Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 16:30:10 Player: jimmyl Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (138) 690 Value Destroyed (5458) 5458 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (1505) 1505 TOTAL SCORE: 15553 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 104 Follower Combat Kills 127 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/1450 Matter 32/300 Energy 100/100 System Corruption 26% Temperature Cool (9) Movement Hovering (40) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Linear Gravjet > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Improved Plasma Cutter Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Railgun Hypervelocity Railgun Kinetic Spear Kinetic Spear > --- INVENTORY -------- Centrium Wheel Field Propulsion Array Electron Diverter Improved Plasma Cutter [Rating: 105] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Longsword +1 Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Slots Evolved 16 | . . . . . 4 . . . 4 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . Utility 10 | . . . . . 2 . . . 2 2 . 2 1 1 . Weapon 2 | . . . . . . . . . 2 . . . . . . Parts Attached 138 | . . . . 1 . 36 4 3 17 16 4 9 14 29 5 Power 18 | . . . . . . 3 1 . . 4 2 1 2 4 1 Engine 10 | . . . . . . 3 1 . . 2 2 1 1 . . Core 2 | . . . . . . . . . . 2 . . . . . Reactor 6 | . . . . . . . . . . . . . 1 4 1 Propulsion 36 | . . . . . . 10 2 . 5 4 . 2 8 4 1 Treads 5 | . . . . . . . . . 5 . . . . . . Leg 6 | . . . . . . 6 . . . . . . . . . Wheel 4 | . . . . . . 1 1 . . 1 . 1 . . . Hover 12 | . . . . . . 1 . . . . . . 8 2 1 Flight 9 | . . . . . . 2 1 . . 3 . 1 . 2 . Utility 31 | . . . . . . 7 . 1 6 4 . 2 1 10 . Device 9 | . . . . . . 2 . . 1 . . . . 6 . Storage 3 | . . . . . . 2 . . . 1 . . . . . Processor 9 | . . . . . . . . 1 4 . . . 1 3 . Hackware 8 | . . . . . . 1 . . 1 3 . 2 . 1 . Protection 2 | . . . . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | . . . . 1 . 16 1 2 6 4 2 4 3 11 3 Energy Gun 12 | . . . . 1 . 7 . . . . 1 1 . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 26 | . . . . . . 8 1 2 5 . . . 1 8 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 . . 1 2 . . 1 1 . Special Weapon 2 | . . . . . . . . . . . 1 . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 3 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 13 | . . . . . . 8 . . . 1 . 1 1 1 1 Parts Lost 71 | . 1 . . . . 10 4 . 3 14 6 1 3 26 3 Power 13 | . 1 . . . . 2 . . . 3 . . 1 5 1 Propulsion 15 | . . . . . . 1 2 . . 3 3 . . 6 . Utility 22 | . . . . . . 4 2 . 1 1 3 1 1 7 2 Weapon 21 | . . . . . . 3 . . 2 7 . . 1 8 . Highest Loss Streak 9 | . 1 . . . . 4 3 . 2 6 6 1 2 9 3 To Critical Strikes 3 | . . . . . . 1 1 . . 1 . . . . . Average Slot Usage (%) 71 | . 75 71 42 57 36 69 66 59 93 85 66 42 58 56 37 Engine 4 | . 4 . . . . 7 7 9 6 1 1 1 1 . . Treads 6 | . . . . . . . . . 22 13 . . . . . Leg 4 | . 28 28 28 28 18 13 . . . . . . . . . Wheel 2 | . . . . . . 3 8 9 . . . 1 . . . Hover 2 | . . . . . . . . . . . . . 15 9 2 Flight 5 | . . . . . . 10 17 18 . 1 15 2 . 2 . Device 1 | . . . . . . 2 . . . . . . . 4 . Storage 6 | . 14 14 14 14 9 6 9 9 6 10 3 . . . . Processor 13 | . . . . . . . . 3 24 23 23 15 15 19 25 Hackware 5 | . . . . . . 1 4 . 5 10 16 10 6 4 8 Protection 1 | . . . . . . 7 . . . . . . . . . Energy Gun 1 | . . . . 14 9 8 . . . . 2 1 . 1 . Ballistic Gun 12 | . 28 28 . . . 8 17 11 25 15 . . . 3 . Piercing Weapon 1 | . . . . . . . . . . . . 