Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 18:34:18 Player: IEP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (502) 502 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3127 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Heavy Ion Engine Heavy Particle Gun Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Weapon Shielding Corruption Screen Recalibrator > --- WEAPON ----------- Heavy Particle Gun Minigun > --- INVENTORY -------- Improved Ion Engine Nuclear Core Gatling Laser Gatling Laser Minigun Improved Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 33 | 7 1 2 16 7 Power 6 | 1 . 1 3 1 Engine 4 | 1 . 1 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 2 | . . . 2 . Leg 5 | 2 . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 . 1 4 4 Device 4 | . . . 1 3 Storage 2 | 1 . . 1 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 3 1 . 4 2 Energy Gun 3 | 1 1 . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 17 | . . 1 3 13 Power 1 | . . . . 1 Propulsion 6 | . . . 2 4 Utility 5 | . . . . 5 Weapon 5 | . . 1 1 3 Highest Loss Streak 8 | . . 1 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 85 66 78 78 Engine 8 | . 14 9 8 4 Treads 5 | . . . 8 4 Leg 15 | . 28 22 11 16 Device 8 | . . . 8 15 Storage 9 | . 14 11 9 7 Processor 7 | . . 4 9 8 Protection 4 | . . . 6 5 Energy Gun 5 | . 14 9 2 5 Energy Cannon 2 | . . . 4 . Ballistic Gun 7 | . 14 11 5 5 Launcher 1 | . . . 3 . Peak Build Rating 33 | 6 8 8 27 33 Average Rating 16 | 4 7 7 16 25 On Entrance 9 | . 6 8 6 25 Naked Turns . | . . . . . Heaviest Build 30 | 14 15 15 27 30 Greatest Support 42 | 20 20 20 42 37 Greatest Overweight (x) 6 | . . . 6 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 6 8 8 9 10 Most Carried 10 | 5 8 8 10 9 Average Carried 7 | 2 5 7 8 6 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 8 7 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 603 | 190 . 142 195 76 Remotely . | . . . . . Salvage Created 513 | . . 192 170 151 Parts 29 | . . 11 14 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 15 | . . 5 6 4 Guns 7 | . . 3 1 3 Cannons 4 | . . . 4 . AOE 4 | . . 2 1 1 Classes Destroyed 6 | . . 3 3 . Worker 1 | . . . 1 . Mechanic 1 | . . 1 . . Swarmer 6 | . . . 4 2 Grunt 5 | . . 4 . 1 Duelist 1 | . . 1 . . Sentry 3 | . . . 2 1 Best Kill Streak 5 | . . 4 5 3 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 3 | . . 3 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 388 | . . 16 68 304 Missed 152 | . . 4 19 129 Damage Taken 2565 | . . 237 453 1875 Core 818 | . . 10 107 701 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . . 50 Regen/Repaired (Parts) 29 | . . 29 . . Core Remaining (%) 94 | 100 100 97 80 . Volleys Fired 54 | . . 12 17 25 Largest 2 | . . 2 2 2 Hottest 104 | . . 65 104 80 Shots Fired 99 | . . 24 27 48 Gun 76 | . . 24 8 44 Cannon 17 | . . . 17 . Launcher 6 | . . . 2 4 Special . | . . . . . Kinetic 44 | . . 12 8 24 Thermal 37 | . . . 17 20 Explosive 6 | . . . 2 4 Electromagnetic 12 | . . 12 . . Robot Hit Streak 9 | . . 7 5 9 Robot Miss Streak 4 | . . 1 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 65 | . . 20 15 30 Core Hits 34 | . . 13 9 12 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1790 | . . 706 288 796 Guns 872 | . . 318 65 489 Cannons 181 | . . . 181 . Explosions 737 | . . 388 42 307 Melee . | . . . . . Ramming . | . . . . . Kinetic 484 | . . 116 65 303 Thermal 755 | . . 388 181 186 Explosive 349 | . . . 42 307 Electromagnetic 202 | . . 202 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 175 | . . 95 . 80 Projectiles . | . . . . . Explosions 175 | . . 95 . 80 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 187 | . . 67 10 110 Shots 4 | . . 