Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 02:39:13 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (3517) 3517 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 9377 Bonus ------- Follower Combat Kills 535 Met Imprinter 300 Was Imprinted 300 Friendly Fire -50 Cogmind --------- Core Integrity 821/850 Matter 290/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Experimental Core Analyzer Layered Medium Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY (20) --- Light Treads Light Treads Medium Treads Cryofiber Web Cryofiber Web Improved Heat Sink Experimental Targeting Computer Advanced Target Analyzer Matter Filter Hardened Heavy Armor Plating Hacking Suite Tractor Beam Heavy Plasma Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Experimental Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Light Treads Light Treads Medium Treads Cryofiber Web Cryofiber Web Improved Heat Sink Experimental Targeting Computer Advanced Target Analyzer Matter Filter Hardened Heavy Armor Plating Hacking Suite Tractor Beam Heavy Plasma Cannon Heavy Missile Launcher [Rating: 54] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . 4 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 4 | . . . . . . 2 . . . . 2 Weapon 2 | . . . 1 . . 1 . . . . . Parts Attached 84 | 6 9 . 9 19 4 18 4 4 3 5 3 Power 6 | 1 1 . 1 . . 1 . . . 1 1 Engine 5 | 1 1 . 1 . . 1 . . . 1 . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 2 . 4 10 3 5 1 1 . 2 . Treads 27 | 2 . . 3 10 3 5 1 1 . 2 . Leg . | . . . . . . . . . . . . Wheel 3 | . 2 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 1 3 . 1 1 . 9 2 . 2 . . Device 6 | . 1 . . 1 . 2 2 . . . . Storage 4 | 1 2 . 1 . . . . . . . . Processor 6 | . . . . . . 4 . . 2 . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . . 3 . . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 3 . 3 8 1 3 1 3 1 2 2 Energy Gun 3 | . 2 . . 1 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 21 | 2 1 . 3 4 1 2 1 2 1 2 2 Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 3 | . . . . 2 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 . . . . 2 . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 13 | . . . . . . . . . . 13 . Parts Lost 25 | . 5 . 1 1 . 3 2 3 . 9 1 Power 3 | . 1 . . . . . . . . 1 1 Propulsion 9 | . 2 . 1 . . 1 1 1 . 3 . Utility 2 | . . . . . . 1 . . . 1 . Weapon 11 | . 2 . . 1 . 1 1 2 . 4 . Highest Loss Streak 6 | . 5 . 1 1 . 3 2 3 . 6 1 To Critical Strikes 2 | . . . . . . . . 1 . 1 . Average Backups 16 | 2 7 12 15 19 20 19 17 15 18 18 14 Power 1 | . 1 1 1 1 2 1 1 1 2 1 . Propulsion 4 | 1 3 2 3 6 7 5 5 5 5 4 3 Utility 5 | . . 1 2 3 4 6 7 6 8 9 9 Weapon 4 | . 3 7 8 7 7 5 4 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 2 . 2 7 . 2 . . 1 . 8 Power 3 | . . . 1 . . 2 . . . . . Propulsion 5 | . 2 . . 2 . . . . . . 1 Utility 7 | . . . . . . . . . . . 7 Weapon 6 | . . . 1 5 . . . . . . . Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 89 100 96 100 100 97 99 99 99 87 70 Engine 8 | . 14 14 11 11 11 7 7 7 7 6 3 Treads 27 | . 24 . 14 33 33 29 29 30 30 28 26 Wheel 2 | . 2 28 16 . . . . . . . . Device 7 | . 4 14 11 11 11 5 9 7 7 6 . Storage 8 | . 14 14 11 11 11 7 7 7 7 7 6 Processor 6 | . . . . . . 9 7 7 12 15 13 Protection 2 | . . . . . . 4 5 7 1 . . Energy Gun 2 | . 2 28 16 2 . . . . . . . Ballistic Gun 26 | . 25 . 15 30 33 29 30 29 30 20 17 Peak Build Rating 54 | 6 11 11 17 19 19 39 43 44 46 50 54 Average Rating 30 | 4 7 11 16 16 19 32 41 39 44 43 41 On Entrance 24 | . 