon 3 | . . . . . 2 . 1 Ballistic Gun 8 | 2 . 2 1 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 2 2 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 29 | . . 4 . 2 2 . 21 Power 8 | . . 2 . . . . 6 Propulsion 3 | . . . . . . . 3 Utility 8 | . . 1 . . 2 . 5 Weapon 10 | . . 1 . 2 . . 7 Highest Loss Streak 14 | . . 1 . 1 2 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 93 94 99 98 98 88 62 Engine 11 | . 14 17 18 11 5 5 1 Core 2 | . . 1 . 3 6 5 2 Treads 18 | . . 17 27 23 20 17 11 Leg 1 | . 7 4 . . . . . Wheel 1 | . 17 . . . . . . Device 19 | . 24 19 17 19 18 17 12 Storage 3 | . . 5 . 2 6 5 7 Processor 2 | . 1 2 . . 6 5 3 Protection 5 | . . 2 8 8 6 5 2 Energy Gun 14 | . . 16 17 18 15 11 9 Energy Cannon 1 | . . . . . 3 5 4 Ballistic Gun 6 | . 28 4 6 5 . . . Launcher 3 | . . 1 3 5 6 5 1 Peak Build Rating 70 | 6 10 24 29 40 64 64 70 Average Rating 32 | 3 8 19 27 35 51 64 47 On Entrance 29 | . 6 10 21 29 39 64 64 Naked Turns . | . . . . . . . . Heaviest Build 78 | 8 9 32 38 48 55 55 78 Greatest Support 84 | 20 20 40 60 60 84 84 84 Greatest Overweight (x) 8 | . 2 2 . . 1 . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 10 5 5 5 5 15 Average Capacity 6 | 5 5 7 5 5 5 5 12 Most Carried 9 | 3 5 9 5 5 5 4 8 Average Carried 4 | 1 4 5 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 4 4 2 Class Distribution -------------------- 28% | Gunner 22% | Mutant 15% | Scavenger-Gunner 13% | Scavenger-Mutant 12% | Scavenger-Tank 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Matter Collected 1571 | 259 119 334 112 259 342 . 146 Remotely . | . . . . . . . . Salvage Created 3352 | 31 301 906 49 566 764 . 735 Parts 176 | 4 27 59 2 29 33 . 22 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 4 | . 1 1 . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Combat Hostiles Destroyed 66 | 1 9 22 1 13 12 . 8 Guns 46 | 1 9 16 1 9 8 . 2 Cannons 5 | . . . . . 1 . 4 AOE 13 | . . 6 . 4 2 . 1 Classes Destroyed 16 | 1 2 6 . 2 3 . 2 Worker 6 | . . 3 . . 3 . . Builder 3 | . . 1 . 1 1 . . Tunneler 1 | . . . . 1 . . . Hauler 1 | . . 1 . . . . . Recycler 5 | . . 2 . 2 1 . . Watcher 8 | . 1 4 . 1 2 . . Swarmer 14 | . 3 6 . 5 . . . Grunt 38 | 1 6 13 . 7 7 . 4 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . . 1 . . Sentry 3 | . . 2 1 . . . . Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . 1 2 . 1 Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . . . . 1 Behemoth 1 | . . . . . 1 . . Best Kill Streak 7 | 1 3 6 1 4 7 . 3 Combat Bots Only 4 | 1 2 4 1 3 4 . 3 Max Kills in Single Turn 3 | 1 1 3 1 3 3 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Hostile Shots Fired 521 | 2 50 126 8 46 55 . 234 Missed 146 | 1 16 35 3 15 19 . 57 Damage Taken 5644 | 12 346 976 66 400 747 . 3097 Core 1347 | . 108 120 12 33 67 . 1007 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 330 | . . . 7 55 50 . 218 Core Remaining (%) 85 | 100 56 70 97 95 92 . . Volleys Fired 225 | 2 32 75 4 31 42 . 39 Largest 4 | 2 2 2 3 4 4 . 4 Hottest 333 | 40 40 126 149 244 283 . 333 Shots Fired 482 | 4 64 136 12 91 107 . 68 Gun 385 | 4 64 125 12 82 73 . 25 Cannon 62 | . . . . . 25 . 37 Launcher 35 | . . 11 . 9 9 . 6 Special . | . . . . . . . . Kinetic 119 | 4 64 32 4 12 3 . . Thermal 327 | . . 93 8 70 94 . 62 Explosive 35 | . . 11 . 9 9 . 6 Electromagnetic 1 | . . . . . 1 . . Robot Hit Streak 15 | 3 11 9 7 6 9 . 15 Robot Miss Streak 6 | . 5 4 2 4 6 . 4 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 4 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 284 | 3 34 78 7 51 61 . 50 Core Hits 173 | 2 22 45 2 36 40 . 