Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 15:11:28 Player: oberon720 Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (2664) 2664 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5579 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Plasma Cannon Enhanced Autogun Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Particle Charger Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Deuterium Engine Particle Charger Particle Charger Particle Charger Improved Utility Shielding Improved Utility Shielding Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Advanced Treads Leg VSS Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 97 | 7 9 18 36 27 Power 15 | 1 2 3 5 4 Engine 8 | 1 2 3 1 1 Core 7 | . . . 4 3 Reactor . | . . . . . Propulsion 25 | 2 2 4 8 9 Treads 1 | . . . . 1 Leg 19 | 2 2 4 8 3 Wheel 3 | . . . . 3 Hover . | . . . . . Flight 2 | . . . . 2 Utility 26 | 2 3 2 10 9 Device 9 | 1 1 . 3 4 Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 13 | . 1 2 6 4 Artifact . | . . . . . Weapon 31 | 2 2 9 13 5 Energy Gun 15 | 1 1 3 7 3 Energy Cannon 12 | . . 6 5 1 Ballistic Gun 4 | 1 1 . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Corrupted Parts 3 | . . . 2 1 System Corruption 4 | . . . 3 1 Parts Lost 34 | . . 4 11 19 Power 7 | . . 1 2 4 Propulsion 11 | . . 2 3 6 Utility 7 | . . 1 2 4 Weapon 9 | . . . 4 5 Highest Loss Streak 11 | . . 2 3 11 To Critical Strikes . | . . . . . Average Backups 9 | . 7 14 9 8 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . 5 9 6 5 Weapon 2 | . . 4 2 2 Tool/Special . | . . . . . Unused Backups 15 | . 1 6 2 6 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 11 | . . 4 2 5 Weapon 3 | . . 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 95 95 87 Engine 9 | . 14 10 2 9 Core 2 | . . . 6 2 Leg 24 | . 28 29 24 17 Device 7 | . 8 . 9 12 Storage 9 | . 14 11 9 6 Protection 11 | . 5 10 17 13 Energy Gun 12 | . 14 8 11 15 Energy Cannon 10 | . . 20 13 3 Ballistic Gun 3 | . 14 3 . . Peak Build Rating 45 | 7 10 26 39 45 Average Rating 24 | 4 7 20 27 38 On Entrance 15 | . 7 10 19 39 Avg Prop Armor Cover (%) 4 | . . 3 5 4 Naked Turns . | . . . . . Heaviest Build 54 | 15 33 49 42 54 Greatest Support 48 | 20 26 36 48 48 Greatest Overweight (x) 15 | . 1 1 2 15 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 10 Average Capacity 12 | 6 14 15 11 9 Most Carried 15 | 4 13 15 12 10 Average Carried 10 | . 7 14 9 8 Final Capacity 15 | 8 15 15 10 5 Final Carried 13 | . 13 13 10 5 Class Distribution -------------------- 42% | Tank 31% | Scavenger-Tank 21% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1732 | 281 423 256 388 384 Remotely . | . . . . . Salvage Created 4246 | 116 446 1216 1332 1136 Parts 234 | 4 26 61 77 66 Haulers Intercepted 9 | . 2 3 2 2 Recyclers Shooed 4 | . . 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 8 18 21 14 Guns 31 | . 7 8 10 6 Cannons 19 | . . 6 10 3 AOE 6 | . 1 3 1 1 Classes Destroyed 15 | 2 6 4 1 2 Worker 11 | . 2 1 4 4 Builder 8 | . 1 1 . 6 Tunneler 3 | 1 1 . . 1 Hauler 9 | . 2 3 2 2 Recycler 4 | 1 . 2 1 . Mechanic 1 | . . 1 . . Operator 2 | . . 2 . . Watcher 8 | . 2 2 2 2 Swarmer 15 | . 5 3 3 4 Grunt 33 | . 3 10 14 6 Duelist 1 | . . 1 . . Sentry 7 | . . 4 2 1 Specialist 2 | . . . 2 . Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 8 | 1 3 5 7 8 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 3 | 1 2 2 3 3 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 511 | . 67 84 156 204 Missed 157 | . 21 26 43 67 Hits 354 | . 46 58 113 137 Melee 5 | . . 1 . 4 Projectile 349 | . 46 57 113 133 AOE 3 | . . . . 3 Critical Strikes 11 | . . 2 2 7 Damage Taken 5398 | . 392 945 1801 2260 Core 1158 | . 59 172 217 710 Absorbed by Shields . | . . . . . Redirected to Shielding 148 | . . . 34 114 Regen/Repaired (Parts) 318 | . . 39 65 214 Core Remaining (%) 73 | 100 76 57 60 . Volleys Fired 193 | 7 37 44 64 41 Largest 3 | 2 2 3 3 3 Hottest 219 | 60 60 189 219 169 Shots Fired 482 | 14 74 119 155 120 Gun 296 | 14 74 53 71 84 Cannon 186 | . . 