Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:04:32 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (453) 453 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1558 Bonus ------- None Cogmind --------- Core Integrity 139/400 Matter 239/300 Energy 280/280 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Transport Network Coupler ECM Suite > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (5) ---- Small Storage Unit Improved Terrain Scanner EM Pulse Gun Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Transport Network Coupler ECM Suite > --- WEAPON ----------- Light EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Small Storage Unit Improved Terrain Scanner EM Pulse Gun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Transport Network Coupler Device ECM Suite Storage Small Storage Unit Processor Transport Network Coupler Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 7 14 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 2 2 5 Treads 2 | 2 . . Leg 1 | . . 1 Wheel 2 | . 2 . Hover . | . . . Flight 4 | . . 4 Utility 6 | 2 3 1 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 4 | 2 . 2 Energy Cannon 3 | . . 3 Ballistic Gun . | . . . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 100 85 Engine 11 | . 14 9 Treads 8 | . 17 . Leg 1 | . . 2 Wheel 5 | . 10 . Flight 16 | . . 32 Device 10 | . 9 10 Storage 6 | . 14 . Processor 7 | . 4 11 Energy Gun 14 | . 24 3 Energy Cannon 3 | . . 7 Ballistic Cannon 4 | . 3 5 Naked Turns . | . . . Heaviest Build 15 | 13 15 15 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 8 Average Capacity 6 | 6 8 5 Most Carried 8 | 1 8 7 Average Carried 3 | . 3 4 Final Capacity 8 | 8 8 5 Final Carried 8 | . 8 4 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 537 | 125 215 197 Remotely . | . . . Salvage Created 680 | 36 269 375 Parts 53 | 6 20 27 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 5 7 Guns 5 | . 4 1 Cannons 7 | . 1 6 Classes Destroyed 8 | 1 4 3 Builder 1 | . . 1 Tunneler 2 | 2 . . Hauler 3 | . 2 1 Recycler 1 | . . 1 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 8 | . 2 6 Sentry 1 | . . 1 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 61 | . 23 38 Missed 15 | . 2 13 Damage Taken 745 | . 212 533 Core 322 | . 61 261 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 66 | 1 25 40 Largest 2 | 2 2 2 Hottest 130 | 80 80 130 Shots Fired 107 | 2 50 55 Gun 62 | 2 46 14 Cannon 45 | . 4 41 Launcher . | . . . Special . | . . . Kinetic 32 | . 4 28 Thermal 14 | . . 14 Explosive . | . . . Electromagnetic 61 | 2 46 13 Robot Hit Streak 8 | 1 6 8 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 60 | 1 29 30 Core Hits 26 | 2 10 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1128 | 24 452 652 Guns 551 | 24 435 92 Cannons 577 | . 17 560 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 391 | . 17 374 Thermal 92 | . . 92 Explosive . | . . . Electromagnetic 645 | 24 435 186 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 120 | . . 120 Projectiles 8 | . . 8 Explosions 112 | . . 112 Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 200 | . . 200 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 228 | 18 222 228 Average Temperature 69 | 12 61 74 Received Heat Transfer 252 | . 78 174 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 2 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 288 | 10 163 288 Initial 6 | . 6 . Average 72 | 1 48 107 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 78 Level 1 10 | . . 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 10 14 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful 6 | . 3 3 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Prototype ID Bank 3 | . 1 2 Emergency Access Points 1 | . 1 . Disarm Traps 1 | . 1 . Transport Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 989 | 74 453 462 Spaces Moved 809 | 39 310 460 Core 3 | 3 . . Treads 169 | 36 133 . Legs 38 | . . 38 Wheels 177 | . 177 . Hover . | . . . Flight 422 | . . 422 Fastest Speed 31 | 50 80 31 Average Speed 77 | 151 114 46 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 73 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . . 43 Melee . | . . . Projectile 2 | . . 2 AOE 41 | . . 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1068 | 52 357 659 Wait 128 | . 2 126 Move 807 | 38 309 460 Hop . | . . . Pick Up 22 | 6 11 5 Fast Attach 3 | 1 . 2 Attach 17 | 6 2 9 Detach 2 | . . 2 Swap 8 | . 5 3 Drop 15 | . 3 12 Fire 66 | 1 25 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 10) 516 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Propulsion x2 725 | -9/Materials | Discovered new exit (range 14) 893 | -9/Materials | Core integrity fell below 50% 990 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. G-47 Trooper knocked back. K-01 Serf collects debris. Processing Tank disabled. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Terminal. K-01 Serf collects debris. R-06 Scavenger knocked back. K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????##########???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# #????????a??????????????????????? | | ###?????# """ #???????????????????????????????? | | !!##????# """ #???????????????????????????????? | | !#????# """ #???????????????????????????????? | | ###### #???????????????????????????????? | | ####"""""###+####???????????????????????????????? | | ##"! 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"#??????????#####??????????????? | | ??????# ##"""""""#???????????????a?????????????? | | ??????# ##########?????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# +??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????? #??????????????????????????????????????? | | ??????? #??????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????a???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaControlDoublenader Manual? 0 Play Time 00:13:10 Cumulative 4.8 hours Start 2024.03.31 @ 16:53:01 End 2024.03.31 @ 17:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c27687f4-a98d-485e-af58-2bcc79c9b1af