6 11 11 17 19 19 39 43 40 46 38 Avg Prop Armor Cover (%) 9 | . . . 9 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 12 37 31 57 59 58 76 76 76 76 72 78 Greatest Support 90 | 40 40 20 60 60 60 88 88 88 80 90 90 Greatest Overweight (x) 3 | . 1 1 3 . . 1 . . . 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 17 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 14 17 20 20 20 20 19 20 20 16 Average Carried 17 | 2 7 12 15 19 20 19 18 17 19 19 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 11 14 17 20 20 20 18 19 20 15 15 Class Distribution -------------------- 49% | Scavenger-Skirmisher 28% | Scavenger-Gunner 14% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Recycling Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Matter Collected 3345 | 125 498 . 129 629 95 714 219 337 58 447 94 Remotely . | . . . . . . . . . . . . Salvage Created 3953 | . 604 64 248 1150 110 726 214 498 . 281 58 Parts 201 | . 24 4 16 72 9 42 8 15 . 10 1 Haulers Intercepted 3 | . . . . 3 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 8 4 . 29 . Prevented 2 | . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 82 | . 13 5 5 20 2 14 4 10 . 8 1 Guns 68 | . 13 5 5 20 2 11 4 3 . 4 1 AOE 14 | . . . . . . 3 . 7 . 4 . Classes Destroyed 18 | . 3 1 1 4 . 5 . 3 . 1 . Worker 2 | . 1 . . . . 1 . . . . . Builder 2 | . . . . 1 . 1 . . . . . Hauler 3 | . . . . 3 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . Operator 2 | . 1 . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 12 | . . 5 . 3 . . . . . 4 . Grunt 39 | . 13 . 1 7 . 6 4 5 . 3 . Brawler 4 | . . . . 1 . . . 1 . 2 . Duelist 2 | . . . . . . . . 2 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 17 | . . . 4 9 2 1 . 1 . . . Specialist 1 | . . . . . . 1 . . . . . Hunter 2 | . . . . . . 1 . . . . 1 Programmer 4 | . . . . . . 4 . . . . . Heavy 1 | . . . . . . 1 . . . . . Samaritan 5 | . . . . . . . . 5 . . . Best Kill Streak 10 | . 4 2 1 5 2 4 3 10 . 3 1 Combat Bots Only 10 | . 4 2 1 4 2 3 3 10 . 3 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 1 1 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Hostile Shots Fired 439 | . 72 13 16 69 2 92 34 40 . 74 27 Missed 103 | . 13 2 1 14 . 31 5 14 . 17 6 Hits 336 | . 59 11 15 55 2 61 29 26 . 57 21 Projectile 336 | . 59 11 15 55 2 61 29 26 . 57 21 Critical Strikes 10 | . 1 . 1 1 . 2 1 1 . 3 . Damage Taken 5562 | . 704 85 224 845 29 1060 506 618 . 1156 335 Core 586 | . 117 13 46 126 . 67 32 67 . 89 29 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 48 . . 57 . . . . 63 . Volleys Fired 238 | . 55 7 10 56 3 40 9 23 . 28 7 Largest 4 | . 2 2 3 3 3 4 4 4 . 4 2 Hottest 138 | . 115 115 138 96 69 92 94 94 . 99 56 Shots Fired 649 | . 107 14 30 162 9 145 36 65 . 67 14 Gun 618 | . 107 14 30 159 9 140 36 56 . 53 14 Cannon 2 | . . . . 1 . 1 . . . . . Launcher 29 | . . . . 2 . 4 . 9 . 14 . Special . | . . . . . . . . . . . . Kinetic 569 | . 104 . 12 145 9 140 36 56 . 53 14 Thermal 51 | . 3 14 18 15 . 1 . . . . . Explosive 29 | . . . . 2 . 4 . 9 . 14 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | . 19 10 10 16 6 22 9 15 . 9 2 Robot Miss Streak 5 | . 2 2 1 5 1 3 1 2 . 3 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 6 | . . 1 . 1 . . 2 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 1 . . . Shots Hit Robots 453 | . 78 9 23 104 6 107 27 48 . 43 8 Core Hits 234 | . 29 5 9 43 4 48 12 47 . 32 5 Critical Kills 3 | . . . . 1 . . . 2 . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . Critical Strikes 7 | . . . . 4 . 1 . 2 . . . Burn 2 | . . . . 2 . . . . . . . Destroy 5 | . . . . 2 . 1 . 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9671 | . 993 141 325 1496 99 2107 405 1679 . 2306 120 Guns 6509 | . 993 141 325 1496 99 1621 405 628 . 681 120 Cannons . | . . . . . . . . . . . . Explosions 3162 | . . . . . . 486 . 1051 . 1625 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5991 | . 980 . 124 1333 99 1621 405 628 . 681 120 Thermal 518 | . 13 141 201 163 . . . . . . . Explosive 3162 | . . . . . . 486 . 1051 . 1625 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 2 . . 13 . Average Corruption 1 | . . . . . . 1 1 . . 13 . Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . 3 5 . . . . Message Errors 2 | . . . . . . 1 1 . . . . Matter Fused 1 | . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . 1 1 . . . . Misfires 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 120 | . . . . . . 4 . 26 . 90 . Projectiles . | . . . . . . . . . . . . Explosions 120 | . . . . . . 4 . 26 . 90 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 241 | . . . . 73 . . . 77 . 91 . Shots 6 | . . . . 2 . . . 2 . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 443 | . 20 36 168 13 . 64 443 187 . 66 . Average Temperature 54 | . 5 15 74 3 . 20 214 54 . 22 . Received Heat Transfer 1482 | . 408 . 90 246 9 153 279 153 . 144 . Effects 1 | . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 1 2 1 . . . . . . . Heat Transferred 1554 | . 37 370 518 629 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . . 1 . 1 . . . . . Low Security (%) 88 | 100 100 100 100 42 100 98 . . . . 100 Level 1 11 | . . . . 57 . 1 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 302 | . 126 85 45 302 130 206 . . . . 56 Initial 206 | . . 39 25 . 110 206 . . . . 56 Average 85 | . 49 28 17 197 76 83 . . . . 17 Influence Increases 3157 | . 423 135 170 691 159 632 90 195 . 589 73 Destroy 0b10 Robot/C 1880 | . 260 100 100 400 40 280 80 180 . 400 40 Destroy 0b10 Robot/NC 65 | . 10 . . 25 . 20 . 5 . 5 . Destroy Leader 428 | . 70 20 50 136 . 72 10 10 . 50 10 Allied During Kill 142 | . . . . . . . . . . 134 8 Successful Hack 49 | . 5 . 4 11 29 . . . . . . Select Force Hacks 180 | . 60 . . 30 90 . . . . . . Disable Machine 75 | . . . . 45 . 15 . . . . 15 Destroy Structure 48 | . 3 . 1 29 . 15 . . . . . Advance Influence 200 | . . . . . . 200 . . . . . Partial Spotted 30 | . . . 15 . . 15 . . . . . Lose Combat Pursuer 60 | . 15 15 . 15 . 15 . . . . . Influence Decreases 3157 | . 323 170 235 407 428 553 184 195 . 500 162 Entered New Map 353 | . . 61 40 . 174 9 36 . . . 33 Time Decay 2458 | . 273 109 185 397 254 514 128 165 . 330 103 Lost Part 246 | . 50 . 10 10 . 30 20 30 . 90 6 Lost Ally 100 | . . . . . . . . . . 80 20 Squads Dispatched 16 | . 4 . 1 2 . 6 . 1 . 1 1 Investigation 8 | . 4 . 1 2 . . . . . . 1 Extermination 2 | . . . . . . 2 . . . . . Reinforcement 4 | . . . . . . 4 . . . . . Assault 2 | . . . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Distress Signals 5 | . 1 . 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 19 7 8 26 1 23 4 9 . 23 5 Peak Tracking Total 8 | . 3 3 4 4 . 6 4 8 . 5 2 Tactical Retreats 4 | . 1 1 . 1 . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Traps Triggered 10 | . 1 . 1 3 . 5 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Machines Disabled 5 | . . . . 3 . 1 . . . . 1 Max in Single Turn 1 | . . . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Machines Accessed 25 | . 6 . 2 5 8 3 . 1 . . . Terminals 17 | . 4 . 2 4 5 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 . . 1 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 53 | . 14 . 6 14 13 5 . 1 . . . Successful 23 | . 6 . 2 4 7 3 . 1 . . . Failed 29 | . 7 . 4 10 6 2 . . . . . Catastrophic 2 | . . . . . 1 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 39 | . 14 . 7 6 8 1 . . . . 3 Terminals 44 | . 12 . 6 12 10 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 2 . . 2 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 9 | . 2 . . 3 2 1 . 1 . . . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . Open Door 4 | . . . . 3 . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 4 . 2 1 5 1 . . . . . Terminals 7 | . 2 . 2 . 2 1 . . . . . Botnet 7 | . 2 . 2 . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 . . 1 3 . . . . . . Tunnel 6 | . 2 . . 1 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 3 . 2 4 3 1 . . . . . Full Trace Events 3 | . 1 . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . 15 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Total Allies 8 | . . . . . . . . . 7 1 . Largest Group 7 | . . . . . . . . . 7 7 2 Highest-Rated Group 221 | . . . . . . . . . 221 221 74 Highest-Rated Ally 42 | . . . . . . . . . 42 42 37 Total Orders . | . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . . . 63 6 Total Damage 1225 | . . . . . . . . . . 1175 50 Kills 13 | . . . . . . . . . . 12 1 Allies Corrupted 2 | . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Active Infowar (turns) 4422 | . . . . . . 905 364 856 1402 895 . Sensors 4422 | . . . . . . 905 364 856 1402 895 . Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 1 . 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Turns Passed 8538 | 71 853 305 415 989 557 1418 388 856 1402 995 289 Spaces Moved 4576 | 41 421 229 238 415 329 697 207 469 837 530 163 Core 6 | 6 . . . . . . . . . . . Treads 4084 | 35 342 . 60 415 329 697 207 469 837 530 163 Legs . | . . . . . . . . . . . . Wheels 486 | . 79 229 178 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 160 160 160 165 165 165 160 160 Average Speed 155 | 143 147 95 116 160 160 161 165 165 165 163 160 Slowest Speed 243 | 160 160 95 240 160 160 240 165 165 165 243 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 64 46 28 61 72 21 40 67 84 71 4 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 8 | . 2 . . 1 3 . . . 1 1 . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched 10 | . . 1 . . . . . 2 4 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 280 | . . . . 19 . 16 . 82 . 163 . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . AOE 279 | . . . . 19 . 16 . 82 . 162 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Total 5518 | 50 546 302 354 626 355 903 229 506 859 612 176 Wait 460 | . 44 64 85 96 16 106 7 5 14 23 . Move 4565 | 40 420 228 237 414 328 696 206 468 836 529 163 Hop . | . . . . . . . . . . . . Pick Up 63 | 4 14 3 6 14 . 14 . 2 2 2 2 Fast Attach 34 | 6 3 . 3 4 . 13 . . 3 . 2 Attach 34 | . 5 . 2 3 . 10 2 3 . 7 2 Detach 5 | . . . . . . 2 . . 2 1 . Swap 46 | . 1 . 5 15 4 8 5 2 . 6 . Drop 57 | . 4 . 6 24 4 14 . . 2 3 . Fire 238 | . 55 7 10 56 3 40 9 23 . 28 7 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 16 | . . . . . . . . 3 . 