26 Critical Kills 3 | . 1 . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 1 1 . 3 4 . 1 Burn 7 | . . 1 . 3 3 . . Meltdown 2 | . . . . . 1 . 1 Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8294 | 24 304 1720 119 1612 2473 . 2042 Guns 4150 | 24 304 1108 119 1002 1038 . 555 Cannons 1309 | . . . . . 505 . 804 Explosions 2835 | . . 612 . 610 930 . 683 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 603 | 24 304 159 17 82 17 . . Thermal 4798 | . . 949 102 920 1468 . 1359 Explosive 2835 | . . 612 . 610 930 . 683 Electromagnetic 58 | . . . . . 58 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 3 . 2 . . . Average Corruption 2 | . . 3 . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . 12 . . . . . Message Errors 3 | . . 3 . . . . . Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 2 | . . 2 . . . . . Energy Discharges 3 | . . 3 . . . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . 1 . . . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 76 | . . 13 . 19 44 . . Projectiles 23 | . . . . . 23 . . Explosions 53 | . . 13 . 19 21 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 21 | . . 21 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 545 | . . 292 53 545 246 . 192 Average Temperature 112 | . . 157 28 154 79 . 77 Received Heat Transfer 1558 | 6 93 288 27 90 237 . 817 Effects 2 | . . 1 . 1 . . . Energy Bleed 1 | . . . . 1 . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Melted 19 | . . 2 . 8 6 . 3 Heat Transferred 9010 | . . 2146 222 2058 2808 . 1776 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Peak Influence 430 | 20 287 373 153 346 430 185 352 Initial 185 | . 13 36 93 . 169 185 129 Average 175 | 5 144 206 124 104 244 185 266 Maximum Alert Level 2 | . 1 1 . 1 2 . 1 Low Security (%) 54 | 100 67 37 100 73 27 100 25 Level 1 43 | . 32 62 . 26 62 . 74 Level 2 2 | . . . . . 10 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 17 | . 1 3 3 5 3 . 2 Investigation 3 | . . . 1 2 . . . Extermination 3 | . . . . 1 2 . . Reinforcement 10 | . 1 3 1 2 1 . 2 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Distress Signals 3 | . . . 1 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | 1 12 30 4 22 22 . 19 Peak Tracking Total 7 | 1 3 7 2 6 4 . 6 Tactical Retreats 4 | . . . . . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Disabled 16 | . . 2 . 9 5 . . Max in Single Turn 4 | . . 1 . 4 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Accessed 10 | . 3 2 2 2 . 1 . Terminals 7 | . 3 2 . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 10 3 4 6 . 1 . Successful 15 | . 8 2 2 2 . 1 . Failed 9 | . 2 1 2 4 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 16 | . 10 3 . 2 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 7 | . . . 3 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 8 2 . . . 1 . Record 3 | . 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 3 | . 3 . . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . Insert Component 2 | . . . 1 1 . . . Analyze 2 | . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 7 | . 1 2 2 2 . . . Full Trace Events 2 | . . . . 2 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Turns Passed 4122 | 72 447 867 420 1047 938 8 323 Spaces Moved 2152 | 71 362 377 225 535 441 6 135 Core 52 | 18 2 3 . . . . 29 Treads 1613 | . . 300 225 535 441 6 106 Legs 195 | . 121 74 . . . . . Wheels 292 | 53 239 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 170 170 160 160 50 Average Speed 150 | 72 93 160 170 170 167 160 146 Slowest Speed 450 | 80 150 170 170 170 250 160 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 6 31 31 28 17 12 . 