7 14 4 . Peak Build Rating 105 | 6 6 6 5 6 6 30 26 25 63 80 58 53 85 105 89 Average Rating 48 | 6 5 5 4 5 6 22 24 20 55 69 50 41 71 81 55 On Entrance 25 | 6 6 5 6 5 6 6 25 15 25 63 47 17 50 78 47 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 39 | 11 11 8 5 7 7 23 18 18 27 39 13 18 31 31 8 Greatest Support 130 | 20 20 20 20 20 20 68 16 12 130 130 17 16 56 56 10 Greatest Overweight (x) 6 | . . . . . . 1 5 1 1 1 . 1 . 6 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 8 8 8 8 8 8 7 8 8 8 7 5 5 5 5 5 Most Carried 8 | 6 6 7 8 8 8 8 8 8 8 8 4 5 5 5 5 Average Carried 6 | 6 6 6 7 7 8 6 7 6 7 7 1 3 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 6 7 8 8 8 7 8 6 7 2 4 5 5 4 4 Class Distribution -------------------- 42% | Mutant 19% | Gunner 12% | Hacker-Gunner 11% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Matter Collected 4400 | 200 . . . 10 . 880 249 29 903 1269 150 22 191 497 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6381 | . . . . 92 . 2179 308 . 974 1397 . 22 403 1006 . Parts 369 | . . . . 4 . 121 8 . 56 82 . 1 20 77 . Haulers Intercepted 4 | . . . . . . 4 . . . . . . . . . Recyclers Shooed 5 | . . . . . . 3 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Combat Hostiles Destroyed 99 | . . . . 2 . 28 5 . 12 34 . . 4 14 . Melee 11 | . . . . . . . . . . 3 . . 4 4 . Guns 74 | . . . . 1 . 28 5 . 12 18 . . . 10 . AOE 14 | . . . . 1 . . . . . 13 . . . . . Classes Destroyed 15 | . . . . 2 . 9 . . 4 . . . . . . Worker 7 | . . . . . . 4 . . 2 . . . 1 . . Builder 2 | . . . . . . 1 . . . . . . . 1 . Tunneler 3 | . . . . . . . . . 1 . . . . 2 . Hauler 4 | . . . . . . 4 . . . . . . . . . Recycler 9 | . . . . . . 7 . . 1 1 . . . . . Operator 4 | . . . . . . 1 . . 1 . . 1 1 . . Watcher 10 | . . . . . . 2 . . 4 2 . . 1 1 . Swarmer 27 | . . . . . . 4 . . 1 18 . . . 4 . Grunt 19 | . . . . 1 . 11 . . . 7 . . . . . Brawler 4 | . . . . 1 . 1 2 . . . . . . . . Duelist 5 | . . . . . . 4 . . . 1 . . . . . Sentry 19 | . . . . . . 8 3 . 2 1 . . 2 3 . Hunter 7 | . . . . . . . . . 5 2 . . . . . Programmer 17 | . . . . . . . . . 3 5 . . 2 7 . Heavy 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . . . . 2 . 9 3 . 3 7 . 1 2 3 . Combat Bots Only 8 | . . . . 2 . 8 3 . 3 7 . . 2 2 . Max Kills in Single Turn 3 | . . . . 1 . 2 1 . 3 3 . 1 1 1 . Gunslinging 1 | . . . . . . . . . . 1 . . . . . Exploded 3 | . . . . 1 . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Hostile Shots Fired 848 | . 18 . . 8 . 145 21 . 100 174 43 16 46 239 38 Missed 262 | . 4 . . 1 . 37 4 . 28 58 18 6 10 76 20 Damage Taken 12092 | . 171 . . 126 . 2121 383 . 1047 2314 578 114 934 3859 445 Core 3403 | . 49 . . 10 . 465 42 . 125 455 421 77 294 1168 297 Absorbed by Shields 42 | . . . . . . . 16 . . . . . . 26 . Reduced by Siege Mode 71 | . . . . . . . . . 2 69 . . . . . Redirected to Shielding 137 | . . . . . . 134 3 . . . . . . . . Ignored by Resistances 14 | . . . . . . . . . . . . . . 14 . Regen/Repaired (Parts) 150 | . . . . . . . . 150 . . . . . . . Core Remaining (%) 64 | 100 . . . 76 . . . 7 85 . 12 93 77 . . Volleys Fired 352 | . . . . 6 . 141 20 . 52 68 . 2 . 59 4 Largest 4 | . . . . 1 . 2 2 . 4 4 . 1 . 2 1 Hottest 225 | . . . . 40 . 144 50 . 100 100 . 225 . 140 35 Shots Fired 825 | . . . . 6 . 273 39 . 203 194 1 2 . 103 4 Gun 811 | . . . . 6 . 273 39 . 202 184 1 2 . 100 4 Cannon . | . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . 1 10 . . . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 665 | . . . . . . 159 39 . 202 184 . . . 77 4 Thermal 96 | . . . . . . 75 . . . . 1 2 . 18 . Explosive 14 | . . . . . . . . . 1 10 . . . 