Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.14 @ 05:47:51 Player: time Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (1112) 1112 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 7138 Bonus ------- Entered DSFs 500 Friendly Fire -179 Cogmind --------- Core Integrity 0/1300 Matter 12/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Improved Force Field Variable Charge Gun Variable Charge Gun Nova Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- IFF Parser Particle Charger Improved Particle Charger Improved Light Armor Plating System Shield Advanced System Shield > --- WEAPON ----------- Wave Gun Variable Charge Gun Variable Charge Gun Long-range Proton Cannon Mass Driver Grenade Launcher Improved Remote Datajack > --- INVENTORY -------- Arc Projector Gatling Laser Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 88] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Myomer Leg Leg Myomer Leg Utility System Shield Device IFF Parser Storage Medium Storage Unit Hackware System Shield Protection Scrap Shield Weapon Grenade Launcher Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Slots Evolved 14 | . . . . 8 . . 2 2 . 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . Utility 4 | . . . . 2 . . 1 1 . . Weapon 6 | . . . . 3 . . 1 1 . 1 Parts Attached 55 | 7 3 6 7 7 4 . 6 . 7 8 Power 10 | 1 . 2 1 1 1 . . . 1 3 Engine 4 | 1 . 2 . 1 . . . . . . Core 2 | . . . 1 . 1 . . . . . Reactor 4 | . . . . . . . . . 1 3 Propulsion 11 | 2 . 2 1 2 . . . . 4 . Treads . | . . . . . . . . . . . Leg 11 | 2 . 2 1 2 . . . . 4 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 2 1 1 3 2 2 . 1 . 1 1 Device 7 | 1 . . 2 2 1 . . . . 1 Storage 2 | 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . 1 . . . 1 . . . Protection 3 | . . 1 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 1 2 2 1 . 5 . 1 4 Energy Gun 7 | 1 1 1 . 1 . . 3 . . . Energy Cannon 7 | . . . 2 1 1 . . . . 3 Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 Parts Lost 24 | . . 1 . . 1 1 . . 15 6 Power 5 | . . 1 . . . 1 . . 2 1 Propulsion 6 | . . . . . 1 . . . 2 3 Utility 5 | . . . . . . . . . 5 . Weapon 8 | . . . . . . . . . 6 2 Highest Loss Streak 14 | . . 1 . . 1 1 . . 14 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 4 | 3 5 4 4 1 3 4 4 4 4 4 Power . | . 1 . 1 . . 1 . . . . Propulsion 1 | 1 1 1 2 . . . . . . . Utility . | . . . . . . 1 . . . 1 Weapon 2 | . 2 2 1 . 1 2 4 4 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | 1 2 2 4 . . . . . . 5 Power 2 | 1 . . 1 . . . . . . . Propulsion 5 | . 2 1 1 . . . . . . 1 Utility . | . . . . . . . . . . . Weapon 6 | . . 1 1 . . . . . . 4 Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 100 85 98 85 98 93 93 89 64 5 Engine 5 | . 14 14 3 6 4 . 4 5 1 . Core 5 | . . . 10 6 7 13 5 5 3 . Leg 22 | . 28 28 28 22 24 20 17 15 12 2 Device 12 | . 14 . 12 10 19 20 19 15 9 . Storage 1 | . 14 . . . . . . . . . Hackware 7 | . . . 12 6 6 6 8 10 8 . Protection 1 | . . 13 1 . . . . . 2 . Energy Gun 5 | . 10 6 1 5 6 6 10 15 10 . Energy Cannon 9 | . . . 12 18 20 20 9 5 2 . Ballistic Gun 1 | . 14 7 . . . . . . . . Launcher 8 | . 3 14 14 6 6 6 5 5 1 . Peak Build Rating 88 | 7 7 20 30 61 66 61 80 85 88 33 Average Rating 37 | 5 6 14 27 51 64 61 77 85 61 9 On Entrance 39 | . 7 7 19 30 61 61 58 80 85 26 Naked Turns 174 | . . . . . . . . . . 174 Heaviest Build 67 | 12 18 30 28 55 55 49 66 64 67 18 Greatest Support 100 | 20 20 40 44 75 75 60 60 60 100 25 Greatest Overweight (x) 9 | 3 . 1 . . . . 1 1 9 5 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 9 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 6 8 5 4 5 4 5 4 5 5 Average Carried 4 | 3 5 4 4 . 3 4 4 4 4 4 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 Final Carried 6 | 4 6 5 5 2 4 4 5 4 5 5 Class Distribution -------------------- 30% | Hacker-Mutant 24% | Mutant 17% | Hacker-Executioner 16% | Hacker-Bomber 4% | Subdweller-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Scraptown Hacker-Bomber | -6/Factory Hacker-Bomber | -6/Lower Caves Hacker-Bomber | -6/Lower Caves Hacker-Executioner | -5/Factory Hacker-Executioner | -4/Factory Hacker-Executioner | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Matter Collected 824 | 279 96 160 70 . 