Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.07.15 @ 23:45:12 Player: Owlsley Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (344) 1720 Value Destroyed (12144) 12144 Prototype IDs (50) 1000 Alien Tech Used (7) 1400 Bonus (20134) 20134 TOTAL SCORE: 48498 Bonus ------- High Alert Combat Kills 569 Follower Combat Kills 519 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 462 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -316 Cogmind --------- Core Integrity 253/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Enhanced Quantum Rifle Core Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Improved Medium Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Cooled Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heavy Siege Treads Advanced Energy Well Advanced Sensor Array Advanced Weapon Cycler Advanced Reaction Control System Enhanced Quantum Rifle Vortex Cannon Vortex Cannon Core Cannon Heavy Machine Gun KE Penetrator Enhanced Force Lance [Rating: 193] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Improved Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Q-thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 9 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 443 | 4 10 4 23 8 . 6 9 22 17 4 2 6 2 2 4 24 2 3 . 3 14 3 45 1 4 11 4 22 6 1 12 2 19 23 10 57 23 31 Power 27 | . 1 1 1 1 . 1 . 1 1 . . . . 1 . . . . . . . . 5 . . . . 1 . . 1 . 2 2 . 5 2 1 Engine 5 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Core 11 | . . 1 . . . 1 . 1 1 . . . . 1 . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 4 2 1 Propulsion 100 | 2 1 1 11 . . . 3 4 5 1 . . . 1 . 7 1 . . 1 4 . 9 . . 2 . 2 . . 3 . 3 6 3 21 5 4 Treads 26 | 2 1 1 11 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 66 | . . . . . . . . 1 5 1 . . . 1 . 7 1 . . 1 4 . 9 . . 2 . 2 . . 3 . 3 6 . 13 5 2 Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . Utility 179 | 1 3 2 6 3 . 2 3 6 8 2 1 5 2 . 2 11 . 2 . 2 3 . 13 . 4 4 3 12 1 1 6 2 8 10 3 24 10 14 Device 88 | 1 2 2 . 2 . 1 1 1 1 1 . 3 1 . . 3 . 1 . 2 1 . 6 . 3 3 3 4 1 1 2 2 6 5 2 12 5 10 Storage 12 | . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 2 . 1 1 2 Processor 18 | . . . . . . . . . 3 . . . 1 . . 1 . 1 . . . . 1 . . 1 . . . . . . . . 1 9 . . Hackware 12 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . . 3 . . . . 1 . . 1 1 . Protection 49 | . . . 5 1 . 1 2 5 3 1 1 2 . . 2 4 . . . . 1 . 2 . 1 . . 5 . . 3 . 1 3 . 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | 1 5 . 5 4 . 3 3 11 3 1 1 1 . . 2 6 1 1 . . 7 3 18 1 . 5 1 7 5 . 2 . 6 5 4 7 6 12 Energy Gun 15 | 1 2 . 1 1 . 1 . 1 . . . . . . . . . . . . 1 . 2 . . 2 . . . . . . . . . 2 . 1 Energy Cannon 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . 1 5 Ballistic Gun 60 | . 2 . 4 2 . 1 2 6 2 1 . . . . . 3 . 1 . . 3 2 6 . . 1 . 2 3 . 1 . 4 . . 5 4 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . 1 1 . . . 1 . . . . 1 1 . . . 1 1 3 1 . . 1 2 2 . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 20 | . . . . . . . . . . . . 1 . . 1 2 . . . . 2 . 6 . . 1 . 3 . . 1 . 1 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 1 1 . . . 4 1 . . . . . . . . . . . . . . . . 3 . . . . 5 . 1 2 2 5 2 3 Parts Lost 85 | . . . 3 . . . . 1 . . . . . . . . . . . 1 3 . 3 . 1 . 1 3 . . . 1 7 18 7 1 1 34 Power 15 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 2 4 . 1 . 4 Propulsion 21 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 5 . . 10 Utility 33 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . 1 3 7 2 . 1 13 Weapon 16 | . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 2 . . . 7 Highest Loss Streak 31 | . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . 1 . 1 . 1 3 . . . 1 2 17 6 1 1 31 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 99 100 99 99 99 97 100 100 99 100 100 100 96 100 100 100 99 99 100 99 100 100 99 99 99 100 100 92 99 96 90 41 77 94 82 Engine 2 | . 13 2 3 10 11 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Core 6 | . . 11 7 . . 10 9 9 7 7 7 7 7 13 13 13 13 13 13 13 10 11 9 11 11 11 11 9 10 10 6 5 4 3 . . . . Treads 15 | . 28 28 32 33 33 33 36 36 22 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Hover 17 | . . . . . . . . . 12 38 38 38 38 40 40 40 40 40 40 40 34 35 34 35 35 35 35 31 31 31 31 31 27 27 12 16 32 25 Device 9 | . 14 14 2 5 11 11 9 9 7 7 4 1 7 6 6 7 6 6 6 5 9 5 7 11 10 10 10 9 10 10 6 6 20 18 12 12 10 15 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 7 1 4 3 Processor 7 | . . . . . . . . . 13 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 11 17 15 15 15 15 14 9 8 5 20 20 13 Hackware 2 | . . . . . . . . . . . . . . . . 3 6 6 6 6 11 11 12 11 11 10 5 9 10 10 10 5 4 3 . 3 1 1 Protection 6 | . . . 19 16 11 11 17 17 8 6 10 13 7 6 6 1 . . . . 1 5 1 . . . . 4 5 5 8 14 5 8 . . 3 2 Energy Gun 1 | . 2 . . 5 11 10 4 . . . . . . . . . . . . . 1 . 1 5 . 2 . . . . . . . . . 3 . . Ballistic Gun 12 | . 19 28 21 16 11 11 13 17 13 15 10 6 . . . . 13 13 13 13 7 9 7 . . 1 5 6 9 10 . 4 7 . . 4 11 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 15 53 53 70 70 59 64 72 72 71 37 38 38 34 40 40 67 65 65 65 65 66 70 72 63 62 67 60 75 77 72 81 81 86 90 52 89 102 108 Greatest Support 111 | 40 40 40 69 69 69 69 92 92 91 43 43 43 43 51 51 62 66 66 66 66 69 69 80 80 80 80 80 84 84 84 84 81 88 88 65 106 107 111 Greatest Overweight (x) 4 | . 1 1 1 1 . . . 1 . . . . . . . 1 1 . . . 1 1 1 . . . . . . . . . 1 1 4 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 18 | 8 19 20 20 20 20 20 20 20 18 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 7 15 13 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 15 15 15 Average Carried 18 | 6 16 19 19 19 20 19 19 19 18 15 15 14 14 14 15 18 19 19 20 19 19 20 19 20 19 19 19 19 19 20 19 19 19 18 10 7 14 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 5 Final Carried 20 | 7 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 19 19 20 20 20 20 20 20 20 19 20 20 19 20 20 20 20 20 13 5 14 15 5 Class Distribution -------------------- 45% | Mutant 20% | Hacker-Scout 10% | Scavenger-Scout 9% | Scavenger-Mutant 5% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Machinist-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Machinist-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Section 7 Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 12121 | 253 200 486 1136 407 . 