Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 22:33:16 Player: Thomas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (3035) 3035 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 6571 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 328/700 Matter 23/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Heart of Steel > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Deuterium Engine Light Nuclear Core Weapon Cycler Improved Light Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Hacking Suite Heart of Steel > --- WEAPON ----------- Flak Gun Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Weapon Cycler Improved Light Armor Plating High-powered Tractor Beam High-powered Shotgun Chainsword [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 2 1 . . Weapon . | . . . . . . . . Parts Attached 86 | 6 3 2 14 27 5 11 18 Power 7 | 1 . 2 2 2 . . . Engine 3 | 1 . 1 1 . . . . Core 4 | . . 1 1 2 . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 3 4 2 3 2 Treads 14 | 2 . . 3 4 2 3 . Leg 2 | . . . . . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 2 . 4 9 2 3 9 Device 9 | . 1 . 1 3 . . 4 Storage 4 | 1 1 . . 2 . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . . . . 1 Protection 15 | . . . 3 3 2 3 4 Artifact . | . . . . . . . . Weapon 33 | 2 1 . 5 12 1 5 7 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 14 | 1 . . 2 5 1 1 4 Ballistic Cannon 4 | . . . . 3 . . 1 Launcher 9 | . 1 . 1 4 . 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 Parts Lost 20 | . . 2 . 2 . 5 11 Power 1 | . . 1 . . . . . Propulsion 7 | . . . . . . 3 4 Utility 6 | . . . . 1 . 2 3 Weapon 6 | . . 1 . 1 . . 4 Highest Loss Streak 4 | . . 2 . 1 . 4 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 94 99 97 99 99 97 87 Engine 2 | . 14 9 5 . . . . Core 6 | . . 4 5 9 7 7 7 Treads 25 | . 28 28 31 27 29 28 10 Leg 1 | . . . . . . . 10 Device 9 | . 8 14 11 11 7 6 5 Storage 9 | . 14 14 11 9 7 7 7 Processor 5 | . . . . 9 7 7 6 Protection 14 | . . . 10 15 22 23 16 Energy Cannon 1 | . . . 8 . . . . Ballistic Gun 8 | . 14 14 10 8 7 6 5 Ballistic Cannon 4 | . . . . 8 7 5 4 Launcher 2 | . 13 13 . . . 1 . Peak Build Rating 53 | 6 7 10 26 34 40 42 53 Average Rating 29 | 5 6 7 23 31 37 38 37 On Entrance 18 | . 6 7 6 25 34 37 36 Naked Turns . | . . . . . . . . Heaviest Build 53 | 13 24 20 33 38 39 41 53 Greatest Support 90 | 40 40 40 60 62 84 90 62 Greatest Overweight (x) 3 | . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 4 6 8 10 10 10 10 10 Average Carried 7 | 2 5 6 6 8 8 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 4 6 6 6 10 9 7 5 Class Distribution -------------------- 90% | Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 2399 | 258 67 62 340 904 112 294 362 Remotely . | . . . . . . . . Salvage Created 2209 | . 68 136 679 843 . 345 138 Parts 196 | . 6 19 49 94 . 16 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . . . . 9 11 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 82 | . 3 10 14 32 . 18 5 Melee 3 | . . . . . . 2 1 Guns 18 | . 1 1 3 8 . 4 1 Cannons 17 | . . . 9 7 . . 1 AOE 43 | . 2 9 1 17 . 12 2 Classes Destroyed 14 | . 2 1 3 5 . 1 2 Worker 6 | . 1 1 1 3 . . . Builder 2 | . . . . 2 . . . Tunneler 1 | . . . . 1 . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . . 1 . . . Watcher 6 | . . . 1 5 . . . Swarmer 29 | . . 6 3 14 . 6 . Grunt 33 | . 3 4 7 8 . 8 3 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . . . 1 Sentry 14 | . . . 4 8 . 2 . Hunter 2 | . . . . 1 . 1 . Programmer 1 | . . . . . . . 1 Behemoth 1 | . . . . . . 1 . Best Kill Streak 13 | . 3 3 4 6 . 