Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 09:13:40 Player: Dimolishon12 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1985) 1985 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5119 Bonus ------- High Alert Combat Kills 54 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 8% Temperature Cool (10) Movement Core (400) Ox7 Location -7/Waste Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Improved Cooling System > --- WEAPON (3) ------- Gatling Laser Gatling Laser Plasma Cannon > --- INVENTORY (5) ---- Light Ion Engine Advanced Beam Rifle Gatling Laser Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Cooling System > --- WEAPON ----------- Gatling Laser Gatling Laser Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Beam Rifle Gatling Laser [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Battery Device Improved Heat Sink Storage Large Battery Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . . . 1 1 . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 72 | 6 11 7 12 11 25 . Power 16 | 1 1 2 5 2 5 . Engine 12 | 1 . 2 5 2 2 . Core 4 | . 1 . . . 3 . Reactor . | . . . . . . . Propulsion 17 | 2 . . 5 2 8 . Treads 13 | 2 . . 5 2 4 . Leg 4 | . . . . . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 6 2 2 4 5 . Device 9 | . 3 . 1 1 4 . Storage 4 | 1 3 . . . . . Processor 2 | . . 1 . 1 . . Hackware 1 | . . . . . 1 . Protection 4 | . . 1 1 2 . . Artifact . | . . . . . . . Weapon 19 | 2 4 3 . 3 7 . Energy Gun 15 | 2 3 3 . 2 5 . Energy Cannon 3 | . . . . 1 2 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 16 | . 2 . . 7 5 2 Power 4 | . . . . 2 2 . Propulsion 2 | . . . . 1 . 1 Utility 8 | . 1 . . 3 3 1 Weapon 2 | . 1 . . 1 . . Highest Loss Streak 4 | . 1 . . 4 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 92 89 100 Engine 12 | . 13 11 18 14 3 . Core 3 | . . 11 3 . 7 15 Treads 22 | . 28 22 22 23 17 30 Leg 2 | . . . . . 10 . Device 9 | . 12 7 1 9 10 30 Storage 9 | . 14 11 11 9 3 . Processor 4 | . . 3 9 5 5 . Protection 7 | . . 10 11 11 5 . Energy Gun 19 | . 24 22 22 17 13 15 Energy Cannon 2 | . . . . . 8 7 Naked Turns . | . . . . . . . Heaviest Build 33 | 14 30 24 31 32 33 31 Greatest Support 69 | 40 40 40 43 63 69 69 Greatest Overweight (x) 1 | . . . . 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 5 5 Average Capacity 6 | 6 10 5 5 5 5 5 Most Carried 5 | 5 4 5 5 5 5 4 Average Carried 3 | . 2 4 4 3 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | . 3 5 4 4 4 4 Class Distribution -------------------- 72% | Mutant 16% | Gunner 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Matter Collected 1127 | 232 128 50 198 181 230 108 Remotely 93 | . 93 . . . . . Salvage Created 2807 | . 395 81 701 544 511 575 Parts 136 | . 21 4 34 35 41 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Combat Hostiles Destroyed 51 | . 8 1 12 17 11 2 Guns 41 | . 5 1 12 17 6 . Cannons 5 | . . . . . 5 . AOE 2 | . 2 . . . . . Classes Destroyed 11 | . 2 1 3 2 2 1 Worker 2 | . . . . . 2 . Recycler 2 | . . . 1 1 . . Operator 2 | . . . 1 . 1 . Watcher 5 | . 2 1 1 . 1 . Swarmer 15 | . . . . 11 4 . Grunt 15 | . 8 . 4 . 3 . Duelist 2 | . . . 1 . 1 . Sentry 13 | . . 1 7 5 . . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Compactor 2 | . . . . . . 2 Best Kill Streak 7 | . 3 1 7 7 6 1 Combat Bots Only 6 | . 3 1 4 6 5 1 Max Kills in Single Turn 2 | . 2 1 2 2 2 1 Gunslinging 1 | . . . 1 1 . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Hostile Shots Fired 279 | . 29 8 47 112 81 2 Missed 59 | . 3 2 11 22 21 . Damage Taken 3737 | . 364 95 588 1086 1525 79 Core 1223 | . 76 . 123 301 679 44 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . . . . 8 45 . Ignored by Resistances 11 | . . . . 11 . . Core Remaining (%) 70 | 100 69 . 69 45 . . Volleys Fired 169 | . 30 7 37 54 28 13 Largest 3 | . 2 2 2 2 3 3 Hottest 240 | . 105 110 110 110 240 240 Shots Fired 342 | . 50 14 64 102 74 38 Gun 301 | . 50 14 64 102 46 25 Cannon 41 | . . . . . 28 13 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 307 | . 15 14 64 102 74 38 Explosive . | . . . . . . . Electromagnetic 35 | . 35 . . . . . Robot Hit Streak 26 | . 6 4 9 8 9 26 Robot Miss Streak 9 | . 4 4 3 6 9 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 3 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 212 | . 31 6 45 57 38 35 Core Hits 94 | . 16 3 19 22 24 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 1 1 2 . . Burn 4 | . . 1 1 2 . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4749 | . 558 118 906 1205 918 1044 Guns 3901 | . 435 118 906 1205 502 735 Cannons 725 | . . . . . 416 309 Explosions 123 | . 123 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 4413 | . 222 118 906 1205 918 1044 Explosive . | . . . . . . . Electromagnetic 336 | . 