134 187 1176 531 63 196 105 30 . 65 156 335 440 . 315 160 275 903 138 . 334 55 275 200 31 114 89 537 142 30 898 620 1105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15698 | 81 338 243 1745 445 . 189 350 1921 921 42 71 . . . . 290 155 760 . 573 281 350 1547 . 23 340 57 488 148 . 114 . 1246 124 . 81 1312 1463 Parts 852 | 6 32 15 104 36 . 10 27 109 43 5 10 . . . . 11 5 37 . 25 19 10 100 . 1 17 4 27 15 . 1 . 61 5 . 9 71 37 Haulers Intercepted 11 | . 1 . 4 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . 1 . 2 . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . . . . 3 8 . . . . . 8 40 . 54 . . . . 19 . 3 . 9 . 1 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 267 | . 8 14 36 12 . 7 9 30 16 1 7 . . . . 1 2 12 . 10 6 1 22 . 5 4 4 11 9 . . . 16 1 . 1 11 11 Melee 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Guns 202 | . 2 14 36 12 . 7 5 30 15 1 1 . . . . 1 2 12 . 10 3 1 10 . . 4 . 2 1 . . . 11 . . 1 11 10 Cannons 7 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 50 | . . . . . . . 4 . . . 6 . . . . . . . . . 3 . 9 . 5 . 4 9 8 . . . 2 . . . . . Classes Destroyed 21 | 2 4 1 4 2 . 1 . . 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . . . 1 Worker 19 | . . . 1 . . . . 4 . . . . . . . . . . . . . . 2 . . . . 1 . . . . 5 2 . . 2 2 Builder 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . 2 . Tunneler 5 | 1 . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 11 | . 1 . 4 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 14 | 1 . . 1 . . . . 3 1 . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . 2 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 10 | . . . 2 . . . . 2 1 . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . . Watcher 13 | . 3 . . . . . 1 2 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 2 . Swarmer 101 | . 3 6 9 3 . 4 4 8 . . 7 . . . . . . 2 . 4 4 . 9 . 5 . 4 9 8 . . . 6 . . . . 6 Grunt 88 | . 5 2 17 4 . 2 2 16 13 . . . . . . . 2 7 . 3 . . 8 . . . . . . . . . 6 . . . 1 . Brawler 6 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . Duelist 4 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 30 | . . . 9 2 . . 2 6 1 . . . . . . . . 2 . . 1 . 3 . . . . . . . . . . . . . 4 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 9 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 3 2 Programmer 17 | . . . . . . . . . 2 1 . . . . . 1 . . . . . . 2 . . . . 1 1 . . . 4 . . 1 3 1 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 1 3 5 8 3 . 5 5 8 4 1 4 . . . . 1 1 4 . 3 4 1 11 . 5 4 4 6 4 . . . 12 2 . 1 5 8 Combat Bots Only 8 | . 3 5 8 3 . 5 4 5 3 1 4 . . . . 1 1 4 . 3 4 1 7 . 5 4 4 5 4 . . . 6 1 . 1 3 7 Max Kills in Single Turn 4 | 1 1 2 2 2 . 1 3 2 1 1 2 . . . . 1 1 2 . 2 3 1 4 . 1 1 4 4 3 . . . 2 1 . 1 2 2 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 . . . 2 . . . . . . . . . 3 . 4 . 1 . 4 3 3 . . . 1 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Damage Taken 20519 | . 131 332 957 686 . 265 262 898 626 33 203 . 23 . . 116 32 244 . 327 239 . 560 . 279 39 81 688 60 . . 105 2163 2184 1605 307 624 6450 Core 3268 | . 25 23 121 89 . 43 44 72 76 . 27 . . . . 38 . 39 . 38 26 . 82 . 26 . 35 38 . . . . 266 304 543 29 27 1257 Absorbed by Shields 2065 | . . . . . . . . . . . . . . . . 36 . . . . . . . . 32 . . . . . . . 185 . 66 133 460 1153 Reduced by Siege Mode 611 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 611 Regen/Repaired (Parts) 1551 | . 91 . 52 . . . . 341 5 . 56 238 23 . . . . . . . . . 28 . 3 62 . 10 . . 32 . 267 343 . . . . Core Remaining (%) 69 | 100 . 80 . . . 36 . 78 . . . . 85 . . . . . . 86 . . . . . . 83 . . . . 96 . . 7 98 . 15 Volleys Fired 858 | 8 21 33 112 34 . 14 26 102 60 4 7 . . . 1 13 13 40 . 31 26 11 69 . 6 14 1 29 5 . . . 34 1 4 6 41 92 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 . . . 1 1 2 2 . 2 2 2 2 . 1 2 2 2 2 . . . 2 1 1 3 3 3 Hottest 300 | 70 100 46 46 79 . 103 103 53 50 50 55 . . . 30 33 66 66 . 66 93 66 93 . 30 93 63 70 70 . . . 75 49 50 109 300 300 Shots Fired 1742 | 16 43 66 222 69 . 28 50 206 117 8 14 . . . 1 13 26 80 . 62 40 22 119 . 6 18 2 53 6 . . 1 66 1 4 11 118 254 Gun 1614 | 16 25 66 222 69 . 26 48 206 117 8 7 . . . . 11 26 80 . 62 39 22 110 . . 18 1 49 2 . . 1 64 . . 11 117 191 Cannon 86 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 63 Launcher 42 | . . . . . . 2 2 . . . 7 . . . 1 2 . . . . 1 . 9 . 6 . 1 4 4 . . . 2 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1515 | 8 20 66 222 57 . 14 33 206 117 8 7 . . . . 11 26 80 . 62 38 22 98 . . 12 1 49 2 . . 1 64 . . 8 117 166 Thermal 144 | 8 18 . . 12 . 12 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 75 Explosive 42 | . . . . . . 2 2 . . . 7 . . . 1 2 . . . . 1 . 9 . 6 . 1 4 4 . . . 2 1 . . . . Electromagnetic 24 | . 5 . . . . . . . . . . . . . . . . . . . 1 . 12 . . 6 . . . . . . . . . . . . Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 13 Robot Hit Streak 54 | 11 7 10 22 20 . 9 15 52 54 3 4 . . . . 15 9 12 . 8 6 22 29 . 3 12 13 22 4 . . . 9 . . 8 13 38 Robot Miss Streak 7 | 1 3 2 3 2 . 1 2 2 4 2 5 . . . . . 2 2 . 7 5 . 2 . 2 1 . 3 . . . . 2 . . 1 2 3 Penetration Max 3 | . . . . . . 1 1 1 . . . . . . . . . 2 . 1 . 1 3 . . 2 . 1 . . . . 3 . . . 2 2 Secondary Targets 27 | . . 4 4 2 . 1 . 5 1 . . . . . . . 1 3 . 1 . . 1 . . . . . . . . . 3 . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 1 . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . 1 . . . . 1 Shots Hit Robots 1378 | 13 28 45 179 59 . 22 35 173 98 5 6 . . . . 16 19 59 . 40 23 21 91 . 4 14 1 41 4 . 6 . 56 9 . 10 82 219 Core Hits 674 | 3 15 22 67 22 . 13 20 67 39 2 12 . . . 1 7 6 33 . 20 11 3 71 . 7 11 4 26 8 . 1 . 48 5 . 5 49 76 Critical Kills 66 | . . . . . . . . 1 1 . . . . . . 1 2 10 . 8 4 1 15 . . 3 . 4 1 . . . 13 . . . . 2 Critical Parts Destroyed 109 | . . . 1 . . . 1 1 1 . . . . . . 4 6 14 . 11 5 1 21 . . 3 . 11 . . . . 22 . . . 3 4 Critical Strikes 191 | . . . 2 1 . . 1 2 3 . . . . . . 5 8 25 . 20 10 8 37 . . 7 . 15 1 . . . 36 . . . 3 7 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 187 | . . . 