Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 00:27:51 Player: BigMaxPorter Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2483) 2483 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 7688 Bonus ------- High Alert Combat Kills 45 Entered Garrisons 400 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 99/100 System Corruption 8% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VSS Leg Wheel Improved Light Armor Plating Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg Wheel > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- High-powered Shotgun Advanced Assault Cannon Improved Datajack > --- INVENTORY -------- Recalibrator [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . 2 . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . . . 1 . 1 . Utility 4 | . . 1 1 . . 1 . 1 . Weapon 1 | . . 1 . . . . . . . Parts Attached 90 | 6 7 3 10 8 23 3 15 15 . Power 18 | 1 2 . 3 2 6 1 2 1 . Engine 12 | 1 2 . 2 1 2 1 2 1 . Core 6 | . . . 1 1 4 . . . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 2 1 2 2 5 . 7 8 . Treads 4 | . . . 1 . 2 . . 1 . Leg 10 | . 2 1 1 2 3 . 1 . . Wheel 9 | 2 . . . . . . 4 3 . Hover . | . . . . . . . . . . Flight 6 | . . . . . . . 2 4 . Utility 18 | 1 1 1 1 2 4 1 3 4 . Device 9 | . 1 . . 2 2 1 1 2 . Storage 2 | 1 . . . . . . 1 . . Processor 3 | . . 1 . . 1 . . 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . 1 . 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 25 | 2 2 1 4 2 8 1 3 2 . Energy Gun 5 | . 1 . 1 1 . . 1 1 . Energy Cannon 2 | . . . . 1 . 1 . . . Ballistic Gun 13 | 2 1 1 2 . 6 . 1 . . Ballistic Cannon 2 | . . . 1 . . . 1 . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . . . . 1 . Parts Lost 64 | . 3 . 3 7 17 . 18 15 1 Power 15 | . 1 . . 3 4 . 4 3 . Propulsion 17 | . . . 1 . 4 . 6 6 . Utility 12 | . . . . 2 3 . 3 3 1 Weapon 20 | . 2 . 2 2 6 . 5 3 . Highest Loss Streak 10 | . 1 . 3 4 10 . 5 6 1 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 4 | 1 5 6 7 4 2 4 3 3 5 Power . | . . . . . . 1 1 . . Propulsion 1 | . 2 2 2 1 . . . 1 2 Utility 1 | . . 1 2 1 . . . 1 2 Weapon 1 | . 2 1 2 2 1 2 . . . Tool/Special . | . . . . . . . . . . Unused Backups 4 | . 3 . . . . . . . 1 Power 1 | . 1 . . . . . . . . Propulsion 2 | . 2 . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 88 99 94 87 80 90 76 47 11 Engine 7 | . 13 11 10 7 6 7 7 2 . Core 4 | . . . 6 7 8 7 3 2 . Treads 4 | . . . 1 4 9 15 1 1 . Leg 8 | . 17 22 13 9 5 . 2 1 . Wheel 2 | . 10 . . . . . 3 2 . Device 10 | . 4 11 9 12 12 21 9 8 5 Storage 5 | . 14 11 9 7 . . 6 . . Processor 11 | . . 11 9 9 12 15 15 15 6 Protection 1 | . . . 9 4 . . 1 . . Energy Gun 3 | . 9 . . 9 4 . . . . Energy Cannon 1 | . . . . 1 2 1 6 . . Ballistic Gun 15 | . 18 32 24 10 15 21 7 3 . Ballistic Cannon 1 | . . . 1 4 . . 4 3 . Peak Build Rating 37 | 6 10 14 23 23 22 31 36 37 9 Average Rating 19 | 4 8 13 21 19 16 27 27 23 8 On Entrance 15 | . 6 10 14 23 16 22 31 20 9 Avg Prop Armor Cover (%) 6 | . . . . . . . 7 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 13 17 20 35 36 21 31 54 24 . Greatest Support 40 | 32 32 23 26 29 40 40 40 20 12 Greatest Overweight (x) 15 | . . . 2 1 3 . 15 5 . Average Overweight (x) . | . . . . . . . 3 . . Largest Inventory Capacity 15 | 8 8 8 8 8 5 5 15 5 5 Average Capacity 7 | 7 8 8 8 7 5 5 14 5 5 Most Carried 8 | 4 8 8 8 8 4 5 5 5 5 Average Carried 4 | 2 6 6 7 4 2 4 3 3 5 Final Capacity 15 | 8 8 8 8 5 5 5 15 5 5 Final Carried 8 | 4 6 8 8 3 4 5 5 5 5 Class Distribution -------------------- 29% | Gunner 27% | Scavenger-Gunner 26% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Matter Collected 1860 | 209 214 191 371 268 337 103 132 35 . Remotely 594 | . 32 191 371 . . . . . . Salvage Created 2592 | . 256 298 498 407 561 103 384 85 . Parts 148 | . 24 18 23 13 45 1 17 7 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Combat Hostiles Destroyed 71 | . 10 6 10 9 20 2 12 2 . Melee 2 | . . . . . 2 . . . . Guns 49 | . 