180 . 29 . 10 . Remotely . | . . . . . . . . . . . Salvage Created 1086 | 141 159 241 . . 180 . 29 . 154 182 Parts 74 | 15 12 14 . . 13 . 2 . 4 14 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . 5 . . 9 . . . . . Prevented 3 | . . . . . 3 . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Combat Hostiles Destroyed 25 | . 8 7 . . 5 . . . 2 3 Guns 6 | . 2 1 . . 1 . . . 2 . Cannons 3 | . . . . . 1 . . . . 2 AOE 15 | . 6 6 . . 2 . . . . 1 Classes Destroyed 11 | 2 3 2 . . 2 . . . 1 1 Tunneler 4 | 4 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 2 | . 1 . . . . . 1 . . . Swarmer 9 | . 6 . . . 3 . . . . . Grunt 2 | . 2 . . . . . . . . . Sentry 2 | . . . . . 1 . . . . 1 Specialist 2 | . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . 2 Behemoth 1 | . . . . . 1 . . . . . Subdweller 7 | . . 7 . . . . . . . . Guerrilla 1 | . . 1 . . . . . . . . Best Kill Streak 6 | 3 5 6 . . 4 . 1 . 1 3 Combat Bots Only 6 | . 5 6 . . 4 . . . 1 3 Max Kills in Single Turn 3 | 1 3 2 . . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 2 . . 1 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Hostile Shots Fired 650 | . 32 19 . 7 73 3 . . 245 271 Missed 253 | . 10 10 . 4 25 1 . . 107 96 Hits 397 | . 22 9 . 3 48 2 . . 138 175 Projectile 397 | . 22 9 . 3 48 2 . . 138 175 Critical Strikes 11 | . 1 1 . . . 1 . . 1 7 Part Disruptions 3 | . . . . . . . . . 2 1 Damage Taken 4667 | . 182 174 . 43 444 41 . . 1669 2114 Core 1964 | . 49 64 . 14 56 . . . 479 1302 Absorbed by Shields 27 | . . . . . . . . . . 27 Ignored by Resistances 1354 | . 58 47 . 12 139 11 . . 502 585 Core Remaining (%) 80 | 100 . . 54 . . 91 100 . 58 . Volleys Fired 68 | 9 16 15 . . 13 . 1 . 8 6 Largest 5 | 2 2 2 . . 5 . 4 . 5 2 Hottest 359 | 70 60 50 . . 349 . 278 . 359 220 Shots Fired 127 | 18 30 23 . . 27 . 4 . 16 9 Gun 75 | 18 26 15 . . 3 . 2 . 11 . Cannon 30 | . . . . . 15 . 2 . 4 9 Launcher 21 | . 4 8 . . 9 . . . . . Special 1 | . . . . . . . . . 1 . Kinetic 43 | 9 16 15 . . . . 1 . 2 . Thermal 44 | 9 . . . . 13 . 2 . 11 9 Explosive 21 | . 4 8 . . 9 . . . . . Electromagnetic 18 | . 10 . . . 5 . 1 . 2 . Robot Hit Streak 16 | 8 8 15 . . 9 . 2 . 10 16 Robot Miss Streak 3 | 1 2 2 . . 3 . . . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 84 | 12 19 15 . . 13 . 2 . 14 9 Core Hits 67 | 7 16 19 . . 14 . 2 . 3 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3111 | 137 517 991 . . 464 . 92 . 347 563 Guns 748 | 137 193 46 . . 67 . 22 . 283 . Cannons 650 | . . . . . 218 . 70 . 64 298 Explosions 1582 | . 324 945 . . 179 . . . . 134 Melee 113 | . . . . . . . . . . 113 Ramming 18 | . . . . . . . . . . 18 Kinetic 181 | 36 71 46 . . . . . . 28 . Thermal 1038 | 101 . . . . 200 . 22 . 283 432 Explosive 1448 | . 324 945 . . 179 . . . . . Electromagnetic 313 | . 122 . . . 85 . 70 . 36 . Impact . | . . . . . . . . . . . Slashing 113 | . . . . . . . . . . 113 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 2 6 Average Corruption 4 | . . . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . . . 1 9 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots 5 | . . . . . . . . . 5 . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 82 | . 25 . . . 49 . . . . 8 Shots 4 | . 1 . . . 3 . . . . . Rammed 6 | . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 599 | 70 82 204 . . 599 . 219 . 534 159 Average Temperature 168 | 26 32 126 . . 283 . 112 . 222 73 Received Heat Transfer 585 | . 42 282 . 27 66 . . . 135 33 Effects 21 | . . . . . 16 . . . 5 . Shutdowns 8 | . . . . . 7 . . . 1 . Energy Bleed 3 | . . . . . 3 . . . . . Interference 2 | . . . . . 2 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Damage (minor) 5 | . . . . . 3 . . . 2 . Damage (major) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 4 | . . 3 . . 1 . . . . . Heat Transferred 1019 | 296 . . . . 299 . 37 . 287 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 98 | 100 100 . . 100 . . 100 100 100 90 Level 1 1 | . . . . . . . . . . 