13 4 Combat Bots Only 13 | . 2 3 3 6 . 13 4 Max Kills in Single Turn 5 | . 1 3 2 4 . 5 2 Gunslinging . | . . . . . . . . Exploded 5 | . 1 2 1 3 . 5 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 527 | . 10 40 82 132 . 142 121 Missed 152 | . 6 8 23 41 . 40 34 Damage Taken 5230 | . 45 385 863 1157 . 1543 1237 Core 590 | . 12 47 51 108 . 204 168 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 69 | . . . . . . 69 . Ignored by Resistances 171 | . . . . 79 . . 92 Core Remaining (%) 85 | 100 . 76 87 80 . . . Volleys Fired 177 | . 6 24 37 69 . 25 16 Largest 2 | . 1 2 2 2 . 2 2 Hottest 85 | . 30 50 85 77 . 69 72 Shots Fired 312 | . 6 27 74 136 . 50 19 Gun 154 | . 2 16 40 62 . 25 9 Cannon 109 | . . . 34 58 . 9 8 Launcher 49 | . 4 11 . 16 . 16 2 Special . | . . . . . . . . Kinetic 226 | . 2 16 37 120 . 34 17 Thermal 37 | . . . 37 . . . . Explosive 49 | . 4 11 . 16 . 16 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 2 10 7 12 . 11 6 Robot Miss Streak 6 | . 1 3 3 4 . 6 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 208 | . 4 16 43 88 . 41 16 Core Hits 181 | . 8 17 23 67 . 53 13 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 1 1 . 1 . Meltdown 1 | . . . 1 . . . . Blast 1 | . . . . 1 . . . Sever 1 | . . . . . . 1 . Melee Attacks 20 | . . . . . . 8 12 Impact . | . . . . . . . . Slashing 20 | . . . . . . 8 12 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7837 | 2 238 814 914 3035 . 2225 609 Guns 1824 | . 9 62 318 829 . 491 115 Cannons 1636 | . . . 577 838 . 84 137 Explosions 4130 | . 223 744 . 1350 . 1509 304 Melee 194 | . . . . . . 141 53 Ramming 53 | 2 6 8 19 18 . . . Kinetic 2858 | . 9 62 293 1667 . 575 252 Thermal 602 | . . . 602 . . . . Explosive 4130 | . 223 744 . 1350 . 1509 304 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 194 | . . . . . . 141 53 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 88 | . . 34 . 15 . 26 13 Projectiles 5 | . . . . 5 . . . Explosions 70 | . . 34 . 10 . 26 . Melee 13 | . . . . . . . 13 Knockbacks 7 | . . . . 6 . . 1 Impact 1 | . . . . 1 . . . Kinetic 6 | . . . . 5 . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 153 | . 1 1 . 70 . 53 28 Shots 7 | . 1 1 . 2 . 2 1 Rammed 15 | 1 2 1 6 5 . . . Targets Rammed 16 | 1 3 1 6 5 . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 303 | . 1 25 68 118 . 244 303 Average Temperature 40 | . 1 8 22 28 . 74 114 Received Heat Transfer 1781 | . 24 156 345 261 . 456 539 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 999 | . . . 999 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 544 | . 147 202 271 544 231 . . Initial 231 | . . 57 31 60 231 . . Average 198 | . 18 55 112 366 119 . . Maximum Alert Level 2 | . . 1 1 2 1 . . Low Security (%) 56 | 100 100 95 90 15 54 . . Level 1 23 | . . 4 9 37 45 . . Level 2 19 | . . . . 47 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 1 5 1 . . Investigation 3 | . 1 . . 2 . . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . 1 . 1 2 . . . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 4 | . . . . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 7 13 23 45 . 17 9 Peak Tracking Total 13 | . 3 3 7 6 1 13 4 Tactical Retreats 4 | . 1 1 2 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . 6 . . . Reprogrammed 4 | . . . . 4 . . . Reused 2 | . . . . 2 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . 2 . 1 1 Most Traps Carried 1 | . . 1 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 8 | . 2 1 1 2 . 2 . Max in Single Turn 2 | . 2 1 1 1 . 1 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 24 | . 3 . 4 13 2 1 1 Terminals 16 | . 3 . 3 9 . 