2 . . . 1 2 1 . . . . . . 5 8 25 . 20 10 8 37 . . 7 . 15 1 . . . 35 . . . 3 7 Smash 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 120 | . . . . 3 . . . 9 8 . . . 1 . . 12 . . . . 8 . 14 1 . 2 . 8 . . 6 9 21 16 . . 2 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact 20 | . . . . 3 . . . 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . . . . . 1 . . 12 . . . . 8 . 13 1 . 2 . 8 . . 6 9 21 12 . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sneak Attacks 14 | . . . . . . . . 1 3 . . . . . . 5 . . . . . . . . . . . 1 . . . . 2 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 32019 | 165 465 673 2758 927 . 536 940 3444 2158 102 594 . . . 26 441 121 481 . 316 280 141 2083 . 520 199 234 1030 788 . 425 . 1533 491 40 292 2517 7299 Guns 21443 | 165 219 673 2748 822 . 352 713 3342 1648 102 32 . . . . 83 121 481 . 316 133 141 801 . . 199 . 273 10 . . . 585 . . 292 2517 4675 Cannons 2867 | . 246 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2621 Explosions 5000 | . . . . . . 184 227 . . . 562 . . . 26 . . . . . 147 . 1201 . 520 . 234 607 778 . . . 442 72 . . . . Melee 2610 | . . . . 101 . . . 68 502 . . . . . . 358 . . . . . . 81 . . . . 150 . . 425 . 506 419 . . . . Ramming 99 | . . . 10 4 . . . 34 8 . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 3 Kinetic 19883 | 78 172 673 2748 685 . 227 505 3342 1648 102 32 . . . . 83 121 481 . 316 133 141 630 . . 110 . 273 10 . . . 585 130 . 199 2517 3942 Thermal 3431 | 87 246 . . 137 . 125 208 . . . . . . . . . . . . . . . 71 . . . . . . . . . . . . 93 . 2464 Explosive 4632 | . . . . . . 184 227 . . . 562 . . . 26 . . . . . 147 . 833 . 520 . 234 607 778 . . . 442 72 . . . . Electromagnetic 604 | . 47 . . . . . . . . . . . . . . . . . . . . . 468 . . 89 . . . . . . . . . . . . Impact 671 | . . . . 101 . . . 68 502 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1809 | . . . . . . . . . . . . . . . . 358 . . . . . . 81 . . . . 150 . . 425 . 506 289 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 890 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 890 Highest Corruption 5 | . 2 2 4 4 4 4 1 2 1 1 . . . 1 5 5 . . . . . 5 5 1 1 1 1 5 5 5 5 5 3 3 3 . . . Average Corruption 2 | . 1 2 4 4 4 4 1 1 1 1 . . . 1 4 3 . . . . . 5 2 1 1 1 1 3 5 5 5 5 2 3 3 . . . Corruption Purged 11 | . . . . . . . . . . 1 . . . . . 5 . . . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 227 | . 20 23 27 24 7 12 . 25 6 . . . . 1 2 5 . . . . . 3 17 1 1 . 2 3 7 5 3 9 5 14 5 . . . Message Errors 52 | . 4 8 5 7 2 2 . 6 1 . . . . . . 1 . . . . . 1 3 . 1 . . 2 3 1 . . 1 2 2 . . . Matter Fused 60 | . 4 8 6 2 2 2 . 9 2 . . . . 1 2 . . . . . . . 4 . . . 1 . 2 1 1 2 1 9 1 . . . Heat Flow Errors 30 | . 3 1 2 4 1 2 . 2 2 . . . . . . 2 . . . . . 1 4 . . . 1 . 1 1 1 1 . . 1 . . . Energy Discharges 28 | . 4 3 4 . . 3 . 3 . . . . . . . . . . . . . . 2 1 . . . . 1 2 1 1 1 1 1 . . . Parts Rejected 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 27 | . 2 3 6 4 1 2 . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . 3 . 2 . . . . Data Loss (major) 10 | . 1 . 1 2 1 . . 2 . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Misfires 13 | . 1 . 1 3 . . . 2 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 2 . . . . . Alerts 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 871 | . . . . . . 17 . . 278 . 15 . . . . 78 . . . . 5 . 51 . 64 . 22 41 72 . 29 . 67 102 30 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 273 | . . . . . . 17 . . . . 15 . . . . . . . . . 5 . 51 . 64 . 22 . 72 . . . 27 . . . . . Melee 598 | . . . . . . . . . 278 . . . . . . 78 . . . . . . . . . . . 41 . . 29 . 40 102 30 . . . Knockbacks 6 | . . . . 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . . . 3 . . . . 52 . . . . . . . . . . . . . 70 . 38 . 12 . . . 20 . 20 . . 1 Shots 9 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 3 . 1 . 1 . . . 1 . . . . . Rammed 11 | . 1 . 3 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 13 | . 1 . 3 1 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | 36 245 79 194 204 207 243 17 170 161 12 82 . . . 68 295 27 63 . 48 21 213 432 8 55 132 110 257 199 138 255 190 339 229 169 . 214 214 Average Temperature 42 | 15 41 26 38 66 112 81 9 45 41 7 31 . . . 36 42 10 14 . 17 5 115 65 5 12 16 22 43 62 32 77 46 116 105 100 . 30 40 Received Heat Transfer 3291 | . 48 104 447 210 . 90 81 576 288 9 . . . . . 42 18 108 . 81 18 . 159 . 28 . 12 42 . . . 9 132 72 266 13 51 387 Effects 10 | . . . . 2 . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 8 | . . . . 2 . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Longest Duration 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 1 . . . . . . 1 . . . . . Impact Corruptions 8 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Heat Transferred 2681 | 259 518 . . 375 . 259 370 . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . 111 . 639 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Peak Influence 831 | 10 140 122 477 145 . 270 346 299 303 . . . . 7 77 203 . . . . 472 139 831 . . . . 412 . . . . 626 343 289 161 664 723 Initial 367 | . 5 2 . 25 . . 22 73 31 . . . . 7 1 47 . . . . 153 124 85 . . . . 44 . . . . . 306 26 141 81 367 Average 158 | 5 28 24 178 46 . 162 150 142 96 . . . . 7 23 65 . . . . 316 126 316 . . . . 266 . . . . 330 198 190 122 334 583 Maximum Alert Level 3 | . . . 2 . . 1 1 1 1 . . . . . . 1 . . . . 2 . 3 . . . . 2 . . . . 2 1 1 . 2 3 Low Security (%) 67 | 100 100 100 51 100 . 63 61 68 83 . . . . 100 100 95 . . . . 15 100 34 . . . . 25 . . . . 20 47 43 100 41 . Level 1 23 | . . . 43 . . 36 38 31 16 . . . . . . 4 . . . . 62 . 28 . . . . 70 . . . . 39 52 56 . 13 18 Level 2 8 | . . . 4 . . . . . . . . . . . . . . . . . 21 . 25 . . . . 4 . . . . 40 . . . 44 72 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 1 . 6 1 . . 2 6 8 . . . . . . 4 . . . 1 3 . 11 . . . . 3 . . . . 5 . 5 1 3 4 Investigation 22 | . 1 . 2 . . . 1 . 3 . . . . . . 2 . . . . 3 . 1 . . . . 2 . . . . 2 . 1 . 1 3 Extermination 8 | . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Reinforcement 28 | . . . 4 . . . 1 4 3 . . . . . . . . . . . . . 7 . . . . . . . . . 2 . 