Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 20:33:52 Player: Golemkid Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1071) 1071 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 2384 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Small Storage Unit Large Matter Pod (150) Large Matter Pod (99) Sensor Array Hardened Light Armor Plating Light Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Small Storage Unit Large Matter Pod Large Matter Pod Sensor Array Hardened Light Armor Plating Light Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 34 | 6 5 3 20 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads 9 | 2 . . 7 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 2 7 Device 4 | . 1 1 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 5 | 2 1 . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 . 4 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 4 | . 2 . 2 Highest Loss Streak 3 | . 3 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 98 Engine 11 | . 13 11 11 Treads 23 | . 28 22 21 Device 16 | . 13 22 17 Storage 12 | . 14 11 11 Processor 1 | . . . 3 Protection 7 | . . 11 11 Energy Gun 11 | . 23 9 3 Energy Cannon 2 | . . . 4 Ballistic Gun 6 | . 3 11 6 Ballistic Cannon 3 | . . 1 6 Naked Turns . | . . . . Heaviest Build 45 | 14 28 33 45 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 15 | 2 8 15 15 Average Carried 10 | . 6 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 8 15 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1036 | 170 117 39 710 Remotely . | . . . . Salvage Created 1249 | . 243 153 853 Parts 75 | . 20 14 41 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 32 | . 7 5 20 Guns 18 | . 6 5 7 Cannons 13 | . . . 13 AOE 1 | . 1 . . Classes Destroyed 5 | . 3 1 1 Recycler 2 | . . . 2 Watcher 1 | . 1 . . Swarmer 8 | . 3 2 3 Grunt 16 | . 4 2 10 Sentry 8 | . . 1 7 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 161 | . 50 13 98 Missed 41 | . 12 4 25 Damage Taken 1782 | . 482 92 1208 Core 474 | . 74 10 390 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 130 | . . . 130 Core Remaining (%) 85 | 100 70 . . Volleys Fired 94 | . 28 9 57 Largest 2 | . 2 2 2 Hottest 107 | . 105 85 107 Shots Fired 183 | . 53 18 112 Gun 116 | . 53 18 45 Cannon 67 | . . . 67 Launcher . | . . . . Special . | . . . . Kinetic 79 | . 7 9 63 Thermal 70 | . 12 9 49 Explosive . | . . . . Electromagnetic 34 | . 34 . . Robot Hit Streak 8 | . 5 4 8 Robot Miss Streak 7 | . 3 1 7 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 101 | . 27 10 64 Core Hits 43 | . 11 6 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1815 | . 449 158 1208 Guns 867 | . 389 158 320 Cannons 888 | . . . 888 Explosions 57 | . 57 . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 712 | . 41 9 662 Thermal 873 | . 178 149 546 Explosive . | . . . . Electromagnetic 227 | . 227 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 53 | . 53 . . Shots 1 | . 1 . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 650 | . 405 170 650 Average Temperature 155 | . 149 74 176 Received Heat Transfer 561 | . 201 18 342 Effects 14 | . . . 14 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 1752 | . 346 333 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 491 | . 115 250 491 Initial 105 | . . 40 105 Average 179 | . 74 169 264 Maximum Alert Level 2 | . . 1 2 Low Security (%) 65 | 100 100 57 42 Level 1 21 | . . 42 30 Level 2 12 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 16 11 30 Peak Tracking Total 7 | . 3 7 5 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 1 1 3 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 1 3 11 Successful 11 | . 1 2 8 Failed 4 | . . 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 11 | . 1 3 7 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 2 4 Alert Level 2 | . . . 2 Locate Traps 1 | . . . 1 Disarm Traps 1 | . . 1 . Security Status 1 | . . . 1 Investigation Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 58 | . . . 58 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2077 | 79 680 289 1029 Spaces Moved 978 | 44 351 154 429 Core 20 | 20 . . . Treads 958 | 24 351 154 429 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 157 160 160 165 Slowest Speed 240 | 200 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 58 17 69 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 6 . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1295 | 51 417 183 644 Wait 137 | . 20 4 113 Move 975 | 43 350 153 429 Hop . | . . . . Pick Up 34 | 2 11 11 10 Fast Attach 12 | 5 . 1 6 Attach 12 | 1 4 2 5 Detach . | . . . . Swap 10 | . 1 . 9 Drop 19 | . 1 3 15 Fire 94 | . 28 9 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 10) 613 | -10/Materials | Lost 3 parts (1p2w) 675 | -10/Materials | Discovered new exit (range 13) 760 | -10/Materials | Entered another Materials area 760 | -9/Materials | Evolved 2 slots: Utility x2 877 | -9/Materials | Discovered new exit (range 6) 911 | -9/Materials | Discovered new exit (range 16) 1049 | -9/Materials | Entered Storage 1103 | -9/Storage | Repaired Lgt. Treads 1209 | -9/Storage | Repaired Imp. Targeting Computer 1704 | -9/Storage | Core integrity fell below 50% 1715 | -9/Storage | Core integrity fell below 20% 1999 | -9/Storage | Build established: Scavenger-Mutant 2078 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Current Alert Level: 2-B >>Alert(Check) Current Alert Level: 2-B O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. O-16 Technician locks terminal. System corrupted: Component data lost. Y-45 Defender destroyed. K-01 Serf collects debris. Dropped Hrd. Light Armor Plating. Acquired Hrd. Light Armor Plating. Dropped Hrd. Light Armor Plating. K-01 Serf collects debris. Acquired 59 matter. 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