Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.16 @ 10:08:36 Player: aaa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (845) 845 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2615 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 155/300 Energy 44/100 System Corruption 0% Temperature Cool (-73) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Autogun > --- INVENTORY (16) --- Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Beam Rifle Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Airjet Heat Sink Armor Integrity Analyzer Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Autogun Autogun Autogun Autogun Autogun Autogun Improved Light Cannon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 51 | 6 7 28 10 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 1 13 1 Treads 1 | . . . 1 Leg 11 | 2 1 8 . Wheel 1 | . . 1 . Hover 4 | . . 4 . Flight . | . . . . Utility 12 | 1 3 5 3 Device 5 | . 2 1 2 Storage 3 | 1 . 2 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 17 | 2 3 7 5 Energy Gun 2 | 1 1 . . Energy Cannon 3 | . . 2 1 Ballistic Gun 11 | 1 2 4 4 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 2 8 12 Power 4 | . . 2 2 Propulsion 8 | . . 4 4 Utility 4 | . 1 1 2 Weapon 6 | . 1 1 4 Highest Loss Streak 12 | . 1 6 12 Average Slot Usage (%) 93 | . 96 96 83 Engine 10 | . 14 10 8 Leg 27 | . 28 28 23 Wheel 1 | . . 1 . Hover 1 | . . 1 . Device 6 | . 7 5 12 Storage 18 | . 14 20 18 Protection 4 | . . 5 3 Energy Gun 2 | . 12 . . Energy Cannon 3 | . . 5 . Ballistic Gun 13 | . 15 15 8 Ballistic Cannon 2 | . . 1 7 Naked Turns . | . . . . Heaviest Build 50 | 11 14 47 50 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 14 | 2 . 14 12 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 6 16 16 Average Capacity 13 | 5 6 14 16 Most Carried 16 | 6 6 16 16 Average Carried 11 | 2 5 12 14 Final Capacity 16 | 6 6 16 16 Final Carried 15 | 6 6 15 10 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 999 | 152 205 562 80 Remotely . | . . . . Salvage Created 1040 | . 218 611 211 Parts 68 | . 13 34 21 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 7 17 8 Guns 28 | . 7 16 5 Cannons 3 | . . 1 2 AOE 1 | . . . 1 Classes Destroyed 5 | . 2 1 2 Builder 1 | . . . 1 Mechanic 1 | . . . 1 Swarmer 15 | . 3 6 6 Grunt 11 | . 4 7 . Sentry 6 | . . 4 2 Best Kill Streak 7 | . 2 7 3 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3197 | . 241 1022 1934 Core 728 | . 17 158 553 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 93 60 . Volleys Fired 96 | . 20 55 21 Largest 2 | . 2 2 2 Hottest 112 | . 70 112 79 Shots Fired 184 | . 38 104 42 Gun 151 | . 38 89 24 Cannon 33 | . . 15 18 Launcher . | . . . . Special . | . . . . Kinetic 161 | . 20 102 39 Thermal 18 | . 18 . . Explosive . | . . . . Electromagnetic 5 | . . 2 3 Robot Hit Streak 8 | . 7 8 8 Robot Miss Streak 6 | . 3 6 2 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 104 | . 23 55 26 Core Hits 46 | . 12 24 10 Critical Hits 2 | . 1 1 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1562 | . 262 848 452 Guns 1296 | . 262 804 230 Cannons 266 | . . 44 222 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1353 | . 111 848 394 Thermal 151 | . 151 . . Explosive . | . . . . Electromagnetic 58 | . . . 58 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 82 | . 82 16 22 Average Temperature 20 | . 33 5 12 Received Heat Transfer 1056 | . 75 270 711 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 444 | . 444 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 292 | . 172 265 292 Average Influence 102 | . 99 85 183 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 91 71 Level 1 10 | . . 8 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 9 25 21 Peak Tracking Total 11 | . 3 8 11 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 4 . Successful 8 | . 4 4 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 2 | . 2 . . Emergency Access Points 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1812 | 72 303 1099 338 Spaces Moved 777 | 50 129 472 126 Core 13 | 10 . 1 2 Treads 2 | . . . 2 Legs 758 | 40 129 467 122 Wheels . | . . . . Hover 4 | . . 4 . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 146 | 110 120 154 158 Slowest Speed 750 | 150 120 750 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 21 36 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1277 | 67 242 743 225 Wait 277 | . 70 145 62 Move 774 | 49 128 471 126 Hop . | . . . . Pick Up 48 | 12 7 26 3 Fast Attach 16 | . 5 10 1 Attach 25 | 6 1 11 7 Detach 1 | . . 1 . Swap 10 | . 1 7 2 Drop 29 | . 10 16 3 Fire 96 | . 20 55 21 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 465 | -9/Materials | Repaired Aluminum Leg 1321 | -9/Materials | Destroyed 7 combat bots 1323 | -9/Materials | Lost 6 parts (1p3n1u1w) 1455 | -9/Materials | Discovered new exit (range 13) 1475 | -9/Materials | Entered another Materials area 1475 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1515 | -8/Materials | Build established: Scavenger-Mutant 1791 | -8/Materials | Core integrity fell below 50% 1808 | -8/Materials | Core integrity fell below 20% 1813 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- to local area. 01772_ R-06 Scavenger collects Flight Unit. 01778_ Hvy. Assault Rifle destroyed. 01778_ Aluminum Leg destroyed. 01779_ Imp. Light Cannon destroyed. 01783_ Ion Engine destroyed. 01790_ Lgt. Treads destroyed. 01792_ Y-45 Defender destroyed. 01799_ U-05 Engineer builds a Wall. 01800_ W-25 Informer sends out distress signal. 01802_ Autogun destroyed. 01803_ R-06 Scavenger collects Lgt. Armor Plating. 01804_ U-05 Engineer lays Concrete. 01805_ U-05 Engineer builds a Wall. 01807_ R-06 Scavenger collects Lgt. Treads. 01809_ Autogun destroyed. 01810_ U-05 Engineer lays Concrete. 01811_ U-05 Engineer builds a Wall. 01811_ R-06 Scavenger collects Lgt. Treads. 01812_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????????[??# #??????????????????????? | | ???????????????????[[?# w#??????????????????????? | | ????????????????????[?# #??????????????????????? | | ????????????????????? # g #??????????????????????? | | ????????????????????? # #??????????????????????? | | ??????????????????????/g #??????????????????????? | | ??????????????????????# g #??????????????????????? | | ??????????????????????# ##########?????????????? | | ?######################% # #?????????????? | | # ^% # ""#?????????????? | | / ^**% k % # Y"#?????????????? | | ?# ^ = w %@# #?????????????? | | ?#+##+####/############ %g% [ #?????????????? | | ?# " ##?????????# ;r "#????????????? | | ?# ""S #??????????# Y "#????????????? | | ?# "" #??????????# %; "#????????????? | | ?# """ #??????????# # ;#????????????? | | ?# """ =#??????????# u#;;;;%;;;##????????????? | | ## """ #??????????# # ;;; #?????????????? | | + | #??????????+ # # # #?????????????? | | ## #????????? # ##########?????????????? | | ?###########????????" # #??????????????????????? | | ???????????????????""?# #??????????????????????? | | ???????????????????""?# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????####+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcChipWheel Manual? 0 Play Time 00:56:32 Cumulative 3.3 hours Start 2019.12.16 @ 08:45:02 End 2019.12.16 @ 10:08:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 726288b8-bc99-4be9-9eae-7f695b3e7b4b