Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 21:49:47 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2071) 2071 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6341 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 95/100 System Corruption 3% Temperature Cool (0) Movement Hovering (160) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Backup Propulsion III > --- UTILITY (8) ------ Backup Plating III Backup Plating III Advanced System Shield > --- WEAPON (4) ------- Backup Laser III Heavy Pick > --- INVENTORY (5) ---- Improved Ion Engine Armored Medium Treads Authchip [R/Combat] Heavy Ion Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Scythe Chainsword Chainsword > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Authchip [R/Combat] Heavy Ion Cannon Gauss Rifle Gauss Rifle Heavy Rocket Launcher Mining Laser [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Improved Melee Analysis Suite Device Microactuators Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . . 2 1 2 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 79 | 8 1 12 6 16 8 23 5 Power 9 | 1 . 2 . 3 . 2 1 Engine 8 | 1 . 2 . 2 . 2 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 29 | 2 . 4 5 6 2 9 1 Treads 11 | . . . . 5 2 4 . Leg 13 | 2 . 4 2 . . 5 . Wheel 4 | . . . 3 1 . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 20 | 2 . 1 . 4 4 8 1 Device 4 | 1 . . . 1 1 1 . Storage 2 | 1 . . . . . 1 . Processor 5 | . . 1 . . 3 1 . Hackware 1 | . . . . . . . 1 Protection 8 | . . . . 3 . 5 . Artifact . | . . . . . . . . Weapon 21 | 3 1 5 1 3 2 4 2 Energy Gun 3 | 1 . . . 2 . . . Energy Cannon 2 | . . 1 . . 1 . . Ballistic Gun 6 | 2 1 2 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . 2 . . . 1 1 Slashing Weapon 4 | . . . . 1 . 3 . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 Corrupted Parts 1 | . . 1 . . . . . System Corruption 11 | . . 11 . . . . . Parts Lost 44 | . . 7 4 3 2 15 13 Power 8 | . . 2 . 1 . 2 3 Propulsion 16 | . . 3 2 1 1 5 4 Utility 13 | . . 1 . 1 1 7 3 Weapon 7 | . . 1 2 . . 1 3 Highest Loss Streak 12 | . . 2 2 2 1 4 12 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 77 | . 100 79 67 66 95 79 21 Engine 6 | . 14 6 11 8 7 5 3 Treads 11 | . . . . 4 30 15 . Leg 6 | . 28 30 . . . 1 . Wheel 2 | . . . 19 8 . . . Device 4 | . 14 5 . . 6 4 . Storage 7 | . 14 11 11 9 7 6 . Processor 12 | . . 5 11 9 15 18 2 Protection 3 | . . . . 8 4 5 2 Energy Gun 2 | . 4 . . 8 7 . 1 Energy Cannon 2 | . . 4 . . 4 3 . Ballistic Gun 2 | . 23 8 . . 2 . . Impact Weapon 3 | . . 7 11 3 . 2 2 Slashing Weapon 6 | . . . . 5 7 12 . Peak Build Rating 54 | 7 7 12 11 20 37 54 31 Average Rating 24 | 5 7 8 10 17 32 39 16 On Entrance 15 | . 7 7 11 9 20 37 31 Naked Turns 15 | . . . . . . . 15 Heaviest Build 58 | 13 13 17 15 33 35 58 40 Greatest Support 80 | 20 20 43 20 80 80 80 40 Greatest Overweight (x) 14 | . . . 1 3 . 14 4 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 8 14 5 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 6 | 3 6 7 6 7 7 6 4 Final Capacity 15 | 8 8 8 8 8 8 15 5 Final Carried 8 | 5 8 8 7 8 7 8 5 Class Distribution -------------------- 36% | Mutant 35% | Scavenger-Mutant 23% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1011 | 317 . 204 66 155 55 185 29 Remotely . | . . . . . . . . Salvage Created 2521 | 157 . 708 124 502 102 685 243 Parts 132 | 20 . 34 6 26 5 33 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 42 | . . 14 2 9 2 10 5 Melee 28 | . . 8 . 6 2 8 4 Guns 4 | . . 3 . 1 . . . Classes Destroyed 14 | 1 . 6 1 2 1 2 1 Worker 5 | . . 3 1 . . . 1 Builder 1 | . . . 1 . . . . Tunneler 11 | 7 . . 2 . . 2 . Recycler 1 | . . 1 . . . . . Mechanic 1 | . . . . 1 . . . Watcher 1 | . . . . . . 1 . Swarmer 4 | . . 3 . . . . 1 Grunt 20 | . . 8 2 5 . 5 . Brawler 1 | . . . . . . . 1 Duelist 3 | . . 1 . 1 . . 1 Sentry 5 | . . 2 . 2 . 1 . Hunter 4 | . . . . 1 1 2 . Programmer 4 | . . . . . 1 1 2 Behemoth 1 | . . . . . . 1 . Best Kill Streak 6 | 2 . 4 3 6 1 2 2 Combat Bots Only 6 | . . 3 1 6 1 2 2 Max Kills in Single Turn 1 | 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 622 | . . 97 32 51 38 287 117 Missed 181 | . . 