Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.09 @ 17:35:52 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2609) 2609 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 6430 Bonus ------- High Alert Combat Kills 51 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 447/700 Matter 240/300 Energy 70/100 System Corruption 10% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON (4) ------- Segregator Segregator > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) Structural Scanner Shield Generator Particle Gun Flak Gun Gamma Bomb Trap Gamma Bomb Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Target Analyzer Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Autogun Segregator Segregator Segregator > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Large Battery High-capacity Matter Pod Structural Scanner Light Armor Plating Shield Generator Particle Gun Flak Gun Gamma Bomb Trap Gamma Bomb Trap [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 86 | 7 11 14 18 3 33 Power 11 | 1 2 3 1 . 4 Engine 7 | 1 2 3 1 . . Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 23 | 2 1 4 5 . 11 Treads 5 | . . . 5 . . Leg 13 | . . 2 . . 11 Wheel 5 | 2 1 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 4 4 3 2 6 Device 8 | 1 3 1 1 1 1 Storage 4 | 1 1 2 . . . Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 6 | . . . 2 . 4 Artifact . | . . . . . . Weapon 31 | 2 4 3 9 1 12 Energy Gun 9 | 1 3 2 . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 14 | 1 1 1 6 1 4 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 30 | . 5 1 . . 24 Power 3 | . 1 . . . 2 Propulsion 7 | . 1 1 . . 5 Utility 8 | . 1 . . . 7 Weapon 12 | . 2 . . . 10 Highest Loss Streak 9 | . 5 1 . . 9 To Critical Strikes 1 | . . . . . 1 Average Backups 11 | . 7 12 14 13 12 Power . | . . . . 1 . Propulsion . | . 1 . . . . Utility 5 | . 4 4 6 7 7 Weapon 4 | . 1 7 7 5 3 Tool/Special . | . . . . . . Unused Backups 24 | . 8 7 2 . 7 Power 1 | . 1 . . . . Propulsion 3 | . 2 . . . 1 Utility 13 | . 5 4 . . 4 Weapon 7 | . . 3 2 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 99 99 98 96 Engine 7 | . 13 10 9 7 1 Core 1 | . . . . . 5 Treads 8 | . . . 22 23 8 Leg 4 | . . . . . 12 Wheel 11 | . 27 21 4 . . Device 12 | . 13 22 10 13 7 Storage 9 | . 14 11 9 7 7 Processor 10 | . . 10 9 15 17 Protection 3 | . . . 7 1 4 Energy Gun 6 | . 8 17 . . 3 Ballistic Gun 14 | . 19 4 17 21 16 Impact Weapon 3 | . . . 8 7 4 Peak Build Rating 33 | 7 9 14 26 30 33 Average Rating 18 | 5 7 13 23 27 27 On Entrance 13 | . 7 7 14 26 27 Naked Turns . | . . . . . . Heaviest Build 50 | 14 14 35 47 40 50 Greatest Support 66 | 26 32 32 44 66 66 Greatest Overweight (x) 13 | . . 1 1 . 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 Most Carried 15 | 3 8 15 15 14 15 Average Carried 12 | . 7 12 14 13 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 3 8 15 15 13 11 Class Distribution -------------------- 36% | Scavenger-Mutant 30% | Mutant 21% | Scavenger-Gunner 6% | Gunner 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2430 | 278 272 397 622 . 861 Remotely . | . . . . . . Salvage Created 3204 | 115 573 711 901 . 904 Parts 180 | 8 24 41 54 . 53 Haulers Intercepted 4 | . 1 2 1 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 64 | . 8 14 20 . 22 Guns 57 | . 7 12 20 . 18 Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 13 | 2 3 4 2 . 2 Worker 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 4 | . 1 2 1 . . Recycler 5 | 1 2 1 1 . . Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 14 | . . 3 7 . 4 Grunt 37 | . 8 6 8 . 15 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 8 | . . 4 3 . 1 Hunter 2 | . . . 2 . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | 3 3 3 5 . 4 Combat Bots Only 5 | . 3 3 5 . 4 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 654 | . 58 74 162 . 360 Missed 193 | . 9 21 49 . 114 Hits 461 | . 49 53 113 . 246 Melee 20 | . . 2 . . 18 Projectile 441 | . 49 51 113 . 228 Critical Strikes 18 | . . 2 3 . 13 Damage Taken 4817 | . 553 519 983 . 2762 Core 593 | . 80 207 53 . 253 Absorbed by Shields 130 | . . . 130 . . Ignored by Resistances 1459 | . 164 156 326 . 813 Core Remaining (%) 76 | 100 68 48 90 . . Volleys Fired 224 | 8 53 43 67 . 53 Largest 4 | 2 2 2 2 . 4 Hottest 186 | 70 80 121 46 . 186 Shots Fired 497 | 16 99 83 134 . 165 Gun 481 | 16 99 83 134 . 149 Cannon 12 | . . . . . 12 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 346 | 8 62 14 134 . 128 Thermal 135 | 8 37 69 . . 21 Explosive 4 | . . . . . 4 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 37 | 7 22 37 23 . 35 Robot Miss Streak 4 | 1 4 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 1 2 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 399 | 12 81 68 111 . 