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 56 | . 7 . 11 30 2 5 1 Successful 36 | . 4 . 10 16 . 5 1 Failed 20 | . 3 . 1 14 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 42 | . 7 . 8 22 . 5 . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . 2 . . . Recycling Units 3 | . . . . 2 1 . . Scanalyzers 5 | . . . 3 2 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 29 | . 4 . 7 12 . 5 1 Record 9 | . 2 . 2 . . 5 . Open Door 1 | . . . . . . . 1 Emergency Access Points 5 | . . . 2 3 . . . Alert Level 2 | . . . 1 1 . . . Disarm Traps 1 | . . . . 1 . . . Reprogram Traps 2 | . . . . 2 . . . Dispatch Records 2 | . . . . 2 . . . Investigation Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 3 | . 1 . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Process 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 4 | . . . 3 1 . . . Insert Component 2 | . . . 1 1 . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 . 3 9 1 1 . Full Trace Events 5 | . 1 . 1 2 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 298 | . . . . 298 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 10727 | 206 619 1028 1317 2858 874 2152 1673 Spaces Moved 5934 | 124 370 608 682 1516 548 1252 834 Core 5 | 5 . . . . . . . Treads 5326 | 119 370 608 682 1516 548 1252 231 Legs 603 | . . . . . . . 603 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 161 157 157 125 Average Speed 166 | 155 160 160 168 165 157 162 188 Slowest Speed 330 | 160 160 160 170 170 170 250 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 7 40 97 38 82 11 93 60 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 9 | . . 1 . . . 3 5 Spaces Dug 18 | . . . . 10 . . 8 Terrain Destroyed 381 | . 24 96 7 112 . 99 43 Melee 8 | . . . . . . . 8 Projectile 17 | . . . 7 10 . . . AOE 356 | . 24 96 . 102 . 99 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 6453 | 134 390 639 787 1737 560 1310 896 Wait 100 | . 4 . 8 81 . 7 . Move 5927 | 123 369 607 681 1515 547 1251 834 Hop . | . . . . . . . . Pick Up 67 | 4 3 3 19 23 4 5 6 Fast Attach 16 | 6 1 . 5 . . . 4 Attach 30 | . 1 1 4 6 4 4 10 Detach 6 | . 1 . 1 1 1 . 2 Swap 41 | . 1 1 5 22 1 7 4 Drop 53 | . 1 2 21 15 3 3 8 Fire 177 | . 6 24 37 69 . 25 16 Melee 20 | . . . . . . 8 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | 1 3 1 6 5 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 207 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 13) 826 | -10/Materials | Entered Mines 935 | -10/Mines | Learned location of Storage (-7) 1244 | -10/Mines | Learned location of Zion (-7) 1357 | -10/Mines | Found a hidden stash of uninstalled traps 1460 | -10/Mines | Discovered new exit (range 10) 1846 | -10/Mines | Discovered new exit (range 5) 1854 | -10/Mines | Entered Materials 1854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3093 | -9/Materials | Discovered new exit (range 4) 3171 | -9/Materials | Entered another Materials area 3171 | -8/Materials | Evolved 2 slots: Utility x2 3880 | -8/Materials | Discovered new exit (range 16) 4209 | -8/Materials | Discovered new exit (range 10) 5971 | -8/Materials | First assault squad dispatched 6029 | -8/Materials | Entered Factory 6029 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6129 | -7/Factory | Discovered new exit (range 6) 6503 | -7/Factory | Discovered new exit (range 7) 6903 | -7/Factory | Entered Lower Caves 7298 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7370 | -7/Lower Caves | Identified exit to Lower Caves 8242 | -7/Lower Caves | Encountered a Warlord checkpoint 8621 | -7/Lower Caves | Spotted B-75 Beast 8655 | -7/Lower Caves | Destroyed B-75 Beast 8818 | -7/Lower Caves | Attracted the attention of an 0b10 base 8866 | -7/Lower Caves | Lost 4 parts (3n1u) 8870 | -7/Lower Caves | Destroyed 13 combat bots 8971 | -7/Lower Caves | Learned Research emergency access door positions 8971 | -7/Lower Caves | Learned Armory trap positions 9055 | -7/Lower Caves | Entered another Lower Caves area 9056 | -7/Lower Caves | Identified exit to Factory 9479 | -7/Lower Caves | Lost 3 parts (2n1w) 9857 | -7/Lower Caves | Build established: Derelict-Mutant 10239 | -7/Lower Caves | Found Prototype Device 10360 | -7/Lower Caves | Encountered a Warlord checkpoint 10433 | -7/Lower Caves | Identified Heart of Steel 10457 | -7/Lower Caves | Spotted B-75 Beast 10550 | -7/Lower Caves | Lost 3 allies 10620 | -7/Lower Caves | Lost 4 parts (3u1w) 10638 | -7/Lower Caves | Core integrity fell below 50% 10668 | -7/Lower Caves | Lost 3 parts (2n1w) 10728 | -7/Lower Caves | Self-destructed Last Messages --------------- Critical hit (Meltdown: +320). Knocked back. Flak Gun destroyed. Hacking Suite destroyed. Assault Cannon destroyed. Dropped Hrd. Light Armor Plating. Dropped Med. Reactive Plating. Knocked back. Imp. Targeting Computer destroyed. Critical hit (Blast). Knocked back. Imp. Heat Sink destroyed. Acquired 4 matter. Acquired 6 matter. Acquired 3 matter. Acquired 6 matter. Carbon-fiber Leg destroyed. Arm. Treads destroyed. Acquired 5 matter. Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ???##*#!##???????????????????????????????????????? | | ???# !]*#???????????????????????????????????????? | | ???###! ##???????????????????????????????????????? | | ????# =###???????????????????????????????????????? | | ??####=# #???????????????????????????????????????? | | ??# ! ##??????????????????????????????????????? | | ??# ! #???????????????##?????########????????? | | ??## #??######???????# ????## ## #????????? | | ???### ##?# #???????# ???# ## #????????? | | ##???### ### # #???##??# #### #????????? | | ####??## # #?## #????# ## #?????????? | | ## ###### ## # ### ##?#### ## ##????????? | | "# ## # ### # ## ### # ## #????????? | | ## # ## #?# < #????????? | | # # # # #?## #######??? | | #" # #???## ## %##?? | | ?" # # #????##### #?? | | ## ## ##???????# #### #?? | | # " # ## ##??????## #####??# #?? | | # # ######??####??##??# ##?? | | ###### """ #####??## #### ##??? | | ####??# """"" #??# ?# #???? | | #?##### """""[[ @ #### #??# ### #???? | | ### "## ## " " !## #??# #??# ##???? | | ##### "" #""" """ ## #??# #?## #????? | | #?# """ """ ## s#### ### ### #????? | | #?# " """ ## s!% ##% #????? | | #?# "## #" ## s! #### ##???? | | #?## ## ## ####### #??# ##??? | | #??## ### ### #?????# ##?## ##?? | | #???# ## #?# ?????# ##?## #?? | | #???# ### #?# ????# #### #?? | | ???# #?## ##?## ????# ##?? | | #??? ??####???## ## ???## ## #??? | | ??? ??????????### ####### ???## ## #??? | | ?? ? ## ????????????###??????# ?????## ## #??? | | ?#?? ?? ??????????????????????# ?????## ## ##?? | | ???? ??#???????????????????????##??????## # #?? | | ???# ???????????????????????????????????# #?? | | ???#????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????## #?? | | ?????????????????????????????????????????#######?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 30 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed ConcussiveWarpInterpreter Manual? 0 Play Time 01:27:31 Cumulative 7.1 hours Start 2025.02.16 @ 18:38:33 End 2025.02.16 @ 22:33:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 6 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dbef3bc3-252b-4308-802c-4841a3e450ab