Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 17:55:43 Player: Gambingle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1531) 1531 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4811 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 290/290 System Corruption 0% Temperature Cool (43) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Cooling System Compact Matter Pod (150) Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Guided Plasma Cannon Heavy Assault Rifle Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Guided Plasma Cannon Light Cannon > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Improved Heat Sink Cooling System Compact Matter Pod Visual Processing Unit Improved Terrain Scanner Trap Extractor Small Laser Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Rocket Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 57 | 8 8 2 1 1 32 5 Power 5 | 1 1 1 . . 2 . Engine 3 | 1 . . . . 2 . Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 14 | 2 1 . . . 9 2 Treads 14 | 2 1 . . . 9 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 2 1 . . 8 2 Device 10 | 1 1 1 . . 5 2 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 23 | 3 4 . 1 1 13 1 Energy Gun 2 | . 2 . . . . . Energy Cannon 5 | . . . 1 . 3 1 Ballistic Gun 8 | 3 . . . . 5 . Ballistic Cannon 6 | . 2 . . 1 3 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 14 | . . . . . 9 5 Power . | . . . . . . . Propulsion 7 | . . . . . 3 4 Utility 4 | . . . . . 3 1 Weapon 3 | . . . . . 3 . Highest Loss Streak 6 | . . . . . 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 90 100 100 82 81 Engine 2 | . 2 . . . 8 9 Core 9 | . 11 14 14 14 . . Treads 27 | . 28 28 28 28 24 27 Device 10 | . 12 5 14 14 9 8 Storage 12 | . 14 14 14 14 9 9 Processor 3 | . . . . . 9 18 Energy Gun 3 | . 18 . . . . . Energy Cannon 1 | . . . 2 . 2 9 Ballistic Gun 2 | . 5 . . . 5 . Ballistic Cannon 16 | . 3 28 25 28 8 . Peak Build Rating 31 | 9 13 19 26 20 31 25 Average Rating 17 | 5 11 13 20 19 23 23 On Entrance 14 | . 9 9 19 26 20 21 Naked Turns . | . . . . . . . Heaviest Build 49 | 12 31 32 39 32 49 40 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 11 | . . . . . 11 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 15 | 1 12 15 15 15 15 15 Average Carried 12 | . 6 13 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 12 15 15 15 15 13 Class Distribution -------------------- 61% | Mutant 23% | Scavenger-Mutant 14% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1234 | 251 159 52 . 20 722 30 Remotely . | . . . . . . . Salvage Created 1622 | 30 357 85 . . 856 294 Parts 97 | 2 28 6 . . 50 11 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 33 | . 9 . . . 20 4 Guns 15 | . 9 . . . 6 . Cannons 13 | . . . . . 10 3 AOE 3 | . . . . . 3 . Classes Destroyed 14 | 1 5 2 . . 6 . Worker 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 1 . . . 2 . Recycler 2 | . . 1 . . . 1 Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 3 | . 3 . . . . . Grunt 16 | . 6 . . . 9 1 Duelist 2 | . . . . . 2 . Sentry 8 | . . . . . 5 3 Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Heavy 1 | . . . . . 1 . Best Kill Streak 4 | 1 4 2 . . 4 4 Combat Bots Only 4 | . 4 . . . 4 3 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 277 | . 52 1 . . 158 66 Missed 74 | . 14 . . . 39 21 Damage Taken 3398 | . 443 17 . . 2239 699 Core 652 | . 94 . . . 334 224 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . . . 62 . . Volleys Fired 180 | 3 39 4 . . 98 36 Largest 2 | 2 2 2 . . 2 1 Hottest 120 | 40 105 70 . . 120 68 Shots Fired 287 | 6 78 8 . . 159 36 Gun 172 | 6 76 . . . 90 . Cannon 109 | . 2 8 . . 63 36 Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 171 | 6 16 8 . . 141 . Thermal 110 | . 62 . . . 12 36 Explosive 6 | . . . . . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 2 8 2 . . 15 10 Robot Miss Streak 3 | 1 3 2 . . 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 215 | 3 54 4 . . 126 28 Core Hits 78 | 1 21 2 . . 47 7 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 2 1 Meltdown 1 | . . . . . . 1 Blast 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3945 | 45 702 69 . . 2516 613 Guns 1536 | 45 685 . . . 806 . Cannons 1855 | . 17 67 . . 1158 613 Explosions 533 | . . . . . 533 . Melee . | . . . . . . . Ramming 21 | . . 2 . . 19 . Kinetic 1781 | 45 143 67 . . 1526 . Thermal 1610 | . 559 . . . 438 613 Explosive 533 | . . . . . 533 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . . 14 8 Projectiles 8 | . . . . . . 8 Explosions 14 | . . . . . 14 . Melee . | . . . . . . . Knockbacks 8 | . . 1 . . 7 . Impact . | . . . . . . . Kinetic 8 | . . 1 . . 7 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . . 2 . . 2 . Targets Rammed 5 | . . 2 . . 3 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 356 | . 144 30 . . 356 182 Average Temperature 53 | . 31 14 . . 65 71 Received Heat Transfer 1359 | . 189 9 . . 846 315 Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 8 | . . . . . 7 1 Heat Transferred 3372 | . 1302 . . . 960 1110 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 337 | 5 217 66 . . 337 252 Initial 142 | . 3 48 . . . 142 Average 90 | . 82 45 . . 136 191 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 87 | 100 97 100 . 100 70 63 Level 1 12 | . 2 . . . 29 36 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . 6 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 16 2 . . 24 7 Peak Tracking Total 5 | . 4 2 . . 5 4 Tactical Retreats 6 | . 1 . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 2 | . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 8 | . . . 5 . 3 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 55 | . . . 50 . 5 . Successful 55 | . . . 50 . 5 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . 2 . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 51 | . . . 50 . 1 . Record 49 | . . . 49 . . . Unreport Threat 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Report Inventory 2 | . . . . . 2 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 39 | . . 39 39 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 130 | . . 130 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 3554 | 92 625 657 1096 133 756 195 Spaces Moved 1736 | 48 259 366 683 82 231 67 Core 7 | 5 . . . . 2 . Treads 1729 | 43 259 366 683 82 229 67 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 161 | 148 160 160 160 160 174 166 Slowest Speed 600 | 160 160 160 160 160 600 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 50 88 91 31 26 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . . . . 14 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 14 | . . . . . 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2192 | 59 391 428 687 84 429 114 Wait 175 | . 76 49 1 . 44 5 Move 1730 | 47 258 365 682 81 230 67 Hop . | . . . . . . . Pick Up 20 | 1 5 4 1 1 8 . Fast Attach 26 | 7 3 1 1 . 14 . Attach 12 | . . . . 1 7 4 Detach 8 | . 4 . . . 3 1 Swap 19 | 1 5 1 . . 11 1 Drop 17 | . 1 2 2 1 11 . Fire 180 | 3 39 4 . . 98 36 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 2 . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Build established: Scavenger-Mutant 718 | -10/Materials | Entered Mines 855 | -10/Mines | Discovered new exit (range 9) 942 | -10/Mines | Build established: Mutant 966 | -10/Mines | Discovered new exit (range 6) 1119 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1122 | -10/Mines | Found Prototype Device 1122 | -10/Mines | Identified Exp. Sensor Array 1194 | -10/Mines | Identified exit to Exiles 1241 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1352 | -10/Mines | Learned location of Zion (-6) 1360 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1375 | -10/Mines | Entered Exiles 1375 | -10/Exiles | Accompanied by 2 allies 1405 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1414 | -10/Exiles | Met 8R-AWN 1441 | -10/Exiles | Met EX-HEX 1491 | -10/Exiles | Met EX-BIN 1667 | -10/Exiles | Met EX-DEC 1720 | -10/Exiles | Visited The Gauntlet 2003 | -10/Exiles | Discovered new exit (range 12) 2181 | -10/Exiles | Aligned with FarCom system 2183 | -10/Exiles | Given EX-Vault access code 2220 | -10/Exiles | Opened EX-Vault 2286 | -10/Exiles | Found Gui. Plasma Cannon 2356 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2471 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2471 | -10/Exiles | Entered Mines 2589 | -9/Mines | Discovered new exit (range 9) 2604 | -9/Mines | Entered Materials 2604 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2764 | -8/Materials | Build established: Skirmisher 2987 | -8/Materials | Garrison activated, responded to threat 3063 | -8/Materials | Lost 6 parts (3n3u) 3181 | -8/Materials | Core integrity fell below 50% 3251 | -8/Materials | Discovered new exit (range 11) 3359 | -8/Materials | Identified exit to Storage 3360 | -8/Materials | Entered Storage 3383 | -8/Storage | Build established: Scavenger-Mutant 3493 | -8/Storage | Core integrity fell below 20% 3549 | -8/Storage | Lost 5 parts (4n1u) 3555 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. K-01 Serf collects debris. Y-45 Defender suffers critical hit (Meltdown). Heat Sink melted. K-01 Serf collects debris. R-06 Scavenger collects Beam Rifle. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. R-06 Scavenger destroyed. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Beam Rifle. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ??## ##????????#######???????????????????? | | ??# ########## #???????????????????? | | ??# #???????????????????? | | ??# !% #???????????????????? | | ??# ^ * #???????????????????? | | ??# #####+#### #???????????????????? | | ??######## ## ##???????????????????? | | ?????????#"""" ## #????????????????????? | | ?????????#"""" ## #????????????????????? | | ?????????#"""" ## #????????????????????? | | ?????????#"""" ## #????????????????????? | | ?????????# ## #????????????????????? | | ?????????# ## #????????????????????? | | ?????????# ## #????????????????????? | | ?????????# ## #????????????????????? | | ?????????# ## #????????????????????? | | ?????????########## #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????#@ #?????????????Y??????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????Y???????? | | ??????????????????# +????????????????????? | | ??????????????????; #????????????????????? | | ??????????????????#% #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# g#????????????????????? | | ???????????????????*g #????????????????????? | | ???????????????????k[!#????????????????????? | | ??????????????????? %!#????????????????????? | | ??????????????????? %#????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????? r #????????????????????? | | ??????????????????? k?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticScrapCloak Manual? 0 Play Time 00:29:58 Cumulative 24.0 hours Start 2025.04.05 @ 17:27:39 End 2025.04.05 @ 17:55:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 3692d2c2-6bd0-44d7-90b2-8f79c8cb279b