127 Core Hits 181 | 5 30 24 56 . 66 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 14 | 2 5 4 1 . 2 Burn 13 | 2 5 4 . . 2 Destroy 1 | . . . 1 . . Melee Attacks 36 | . . . 12 1 23 Thermal 10 | . . . . . 10 Impact 26 | . . . 12 1 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 5855 | 125 851 988 1491 . 2400 Guns 5127 | 125 851 988 1389 . 1774 Cannons 204 | . . . . . 204 Explosions 422 | . . . . . 422 Melee 102 | . . . 102 . . Ramming . | . . . . . . Kinetic 3508 | 48 475 140 1389 . 1456 Thermal 1722 | 77 376 848 . . 421 Explosive 319 | . . . . . 319 Electromagnetic 204 | . . . . . 204 Impact 102 | . . . 102 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 42 | . . . 32 . 10 Projectiles . | . . . . . . Explosions 10 | . . . . . 10 Melee 32 | . . . 32 . . Knockbacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 57 | . . . . . 57 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 564 | 60 200 348 378 . 564 Average Temperature 88 | 30 65 90 41 . 121 Received Heat Transfer 2513 | . 381 207 341 . 1584 Effects 12 | . . 1 . . 11 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Short Circuit 2 | . . 1 . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions 2 | . . . 2 . . Robots Melted 4 | . 1 2 . . 1 Combat Hostiles 4 | . 1 2 . . 1 Parts Melted 15 | 1 3 7 . . 4 Heat Transferred 5202 | 370 1422 2372 . . 1038 Parts Sabotaged 9 | . . . . . 9 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . . . . 2 Low Security (%) 72 | 100 100 100 100 100 19 Level 1 12 | . . . . . 35 Level 2 15 | . . . . . 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 542 | 10 75 149 174 2 542 Initial 35 | . . . 35 1 6 Average 148 | 2 15 54 45 . 360 Influence Increases 2170 | 15 317 522 547 13 756 Destroy 0b10 Robot/C 1280 | . 160 280 400 . 440 Destroy 0b10 Robot/NC 70 | 15 20 20 15 . . Destroy Leader 240 | . 42 86 92 . 20 Successful Hack 59 | . 20 12 15 12 . Disable Machine 54 | . . . . . 54 Anti-Garrison Action 200 | . . . . . 200 Destroy Structure 42 | . . 4 10 1 27 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 210 | . 75 105 15 . 15 Influence Decreases 1648 | 15 317 423 641 6 246 Entered New Map 74 | . . . 64 4 6 Time Decay 1170 | 15 277 423 453 2 . Lost Part 280 | . 40 . . . 240 Purge Threat 124 | . . . 124 . . Squads Dispatched 7 | . . 4 3 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 6 | . . 3 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . 2 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 22 25 28 . 31 Peak Tracking Total 5 | . 5 4 5 . 4 Tactical Retreats 10 | . 3 5 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . . . . . 6 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 18 | . 8 3 6 1 . Terminals 17 | . 8 3 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 62 | . 27 15 18 2 . Successful 39 | . 15 12 11 1 . Failed 21 | . 11 2 7 1 . Catastrophic 2 | . 1 . 1 . . Database Lockouts 2 | . 1 1 . . . Manual 41 | . 25 9 7 . . Terminals 60 | . 27 15 18 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 26 | . 8 9 9 . . Robot Analysis 5 | . 3 2 . . . Prototype ID Bank 3 | . . 2 1 . . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . . . 2 . . Locate Traps 5 | . 1 2 2 . . Disarm Traps 1 | . . 1 . . . Dispatch Records 2 | . 1 . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 4 | . 1 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 12 | . 7 3 2 . . Terminals 12 | . 7 3 2 . . Botnet 7 | . 2 3 2 . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 16 | . 7 2 6 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 4511 | 7 1131 1053 482 39 1799 Optics 1838 | . . . . 39 1799 Terrain 99 | . 99 . . . . Structural 1906 | . . 1053 478 35 340 Seismic 3772 | 7 1032 1053 479 37 1164 Robot Analysis Total 4 | . 3 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 5258 | 84 1132 1053 1137 39 1813 Spaces Moved 3054 | 55 951 753 587 21 687 Core 6 | 2 . . . . 4 Treads 769 | . . . 415 21 333 Legs 353 | . . 3 . . 350 Wheels 1926 | 53 951 750 172 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 115 145 145 Average Speed 127 | 88 91 111 142 145 183 Slowest Speed 700 | 100 100 190 225 145 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 95 58 47 1 51 Regions Visited 5 Branch Regions . Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 9 1 . Terrain Destroyed 61 | . . . 9 1 51 Melee 10 | . . . 9 1 . Projectile . | . . . . . . AOE 51 | . . . . . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3960 | 72 1125 895 749 26 1093 Wait 409 | . 80 49 34 . 246 Move 3048 | 54 950 752 586 21 685 Hop . | . . . . . . Pick Up 63 | 3 15 19 7 . 19 Fast Attach 38 | 7 5 3 9 . 14 Attach 26 | . 2 4 2 2 16 Detach 1 | . . . . . 1 Swap 48 | . 5 7 13 2 21 Drop 70 | . 15 18 19 . 18 Fire 224 | 8 53 43 67 . 53 Melee 33 | . . . 