13 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Discovered new exit (range 11) 789 | -10/Materials | Central database locked down 868 | -10/Materials | Lost 5 parts (1p2n2w) 917 | -10/Materials | Discovered new exit (range 7) 925 | -10/Materials | Entered Mines 989 | -10/Mines | Assembled infested the area 1132 | -10/Mines | Identified exit to Exiles 1138 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1168 | -10/Mines | Discovered new exit (range 3) 1170 | -10/Mines | Core integrity fell below 50% 1230 | -10/Mines | Entered Materials 1230 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1231 | -9/Materials | Identified exit to Storage 1590 | -9/Materials | Build established: Scavenger-Gunner 1630 | -9/Materials | Discovered exit to Storage (range 8) 1645 | -9/Materials | Entered Storage 2294 | -9/Storage | Discovered new exit (range 14) 2554 | -9/Storage | Used back door to open Recycling access 2554 | -9/Storage | Discovered new exit (range 5) 2634 | -9/Storage | Entered Recycling 2905 | -9/Recycling | Discovered new exit (range 15) 3191 | -9/Recycling | Entered Factory 3191 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3979 | -7/Factory | Build established: Scavenger-Skirmisher 4006 | -7/Factory | Cargo convoy interrupted 4046 | -7/Factory | P-60 Hacker assimilated allied OX-0BG(h) 4075 | -7/Factory | Lost 5 allies 4166 | -7/Factory | Identified exit to Lower Caves 4587 | -7/Factory | Lost 3 parts (1n1u1w) 4609 | -7/Factory | Entered Lower Caves 4837 | -7/Lower Caves | Learned Factory emergency access door positions 4981 | -7/Lower Caves | Discovered new exit (range 9) 4994 | -7/Lower Caves | Identified exit to Lower Caves 4997 | -7/Lower Caves | Entered another Lower Caves area 5004 | -7/Lower Caves | Discovered new exit (range 13) 5027 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5104 | -7/Lower Caves | Destroyed 10 combat bots 5113 | -7/Lower Caves | Lost 3 parts (1n2w) 5276 | -7/Lower Caves | Found Prototype Device 5677 | -7/Lower Caves | Encountered a Warlord checkpoint 5832 | -7/Lower Caves | Discovered new exit (range 5) 5851 | -7/Lower Caves | Identified exit to Zion 5853 | -7/Lower Caves | Entered Zion 5913 | -7/Zion | Received a visual enhancement algorithm 5959 | -7/Zion | Discovered new exit (range 16) 6245 | -7/Zion | Found Prototype Processor 6245 | -7/Zion | Identified Exp. Targeting Computer 6249 | -7/Zion | Found Exp. Targeting Computer 6254 | -7/Zion | Found Prototype Processor 6254 | -7/Zion | Identified Exp. Core Analyzer 6324 | -7/Zion | Learned 4 Factory zone layouts 6553 | -7/Zion | Learned location of 1 exit from Lower Caves 6581 | -7/Zion | Learned location of Data Miner (-6) 6596 | -7/Zion | Gained Derelict followers 6888 | -7/Zion | Met Imprinter 6920 | -7/Zion | Imprinted 6923 | -7/Zion | Declared Zion's savior 7101 | -7/Zion | Given the Hacking Drone Bay 7236 | -7/Zion | Identified exit to Proximity Caves 7255 | -7/Zion | Entered Proximity Caves 7255 | -6/Proximity Caves | Accompanied by 7 allies 7503 | -6/Proximity Caves | Spotted B-75 Beast 7539 | -6/Proximity Caves | Allies destroyed B-75 Beast 7549 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7638 | -6/Proximity Caves | Lost 3 allies 7695 | -6/Proximity Caves | Learned 4 Factory zone layouts 7790 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7929 | -6/Proximity Caves | Ambushed by research squad 7975 | -6/Proximity Caves | Lost 6 parts (2n4w) 8216 | -6/Proximity Caves | Build established: Scavenger-Mutant 8234 | -6/Proximity Caves | Discovered new exit (range 3) 8243 | -6/Proximity Caves | Identified exit to Factory 8250 | -6/Proximity Caves | System corruption reached 10% 8250 | -6/Proximity Caves | Entered Factory 8250 | -6/Factory | Accompanied by 2 allies 8250 | -6/Factory | Evolved 2 slots: Utility x2 8251 | -6/Factory | Identified exit to Factory 8539 | -6/Factory | Self-destructed Last Messages --------------- 08353_ Acquired Hacking Suite. 