9 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 220 | 10 139 . . . . . 9 . 31 220 Initial 2 | . . . . . . . . . 1 2 Average 25 | 2 72 . . . . . . . 4 61 Influence Increases 797 | 25 229 . . . 120 . 9 4 80 330 Destroy 0b10 Robot/C 360 | . 160 . . . 100 . . . 40 60 Destroy 0b10 Robot/NC 35 | 25 5 . . . . . 5 . . . Destroy Leader 84 | . 32 . . . 20 . 2 . 10 20 Successful Hack 30 | . . . . . . . . 4 . 26 Disable Machine 9 | . 9 . . . . . . . . . Destroy Structure 39 | . 23 . . . . . 2 . . 14 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 225 | . . . . . . . . . 30 195 Influence Decreases 587 | 25 130 99 . . 110 10 9 . 79 125 Entered New Map 65 | . . 55 . . . 4 . . 3 3 Time Decay 426 | 25 130 44 . . 100 6 9 . . 112 Lost Part 96 | . . . . . 10 . . . 76 10 Squads Dispatched 6 | . . . . . . . 1 . 2 3 Investigation 1 | . . . . . . . . . . 1 Extermination 2 | . . . . . . . 1 . . 1 Reinforcement 3 | . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Distress Signals 2 | . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 10 8 . 4 5 3 2 . 14 22 Peak Tracking Total 13 | . 3 9 . 4 4 5 1 . 10 13 Tactical Retreats 6 | . . . . . . . . . 2 4 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Traps Triggered 2 | . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Machines Disabled 1 | . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Machines Accessed 11 | . 2 . 2 1 1 . 2 1 . 2 Terminals 6 | . 2 . . . . . 1 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 36 | . 7 . 13 2 1 . 6 1 . 6 Successful 27 | . 5 . 13 . 1 . 2 1 . 5 Failed 9 | . 2 . . 2 . . 4 . . 1 Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . . . 2 Terminals 17 | . 7 . . . . . 3 1 . 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . Terminal Hacks 27 | . 5 . 13 . 1 . 2 1 . 5 Record 18 | . 2 . 13 . . . . . . 3 Open Door 1 | . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . . . 1 . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 . . 1 . . 1 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Active Infowar (turns) 3008 | 10 345 9 1062 226 521 83 678 5 69 . IFF 2644 | . . . 1062 226 521 83 678 5 69 . Seismic 364 | 10 345 9 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Turns Passed 4424 | 146 345 436 1464 226 521 83 678 5 160 360 Spaces Moved 3400 | 86 241 258 1199 178 379 70 409 3 97 480 Core 521 | 7 . . . . . . . . 36 478 Treads . | . . . . . . . . . . . Legs 2879 | 79 241 258 1199 178 379 70 409 3 61 2 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 115 120 120 120 190 50 50 Average Speed 115 | 122 120 141 119 119 120 120 145 190 118 57 Slowest Speed 500 | 200 120 190 120 120 120 120 190 190 500 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 38 11 60 4 53 21 13 . 88 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 8 | . . . 7 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 107 | . 23 40 . . 38 . 1 . . 5 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . 3 . 1 . . 1 AOE 102 | . 23 40 . . 35 . . . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac DSF Res Total 3778 | 107 269 313 1231 189 425 69 489 3 130 553 Wait 142 | . 1 12 8 . 23 . 59 . 13 26 Move 3390 | 85 240 257 1198 177 378 69 408 2 96 480 Hop . | . . . . . . . . . . . Pick Up 32 | 5 5 9 4 2 . . 2 . . 5 Fast Attach 44 | 7 1 2 6 3 4 . 6 . 7 8 Attach 21 | . . 3 1 6 1 . 5 1 . 4 Detach 19 | . . 2 2 1 4 . 4 . 1 5 Swap 7 | . 3 2 2 . . . . . . . Drop 45 | 1 3 11 10 . 2 . 4 . 4 10 Fire 68 | 9 16 15 . . 13 . 1 . 8 6 Melee 3 | . . . . . . . . . . 