66 84 36 Launcher . | . . . . . Special . | . . . . . Kinetic 57 | 7 37 8 5 . Thermal 113 | . . 32 81 . Explosive . | . . . . . Electromagnetic 312 | 7 37 79 69 120 Robot Hit Streak 28 | 5 12 8 28 10 Robot Miss Streak 8 | 1 8 4 7 5 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 293 | 9 45 64 89 86 Core Hits 175 | 3 23 40 54 55 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 4 1 . Burn 3 | . . 2 1 . Corrupt 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6853 | 120 736 1535 2479 1983 Guns 3452 | 120 597 500 1078 1157 Cannons 2311 | . . 739 1040 532 Explosions 1082 | . 139 296 353 294 Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 489 | 66 308 38 77 . Thermal 2332 | . 139 589 1310 294 Explosive . | . . . . . Electromagnetic 4024 | 54 289 908 1084 1689 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 2 1 3 6 Average Corruption 1 | . 2 1 1 1 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 24 | . 10 . 9 5 Message Errors 8 | . 3 . 2 3 Matter Fused 7 | . 4 . 2 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . 1 . . . Data Loss (minor) 4 | . 2 . 2 . Misfires 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 42 | . 8 . 10 24 Projectiles 21 | . . . . 21 Explosions 21 | . 8 . 10 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 374 | . . 96 56 222 Shots 8 | . . 3 1 4 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 692 | . 48 554 351 692 Average Temperature 157 | . 24 162 141 199 Received Heat Transfer 1419 | . 78 294 783 264 Effects 46 | . . 17 2 27 Shutdowns 9 | . . 2 1 6 Energy Bleed 4 | . . 3 . 1 Interference 7 | . . 4 . 3 Matter Decay 4 | . . 1 . 3 Short Circuit 6 | . . 2 1 3 Damage (minor) 4 | . . 2 . 2 Damage (major) 12 | . . 3 . 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 6 | . . 1 1 4 Combat Hostiles 5 | . . 1 . 4 Parts Fried 18 | . 2 3 3 10 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 6 . Heat Transferred 3507 | . 100 1203 2004 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 18 | . 3 7 2 6 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 85 | 100 100 83 65 93 Level 1 14 | . . 16 34 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 323 | 5 91 323 260 309 Initial 121 | . 3 . 121 33 Average 85 | 1 21 72 169 83 Influence Increases 2336 | 10 266 604 623 833 Destroy 0b10 Robot/C 1220 | . 160 360 420 280 Destroy 0b10 Robot/NC 230 | 10 40 60 45 75 Destroy Leader 294 | . 38 100 88 68 Successful Hack 69 | . 15 5 5 44 Disable Machine 90 | . . 30 15 45 Destroy Structure 103 | . 13 19 35 36 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 315 | . . 30 15 270 Influence Decreases 2040 | 5 271 315 838 611 Entered New Map 211 | . 2 . 168 41 Time Decay 1349 | 5 269 285 410 380 Lost Part 330 | . . 30 110 190 Purge Threat 150 | . . . 150 . Squads Dispatched 16 | . 1 2 4 9 Investigation 5 | . 1 1 1 2 Extermination 3 | . . . . 3 Reinforcement 8 | . . 1 3 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 11 24 38 41 Peak Tracking Total 9 | . 3 4 8 9 Tactical Retreats 9 | . . 2 1 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 2 1 3 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 28 | . 4 10 5 9 Terminals 15 | . 3 6 2 4 Fabricators 1 | . . . . 1 Repair Stations 4 | . . 1 1 2 Recycling Units 2 | . 1 1 . . Scanalyzers 4 | . . 2 1 1 Garrison Access 2 | . . . 1 1 Total Hacks 66 | . 11 24 13 18 Successful 24 | . 2 10 5 7 Failed 39 | . 9 13 7 10 Catastrophic 12 | . 2 4 2 4 Database Lockouts 3 | . . 1 1 1 Manual 11 | . 4 7 . . Terminals 35 | . 9 13 5 8 Fabricators 2 | . . . . 2 Repair Stations 10 | . . 3 4 3 Recycling Units 3 | . 2 1 . . Scanalyzers 12 | . . 7 2 3 Garrison Access 4 | . . . 2 2 Terminal Hacks 7 | . 2 2 1 2 Robot Analysis 1 | . . 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 2 3 2 Scan Component 4 | . . 1 2 1 Repair 3 | . . 1 1 1 Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 8 | . . 5 1 2 Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 6 | . . 3 1 2 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 25 | . 