3 . Electromagnetic 50 | . . . . 6 . 39 . . . . . . . 5 . Robot Hit Streak 27 | . . . . 6 . 15 6 . 27 19 10 11 . 13 . Robot Miss Streak 6 | . . . . . . 6 3 . 3 2 . 1 . 3 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 15 | . . . . . . 4 . . 1 6 . . . 4 . Max Gunslinging Chain 2 | . . . . . . 1 . . 1 2 . . . 1 . Shots Hit Robots 637 | . . . . 6 . 181 25 . 146 159 1 3 26 90 . Core Hits 288 | . . . . 3 . 85 9 . 54 80 . 1 13 43 . Critical Kills 3 | . . . . . . . . . . 1 . . . 2 . Critical Parts Destroyed 9 | . . . . . . . . . 1 1 . . . 7 . Critical Strikes 28 | . . . . . . 6 . . 1 2 . 1 2 16 . Burn 5 | . . . . . . 5 . . . . . . . . . Destroy 15 | . . . . . . 1 . . 1 2 . . . 11 . Corrupt 1 | . . . . . . . . . . . . . . 1 . Impale 7 | . . . . . . . . . . . . 1 2 4 . Melee Attacks 86 | . . . . . . . . . . 12 . 3 37 34 . Impact . | . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . 12 . . . . . Piercing 74 | . . . . . . . . . . . . 3 37 34 . Sneak Attacks 6 | . . . . . . . . . . . . 2 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . 1 5 5 . Damage Inflicted 15342 | . . . . 118 . 3574 433 . 2406 4299 26 212 1126 3087 61 Guns 10710 | . . . . 71 . 3211 421 . 2402 2612 26 44 . 1923 . Cannons . | . . . . . . . . . . . . . . . . Explosions 1947 | . . . . 47 . 348 . . . 1299 . . . 253 . Melee 2570 | . . . . . . . . . . 388 . 168 1126 888 . Ramming 115 | . . . . . . 15 12 . 4 . . . . 23 61 Kinetic 8537 | . . . . . . 1733 421 . 2402 2612 . . . 1369 . Thermal 1921 | . . . . 47 . 1323 . . . . 26 44 . 481 . Explosive 1552 | . . . . . . . . . . 1299 . . . 253 . Electromagnetic 647 | . . . . 71 . 503 . . . . . . . 73 . Impact . | . . . . . . . . . . . . . . . . Slashing 388 | . . . . . . . . . . 388 . . . . . Piercing 2182 | . . . . . . . . . . . . 168 1126 888 . Highest Corruption 26 | . 1 1 1 1 . . 9 . 3 8 8 . 3 21 26 Average Corruption 5 | . 1 1 1 1 . . 8 . 2 7 8 . 1 12 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 118 | . . . 5 2 . . 11 . 11 37 7 . 6 33 6 Message Errors 28 | . . . 1 . . . 2 . 4 10 1 . 2 6 2 Matter Fused 25 | . . . . . . . 5 . 4 5 2 . 1 5 3 Heat Flow Errors 14 | . . . . . . . 2 . . 4 . . 2 5 1 Energy Discharges 11 | . . . 1 1 . . . . 2 3 . . . 4 . Parts Rejected 2 | . . . . . . . 1 . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . 1 1 . . . . . 9 1 . 1 3 . Data Loss (major) 2 | . . . 1 . . . . . . . . . . 1 . Misfires 5 | . . . . . . . . . 1 1 1 . . 2 . Alerts 4 | . . . 1 . . . . . . 2 . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . 4 . Weapon Failures 6 | . . . . . . . 1 . . 3 . . . 2 . Overload Shots 2 | . . . . . . . . . . . . 2 . . . Overflow Damage 285 | . . . . . . . . . . 40 . 130 48 67 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . . . . 15 . . . . . Melee 270 | . . . . . . . . . . 25 . 130 48 67 . Knockbacks 2 | . . . . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . . 99 6 . . 55 . . . 11 30 Shots 4 | . . . . . . 2 . . . 2 . . . . . Rammed 10 | . . . . . . 2 1 . 1 . . . . 1 5 Targets Rammed 10 | . . . . . . 2 1 . 1 . . . . 1 5 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 415 | . 3 . . 1 . 402 147 . 214 415 2 276 232 220 144 Average Temperature 95 | . 3 . . 1 . 98 63 . 85 103 1 139 118 97 108 Received Heat Transfer 1611 | . 96 . . 30 . 621 45 . 30 261 33 . 99 306 90 Effects 2 | . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Siege Activations 3 | . . . . . . . . . 1 2 . . . . . Total Turns 63 | . . . . . . . . . 18 45 . . . . . Longest Duration 23 | . . . . . . . . . 