Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.03 @ 21:24:29 Player: DEZA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (173) 173 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1503 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 349/400 Matter 262/300 Energy 265/265 System Corruption 0% Temperature Cool (39) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON (2) ------- Small Laser Heavy Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Sensor Array Sensor Array EM Pulse Gun Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine EM Pulse Gun Small Laser Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 13 | 6 . . 7 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . . 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 79 | . 85 85 78 Engine 11 | . 14 14 11 Leg 24 | . 28 28 23 Device 10 | . . . 13 Storage 11 | . 14 14 11 Energy Gun 10 | . 14 14 9 Ballistic Gun 11 | . 14 14 10 Naked Turns . | . . . . Heaviest Build 19 | 11 11 11 19 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 2 2 2 6 Average Carried 3 | . 2 2 4 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 2 2 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 359 | 210 . . 149 Remotely . | . . . . Salvage Created 267 | . . . 267 Parts 19 | . . . 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 4 | . . . 4 Guns 4 | . . . 4 Classes Destroyed 4 | . . . 4 Tunneler 1 | . . . 1 Recycler 1 | . . . 1 Grunt 3 | . . . 3 Sentry 1 | . . . 1 Best Kill Streak 4 | . . . 4 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 243 | . . . 243 Core 51 | . . . 51 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 24 | . . . 24 Largest 2 | . . . 2 Hottest 79 | . . . 79 Shots Fired 37 | . . . 37 Gun 37 | . . . 37 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 24 | . . . 24 Thermal 10 | . . . 10 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 22 | . . . 22 Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | . . . 34 Core Hits 12 | . . . 12 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 483 | . . . 483 Guns 483 | . . . 483 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 329 | . . . 329 Thermal 122 | . . . 122 Explosive . | . . . . Electromagnetic 32 | . . . 32 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 105 | . . . 105 Average Temperature 39 | . . . 39 Received Heat Transfer 150 | . . . 150 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 298 | . . . 298 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 145 | . . . 145 Initial . | . . . . Average 36 | . . . 56 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 2 . 8 Peak Tracking Total 4 | . 2 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 2 | . . 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 348 | 66 37 20 225 Spaces Moved 200 | 41 27 17 115 Core 20 | 20 . . . Treads . | . . . . Legs 180 | 21 27 17 115 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 134 120 120 120 Slowest Speed 200 | 200 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 9 | 4 7 12 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 258 | 48 31 16 163 Wait 11 | . . . 11 Move 197 | 40 26 16 115 Hop . | . . . . Pick Up 4 | 2 . . 2 Fast Attach 13 | 6 . . 7 Attach . | . . . . Detach 3 | . . . 3 Swap . | . . . . Drop 1 | . . . 1 Fire 24 | . . . 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 5 | . 5 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 7) 104 | -10/Materials | Entered Mines 107 | -10/Mines | Discovered new exit (range 16) 124 | -10/Mines | Entered Materials 124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 271 | -9/Materials | Discovered new exit (range 13) 302 | -9/Materials | Build established: Mutant 349 | -9/Materials | Self-destructed Last Messages --------------- 00277_ C-30 ARC bursts open, deploying its payload. 00277_ G-47 Trooper unfolds itself. 00282_ K-01 Serf collects debris. 00283_ Destroyed Particle Gun. 00286_ G-47 Trooper destroyed. 00288_ Beam Rifle destroyed. 00288_ R-06 Scavenger collects Lgt. Nuclear Core. 00291_ G-34 Mercenary destroyed. 00291_ R-06 Scavenger collects Sml. Laser. 00295_ R-06 Scavenger collects Aluminum Leg. 00297_ G-34 Mercenary destroyed. 00298_ Acquired 49 matter. 00298_ R-06 Scavenger collects Aluminum Leg. 00312_ R-06 Scavenger destroyed. 00314_ Acquired 40 matter. 00327_ Acquired Aluminum Leg. 00329_ Acquired Sml. Laser. 00343_ R-06 Scavenger collects Com. Wheel. 00346_ T-07 Excavator destroyed. 00348_ U-05 Engineer lays Concrete. 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""""" ??????? | | ???????????????????????# ????? ?????? | | ???????????????????????# ????? ? #???? | | ????????????????? ?????# ? ??# ?????????? | | ???????????????????????# ? ??##?###???????????? | | ???????????????????????# ???#????#???????????? | | ???????????????#???#???######????????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????"?? ??????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatQuantumSegregator Manual? 0 Play Time 00:05:03 Cumulative 29.4 hours Start 2021.10.03 @ 21:21:17 End 2021.10.03 @ 21:24:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 32 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39b7bac2-943e-4800-b0d5-6f4bf7d6b273