10 6 10 4 14 2 1 2 . Cannons 17 | . . . . 5 3 . 9 . . AOE 1 | . . . . . 1 . . . . Classes Destroyed 10 | . 3 4 1 . 1 . 1 . . Worker 2 | . 1 . . . . . . 1 . Operator 1 | . . 1 . . . . . . . Watcher 2 | . . 1 . 1 . . . . . Swarmer 28 | . 6 . . 2 10 . 9 1 . Cutter 2 | . . . . . 2 . . . . Grunt 19 | . 4 3 5 1 4 2 . . . Duelist 3 | . . 1 1 . 1 . . . . Sentry 12 | . . 2 3 4 2 . . 1 . Specialist 2 | . . . . . . . 2 . . Hunter 5 | . . . 1 2 1 . 1 . . Best Kill Streak 9 | . 4 4 6 5 9 2 4 1 . Combat Bots Only 9 | . 4 3 6 5 9 2 4 1 . Max Kills in Single Turn 2 | . 2 1 1 1 2 1 2 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Hostile Shots Fired 709 | . 75 25 58 75 139 11 122 144 60 Missed 225 | . 15 9 21 22 25 5 39 59 30 Hits 484 | . 60 16 37 53 114 6 83 85 30 Melee 16 | . . 1 1 . 9 . . 5 . Projectile 468 | . 60 15 36 53 105 6 83 80 30 AOE 2 | . . . . . 2 . . . . Critical Strikes 23 | . . 2 1 5 8 . . 6 1 Actively Blocked 1 | . . . . . 1 . . . . Damage Taken 7376 | . 626 238 580 848 1541 102 1827 1247 367 Core 2042 | . 183 38 32 65 403 36 435 523 327 Absorbed by Shields 122 | . . . . . 15 . . 72 35 Redirected to Shielding 28 | . . . . . 28 . . . . Regen/Repaired (Parts) 42 | . . . . . . 42 . . . Core Remaining (%) 51 | 100 26 90 . . 9 . 32 . . Volleys Fired 221 | . 42 15 31 34 49 8 28 14 . Largest 3 | . 2 3 3 3 3 3 3 2 . Hottest 187 | . 70 66 83 187 187 68 163 75 . Shots Fired 501 | . 80 45 83 89 92 24 71 17 . Gun 408 | . 80 45 82 65 69 24 29 14 . Cannon 90 | . . . 1 24 20 . 42 3 . Launcher 3 | . . . . . 3 . . . . Special . | . . . . . . . . . . Kinetic 341 | . 48 45 83 44 50 24 41 6 . Thermal 153 | . 32 . . 45 39 . 26 11 . Explosive 3 | . . . . . 3 . . . . Electromagnetic 4 | . . . . . . . 4 . . Robot Hit Streak 15 | . 6 7 5 6 8 15 14 5 . Robot Miss Streak 5 | . 4 3 5 5 4 2 4 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 3 . 1 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . Shots Hit Robots 282 | . 41 32 45 44 52 20 38 10 . Core Hits 152 | . 20 19 25 20 41 5 16 6 . Critical Kills 3 | . . 1 1 . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 9 | . 1 1 1 1 2 . 3 . . Burn 4 | . 1 . . 1 2 . . . . Meltdown 1 | . . . . . . . 1 . . Destroy 4 | . . 1 1 . . . 2 . . Melee Attacks 6 | . . . . . 6 . . . . Impact . | . . . . . . . . . . Slashing 6 | . . . . . 6 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4708 | . 537 403 694 796 884 256 924 214 . Guns 3195 | . 537 403 694 511 417 256 216 161 . Cannons 1188 | . . . . 285 142 . 708 53 . Explosions 220 | . . . . . 220 . . . . Melee 105 | . . . . . 105 . . . . Ramming . | . . . . . . . . . . Kinetic 2793 | . 304 403 694 321 277 256 455 83 . Thermal 1581 | . 233 . . 475 282 . 460 131 . Explosive 220 | . . . . . 220 . . . . Electromagnetic 9 | . . . . . . . 9 . . Impact . | . . . . . . . . . . Slashing 105 | . . . . . 105 . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 . . . . . . 8 8 Average Corruption 4 | . 1 . . . . . . 6 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . 2 2 Message Errors 2 | . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 15 | . . . . . 8 . 7 . . Projectiles 7 | . . . . . . . 7 . . Explosions 8 | . . . . . 8 . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . 1 1 . 5 . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . 1 1 . 4 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 23 | . . . . . 23 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 537 | . 147 24 302 537 459 1 459 62 2 Average Temperature 148 | . 59 11 141 229 164 1 160 26 2 Received Heat Transfer 1688 | . 243 102 180 225 423 54 . 297 164 Effects 29 | . . . 3 17 9 . . . . Shutdowns 9 | . . . . 6 3 . . . . Energy Bleed 5 | . . . . 4 1 . . . . Interference 12 | . . . 3 5 4 . . . . Matter Decay 1 | . . . . . 1 . . . . Damage (minor) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 14 | . 3 . . 3 3 . 5 . . Heat Transferred 3716 | . 777 . . 999 740 . 900 300 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Maximum Alert Level 2 | . . . . . 