Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.21 @ 19:30:26 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (969) 969 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2274 Bonus ------- None Cogmind --------- Core Integrity 265/400 Matter 295/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Matter Pod (150) Experimental Sensor Array Improved Terrain Scanner Targeting Computer Propulsion Shielding Particle Gun Advanced Beam Cannon Light Cannon Improved Light Cannon EMP Blaster Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Particle Gun EMP Blaster Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Matter Pod Experimental Sensor Array Improved Terrain Scanner Targeting Computer Propulsion Shielding Small Laser Advanced Beam Cannon Light Cannon EMP Blaster Rocket Launcher Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Weapon EMP Blaster Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 44 | . 31 6 7 Power 9 | . 6 2 1 Engine 8 | . 6 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | . 6 3 3 Treads 2 | . . 2 . Leg 10 | . 6 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device 2 | . 2 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | . 15 1 3 Energy Gun 14 | . 12 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 93 | . 98 100 60 Engine 12 | . 13 13 4 Treads 8 | . . 25 . Leg 17 | . 27 2 17 Device 3 | . 6 . . Storage 23 | . 20 28 22 Energy Gun 13 | . 14 14 5 Ballistic Gun 2 | . 3 . . Launcher 11 | . 9 14 10 Naked Turns . | . . . . Heaviest Build 64 | 11 61 60 64 Greatest Support 40 | 20 20 40 35 Greatest Overweight (x) 15 | . 4 2 15 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 18 | 6 18 18 18 Average Capacity 15 | 6 13 18 18 Most Carried 18 | 6 18 18 18 Average Carried 15 | 6 13 17 16 Final Capacity 18 | 6 18 18 18 Final Carried 18 | 6 18 18 17 Class Distribution -------------------- 82% | Mutant 12% | Scavenger-Mutant 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1090 | 200 576 126 188 Remotely . | . . . . Salvage Created 1304 | . 642 323 339 Parts 93 | . 45 18 30 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . 12 7 9 Guns 11 | . 9 2 . AOE 17 | . 3 5 9 Classes Destroyed 10 | . 5 2 3 Worker 2 | . . 1 1 Builder 3 | . 1 . 2 Tunneler 2 | . 1 1 . Hauler 1 | . . . 1 Recycler 1 | . . 1 . Watcher 4 | . 3 . 1 Swarmer 8 | . 1 3 4 Grunt 18 | . 11 4 3 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 12 | . 2 3 12 Combat Bots Only 8 | . 2 2 8 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1749 | . 578 262 909 Core 307 | . 105 67 135 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 31 . Volleys Fired 69 | . 46 15 8 Largest 3 | . 2 2 3 Hottest 131 | . 80 98 131 Shots Fired 144 | . 92 30 22 Gun 98 | . 77 15 6 Cannon . | . . . . Launcher 46 | . 15 15 16 Special . | . . . . Kinetic 22 | . 22 . . Thermal 41 | . 26 9 6 Explosive 8 | . . . 8 Electromagnetic 73 | . 44 21 8 Robot Hit Streak 9 | . 9 2 2 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | . 43 12 3 Core Hits 62 | . 27 15 20 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1893 | . 852 329 712 Guns 690 | . 579 89 22 Cannons . | . . . . Explosions 1190 | . 273 236 681 Melee . | . . . . Ramming 13 | . . 4 9 Kinetic 157 | . 157 . . Thermal 272 | . 104 79 89 Explosive 327 | . . . 327 Electromagnetic 1124 | . 591 246 287 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 25 | . 1 2 25 Average Corruption 3 | . 1 1 23 Corruption Purged . | . . . . Effects 25 | . 5 9 11 Message Errors 10 | . 2 5 3 Matter Fused 1 | . . . 1 Heat Flow Errors 3 | . . . 3 Energy Discharges 3 | . 1 1 1 Data Loss (minor) 6 | . 2 1 3 Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 17 | . 17 . . Projectiles . | . . . . Explosions 17 | . 17 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | . 74 14 73 Shots 13 | . 7 2 4 Rammed 1 | . . 1 . Targets Rammed 3 | . . 2 1 Kicked 1 | . . . 1 Crushed 1 | . . 1 . Highest Temperature 193 | . 114 180 193 Average Temperature 39 | . 30 55 41 Received Heat Transfer 354 | . 225 111 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 660 | . 225 235 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 2 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 286 | . 192 70 286 Initial . | . . . . Average 47 | . 47 36 81 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 77 Level 1 2 | . . . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 30 8 8 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 11 | . 9 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 8 | . 8 . . Indirectly 1 | . 1 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 . 7 Successful 7 | . 3 . 4 Failed 4 | . 1 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 2 | . 2 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 3 | . . . 