18 23 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . Heat Transferred 3349 | . . . . . . 2744 . . . . 37 50 . 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . 3 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Peak Influence 1645 | . . . . 53 20 385 187 . 162 707 509 238 236 640 1645 Initial 360 | . . . . . 20 8 141 . . 27 336 196 124 84 360 Average 185 | . . . . 45 20 211 87 . 55 286 407 213 125 174 1607 Maximum Alert Level 5 | . . . . . . 1 . . . 3 2 1 1 2 5 Low Security (%) 68 | 100 100 100 . 100 100 39 100 . 100 44 . 15 92 70 . Level 1 22 | . . . . . . 60 . . . 27 37 84 7 21 . Level 2 7 | . . . . . . . . . . 28 62 . . 7 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . 99 Squads Dispatched 32 | . . . . . . 4 . . 7 8 1 2 2 2 6 Investigation 4 | . . . . . . . . . . 2 . 1 1 . . Extermination 8 | . . . . . . . . . 3 3 . . 1 1 . Reinforcement 8 | . . . . . . 1 . . 4 . 1 1 . 1 . Assault 8 | . . . . . . 2 . . . . . . . . 6 Garrison 4 | . . . . . . 1 . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Distress Signals 13 | . 1 . . . . 5 . . 1 3 . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 231 | . 5 . . 2 . 49 5 . 20 52 16 6 11 46 19 Peak Tracking Total 21 | . 4 . . 2 . 6 2 . 3 6 10 5 4 12 21 Tactical Retreats 19 | . . . . . . 3 . . . 5 1 . 1 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Traps Triggered 9 | . 1 . . . . 2 . . 1 3 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Machines Disabled 16 | . . . . . . 4 . . . 7 3 . . 1 1 Max in Single Turn 2 | . . . . . . 2 . . . 2 1 . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . 3 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Machines Accessed 20 | . . . 1 . . 3 . . 1 5 2 3 2 3 . Terminals 15 | . . . . . . 2 . . . 5 2 3 1 2 . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 1 . Total Hacks 39 | . . . 1 . . 6 . . 3 9 7 5 3 5 . Successful 13 | . . . 1 . . 3 . . 2 1 3 1 . 2 . Failed 26 | . . . . . . 3 . . 1 8 4 4 3 3 . Catastrophic 9 | . . . . . . . . . . 3 2 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . . . 1 . . 7 . . . 5 3 2 1 2 . Terminals 31 | . . . . . . 5 . . . 9 7 5 1 4 . Fabricators 3 | . . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . 2 1 . Terminal Hacks 7 | . . . 1 . . 2 . . . 1 1 1 . 1 . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . Open Door 2 | . . . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . . . . Terminals 2 | . . . . . . . . . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 1 . . 1 4 1 2 2 1 . Full Trace Events 3 | . . . . . . . . . . 1 . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Total Allies 16 | . . . . . . 2 7 . . . 7 . . . . Largest Group 7 | . . . . . . 2 5 . . . 7 . . . . Highest-Rated Group 339 | . . . . . . 62 111 . . . 339 . . . . Highest-Rated Ally 159 | . . . . . . 31 34 . . . 159 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . 3 6 . . . 19 . . . . Total Damage 803 | . . . . . . 41 341 . . . 421 . . . . Kills 6 | . . . . . . . 3 . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Turns Passed 9020 | 3 101 104 254 80 17 1518 737 616 1784 1450 236 139 735 1127 119 Spaces Moved 6856 | 3 53 85 211 54 15 684 520 621 890 957 319 191 992 1067 194 Core 262 | . . . . . . . 7 . . . 21 20 . 147 67 Treads 1455 | . . . . . . . . . 823 632 . . . . . Legs 751 | 3 53 85 211 54 15 330 . . . . . . . . . Wheels 1631 | . . . . . . 354 513 621 67 38 . 38 . . . Hover 1270 | . . . . . . . . . . . . . 708 435 127 Flight 1487 | . . . . . . . . . . 