4 1 1 1 Assault 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 Construction Impeded 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 39 | . 1 . 5 . . . 2 1 3 . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 2 . 4 13 3 . Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . 11 Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . 5 Times Spotted 592 | . 12 17 51 15 . 9 13 39 29 3 7 . 1 . 5 9 8 17 . 19 16 4 37 3 6 8 7 25 8 2 . 4 69 11 35 33 39 31 Peak Tracking Total 18 | . 4 3 8 5 . 5 5 7 5 2 4 . 1 . 3 6 3 6 . 9 5 4 6 3 3 5 4 8 4 2 . 4 13 8 17 18 12 8 Tactical Retreats 72 | . . 1 3 1 . 1 . 1 2 1 . . 1 . . 2 2 5 . 3 5 . 12 . 1 . . 1 . . . . 11 1 6 4 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 29 | . 4 . 1 . . . 1 3 4 . . . . 2 . 2 . . . . 1 . 4 . . . . . . . . . 5 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 2 6 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 37 | . 2 . . . . 1 . 1 1 . . . . . . 1 . . . . 5 . 6 . . . . 2 . . . . 3 6 4 . 4 1 Max in Single Turn 5 | . 1 . . . . 1 . 1 1 . . . . . . 1 . . . . 2 . 5 . . . . 2 . . . . 2 2 1 . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 107 | . 7 2 7 1 2 . 3 10 8 . 1 . . . . 8 . 1 4 . 9 . 3 2 . 2 . 4 . . 4 . 8 3 6 1 6 5 Terminals 57 | . 6 1 3 1 . . 3 7 5 . . . . . . 4 . 1 . . 3 . 1 . . . . 1 . . . . 5 2 5 . 4 5 Fabricators 12 | . . . . . . . . . 1 . . . . . . 2 . . . . 3 . 2 . . . . 3 . . . . 1 . . . . . Repair Stations 11 | . 1 . 2 . . . . 2 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . Total Hacks 318 | . 27 4 25 2 2 . 9 25 26 . 1 . . . . 32 . 2 29 . 22 . 9 8 . 2 . 13 . . 17 . 20 9 11 2 12 9 Successful 212 | . 17 2 20 1 2 . 5 14 16 . 1 . . . . 25 . 2 29 . 14 . 7 8 . 2 . 10 . . 17 . 8 3 3 1 3 2 Failed 105 | . 9 2 5 1 . . 4 11 10 . . . . . . 7 . . . . 8 . 2 . . . . 3 . . . . 12 6 8 1 9 7 Catastrophic 17 | . . . . 1 . . 1 1 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . 1 . 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 20 3 6 2 . . 8 8 3 . . . . . . 12 . . . . 7 . 6 . . 1 . 6 . . . . 7 6 4 . 4 . Terminals 151 | . 23 3 8 2 . . 9 16 12 . . . . . . 15 . 2 . . 7 . 2 . . . . 5 . . . . 12 8 9 . 9 9 Fabricators 37 | . . . . . . . . . 3 . . . . . . 7 . . . . 8 . 7 . . . . 8 . . . . 4 . . . . . Repair Stations 30 | . 4 . 5 . . . . 8 2 . . . . . . 2 . . . . 6 . . . . . . . . . . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . 12 . . . . . 9 . . . . . . 8 . . . . . . . . . . . . . . . . 3 1 . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 2 . Terminal Hacks 119 | . 12 2 5 1 2 . 5 6 4 . 1 . . . . 6 . 2 29 . 3 . 2 8 . 2 . 2 . . 17 . 2 2 2 . 2 2 Record 28 | . . . . . 2 . . . . . . . . . . . . 2 11 . . . . 7 . 1 . . . . 5 . . . . . . . Part Schematic 24 | . 6 . . . . . . . . . . . . . . 2 . . 10 . 1 . . . . . . 1 . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 7 | . . 1 . . . . . 2 . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 8 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 7 | . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . 3 1 1 1 . . 1 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 23 | . . . . . . . . . 2 . . . . . . 5 . . . . 6 . 3 . . . . 6 . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Load Schematic 12 | . . . . . . . . . 1 . . . . . . 3 . . . . 3 . 2 . . . . 3 . . . . . . . . . . Build 9 | . . . . . . . . . 1 . . . . . . 2 . . . . 3 . 1 . . . . 2 . . . . . . . . . . Repair Station Hacks 20 | . 4 . 3 . . . . 7 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 11 | . 2 . 2 . . . . 4 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair 8 | . 2 . 1 . . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 30 | . . . 11 . . . . . 8 . . . . . . 8 . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 16 | . . . 5 . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . . Analyze 14 | . . . 6 . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 16 | . 1 . 1 . . . . . . . . . . . . 4 . . . . 2 . 2 . . . . 2 . . . . 1 1 1 . 1 . Terminals 8 | . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 . Botnet 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . Disrupt 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 7 1 5 1 . . 3 7 8 . . . . . . 7 . 1 . . 8 . 3 . . . . 3 . . . . 6 2 6 1 6 4 Full Trace Events 15 | . . . 1 . . . 1 1 2 . . . . . . 1 . . . . 3 . . . . . . 1 . . . . 2 . 1 . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 6 . 8 . . . . . 3 . . . . . . 6 . . 10 . 1 . . . . . . 1 . . 4 . . . . . . . Parts Built 18 | . . . . . . . . . 2 . . . . . . 4 . . . . 6 . 2 . . . . 4 . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Time 482 | . . . . . . . . . 73 . . . . . . 70 . . . . 190 . 32 . . . . 117 . . . . . . . . . . Total Part Build Rating 106 | . . . . . . . . . 6 . . . . . . 20 . . . . 36 . 16 . . . . 28 . . . . . . . . . . Parts Repaired 8 | . 2 . 1 . . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 411 | . 52 . 26 . . . . 212 68 . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 5 . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 5 . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 28 | . . . . 1 . . . . 3 . . . . . 19 . . . . 3 . . . . . 1 . . . . . . . . 1 . . . Largest Group 19 | . . . . 1 . . . . 3 . . . . . 19 . . . . 2 2 . . . . 1 . . . . . . . . 1 . . . Highest-Rated Group 702 | . . . . 31 . . . . 93 . . . . . 702 . . . . 96 79 . . . . 65 . . . . . . . . 47 . . . Highest-Rated Ally 96 | . . . . 31 . . . . 31 . . . . . 50 . . . . 96 49 . . . . 65 . . . . . . . . 47 . . . Total Orders 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . . 1 . . . . 14 . . . . . 63 . . . . 31 5 . . . . . . . . . . . . . 12 . . . Total Damage 4781 | . . . . 20 . . . . 274 . . . . . 3330 . . . . 875 167 . . . . . . . . . . . . . 115 . . . Kills 22 | . . . . . . . . . 2 . . . . . 8 . . . . 10 1 . . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Robot Analysis Total 9 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . 1 1 . 1 . . . . 1 . 1 . . . 2 1 . 