3 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4781 | 4 2554 1613 610 Spaces Moved 2391 | 4 1357 860 170 Core 4 | . . . 4 Treads 805 | . . 805 . Legs 1582 | 4 1357 55 166 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 180 150 Average Speed 172 | 120 168 180 165 Slowest Speed 800 | 120 240 180 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 51 | 2 96 97 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 89 | . . 9 80 Melee . | . . . . Projectile . | . . . . AOE 89 | . . 9 80 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2915 | 3 1533 898 481 Wait 344 | . 55 2 287 Move 2385 | 3 1356 859 167 Hop . | . . . . Pick Up 29 | . 20 5 4 Fast Attach 15 | . 13 1 1 Attach 13 | . 4 3 6 Detach 4 | . 2 1 1 Swap 16 | . 14 2 . Drop 34 | . 23 8 3 Fire 69 | . 46 15 8 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 2 | . . 2 . Escape Stasis 3 | . . . 3 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Discovered new exit (range 12) 1007 | -10/Materials | Build established: Scavenger-Mutant 1353 | -10/Materials | Discovered new exit (range 8) 1532 | -10/Materials | Discovered new exit (range 15) 1614 | -10/Materials | Build established: Mutant 2559 | -10/Materials | Entered Mines 2598 | -10/Mines | Core integrity fell below 50% 2621 | -10/Mines | Met a Derelict bent on vengeance 3108 | -10/Mines | Discovered new exit (range 10) 3315 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3327 | -10/Mines | Found Prototype Device 3473 | -10/Mines | Discovered new exit (range 11) 3479 | -10/Mines | Learned location of Recycling (-9) 4172 | -10/Mines | Entered Materials 4172 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4351 | -9/Materials | Repaired Ion Engine 4464 | -9/Materials | Destroyed 8 combat bots 4473 | -9/Materials | Crushed by falling debris 4491 | -9/Materials | Crushed by falling debris 4492 | -9/Materials | System corruption reached 10% 4496 | -9/Materials | Crushed by falling debris 4527 | -9/Materials | Lost 7 parts (1p3n3w) 4782 | -9/Materials | Self-destructed Last Messages --------------- Aluminum Leg destroyed. System corrupted by crushing effect (+5). Carbon-fiber Leg destroyed. System corrupted by crushing effect (+5). EMP Blaster destroyed. System corrupted by crushing effect (+1). Rocket Launcher destroyed. System corrupted by crushing effect (+3). ZB%W L01|85IRW4=UTHS5&M3IKHOIK System corrupted: Heat flow error (+117). ID1EB3SA9BVCCQGO/RUQY System corrupted: Component data lost. System corrupted: Energy discharge (-34). The unstable cave ceiling collapses. System corrupted: Heat flow error (+221). System corrupted: Heat flow error (+132). System corrupted: Component data lost. 61AI89JBX0> LWE9YKCMZW C4KQ System corrupted: Component data lost. System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? #????? ????????????? | | ????????????????????????????# #????? ????????????? | | ????????????????????????????# #????? ????????????? | | ????????????????????????????# ######+#####???????? | | ????????????????????????????# ## #???????? | | ????????????????????????????# ## #???????? | | ?????????????????????????####!## #???????? | | ????????????????????????## #[## #???????? | | ????????????????????????# [#[## #???????? | | ????????????????????????###[#%## #???????? | | ????????????????????????#@#*#[[# #???????? | | ????????????????????????## ##[!# ????????? | | ?????????????????????????####[#######/##?????????? | | ??????????????????????????# = % # ###????????? | | ??????????????????????????# =! ! # #????????? | | ??????????????????????????# ==# ##????????? | | ??????????????????????????# !% |%# #????????? | | ??????????????????????????#"""" !%/[% #????????? | | ??????????????????????????#"""" %#= #????????? | | ??????????????????????????# """ [# #????????? | | ??????????????????????????# #????????? | | ??????????????????? ??????###### ## # #????????? | | ???????????? T #### #### #????????? | | ???????????? #????????? | | ?????????????????# ### #????????? | | ?????????????????????????## / #????????? | | ?????????????????????????### ###+####????????? | | ?????????????????????????# ## ## #????????? | | ?????????????????????????## # ## """#????????? | | ??????????????????????????### ## R"#????????? | | ????????????????????????????# ## """#????????? | | ????????????????????????????# ## #????????? | | ????????????????????????????# ## #????????? | | ???????????????????????????## #########????????? | | ???????????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainArmoredAirjet Manual? 0 Play Time 00:52:43 Cumulative 10.9 hours Start 2020.09.21 @ 18:27:55 End 2020.09.21 @ 19:30:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 90x56 Tactical HUD 0 Map Filters BRIGHTNESS(90)|SATURATION(66) Filters BRIGHTNESS(90)|SATURATION(66) Steam X RUN: 356b78f8-00cd-43c2-ab45-58eefa169feb