53 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 266 | . . 55 . 43 92 . 76 Melee . | . . . . . . . . Projectile 8 | . . . . . 6 . 2 AOE 258 | . . 55 . 43 86 . 74 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total 2664 | 87 421 519 259 603 556 5 214 Wait 46 | . 9 15 . 11 11 . . Move 2145 | 70 361 376 224 534 440 5 135 Hop . | . . . . . . . . Pick Up 85 | 8 8 17 11 8 19 . 14 Fast Attach 8 | . 2 . . 1 3 . 2 Attach 70 | 6 2 20 10 7 9 . 16 Detach 16 | . . 8 1 3 1 . 3 Swap 16 | 1 . . . 3 12 . . Drop 53 | . 7 8 9 5 19 . 5 Fire 225 | 2 32 75 4 31 42 . 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1353 | -9/Materials | Discovered new exit (range 14) 1387 | -9/Materials | Entered another Materials area 1387 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1502 | -8/Materials | Discovered new exit (range 15) 1643 | -8/Materials | Met 7R-MNS 1731 | -8/Materials | Garrison activated, responded to threat 1734 | -8/Materials | Build established: Tank 1760 | -8/Materials | Discovered new exit (range 9) 1807 | -8/Materials | Entered Factory 1807 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1808 | -7/Factory | Caught up to 7R-MNS 2123 | -7/Factory | Build established: Scavenger-Tank 2565 | -7/Factory | Build established: Gunner 2745 | -7/Factory | Discovered new exit (range 13) 2854 | -7/Factory | Entered another Factory area 2854 | -6/Factory | Evolved 2 slots: Utility x2 2855 | -6/Factory | Caught up to 7R-MNS 3229 | -6/Factory | Build established: Scavenger-Gunner 3549 | -6/Factory | Spotted B-75 Beast 3559 | -6/Factory | Destroyed B-75 Beast 3590 | -6/Factory | Discovered new exit (range 8) 3611 | -6/Factory | Discovered new exit (range 15) 3792 | -6/Factory | Entered another Factory area 3792 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3793 | -5/Factory | Caught up to 7R-MNS 3799 | -5/Factory | Identified exit to DSF 3800 | -5/Factory | Entered DSF 3864 | -5/DSF | Additional patrols routed to DSF 3981 | -5/DSF | Lost 5 parts (2p1u2w) 4051 | -5/DSF | Core integrity fell below 50% 4089 | -5/DSF | Core integrity fell below 20% 4097 | -5/DSF | Sterilization system engaged 4117 | -5/DSF | Ambient heat levels rising (+10) 4123 | -5/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 13 matter. Acquired Lgt. Angular Momentum Engine. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Slug penetrates Earth. Lgt. Angular Momentum Engine destroyed. Critical hit (Burn: +37). Acquired 5 matter. Acquired Plasma Rifle. Penetrated by Slug. G-50 Soldier suffers critical hit (Burn). Plasma Rifle destroyed. ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. Slug penetrates Wall. ALERT: Ambient heat levels +10. Acquired Phase Cannon. G-50 Soldier suffers critical hit (Burn). Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????!! ??????? | | ????????????????????###???????????## # #??????? | | ????????????????????#!! ?????????## !###????? | | ????????????????????#!! ????????# ! ?????? | | ?????????????????????!!" ??????## #??????? | | ?????????????????######%" ####### # ###?????? | | ????????????????#!!! 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Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot It's Just You Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed TargetingTransportBlaster Manual? 0 Play Time 01:58:50 Cumulative 2.8 hours Start 2025.02.27 @ 19:30:08 End 2025.02.27 @ 22:00:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 598a7511-cc1d-442c-9fc8-0c05131d938b