2 1 1 . . Low Security (%) 74 | 100 100 100 100 100 12 60 73 100 100 Level 1 12 | . . . . . 26 39 26 . . Level 2 12 | . . . . . 61 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Peak Influence 453 | . 150 147 127 112 453 237 341 178 31 Initial 237 | . . 35 27 35 66 237 121 178 31 Average 153 | . 83 79 77 37 361 197 171 64 29 Influence Increases 2230 | . 290 202 268 276 557 77 400 160 . Destroy 0b10 Robot/C 1420 | . 200 120 200 180 400 40 240 40 . Destroy 0b10 Robot/NC 25 | . 5 10 . 5 . . . 5 . Destroy Leader 304 | . 40 42 60 72 30 10 40 10 . Successful Hack 33 | . . . 7 . . 26 . . . Disable Machine 45 | . . . . 15 15 . 15 . . Anti-Garrison Action 100 | . . . . . 100 . . . . Destroy Structure 18 | . . . 1 4 12 1 . . . Lose Combat Pursuer 285 | . 45 30 . . . . 105 105 . Influence Decreases 2209 | . 204 221 250 259 206 356 233 456 24 Entered New Map 623 | . . 51 40 50 36 216 53 163 14 Time Decay 1027 | . 174 170 180 150 . 140 . 213 . Lost Part 559 | . 30 . 30 59 170 . 180 80 10 Squads Dispatched 11 | . 1 . 2 3 . 1 2 2 . Investigation 3 | . . . 1 . . 1 . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . 1 . 1 . . . 2 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Distress Signals 4 | . 2 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 15 8 13 14 22 3 19 13 6 Peak Tracking Total 8 | . 4 4 6 3 7 2 5 8 6 Tactical Retreats 12 | . 1 1 . 1 . . 6 3 . ECM-based Alert Blocks 1 | . . . . 1 . . . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Traps Triggered 10 | . 1 . . 2 2 . 1 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Machines Disabled 4 | . 1 . . 1 1 . 1 . . Max in Single Turn 1 | . 1 . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Machines Accessed 12 | . 1 1 2 1 2 2 . 3 . Terminals 7 | . 1 1 2 . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 28 | . 1 1 6 3 6 4 . 7 . Successful 10 | . 1 1 1 1 . 3 . 3 . Failed 18 | . . . 5 2 6 1 . 4 . Catastrophic 2 | . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 15 | . 1 1 6 . 6 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 4 | . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . 3 . . . 3 . Terminal Hacks 4 | . 1 1 1 . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Report Inventory 2 | . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Unlock Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 2 1 2 1 . 2 . Full Trace Events 5 | . . . 1 . 2 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 19 | . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Active Infowar (turns) 1379 | . . . . 199 33 254 496 397 . Sensors 397 | . . . . . . . . 397 . Jamming 750 | . . . . . . 254 496 . . ECM 232 | . . . . 199 33 . . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Turns Passed 3847 | 60 453 352 377 306 814 286 550 597 52 Spaces Moved 2121 | 50 274 244 139 101 403 144 127 556 83 Core 206 | 4 . . . . 6 . 20 93 83 Treads 528 | . . . 22 38 235 144 14 75 . Legs 791 | . 185 244 117 63 162 . 20 . . Wheels 423 | 46 89 . . . . . 53 235 . Hover . | . . . . . . . . . . Flight 173 | . . . . . . . 20 153 . Fastest Speed 32 | 50 100 120 120 120 100 160 95 32 50 Average Speed 135 | 96 113 120 190 185 149 160 304 89 50 Slowest Speed 915 | 100 120 120 260 240 200 160 915 300 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 2 52 21 13 26 48 4 78 13 20 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 10 | . . . . 3 7 . . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . 3 . . . . . AOE 7 | . . . . . 7 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac DSF Fac Gar Total 2670 | 59 341 272 190 152 517 184 231 631 93 Wait 114 | . . 6 1 6 8 21 52 20 . Move 2105 | 49 273 243 138 100 401 143 126 549 83 Hop 3 | . . . . . . . . 3 . Pick Up 28 | 4 10 4 4 . 1 4 1 . . Fast Attach 67 | 6 2 . 5 3 22 1 13 15 . Attach 27 | . 5 2 2 5 4 2 5 2 . Detach 18 | . 2 . 1 1 4 1 4 5 . Swap 11 | . 1 1 3 1 3 1 1 . . Drop 24 | . 6 1 5 2 2 3 1 4 . Fire 221 | . 42 15 31 34 49 8 28 14 . Melee 6 | . . . . . 