1 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 93 | . . 10 93 24 Average Temperature 18 | . . 4 29 8 Received Heat Transfer 852 | . . 60 81 711 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1003 | . . 300 333 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 259 | . 15 180 259 169 Initial 76 | . . 5 76 26 Average 98 | . 5 74 129 95 Maximum Alert Level 1 | . . . 1 . Low Security (%) 83 | 100 100 100 65 100 Level 1 16 | . . . 34 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 2 3 4 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 3 7 7 11 Peak Tracking Total 7 | . 2 3 5 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 2 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 3 2 . Successful 3 | . . 2 1 . Failed 2 | . . 1 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1395 | 55 97 222 668 353 Spaces Moved 803 | 41 75 119 356 212 Core 67 | 10 . . 25 32 Treads 41 | . . . 41 . Legs 695 | 31 75 119 290 180 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 105 Average Speed 138 | 102 120 120 159 128 Slowest Speed 350 | 120 120 120 350 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 17 18 38 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . . 17 24 18 Melee . | . . . . . Projectile . | . . . . . AOE 59 | . . 17 24 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 987 | 52 81 174 432 248 Wait 49 | . . 38 9 2 Move 799 | 40 74 118 355 212 Hop . | . . . . . Pick Up 35 | 5 6 2 21 1 Fast Attach 7 | 3 . 1 3 . Attach 16 | 3 . 1 7 5 Detach . | . . . . . Swap 10 | 1 1 . 6 2 Drop 17 | . . 2 14 1 Fire 54 | . . 12 17 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 6) 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Propulsion x2 254 | -9/Materials | Repaired Ion Engine 316 | -9/Materials | Build established: Mutant 371 | -9/Materials | Discovered new exit (range 4) 373 | -9/Materials | Identified exit to Materials 375 | -9/Materials | Entered another Materials area 375 | -8/Materials | Evolved 2 slots: Utility x2 501 | -8/Materials | Lost 3 parts (2n1w) 1023 | -8/Materials | Discovered new exit (range 15) 1037 | -8/Materials | Identified exit to Factory 1043 | -8/Materials | Entered Factory 1043 | -7/Factory | Evolved 2 slots: Utility x2 1128 | -7/Factory | Garrison activated, responded to threat 1311 | -7/Factory | Lost 5 parts (2n3u) 1343 | -7/Factory | Core integrity fell below 50% 1367 | -7/Factory | Lost 8 parts (1p2n2u3w) 1392 | -7/Factory | Core integrity fell below 20% 1396 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01326_ The unstable cave ceiling collapses. 01326_ Imp. Grenade Launcher destroyed. 01326_ Destroyed Imp. Grenade Launcher. 01326_ Critical hit (Burn: +37). 01330_ The unstable cave ceiling collapses. 01330_ Nuclear Core destroyed. 01331_ M-13 Machinist repairs Lgt. Nuclear Core. 01331_ Recalibrator destroyed. 01333_ The unstable cave ceiling collapses. 01336_ Minigun destroyed. 01336_ G-47 Trooper destroyed. 01338_ Critical hit (Burn: +37). 01339_ Y-54 Guardian destroyed. 01342_ U-05 Engineer lays Concrete. 01348_ Triggered Blade Trap. 01348_ Massive razor-sharp blades shoot up from within the floor. 01348_ Signal Interpreter severed. 01348_ Corruption Screen severed. 01348_ U-05 Engineer lays Concrete. 01390_ Critical hit (Burn: +37). 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"""# * " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Resistance: EX 25 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDefenseMicroactuators Manual? 0 Play Time 00:18:11 Cumulative 27.5 hours Start 2025.04.14 @ 18:11:05 End 2025.04.14 @ 18:34:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41d0ff99-0a81-4df2-a942-c6932f18a17a