287 298 133 284 485 . Fastest Speed 32 | 120 120 120 120 120 120 100 90 90 105 32 32 40 32 34 40 Average Speed 94 | 120 120 120 120 120 120 125 111 98 153 115 33 52 60 50 43 Slowest Speed 350 | 120 120 120 120 120 120 190 300 105 160 155 50 110 74 350 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . 1 3 . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 22 26 61 14 3 86 82 55 26 20 41 4 19 31 28 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . . . . . Spaces Dug 31 | . . . . . . . . . 14 5 . . 5 7 . Terrain Destroyed 133 | . . . . 3 . 14 . . 14 36 . . 5 61 . Melee 8 | . . . . . . . . . . . . . 5 3 . Projectile 6 | . . . . . . . . . . . . . . 6 . AOE 118 | . . . . 3 . 14 . . 14 36 . . . 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Fac Res Res Qua Total 8773 | 2 90 87 213 63 14 1125 654 623 1256 1216 426 220 1078 1487 219 Wait 1149 | . 38 2 . 2 . 228 42 . 286 155 68 13 34 280 1 Move 6823 | 2 52 84 210 53 14 683 519 620 889 954 314 190 991 1054 194 Hop 7 | . . . . . . . . . . 1 1 . . 5 . Pick Up 30 | . . 1 1 1 . 9 . . 4 3 2 1 1 6 1 Fast Attach 90 | . . . . . . 28 4 1 11 5 1 6 13 20 1 Attach 41 | . . . . 1 . 3 . 2 4 11 3 3 1 9 4 Detach 21 | . . . . . . 3 1 . 2 3 3 3 1 3 2 Swap 8 | . . . . . . 5 . . 2 1 . . . . . Drop 49 | . . . 2 . . 23 1 . 5 3 1 . 7 6 1 Fire 352 | . . . . 6 . 141 20 . 52 68 . 2 . 59 4 Melee 73 | . . . . . . . . . . 12 . 2 30 29 . Ram 9 | . . . . . . 2 1 . . . . . . 1 5 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . Escape Stasis 28 | . . . . . . . . . . . 13 . . 15 . Rewire 66 | . . . . . . . 66 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . . . . . 20 . . . 6 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Extension -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 16) 46 | -10/Materials | Met 8R-AWN 105 | -10/Materials | Entered Mines 106 | -10/Mines | Learned location of Storage (-8) 106 | -10/Mines | Followed 8R-AWN into the Mines 127 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 129 | -10/Mines | Found Prototype Device 204 | -10/Mines | Discovered new exit (range 5) 209 | -10/Mines | Entered Exiles 240 | -10/Exiles | Welcomed by 8R-AWN 262 | -10/Exiles | Met EX-HEX 296 | -10/Exiles | Met EX-BIN 307 | -10/Exiles | Build established: Mutant 311 | -10/Exiles | Aligned with FarCom system 312 | -10/Exiles | Given EX-Vault access code 341 | -10/Exiles | Opened EX-Vault 347 | -10/Exiles | Found Longsword +1 372 | -10/Exiles | Warned to stay clear of 0b10 Research branches 407 | -10/Exiles | Met EX-DEC 448 | -10/Exiles | Discovered new exit (range 14) 463 | -10/Exiles | Left Exiles lab with Longsword +1 463 | -10/Exiles | Entered Mines 515 | -9/Mines | Discovered new exit (range 8) 528 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 543 | -9/Mines | Entered Materials 543 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 543 | -8/Materials | Discovered new exit (range 14) 560 | -8/Materials | Entered Storage 835 | -8/Storage | Met a pair of Derelict thieves 965 | -8/Storage | Lost 4 parts (1p1n2w) 1028 | -8/Storage | Core integrity fell below 50% 1206 | -8/Storage | Used back door to open Recycling access 1206 | -8/Storage | Discovered new exit (range 5) 1371 | -8/Storage | Build established: Scavenger-Mutant 1439 | -8/Storage | Garrison activated, responded to threat 1502 | -8/Storage | Destroyed 8 combat bots 1536 | -8/Storage | Discovered new exit (range 15) 1693 | -8/Storage | Build established: Mutant 2034 | -8/Storage | Core integrity fell below 20% 2078 | -8/Storage | Entered Recycling 2500 | -8/Recycling | Lost 3 parts (2n1u) 2645 | -8/Recycling | Lost 4 allies 2741 | -8/Recycling | Lost 3 allies 2793 | -8/Recycling | Scanned before Scraplab entrance 2807 | -8/Recycling | Entered Scraplab 2814 | -8/Recycling | Discovered new exit (range 2) 2815 | -8/Recycling | Entered Scraptown 2815 | -8/Scraptown | System corruption cleaned by C-Scrubber 2978 | -8/Scraptown | Discovered new exit (range 11) 3047 | -8/Scraptown | Visited CR-KLE's Repair Center 3055 | -8/Scraptown | CR-KLE repaired 4 parts 3086 | -8/Scraptown | Visited Awakened 3098 | -8/Scraptown | Visited Comm Corps 3299 | -8/Scraptown | Visited Fellowship of the Rings 3317 | -8/Scraptown | Visited Shadow of the Wyrm 3347 | -8/Scraptown | Turned away by UFD registrar 3431 | -8/Scraptown | Entered Factory 3431 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 3797 | -6/Factory | Build established: Gunner 4114 | -6/Factory | Discovered new exit (range 4) 4506 | -6/Factory | Fabricated Adv. Heavy Treads (x1) 5026 | -6/Factory | Spotted B-75 Beast 5193 | -6/Factory | Discovered new exit (range 9) 5211 | -6/Factory | Identified exit to Factory 5215 | -6/Factory | Entered another Factory area 5215 | -5/Factory | Evolved 2 slots: Utility x2 5561 | -5/Factory | Build established: Hacker-Gunner 6199 | -5/Factory | Destroyed 7 combat bots 6432 | -5/Factory | Garrison activated, responded to threat 6516 | -5/Factory | Lost 6 parts (1p2n3w) 6654 | -5/Factory | Spotted B-75 Beast 6660 | -5/Factory | Discovered new exit (range 15) 6664 | -5/Factory | Identified exit to Extension 6665 | -5/Factory | Entered Extension 6737 | -5/Extension | Rescued a captive Derelict 6739 | -5/Extension | Rescued a captive Derelict 6753 | -5/Extension | Energy Cycler disabled 6754 | -5/Extension | Rescued a captive Derelict 6754 | -5/Extension | Rescued a captive Derelict 6754 | -5/Extension | Rescued a captive Derelict 6755 | -5/Extension | Rescued a captive Derelict 6756 | -5/Extension | Rescued a captive Derelict 6758 | -5/Extension | Rescued a captive Derelict 6759 | -5/Extension | Rescued a captive Derelict 6766 | -5/Extension | Rescued a captive Derelict 6836 | -5/Extension | Rescued A7 6840 | -5/Extension | Spotted B-75 Beast 6892 | -5/Extension | Core integrity fell below 50% 6892 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6892 | -5/Extension | Spotted B-75 Beast 6895 | -5/Extension | Discovered new exit (range 15) 6898 | -5/Extension | Core integrity fell below 20% 6901 | -5/Extension | Identified exit to Factory 6901 | -5/Extension | Entered Factory 6901 | -4/Factory | Evolved 2 slots: Utility x2 6922 | -4/Factory | Lost 4 allies 6931 | -4/Factory | Lost 6 parts (3n3u) 7018 | -4/Factory | Identified exit to Research 7040 | -4/Factory | Entered Research 7040 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7214 | -3/Research | Build established: Hacker-Mutant 7427 | -3/Research | Discovered new exit (range 15) 7437 | -3/Research | Identified exit to Testing 7726 | -3/Research | Build established: Mutant 7772 | -3/Research | Discovered new exit (range 5) 7775 | -3/Research | Identified exit to Research 7775 | -3/Research | Entered another Research area 7775 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8221 | -2/Research | Lost 4 parts (1p1n2u) 8330 | -2/Research | Lost 4 parts (1p1u2w) 8443 | -2/Research | System corruption reached 10% 8488 | -2/Research | Lost 4 parts (1p2n1w) 8516 | -2/Research | Build established: Scavenger-Mutant 8516 | -2/Research | Spotted B-90 Cyclops 8554 | -2/Research | Core integrity fell below 50% 8837 | -2/Research | Core integrity fell below 20% 8852 | -2/Research | Lost 9 parts (1p2n2u4w) 8859 | -2/Research | Discovered new exit (range 9) 8862 | -2/Research | Identified exit to Quarantine 8902 | -2/Research | Entered Quarantine 8903 | -2/Quarantine | Maximum security lockdown engaged 8949 | -2/Quarantine | Found Alien Impact Weapon 8976 | -2/Quarantine | Identified Core Stripper 9018 | -2/Quarantine | Build established: Hacker-Mutant 9021 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09014_ System corrupted: Matter fused (-6). 