2 . . . . . . . . . . . Drone Launches 13 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Drone Recoveries 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 22959 | 84 1957 1698 2110 1254 373 552 322 1710 1461 183 244 367 277 82 86 653 490 520 40 480 639 96 1182 247 145 556 295 568 268 86 158 280 657 692 354 601 585 607 Spaces Moved 20750 | 33 767 610 846 585 234 309 141 581 1178 362 504 887 328 217 201 714 596 700 78 669 845 71 1193 403 206 771 392 498 287 130 164 305 966 708 597 1017 964 693 Core 432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 126 . 113 Treads 4696 | 33 767 610 846 585 234 309 141 581 590 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15430 | . . . . . . . . . 588 362 504 887 328 217 201 714 596 700 78 669 845 71 1193 403 206 771 392 498 287 130 164 305 966 708 381 722 964 580 Flight 192 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 169 . . Fastest Speed 15 | 160 160 240 160 160 160 160 160 156 40 40 40 40 40 36 36 36 51 51 51 51 48 53 50 60 60 60 60 60 60 60 45 45 45 50 30 15 34 34 Average Speed 81 | 160 233 240 194 193 160 160 160 157 98 40 40 40 40 36 36 42 69 51 51 51 51 83 53 60 60 60 60 60 60 60 50 45 49 52 51 45 34 39 Slowest Speed 240 | 160 240 240 240 240 160 160 160 240 156 40 40 40 40 36 36 111 111 51 51 51 128 124 124 60 60 64 60 60 60 60 60 45 128 118 230 136 34 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 55 | 4 98 100 80 99 61 72 16 95 30 50 71 85 61 6 86 21 70 82 72 67 19 85 26 58 43 90 54 14 63 25 61 57 45 64 49 33 32 31 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 9 | . . . . . . . . . . . . 3 . . . . . 1 1 . . . . . . . 1 . . . 3 . . . . . . . Known Exits Taken 26 | . . . 1 . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrap Searched 34 | . . 1 . 1 . 2 . . . 2 1 4 4 . . . 4 5 . 2 . . . 4 . . 3 . . 1 . . . . . . . . Spaces Dug 99 | . . . . . . . . 4 1 . . . 1 . 8 16 . . . . 6 . 10 1 . 2 . 5 . . . 9 9 3 . . 12 12 Terrain Destroyed 507 | . . . . . . 26 16 6 1 . 61 . 1 . 8 26 . 3 . 3 6 . 51 1 25 2 12 34 58 . . 9 28 22 . . 81 27 Melee 60 | . . . . . . . . 4 1 . . . 1 . . 7 . . . . 6 . 10 1 . 2 . 5 . . . 9 9 3 . . 2 . Projectile 45 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 26 AOE 391 | . . . . . . 26 16 . . . 61 . . . 8 19 . . . . . . 39 . 25 . 12 29 58 . . . 19 19 . . 60 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 25242 | 46 899 793 1142 643 233 340 193 1207 1397 394 534 898 471 221 213 1041 645 782 77 745 998 84 1599 406 219 845 449 703 373 137 233 437 1063 1009 639 1135 1132 867 Wait 2525 | 1 57 139 120 6 . 5 . 457 99 22 20 . 139 . 2 237 35 37 . 33 90 . 238 . 4 28 48 129 75 7 31 121 3 244 3 10 67 18 Move 20706 | 32 766 609 845 584 233 308 140 580 1177 361 503 886 327 217 200 713 595 699 77 668 845 70 1192 402 205 770 391 497 286 129 163 304 965 707 596 1009 963 692 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Pick Up 213 | 1 26 2 15 3 . 3 8 13 14 1 1 1 1 2 1 15 . 1 . 1 8 . 14 1 . 6 2 10 1 . 7 1 11 7 3 9 15 9 Fast Attach 158 | 1 5 3 3 3 . 2 2 10 4 . . 4 . . 4 5 . 2 . 2 1 . 9 . . 6 2 2 . . 8 . 4 3 7 54 5 7 Attach 104 | . . . 7 2 . 1 3 1 1 . . . . 2 . 4 . . . 1 4 . 6 . 1 2 1 7 . . 2 1 11 14 7 1 8 17 Detach 28 | . . 1 . 1 . . . 1 . . . . . . . 4 . . . . . . 1 . . 1 . . . . . . 3 4 4 2 2 4 Swap 188 | 3 5 1 13 3 . 3 4 11 12 4 2 2 2 . . 15 2 1 . . 9 3 30 1 3 3 1 13 6 1 3 1 5 6 . 2 10 8 Drop 290 | . 18 5 24 3 . 4 10 20 19 2 1 5 1 . 5 15 . 2 . 2 7 . 13 1 . 11 3 8 . . 13 . 6 8 10 40 19 15 Fire 858 | 8 21 33 112 34 . 14 26 102 60 4 7 . . . 1 13 13 40 . 31 26 11 69 . 6 14 1 29 5 . . . 34 1 4 6 41 92 Melee 119 | . . . . 3 . . . 9 8 . . . 1 . . 12 . . . . 8 . 14 1 . 2 . 8 . . 6 9 21 15 . . 2 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 . 3 1 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . 8 . . . . . . 13 . . . . . . . . . . . 4 . . . Rewire 13 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . 2 . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 85 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 15) 777 | -10/Materials | Central database locked down 802 | -10/Materials | Discovered new exit (range 14) 1143 | -10/Materials | Discovered new exit (range 5) 1714 | -10/Materials | Repaired Lgt. Treads 1741 | -10/Materials | Repaired Ion Engine 2042 | -10/Materials | Entered Mines 2043 | -10/Mines | Assembled infested the area 2215 | -10/Mines | Learned Materials stockpile data 2439 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2989 | -10/Mines | Discovered new exit (range 13) 3331 | -10/Mines | Discovered new exit (range 8) 3347 | -10/Mines | Found the Drone Emporium 3361 | -10/Mines | Found Prototype Device 3361 | -10/Mines | Identified Splice Drone Bay 3591 | -10/Mines | Learned Materials terminal intel 3740 | -10/Mines | Entered Materials 3740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3742 | -9/Materials | Loaded intel: 12 terminal locations 4191 | -9/Materials | Destroyed 8 combat bots 4327 | -9/Materials | Discovered new exit (range 11) 4389 | -9/Materials | Build established: Scavenger-Mutant 4841 | -9/Materials | Discovered new exit (range 15) 5363 | -9/Materials | Repaired Lgt. Treads 5419 | -9/Materials | Identified exit to Mines 5478 | -9/Materials | Build established: Mutant 5688 | -9/Materials | Discovered new exit (range 16) 5850 | -9/Materials | Entered Mines 6071 | -9/Mines | Discovered new exit (range 13) 6225 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6234 | -9/Mines | Found Prototype Device 6234 | -9/Mines | Identified Exp. Sensor Array 6443 | -9/Mines | Met a Derelict testing a Signal Generator 6532 | -9/Mines | Core integrity fell below 50% 6624 | -9/Mines | Discovered new exit (range 8) 6733 | -9/Mines | Learned Materials security intel 6774 | -9/Mines | Learned Materials stockpile data 6851 | -9/Mines | Found a hidden stash of uninstalled traps 7098 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7098 | -9/Mines | Discovered new exit (range 5) 7104 | -9/Mines | Entered Exiles 7104 | -9/Exiles | Found Exiles lab abandoned 7460 | -9/Exiles | Discovered new exit (range 12) 7477 | -9/Exiles | Entered Mines 7996 | -8/Mines | Discovered new exit (range 11) 8029 | -8/Mines | Entered Materials 8029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8064 | -8/Materials | Identified exit to Storage 8351 | -8/Materials | Entered Storage 8412 | -8/Storage | Repaired Hrd. Medium Armor Plating 8451 | -8/Storage | Repaired Hrd. Medium Armor Plating 