08393_ Penetrated by Slug. 08400_ Slug penetrates H-66 Slayer. 08401_ Penetrated by Slug. 08402_ H-66 Slayer destroyed. 08414_ Slug penetrates Wall. 08419_ Slug penetrates H-66 Slayer. 08420_ Penetrated by Slug. 08420_ Deuterium Engine destroyed. 08420_ Penetrated by Slug. 08423_ Slug penetrates Wall. 08425_ Slug penetrates H-66 Slayer. 08425_ H-66 Slayer destroyed. 08435_ Acquired 58 matter. 08440_ Acquired Gauss Rifle. 08441_ Acquired 26 matter. 08446_ Acquired Gauss Rifle. 08449_ Acquired 10 matter. 08458_ ALERT: Security rotation in progress. 08526_ Acquired Hvy. Plasma Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????########?????????????????????????????????????? | | ????# #??############???????????????????????? | | ????# T #?? #???????????????????????? | | ????# =#?? #???????????????????????? | | ????# [ #?? """" """" #???????????????????????? | | ????# #?? """" """" #???????????????????????? | | ????# """" #?? """" """" #???????????????????????? | | ????# """" #?? """" """" #???????????????????????? | | ????# """" #?? #?????########??????????? | | ????# """" #?? """" """" #?????# ??????????? | | ????# """" #?? """" """" #?????# """""??????????? | | ##### """" #?? """" """" #?????# """""??????????? | | # """" #?? """" """" ####### """""??????????? | | # #?? # # """""??????????? | | #+##+#############+### #?????????????????? | | # #?????????????????? | | # #?????????????????? | | + #?????????????????? | | "" # #?????????????????? | | "" # #?????????????????? | | T" ##### ################ #?????????????????? | | "" #???# ## # ###+#####?????????? | | "" #???# ## "" # w ????????? | | #???# ## "Y @ ????????? | | #+#######+## "" !!* M # "" ????????? | | + !! # """ """"????????? | | # !* # "F """"""??????? | | #+############# """ """"""? #???? | | # ########T ### "" """"" ##??? | | # ?? | | # ?? | | + ! ? | | | # ! !!= ? | | # =%! =! %= ? | | #####+#####+###################???????? | | #??# #?????????????????? | | #??# """" """" #?????????????????? | | ############??# """" """????????????????????? | | ??????????????# """ """" """"???????????????????? | | ??????????????# "F" """" """" #????# ??????????? | | ??????????????# " """" """" #????# ??????????? | | ??????????????# """ """" """" #????# ??????????? | | ??????????????# """ #????# ??????????? | | ??????????????# #?######??????????? | | ??????????????##################?# ??????????? | | ??????????????# #?????# ??????????? | | ??????????????# #?????# " " ??????????? | | ??????????????# """"""" #?????# " " ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Evasion (%) 41 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Arm. Treads | -9/Recycling | Hacked Fission Core | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableDirtyWarhead Manual? 0 Play Time 00:46:20 Cumulative 297.3 hours Start 2026.08.23 @ 01:53:12 End 2026.08.23 @ 02:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 226 Adventurer 54 Explorer 0 Win Type - Total 12 Types 8/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03a640d6-530b-45a4-8e29-3d0c2ee8276c