12 1 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 9) 409 | -10/Materials | Discovered new exit (range 5) 555 | -10/Materials | Build established: Scavenger-Mutant 673 | -10/Materials | Discovered new exit (range 12) 799 | -10/Materials | Identified exit to Materials 799 | -10/Materials | Central database locked down 838 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Identified exit to Subcaves 846 | -10/Materials | Learned location of 2 exits from Materials 884 | -10/Materials | Learned 2 Storage zone layouts 911 | -10/Materials | Learned location of Subcaves (-10) 918 | -10/Materials | Build established: Mutant 926 | -10/Materials | Learned 2 Storage zone layouts 933 | -10/Materials | Learned location of Recycling (-7) 934 | -10/Materials | Learned Storage emergency access door positions 943 | -10/Materials | Loaded intel: 4 trap records 959 | -10/Materials | Identified exit to Mines 1061 | -10/Materials | Lost 5 parts (1p1n1u2w) 1217 | -10/Materials | Entered another Materials area 1217 | -9/Materials | Evolved 2 slots: Utility x2 1218 | -9/Materials | Identified exit to Materials 1219 | -9/Materials | Identified exit to Mines 1547 | -9/Materials | Central database locked down 1561 | -9/Materials | Build established: Scavenger-Mutant 2147 | -9/Materials | Core integrity fell below 50% 2270 | -9/Materials | Entered another Materials area 2270 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2790 | -8/Materials | Build established: Mutant 3400 | -8/Materials | Discovered new exit (range 3) 3407 | -8/Materials | Entered Factory 3407 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3446 | -7/Factory | Identified exit to Garrison 3446 | -7/Factory | Entered Garrison 3676 | -7/Garrison | Triggered checkpoint 3709 | -7/Garrison | Build established: Gunner 3712 | -7/Garrison | Triggered checkpoint 3776 | -7/Garrison | Triggered checkpoint 3842 | -7/Garrison | Triggered checkpoint 3993 | -7/Garrison | Discovered new exit (range 14) 4152 | -7/Garrison | Triggered checkpoint 4201 | -7/Garrison | Lost 3 parts (1n2w) 4309 | -7/Garrison | Discovered new exit (range 14) 4383 | -7/Garrison | Installed Relay Interface Framework 4546 | -7/Garrison | Build established: Scavenger-Gunner 4571 | -7/Garrison | Lost 7 parts (1p2n1u3w) 5142 | -7/Garrison | Triggered checkpoint 5199 | -7/Garrison | System corruption reached 10% 5242 | -7/Garrison | Lost 9 parts (1p5u3w) 5259 | -7/Garrison | Self-destructed Last Messages --------------- 05198_ Critical hit (Smash). 05198_ Autogun destroyed. 05198_ System corrupted by crushing effect (+1). 05200_ Segregator follow-up attack on B-48 Gladiator. 05200_ Lgt. Armor Plating destroyed. 05204_ Segregator follow-up attack on B-48 Gladiator. 05211_ Lgt. Armor Plating destroyed. 05214_ System corrupted: Matter fused (-10). 05233_ System corrupted: Energy discharge (-11). 05233_ Critical hit (Burn: +37). 05246_ ALERT: Garrison interior compromised. 05247_ Aluminum Leg destroyed. 05249_ Attempting to access garrison exit controls... RIF authorized. 05255_ Segregator follow-up attack on B-48 Gladiator. 05256_ Segregator destroyed. Map ----- +----------------------------------------------------+ | ## =%###???????????????????????????????????????? | | ## * ##########????????????????????????????????? | | ==! #????????????????????????????????? | | #????????????????????????????????? | | ####### #????????????????????????????????? | | ## ##?????# #????????????????????????????????? | | ## #??????# #????????????????????????????????? | | ## #??????# #????????????????????????????????? | | ?# #??????# #????????????????????????????????? | | ?# #??????# ##??###### ####????????????????? | | ?# #??????# +???# #????????????????? | | ?# #??????# #???# ######### #????????????????? | | ?# ######## #???# #??????????????????????????? | | ?# ##### #??????????????????????????? | | ?# =! #??????????????????????????? | | ?##########"[ #######??????????????????????????? | | ??????????#=% "##??????????????????????????????? | | ??????????#" " #??????????????????????????????? | | ??????????#" " #??????????????????????????????? | | ??????????#" ###??????????????????????????????? | | ??????????## #????????????????????????????????? | | ???????????# ##############???????????????????? | | ???????????# g #???????????????????? | | ???????????# gg #???????????????????? | | ???????????#############b< #???????????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????#####???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalIntegratedTearclaws Manual? 0 Play Time 00:46:47 Cumulative 67.5 hours Start 2025.05.08 @ 17:07:43 End 2025.05.09 @ 17:35:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 32 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 763b905c-0b02-4d58-8fde-ce5eb45221ca