8764 | -8/Storage | Repaired Broken Exp. Sensor Array 8916 | -8/Storage | Garrison activated, responded to threat 9079 | -8/Storage | Garrison activated, responded to threat 9301 | -8/Storage | Found Prototype Protection 9301 | -8/Storage | Identified Lgt. Regenerative Plating 9304 | -8/Storage | Found Lgt. Regenerative Plating 9307 | -8/Storage | Found Lgt. Regenerative Plating 9312 | -8/Storage | Found Lgt. Regenerative Plating 9346 | -8/Storage | Discovered new exit (range 16) 10061 | -8/Storage | Entered Factory 10061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10293 | -7/Factory | Discovered new exit (range 16) 10319 | -7/Factory | Identified exit to Factory 11116 | -7/Factory | Fabricated Airjet (x2) 11132 | -7/Factory | Repaired Broken Exp. Sensor Array 11223 | -7/Factory | Allied Derelicts emerged from ambush trap array 11305 | -7/Factory | Discovered exit to Factory (range 19) 11376 | -7/Factory | Identified exit to Lower Caves 11465 | -7/Factory | Build established: Scavenger-Scout 11522 | -7/Factory | Entered Lower Caves 11622 | -7/Lower Caves | Discovered new exit (range 13) 11627 | -7/Lower Caves | Identified exit to Lower Caves 11628 | -7/Lower Caves | Encountered a Warlord checkpoint 11659 | -7/Lower Caves | Learned Factory stockpile data 11705 | -7/Lower Caves | Entered another Lower Caves area 11789 | -7/Lower Caves | Learned location of 1 exit from Factory 11939 | -7/Lower Caves | Discovered new exit (range 6) 11940 | -7/Lower Caves | Identified exit to Zion 11949 | -7/Lower Caves | Entered Zion 11988 | -7/Zion | Discovered new exit (range 8) 11990 | -7/Zion | Identified exit to Proximity Caves 12010 | -7/Zion | Learned location of Warlord (-5) 12053 | -7/Zion | Learned location of Data Miner (-6) 12113 | -7/Zion | Visited the Megawrench Repair Shop 12149 | -7/Zion | Build established: Scavenger-Mutant 12177 | -7/Zion | Given the Hacking Drone Bay 12258 | -7/Zion | Megawrench repaired 9 parts 12316 | -7/Zion | Entered Proximity Caves 12318 | -6/Proximity Caves | Learned Factory garrison access intel 12387 | -6/Proximity Caves | Spotted B-75 Beast 12585 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12593 | -6/Proximity Caves | Entered Factory 12593 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12594 | -6/Factory | Identified exit to Factory 12596 | -6/Factory | Loaded intel: 4 garrison access locations 12615 | -6/Factory | Build established: Scavenger-Scout 12675 | -6/Factory | Sucked down chute 12675 | -6/Factory | Entered Waste 12684 | -6/Waste | Met Warlord forces unprepared to attack 12690 | -6/Waste | EMP discharged 12711 | -6/Waste | Spotted C-40 Crusher 12714 | -6/Waste | Spotted C-40 Crusher 12727 | -6/Waste | Allies destroyed C-40 Crusher 12729 | -6/Waste | Allies destroyed C-40 Crusher 12741 | -6/Waste | Spotted C-40 Crusher 12745 | -6/Waste | Spotted C-40 Crusher 12745 | -6/Waste | Spotted C-40 Crusher 12745 | -6/Waste | Spotted C-40 Crusher 12748 | -6/Waste | Discovered new exit (range 20) 12761 | -6/Waste | Identified exit to Factory 12761 | -6/Waste | Entered Factory 13032 | -6/Factory | Identified exit to Lower Caves 13188 | -6/Factory | Repaired Broken Reaction Control System 13280 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 13306 | -6/Factory | Fabricated Cmb. Airjet (x2) 13414 | -6/Factory | Entered Lower Caves 13573 | -6/Lower Caves | Encountered a Warlord checkpoint 13899 | -6/Lower Caves | Discovered new exit (range 8) 13902 | -6/Lower Caves | Identified exit to Lower Caves 13904 | -6/Lower Caves | Entered another Lower Caves area 13912 | -6/Lower Caves | Encountered a Warlord checkpoint 13922 | -6/Lower Caves | Discovered exit to Factory (range 6) 13927 | -6/Lower Caves | Build established: Hacker-Scout 14032 | -6/Lower Caves | Spotted B-75 Beast 14049 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14122 | -6/Lower Caves | Attracted the attention of an 0b10 base 14340 | -6/Lower Caves | Learned Factory trap positions 14340 | -6/Lower Caves | Learned Armory stockpile data 14421 | -6/Lower Caves | Discovered new exit (range 5) 14424 | -6/Lower Caves | Identified exit to Data Miner 14424 | -6/Lower Caves | Entered Data Miner 14424 | -6/Data Miner | Discovered new exit (range 6) 14432 | -6/Data Miner | Met Data Miner 14444 | -6/Data Miner | Learned location of Section 7 (-3) 14444 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14452 | -6/Data Miner | Received God Mode back door access code from Data Miner 14463 | -6/Data Miner | Identified exit to Proximity Caves 14464 | -6/Data Miner | Entered Proximity Caves 14506 | -5/Proximity Caves | Escorted by Enhanced Grunt 14522 | -5/Proximity Caves | Learned Factory stockpile data 14711 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14889 | -5/Proximity Caves | Discovered exit to Factory (range 10) 14944 | -5/Proximity Caves | Entered Factory 14944 | -5/Factory | Accompanied by 2 allies 14944 | -5/Factory | Evolved 2 slots: Utility x2 14945 | -5/Factory | Loaded intel: 106 trap records 15233 | -5/Factory | Incoming investigation squad redirected 15246 | -5/Factory | Fabricated Cmb. Airjet (x2) 15426 | -5/Factory | Fabricated Hyp. Gauss Rifle? 15463 | -5/Factory | Incoming investigation squad redirected 15511 | -5/Factory | Fabricated Cmb. Antigrav System? 