24 6 10 12 95 34 Damage Taken 7897 | . . 1017 309 596 677 3422 1876 Core 2328 | . . 244 85 169 88 729 1013 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 38 | . . . . . . 38 . Core Remaining (%) 64 | 100 100 . 17 69 87 14 . Volleys Fired 45 | 16 1 18 . 7 . . 3 Largest 2 | 2 2 2 . 1 . . 1 Hottest 70 | 70 70 60 . 56 . . 40 Shots Fired 75 | 32 2 30 . 7 . 1 3 Gun 73 | 32 2 29 . 7 . . 3 Cannon 2 | . . 1 . . . 1 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 46 | 16 1 29 . . . . . Thermal 29 | 16 1 1 . 7 . 1 3 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 4 1 8 . 3 . . 1 Robot Miss Streak 5 | 5 1 2 . 1 . 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 196 | 16 1 55 12 20 10 69 13 Core Hits 65 | 7 1 18 2 9 2 21 5 Critical Kills 8 | . . 4 1 1 . 1 1 Critical Parts Destroyed 11 | . . 3 3 2 . 1 2 Critical Strikes 43 | 1 . 7 4 4 2 21 4 Burn 1 | 1 . . . . . . . Destroy 1 | . . 1 . . . . . Smash 18 | . . 6 4 3 . 2 3 Sever 23 | . . . . 1 2 19 1 Melee Attacks 191 | . . 47 14 22 14 79 15 Impact 92 | . . 47 14 15 . 7 9 Slashing 96 | . . . . 7 14 72 3 Piercing 3 | . . . . . . . 3 Sneak Attacks 13 | . . 4 4 2 . 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 16 | . . . . . . 15 1 Damage Inflicted 6116 | 252 11 1231 552 669 347 2418 636 Guns 637 | 252 11 262 . 87 . . 25 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 5479 | . . 969 552 582 347 2418 611 Ramming . | . . . . . . . . Kinetic 386 | 113 11 262 . . . . . Thermal 251 | 139 . . . 87 . . 25 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 2493 | . . 969 552 303 . 263 406 Slashing 2850 | . . . . 279 347 2155 69 Piercing 136 | . . . . . . . 136 Highest Corruption 11 | . . 11 11 . 3 9 3 Average Corruption 5 | . . 11 11 . 2 3 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . 6 6 . 1 14 5 Message Errors 10 | . . 1 1 . . 6 2 Matter Fused 5 | . . 1 1 . . 2 1 Heat Flow Errors 5 | . . 1 . . . 2 2 Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 8 | . . 2 3 . 1 2 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 661 | . . 37 184 61 29 161 189 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 661 | . . 37 184 61 29 161 189 Knockbacks 8 | . . 4 1 3 . . . Impact 7 | . . 4 1 2 . . . Kinetic . | . . . . . . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 240 | 36 9 98 1 48 12 240 209 Average Temperature 41 | 11 6 39 1 19 12 95 96 Received Heat Transfer 1686 | . . 294 177 225 . 792 198 Siege Activations . | . . . . . . . . Robots Corrupted 11 | . . 3 3 2 . 2 1 Combat Hostiles 10 | . . 3 2 2 . 2 1 Parts Fried 11 | . . 6 4 1 . . . Impact Corruptions 26 | . . 6 7 3 . 6 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . . . . . 1 . Heat Transferred 740 | 481 . . . 185 . . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 347 | 35 37 251 180 347 157 160 291 Initial 157 | . 22 15 70 62 157 46 23 Average 100 | 16 34 124 152 225 106 60 126 Maximum Alert Level 1 | . . 1 . 1 . . 1 Low Security (%) 88 | 100 100 81 100 32 100 100 68 Level 1 11 | . . 18 . 67 . . 31 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 . 2 . 6 . Investigation 3 | . . . . . . 3 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 1 1 . 2 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 4 | . . 2 . 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 1 16 11 15 5 20 21 Peak Tracking Total 8 | . 1 5 7 6 2 5 8 Tactical Retreats 13 | . . 1 2 1 . 4 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 4 | . . . . . 1 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Most Traps Carried 2 | . . . 2 2 2 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 8 | . . 1 . . 3 3 1 Terminals 4 | . . 1 . . 3 . . Fabricators 3 | . . . . . . 3 . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . . 3 . . 4 5 2 Successful 4 | . . . . . . 3 1 Failed 10 | . . 3 . . 4 2 1 Catastrophic 5 | . . 1 . . 2 1 1 Database Lockouts . | . . . . . . . . Manual 9 | . . 3 . . 4 2 . Terminals 7 | . . 3 . . 4 . . Fabricators 5 | . . . . . . 5 . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . Terminals . | . . . . . . . . Fabricators 2 | . . . . . . 2 . Recompile 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 1 . . 