336 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 1 . . . 2 8 Average Corruption 3 | . 1 . . . 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 4 3 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . 1 1 Data Loss (minor) 2 | . . . . . 2 . Misfires 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 21 | . . . . . 21 . Projectiles 21 | . . . . . 21 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . 11 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 728 | . 324 297 728 566 699 10 Average Temperature 205 | . 97 103 180 218 321 7 Received Heat Transfer 732 | . 198 45 192 108 189 . Effects 90 | . . . 28 30 32 . Shutdowns 17 | . . . 9 3 5 . Energy Bleed 8 | . . . 2 3 3 . Interference 7 | . . . 1 4 2 . Matter Decay 8 | . . . 2 2 4 . Short Circuit 11 | . . . 2 4 5 . Damage (minor) 6 | . . . 3 1 2 . Damage (major) 26 | . . . 8 11 7 . Damage (core) 7 | . . . 1 2 4 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 24 | . . 2 7 10 2 3 Heat Transferred 8914 | . 486 296 1776 2405 1676 2275 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Peak Influence 516 | . 179 157 433 516 443 99 Initial 198 | . . 75 66 143 198 99 Average 211 | . 51 124 223 353 275 93 Maximum Alert Level 2 | . . . 2 2 2 . Low Security (%) 51 | 100 100 100 37 5 37 100 Level 1 38 | . . . 58 67 48 . Level 2 10 | . . . 4 26 13 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . . . 2 . Investigation . | . . . . . . . Extermination 2 | . . . . . 2 . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 12 3 14 19 14 3 Peak Tracking Total 5 | . 3 1 5 5 5 1 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Disabled 6 | . 1 . 1 1 3 . Max in Single Turn 1 | . 1 . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . . 17 Total Damage 254 | . . . . . . 254 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Turns Passed 2845 | 70 567 250 627 671 561 99 Spaces Moved 1344 | 45 274 130 311 259 291 34 Core 12 | 12 . . . . . . Treads 1192 | 33 274 130 311 259 151 34 Legs 140 | . . . . . 140 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 160 Average Speed 159 | 130 160 160 160 184 140 160 Slowest Speed 240 | 160 160 160 160 240 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 48 17 42 25 8 28 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . 12 . 1 7 . . Melee . | . . . . . . . Projectile 8 | . . . 1 7 . . AOE 12 | . 12 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Total 1728 | 56 351 160 378 350 386 47 Wait 49 | . 23 . 3 17 6 . Move 1339 | 44 273 129 310 258 291 34 Hop . | . . . . . . . Pick Up 62 | 6 10 10 6 9 21 . Fast Attach 4 | . . . 1 . 3 . Attach 33 | 6 3 2 1 8 13 . Detach . | . . . . . . . Swap 35 | . 8 5 10 3 9 . Drop 37 | . 4 7 10 1 15 . Fire 169 | . 30 7 37 54 28 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 7) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 876 | -9/Materials | Discovered new exit (range 6) 888 | -9/Materials | Entered Storage 1496 | -9/Storage | Discovered new exit (range 12) 1515 | -9/Storage | Entered Materials 1515 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1860 | -8/Materials | Lost 4 parts (1p1n1u1w) 1951 | -8/Materials | Core integrity fell below 50% 1992 | -8/Materials | Lost 3 parts (1p2u) 2094 | -8/Materials | Discovered new exit (range 12) 2186 | -8/Materials | Entered Factory 2186 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2451 | -7/Factory | Core integrity fell below 50% 2498 | -7/Factory | Lost 3 parts (1p2u) 2527 | -7/Factory | Core integrity fell below 20% 2674 | -7/Factory | Build established: Gunner 2747 | -7/Factory | Sucked down chute 2747 | -7/Factory | Entered Waste 2748 | -7/Waste | Met a frightened Derelict 2762 | -7/Waste | EMP discharged 2762 | -7/Waste | Spotted C-40 Crusher 2769 | -7/Waste | Destroyed C-40 Crusher 2777 | -7/Waste | Spotted C-40 Crusher 2808 | -7/Waste | Destroyed C-40 Crusher 2814 | -7/Waste | Spotted C-40 Crusher 2843 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2846 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2846 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- C-40 Crusher overheating. T4-O2Q(g) Lgt. Angular Momentum Engine crushed. T4-O2Q(g) Imp. Heat Sink crushed. T4-O2Q(g) Carbon-fiber Leg crushed. T4-O2Q(g) destroyed. C-40 Crusher heat damages Antimatter Reactor. Melted Damper Plating. C-40 Crusher critical meltdown. Antimatter Reactor melted. Acquired 108 matter. System corrupted: FCS attempts to trigger Gatling Laser. System corrupted: Gatling Laser misfires. Broken Imp. Gyrokinetic Inverter crushed. Imp. Cooling System crushed. Imp. Treads crushed. Broken Imp. Treads crushed. Imp. Treads crushed. Lgt. Nuclear Core crushed. Imp. Treads crushed. 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