6 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 38 | . . . . . 9 . . 19 10 Rewire 8 | . . . . . 8 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 6) 226 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 15) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 814 | -9/Materials | Build established: Gunner 861 | -9/Materials | Discovered new exit (range 3) 866 | -9/Materials | Entered another Materials area 866 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1145 | -8/Materials | Discovered new exit (range 15) 1180 | -8/Materials | Lost 3 parts (1n2w) 1243 | -8/Materials | Entered Storage 1410 | -8/Storage | Lost 3 parts (1p1u1w) 1524 | -8/Storage | Lost 4 parts (2p1u1w) 1546 | -8/Storage | Identified exit to Garrison 1549 | -8/Storage | Entered Garrison 1577 | -8/Garrison | Triggered checkpoint 1715 | -8/Garrison | Triggered checkpoint 1725 | -8/Garrison | Triggered checkpoint 1755 | -8/Garrison | Core integrity fell below 50% 1763 | -8/Garrison | Triggered checkpoint 1803 | -8/Garrison | Destroyed 9 combat bots 1806 | -8/Garrison | Lost 10 parts (2p2n1u5w) 1836 | -8/Garrison | Discovered new exit (range 9) 1845 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1957 | -8/Garrison | Triggered checkpoint 1971 | -8/Garrison | Triggered checkpoint 1980 | -8/Garrison | Core integrity fell below 20% 2310 | -8/Garrison | Build established: Scavenger-Gunner 2338 | -8/Garrison | Discovered new exit (range 14) 2363 | -8/Garrison | Entered Factory 2363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2519 | -7/Factory | Repaired Lgt. Nuclear Core 2649 | -7/Factory | Identified exit to DSF 2649 | -7/Factory | Entered DSF 2691 | -7/DSF | Additional patrols routed to DSF 2716 | -7/DSF | Lost 4 parts (1p2n1u) 2836 | -7/DSF | Lost 5 parts (3n1u1w) 3046 | -7/DSF | Core integrity fell below 50% 3091 | -7/DSF | Sterilization system engaged 3105 | -7/DSF | Discovered new exit (range 16) 3111 | -7/DSF | Ambient heat levels rising (+10) 3126 | -7/DSF | Ambient heat levels rising (+10) 3141 | -7/DSF | Ambient heat levels rising (+10) 3156 | -7/DSF | Ambient heat levels rising (+10) 3171 | -7/DSF | Ambient heat levels rising (+10) 3177 | -7/DSF | Lost 3 parts (1p1u1w) 3186 | -7/DSF | Ambient heat levels rising (+10) 3199 | -7/DSF | Entered Factory 3199 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3522 | -6/Factory | Lost 3 parts (1p1n1w) 3659 | -6/Factory | Lost 4 parts (1p2n1u) 3774 | -6/Factory | Core integrity fell below 50% 3796 | -6/Factory | Identified exit to Garrison 3796 | -6/Factory | Entered Garrison 3812 | -6/Garrison | Lost 6 parts (1p3n1u1w) 3826 | -6/Garrison | Triggered checkpoint 3828 | -6/Garrison | Triggered checkpoint 3831 | -6/Garrison | Triggered checkpoint 3841 | -6/Garrison | Core integrity fell below 20% 3845 | -6/Garrison | Triggered checkpoint 3848 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03833_ Triggered Stasis Trap. 03833_ A bubble of rippling energy engulfs the area. 03833_ Field strength at 94. 03834_ Field strength at 88. 03835_ Field strength at 82. 03836_ Field strength at 76. 03837_ Field strength at 65. 03838_ TL/RDD83T4VSK3C9SR=7C:PRUF3W4K 03838_ Field strength at 59. 03838_ Adv. Weight Redist. System destroyed. 03839_ Field strength at 43. 03840_ Field strength at 37. 03840_ Critical hit (Burn: +27). 03841_ Field strength at 21. 03842_ Field strength at 15. 03843_ Field strength at 4. 03843_ Stasis field depleted. 03845_ Beams of light sweep through the air. An alarm sounds. 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Nuclear Core | 16% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods No Signal Use The Force Window Shopping Challenges ------------ None Game ------ Seed SmallGreatDynamite Manual? 0 Play Time 00:38:22 Cumulative 14.9 hours Start 2026.09.01 @ 17:30:23 End 2026.09.02 @ 00:27:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0718ce6-5b51-4bd6-98be-bc035ffd86ee