3 1 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 3967 | 292 197 563 254 398 727 1286 250 Spaces Moved 2359 | 178 153 221 239 242 425 622 279 Core 123 | 1 . . . . . 4 118 Treads 1010 | . . . . 33 425 552 . Legs 627 | 177 153 221 1 . . 66 9 Wheels 447 | . . . 238 209 . . . Hover 152 | . . . . . . . 152 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 80 80 160 120 50 Average Speed 131 | 119 120 120 83 115 161 177 66 Slowest Speed 750 | 120 120 120 190 240 163 750 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 6 19 24 53 23 15 21 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 2864 | 221 164 403 272 318 451 719 316 Wait 164 | 15 5 102 7 19 . 2 14 Move 2352 | 177 152 220 238 241 424 621 279 Hop . | . . . . . . . . Pick Up 26 | 5 4 3 2 5 2 4 1 Fast Attach 53 | 7 . 6 4 10 4 18 4 Attach 11 | . . 4 2 1 2 1 1 Detach . | . . . . . . . . Swap 15 | 1 1 2 . 5 2 4 . Drop 26 | . 1 1 5 8 3 8 . Fire 45 | 16 1 18 . 7 . . 3 Melee 172 | . . 47 14 22 14 61 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 293 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x2 858 | -9/Materials | System corruption reached 10% 946 | -9/Materials | Core integrity fell below 50% 1045 | -9/Materials | Discovered new exit (range 8) 1053 | -9/Materials | Entered Mines 1179 | -9/Mines | Found a hidden stash of uninstalled traps 1245 | -9/Mines | Learned location of Zion (-6) 1296 | -9/Mines | Discovered new exit (range 7) 1307 | -9/Mines | Entered Materials 1307 | -8/Materials | Evolved 2 slots: Utility x2 1592 | -8/Materials | Discovered new exit (range 14) 1705 | -8/Materials | Entered Factory 1705 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1707 | -7/Factory | Build established: Scavenger-Mutant 2333 | -7/Factory | Discovered new exit (range 15) 2432 | -7/Factory | Entered another Factory area 2432 | -6/Factory | Evolved 2 slots: Utility x2 2666 | -6/Factory | Lost 3 parts (1p1n1u) 2956 | -6/Factory | Build established: Gladiator 3102 | -6/Factory | Spotted B-75 Beast 3172 | -6/Factory | Lost 4 parts (1p2n1u) 3214 | -6/Factory | Core integrity fell below 50% 3243 | -6/Factory | Destroyed B-75 Beast 3482 | -6/Factory | Discovered new exit (range 16) 3505 | -6/Factory | Identified exit to Lower Caves 3690 | -6/Factory | Discovered new exit (range 15) 3703 | -6/Factory | Core integrity fell below 20% 3717 | -6/Factory | Identified exit to Factory 3718 | -6/Factory | Entered another Factory area 3718 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3799 | -5/Factory | Lost 12 parts (1p2n6u3w) 3850 | -5/Factory | Core integrity fell below 50% 3861 | -5/Factory | Core integrity fell below 20% 3891 | -5/Factory | Lost 3 parts (1p1n1w) 3968 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03875_ Acquired Hvy. Pick. 03883_ System corrupted: Heat flow error (+218). 03904_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x1 Backup Propulsion III x2 Backup Plating III x2 Backup Laser III x1 03916_ System corrupted: Heat flow error (+239). 03920_ Acquired Arm. Medium Treads. 03931_ Sneak attack on K-01 Serf. 03931_ K-01 Serf destroyed. 03934_ Acquired 10 matter. 03939_ K-01 Serf collects debris. 03954_ Acquired Adv. System Shield. 03961_ Backup Propulsion III destroyed. 03967_ Backup Power III destroyed. 03968_ S-27 Virus destroyed. 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""""" # ???? | | ?????????????????? # ????? | | ?????????????????#####+##### ##########????? | | ???????????????????????????# #?????????????? | | ??????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????? /?????????????? | | ?????????????????????????? # ????????????? | | ?????????????????????????? # ???????????? | | ????????????????????????? #? ???????????? | | ????????????????????????? #?????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 18 Recoil Reduction 4 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedParticlePropulsion Manual? 0 Play Time 00:30:42 Cumulative 45.5 hours Start 2025.04.23 @ 21:16:56 End 2025.04.23 @ 21:49:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b370ed5-b2e8-476e-b1a1-dd34875f0fbf