4 9 5 7 Full Trace Events 6 | . 2 1 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 2 1 2 Parts Repaired 3 | . . 1 1 1 Time 98 | . . 53 26 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 179 | 7 37 . . 135 Sensors 15 | . . . . 15 Seismic 44 | 7 37 . . . Machine Analysis 135 | . . . . 135 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4587 | 77 877 1332 991 1310 Spaces Moved 2428 | 43 304 595 391 1095 Core 35 | 12 . . . 23 Treads . | . . . . . Legs 1928 | 31 304 595 391 607 Wheels 28 | . . . . 28 Hover . | . . . . . Flight 437 | . . . . 437 Fastest Speed 32 | 50 120 180 90 32 Average Speed 136 | 100 175 182 150 95 Slowest Speed 800 | 120 190 190 255 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . . 7 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 45 63 29 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 92 | . 10 15 34 33 Melee . | . . . . . Projectile 29 | . . . 29 . AOE 63 | . 10 15 5 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3313 | 63 574 753 662 1261 Wait 411 | . 194 54 108 55 Move 2411 | 42 303 594 390 1082 Hop 6 | . . . . 6 Pick Up 100 | 7 22 19 32 20 Fast Attach 13 | . . 5 3 5 Attach 43 | 7 . 7 13 16 Detach 2 | . . 1 . 1 Swap 55 | . 10 8 24 13 Drop 78 | . 8 21 27 22 Fire 193 | 7 37 44 64 41 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 855 | -10/Materials | Identified exit to Mines 855 | -10/Materials | Identified exit to Materials 955 | -10/Materials | Entered another Materials area 955 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1005 | -9/Materials | Identified exit to Mines 1261 | -9/Materials | Build established: Tank 1457 | -9/Materials | Central database locked down 2180 | -9/Materials | Repaired Broken VSS Leg 2230 | -9/Materials | Discovered new exit (range 16) 2287 | -9/Materials | Entered another Materials area 2287 | -8/Materials | Evolved 2 slots: Utility x2 2321 | -8/Materials | Central database locked down 2673 | -8/Materials | Repaired Lgt. Armor Plating 2775 | -8/Materials | Lost 3 parts (1p1n1w) 3041 | -8/Materials | Build established: Scavenger-Tank 3132 | -8/Materials | Lost 3 parts (1n2w) 3214 | -8/Materials | Discovered new exit (range 16) 3278 | -8/Materials | Entered Factory 3278 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3977 | -7/Factory | Repaired Hrd. Medium Armor Plating 4045 | -7/Factory | Central database locked down 4046 | -7/Factory | Cargo convoy interrupted 4317 | -7/Factory | Build established: Tank 4429 | -7/Factory | Core integrity fell below 50% 4455 | -7/Factory | Lost 11 parts (2p3n3u3w) 4537 | -7/Factory | Core integrity fell below 20% 4576 | -7/Factory | Discovered new exit (range 16) 4588 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- System corrupted: Matter fused (-7). >> Machine Analyzer network decryption results: DSF Access x1 Terminal x1 >> Machine Analyzer network decryption results: Fabricator x1 >> Machine Analyzer network decryption results: Terminal x2 ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2V. Connecting with DSF Access... ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. EXIT=FOUND Mic. Nuclear Core destroyed. System corrupted by crushing effect (+3). Knocked back. VTOL Module destroyed. VTOL Module severed. Machine Analyzer severed. 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Armor Plating | 27% | -8/Materials Hrd. Medium Armor Plating | 10% | -7/Factory Studied --------- Particle Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked VSS Leg | -8/Materials | Hacked Titanium Leg | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot My Business Is Booming Sprinter Throw Away The Key You Again Challenges ------------ None Game ------ Seed NullCarbideBarrier Manual? 0 Play Time 01:06:27 Cumulative 32.8 hours Start 2026.01.05 @ 13:59:16 End 2026.01.05 @ 15:11:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 66 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: abb7edb3-906f-42ce-85d0-34d7523eea2b