3 Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Entered Subcaves 493 | -10/Subcaves | Approached by a straggling Scientist 625 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 639 | -10/Subcaves | Ambushed by swarm of Subdwellers 643 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 646 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 694 | -10/Subcaves | Lost 4 allies 838 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 928 | -10/Subcaves | Entered Scraptown 1221 | -8/Scraptown | Visited Shadow of the Wyrm 1263 | -8/Scraptown | Visited Assassins FH 1289 | -8/Scraptown | Visited Bundlers 1359 | -8/Scraptown | Visited Symbiants 1370 | -8/Scraptown | Build established: Hacker-Mutant 1583 | -8/Scraptown | Visited TADAMA 1630 | -8/Scraptown | Visited Fellowship of the Rings 1777 | -8/Scraptown | Visited UFD Registry 2101 | -8/Scraptown | Visited Awakened 2372 | -8/Scraptown | Discovered new exit (range 11) 2392 | -8/Scraptown | Entered Factory 2392 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x2, Weapon x3 2530 | -6/Factory | Discovered new exit (range 14) 2618 | -6/Factory | Entered Lower Caves 2802 | -6/Lower Caves | Build established: Hacker-Bomber 2804 | -6/Lower Caves | Spotted B-75 Beast 2809 | -6/Lower Caves | Destroyed B-75 Beast 2986 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3120 | -6/Lower Caves | Discovered new exit (range 7) 3139 | -6/Lower Caves | Entered another Lower Caves area 3204 | -6/Lower Caves | Discovered new exit (range 14) 3220 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3222 | -6/Lower Caves | Entered Factory 3222 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3530 | -5/Factory | Build established: Hacker-Executioner 3786 | -5/Factory | Discovered new exit (range 8) 3828 | -5/Factory | Identified exit to Upper Caves 3900 | -5/Factory | Entered another Factory area 3900 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3905 | -4/Factory | Identified exit to DSF 3905 | -4/Factory | Entered DSF 3931 | -4/DSF | Additional patrols routed to DSF 4043 | -4/DSF | Discovered new exit (range 14) 4059 | -4/DSF | Lost 14 parts (2p2n4u6w) 4065 | -4/DSF | Entered Research 4065 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4150 | -3/Research | Lost 3 parts (2n1w) 4236 | -3/Research | Core integrity fell below 50% 4309 | -3/Research | Core integrity fell below 20% 4324 | -3/Research | Spotted B-86 Titan 4326 | -3/Research | Build established: Mutant 4390 | -3/Research | Identified exit to Testing 4425 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- with the element of surprise on our side, the handful of [Sigix] soldiers likely held out long enough to inform more of their kind of the encounter. [Research] must begin immediately to repair the ship and leave this place. >>Access(Branch) Found 2 branch access points: (190,58) Testing (103,81) Testing Map updated. ALERT: Suspicious activity at Terminal R013. Dispatching Investigation squad. Penetrated by Slug. Slug penetrates Wall. &GFCVT4 YDBKRJ=WWPBVCY Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#########?????????????????????? | | ???????????????????# | **=#?????????????????????? | | ???????????????????# *==#?????????????????????? | | ######?????????????# =*#?????????????????????? | | ############### #?######??????????????? | | [ # / #?# #??????????????? | | # ####+####?# #??????????????? | | =# ## #??# =#??????????????? | | # T" #### #??????????????? | | / " @ + #??????????????? | | # p#### = #??????????????? | | ###+#########+## #??# #??????????????? | | # !#??? ### ###??# #??????????????? | | # ] #? #?# #????# #??????????????? | | # ## #?# #????######??????????????? | | ###### ## ! #?# ????????????????????????? | | ####"# ! ## #?# ????????????????????????? | | # ## #?# ???????????????????????? | | ##/#############?# ???????????????????????? | | % ## # ] ! #???#?# ???????????????????????? | | * ## # #?????? #??????????????????????? | | ## # #?????? ???????????????????????? | | ## # = #??????????????????????????????? | | #+##+## ##+#########?????????????????????????????? | | %=* #??????????????????????? | | ####/###############?????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# ! #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 55 Particle Charging 27 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Executioner Challenges ------------ None Game ------ Seed NovaMappingMachine Manual? 0 Play Time 00:54:33 Cumulative 8.4 hours Start 2025.10.14 @ 04:57:48 End 2025.10.14 @ 05:47:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 8 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ebc4de0-f39b-41ac-be5a-85666f368d2d