15583 | -5/Factory | Sucked down chute 15583 | -5/Factory | Entered Waste 15598 | -5/Waste | EMP discharged 15612 | -5/Waste | Spotted C-40 Crusher 15635 | -5/Waste | Destroyed C-40 Crusher 15640 | -5/Waste | Spotted C-40 Crusher 15653 | -5/Waste | Spotted C-40 Crusher 15655 | -5/Waste | Spotted C-40 Crusher 15656 | -5/Waste | Spotted C-40 Crusher 15657 | -5/Waste | Discovered new exit (range 20) 15660 | -5/Waste | Spotted C-40 Crusher 15666 | -5/Waste | Identified exit to Factory 15679 | -5/Waste | Entered Factory 16166 | -5/Factory | Identified exit to Upper Caves 16166 | -5/Factory | Identified exit to Extension 16264 | -5/Factory | Destroyed 7 combat bots 16408 | -5/Factory | Garrison activated, responded to threat 16448 | -5/Factory | Incoming assault squad redirected 16810 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 16861 | -5/Factory | Entered Upper Caves 16863 | -5/Upper Caves | Learned Factory terminal intel 16985 | -5/Upper Caves | Learned Factory machine intel 17007 | -5/Upper Caves | Learned 8 Research zone layouts 17007 | -5/Upper Caves | Learned Extension stockpile data 17007 | -5/Upper Caves | Learned Factory security intel 17007 | -5/Upper Caves | Learned Armory terminal intel 17064 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17097 | -5/Upper Caves | Discovered new exit (range 14) 17106 | -5/Upper Caves | Identified exit to Upper Caves 17108 | -5/Upper Caves | Entered another Upper Caves area 17125 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17189 | -5/Upper Caves | Learned Factory interactive machine intel 17228 | -5/Upper Caves | Discovered new exit (range 15) 17252 | -5/Upper Caves | Identified exit to Warlord 17253 | -5/Upper Caves | Entered Warlord 17278 | -5/Warlord | System corruption cleaned by Quarantine Array 17549 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17591 | -5/Warlord | Visited the Vortex Lab 17598 | -5/Warlord | Met EX-DEC 17600 | -5/Warlord | Found Prototype Energy Cannon 17601 | -5/Warlord | Identified Vortex Cannon 17607 | -5/Warlord | Found Vortex Cannon 17611 | -5/Warlord | Warlord's base attacked by MAIN.C 17656 | -5/Warlord | Met Warlord 17666 | -5/Warlord | Opened Warlord's prototype stash 17670 | -5/Warlord | Found Prototype Device 17670 | -5/Warlord | Identified Exp. Focal Shield 17803 | -5/Warlord | Discovered new exit (range 12) 17808 | -5/Warlord | Identified exit to Proximity Caves 17809 | -5/Warlord | Entered Proximity Caves 17847 | -4/Proximity Caves | Learned Research stockpile data 18078 | -4/Proximity Caves | Build established: Machinist-Scout 18098 | -4/Proximity Caves | Discovered new exit (range 10) 18104 | -4/Proximity Caves | Identified exit to Factory 18104 | -4/Proximity Caves | Entered Factory 18104 | -4/Factory | Evolved 2 slots: Utility x2 18105 | -4/Factory | Identified exit to Research 18107 | -4/Factory | Loaded intel: 288 machine locations 18108 | -4/Factory | Loaded intel: 52 interactive machine locations 18109 | -4/Factory | Loaded intel: 26 terminal locations 18125 | -4/Factory | Discovered new exit (range 13) 18134 | -4/Factory | Identified exit to Upper Caves 18281 | -4/Factory | Identified exit to Armory 18325 | -4/Factory | Incoming investigation squad redirected 18368 | -4/Factory | Fabricated Hyp. Coil Gun (x2) 18411 | -4/Factory | Build established: Hacker-Scout 18437 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 18664 | -4/Factory | Lost 3 parts (1p1u1w) 18672 | -4/Factory | Entered Upper Caves 18899 | -4/Upper Caves | Build established: Machinist-Scout 18921 | -4/Upper Caves | Discovered new exit (range 18) 18940 | -4/Upper Caves | Identified exit to Upper Caves 18940 | -4/Upper Caves | Entered another Upper Caves area 19022 | -4/Upper Caves | Discovered new exit (range 5) 19026 | -4/Upper Caves | Identified exit to Zhirov 19026 | -4/Upper Caves | Entered Zhirov 19026 | -4/Zhirov | Discovered new exit (range 3) 19027 | -4/Zhirov | Identified exit to Proximity Caves 19039 | -4/Zhirov | Met Zhirov 19053 | -4/Zhirov | Found Alien Artifact 19053 | -4/Zhirov | Identified Integrated Reactor 19053 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19151 | -4/Zhirov | Found Alien Artifact 19162 | -4/Zhirov | Learned location of Quarantine (-3) 19162 | -4/Zhirov | Learned location of Testing (-2) 19162 | -4/Zhirov | Learned location of Command (-1) 19166 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19184 | -4/Zhirov | Entered Proximity Caves 19257 | -3/Proximity Caves | Spotted B-86 Titan 19335 | -3/Proximity Caves | Build established: Hacker-Scout 19442 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19460 | -3/Proximity Caves | Discovered exit to Research (range 9) 19464 | -3/Proximity Caves | Entered Research 19464 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19465 | -3/Research | Identified exit to Research 19768 | -3/Research | Identified exit to Quarantine 19784 | -3/Research | Incoming investigation squad redirected 19821 | -3/Research | Spotted B-86 Titan 19849 | -3/Research | Identified Transdimensional Reconstructor 19849 | -3/Research | Warped through subspace 19964 | -3/Research | Search patrols dispatched 20113 | -3/Research | Assembled infested ambush trap array 20121 | -3/Research | Entered Quarantine 20135 | -3/Quarantine | Found Alien Energy Cannon 20231 | -3/Quarantine | Found Alien Impact Weapon 20231 | -3/Quarantine | Identified Core Stripper 20286 | -3/Quarantine | Cryocooling Duct disabled 20286 | -3/Quarantine | Cryocooling Duct disabled 20301 | -3/Quarantine | Ambient heat levels rising (+40) 20301 | -3/Quarantine | Non-combat units ordered to evacuate 20301 | -3/Quarantine | Combat units ordered to evacuate 20307 | -3/Quarantine | Found Alien Artifact 20327 | -3/Quarantine | Build established: Scavenger-Mutant 20401 | -3/Quarantine | Quarantine Guard activated 20630 | -3/Quarantine | Spotted Quarantine Guard 20660 | -3/Quarantine | Spotted Quarantine Guard 20665 | -3/Quarantine | Spotted Quarantine Guard 20689 | -3/Quarantine | Spotted Quarantine Guard 20719 | -3/Quarantine | Spotted Quarantine Guard 20733 | -3/Quarantine | Spotted Quarantine Guard 20737 | -3/Quarantine | Spotted Quarantine Guard 20752 | -3/Quarantine | Spotted Fortress 20778 | -3/Quarantine | Core integrity fell below 50% 20805 | -3/Quarantine | Discovered new exit (range 6) 20805 | -3/Quarantine | Spotted Quarantine Guard 20813 | -3/Quarantine | Lost 17 parts (4p4n7u2w) 20813 | -3/Quarantine | Entered Section 7 20824 | -3/Section 7 | Found Alien Artifact 20824 | -3/Section 7 | Identified Integrated Dissipator 20824 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20861 | -3/Section 7 | Found Integrated Reactor 20861 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20866 | -3/Section 7 | Spotted S7 Guard 20873 | -3/Section 7 | Found Alien Artifact 20873 | -3/Section 7 | Identified Core Membrane 20873 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 20908 | -3/Section 7 | Spotted S7 Guard 20929 | -3/Section 7 | Found Integrated Dissipator 20950 | -3/Section 7 | Spotted B-86 Titan 