09014_ Slammed into G-73 Enforcer. 09014_ G-73 Enforcer knocked back. 09014_ Adv. Target Analyzer destroyed. 09014_ System corrupted by crushing effect (+3). 09014_ Adv. Target Analyzer broken. 09014_ Destabilizing: Short circuit. 09015_ Slammed into G-73 Enforcer. 09015_ Imp. System Guard destroyed. 09015_ System corrupted by crushing effect (+2). 09017_ Mic. Antimatter Reactor destroyed. 09021_ C-30 ARC bursts open, deploying its payload. 09021_ G-73 Enforcer unfolds itself. 09021_ B-74 Champion unfolds itself. 09021_ M-36 Artificer unfolds itself. 09021_ C-30 ARC bursts open, deploying its payload. 09021_ G-73 Enforcer unfolds itself. 09021_ B-74 Champion unfolds itself. 09021_ G-73 Enforcer unfolds itself. 09021_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????? | | ###########?????????????????????????????????????? | | #???????????????????????????????????????????????? | | ########################+####???????????????????? | | #???????????????????? | | #???????????????????? | | """"""" #???????????????????? | | ^ ^ """"""" ####????????????????? | | +########## """"""" #????????????????? | | ???????# #????????????????? | | ?????# gg #????????????????? | | #????# ! g g###?????????????????? | | #? + #???????????????????? | | # # """"T""""ggg #???????????????????? | | "" # * # """"""""""" #???????????????????? | | """ #######w############ #???????????????????? | | "&" # ## #???????????????????? | | """ # = "" ## ^ #???????????????????? | | # "" ## #???????????????????? | | # """""" T" ## #???????????????????? | | # """""" = "" ## #???????????????????? | | ###### """""" "" ## #???????????????????? | | ?????# ## #???????????????????? | | ?????#################### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@ #???????hhh?????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? g?C????????????????? | | ???????????????????????? iggmC???????????????? | | ???????????????????????? bbg???????????????? | | ???????????????????????? #####g##??????????????? | | ???????????????????????# #???? ??????????????? | | ???????????????????????# #????? ?????????????? | | ???????????????????????# #??????] #????????????? | | ??????????????????????? #??????? #????????????? | | ??????????????????????? #????????#????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????#####??????o??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 23 Energy Capacity 340 Matter Stores 504 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Corruption Containment 12 Resistance: KI 25 Core Shielding 20 Weapon Shielding 66 Evasion (%) 71 Targeting Accuracy 26 Target Analysis 12 Recoil Reduction 8 Offensive Hacking 24 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Treads | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed StealthSubdwellerArmor Manual? 0 Play Time 01:07:41 Cumulative 100.5 hours Start 2024.08.16 @ 15:23:42 End 2024.08.16 @ 16:30:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 171 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 09ba7060-360c-417d-bfdf-95c1943eb929