20966 | -3/Section 7 | Spotted S7 Guard 21036 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21102 | -3/Section 7 | Spotted Alpha 7 21103 | -3/Section 7 | Lost 6 parts (5n1u) 21103 | -3/Section 7 | Spotted Alpha 7 21104 | -3/Section 7 | Core integrity fell below 20% 21163 | -3/Section 7 | Discovered exit to Research (range 8) 21167 | -3/Section 7 | Entered Research 21167 | -2/Research | Warlord forces began assault on 0b10 21167 | -2/Research | Evolved 2 slots: Propulsion x2 21277 | -2/Research | Research machine network offline 21319 | -2/Research | Discovered new exit (range 6) 21330 | -2/Research | Identified exit to Access 21349 | -2/Research | Borebot progress halted 21498 | -2/Research | Met up with Warlord 21539 | -2/Research | Spotted B-90 Cyclops 21594 | -2/Research | Found Hvy. Reflective Plating 21604 | -2/Research | Borebot progress halted 21608 | -2/Research | Found Prototype Device 21614 | -2/Research | Found Prototype Processor 21614 | -2/Research | Identified Exp. Melee Analysis Suite 21634 | -2/Research | Spotted Striker 21654 | -2/Research | Found Prototype Processor 21654 | -2/Research | Identified Exp. Core Analyzer 21683 | -2/Research | Spotted Executioner 21696 | -2/Research | Spotted Executioner 21702 | -2/Research | Build established: Scavenger-Scout 21741 | -2/Research | Spotted Striker 21755 | -2/Research | Spotted Striker 21765 | -2/Research | Discovered exit to Access (range 10) 21768 | -2/Research | Entered Access 21768 | -1/Access | Evolved 2 slots: Power x1, Utility x1 21775 | -1/Access | Identified Vortex Field Projector 22166 | -1/Access | Found Enh. Force Lance 22245 | -1/Access | Identified exit to Command 22298 | -1/Access | Identified Core Cannon 22334 | -1/Access | Spotted B-99 Colossus 22353 | -1/Access | Entered Command 22414 | -1/Command | Destroyed 7 combat bots 22422 | -1/Command | Disengaged cave seal 22422 | -1/Command | Derelicts emerged from the dark tunnel 22422 | -1/Command | Welcomed Warlord to Command 22494 | -1/Command | Incoming investigation squad redirected 22520 | -1/Command | Lost 3 parts (1n2u) 22530 | -1/Command | Incoming investigation squad redirected 22560 | -1/Command | Identified Subatomic Replicator 22560 | -1/Command | Used Subatomic Replicator to replicate Vortex Cannon 22576 | -1/Command | Spotted M Guard 22577 | -1/Command | Spotted M Guard 22577 | -1/Command | Spotted Combat Programmer 22602 | -1/Command | Spotted Combat Programmer 22624 | -1/Command | Destroyed Combat Programmer 22723 | -1/Command | Found Prototype Energy Cannon 22723 | -1/Command | Identified Cld. Nova Cannon 22744 | -1/Command | Build established: Scavenger-Tank 22747 | -1/Command | Met MAIN.C 22751 | -1/Command | 0b10 Conduit disabled 22856 | -1/Command | Destroyed MAIN.C Shell 22859 | -1/Command | MAIN.C activated Command garrisons 22891 | -1/Command | Found Prototype Protection 22896 | -1/Command | Identified Centrium Heavy Armor Plating 22902 | -1/Command | Core integrity fell below 50% 22947 | -1/Command | Core integrity fell below 20% 22957 | -1/Command | Discovered new exit (range 7) 22960 | *** | Escaped! Last Messages --------------- 22935_ Knocked back. 22937_ Acquired 6 matter. 22937_ Penetrated by Slug. 22940_ Slug penetrates Wall. 22940_ Penetrated by Slug. 22942_ Acquired 6 matter. 22943_ Penetrated by Slug. 22944_ Knocked back. 22944_ H-88 Terminator system corrupted by crushing effect. 22945_ Penetrated by Slug. 22946_ Slug penetrates Wall. 22948_ Imp. Heavy Treads destroyed. 22948_ Imp. Armor Integrity Analyzer destroyed. 22948_ Critical hit (Blast). 22948_ Penetrated by Slug. 22948_ Slug penetrates Door. 22950_ H-88 Terminator IFF system glitched. 22950_ Slug penetrates H-88 Terminator. 22951_ Penetrated by Slug. 22957_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ #???????########+##### | | ???????????????????????# #???????# % | | ???????????????????????### #???????+ | | ?????????????????#???????# #???????# | | ?????????????? ### ###### #???????# ###""""##### | | ???????????? #???????# # #??? | | ???????????? k######### # #??? | | ???????????????########### R # #??? | | ?????????????????????????# + #??? | | ?????????????????????????#####+##### # #??? | | ???????????????????????????? ??# # #??? | | ?????????????????????????? # # #??? | | ????????????????????????" "" # # #??? | | ?????????????????????? ""T"" # # #??? | | ????????????????????? """ # # #??? | | ?????????????????????? # # #??? | | ???????????????????????? # %# #??? | | ????????????????????????############ # #??? | | ?????????????????????????? ! ??????# # #??? | | ??????????????????????????? ????# # #??? | | ?????????????????????????????""" ??# # #??? | | ????????????????????????????""R"" # # #??? | | ????????????????????????????"" "" " #########??? | | ?????????????????????????# # #?? #??? | | ?????????????????????????# ??#% #? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 120 Energy Generation 73 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Sensor Array | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Hardlight Generator | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Airjet | -7/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Reaction Control System | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Cmb. Antigrav System | -5/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Airjet | x2 | -7/Factory Hyp. Gauss Rifle | x2 | -6/Factory | Authchip Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -5/Factory Hyp. Gauss Rifle | x2 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory | Authchip Hyp. Coil Gun | x2 | -4/Factory | Authchip Cmb. Antigrav System | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Integrated Dissipator Core Membrane Core Cannon Subatomic Replicator Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed ChipArmoredFrame Manual? 0 Play Time 03:32:00 Cumulative 367.3 hours Start 2022.07.15 @ 18:17:53 End 2022.07.15 @ 23:45:12 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 254 Rogue 212 Adventurer 24 Explorer 18 Win Type 0 Total 44 Types 19/1/3/11/2/0/3/1/4 Lore% 82 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdfa0b38-8de2-4943-a4c4-443b412907c9