Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 20:27:36 Player: VC94 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (2882) 2882 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 6005 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Signal Interpreter Target Analyzer Transmission Jammer ECM Suite Hacking Suite Hacking Suite Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer System Restoration Module > --- WEAPON ----------- Gatling Laser Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Signal Interpreter Target Analyzer Recoil Stabilizer Transmission Jammer ECM Suite Hacking Suite Hacking Suite Gauss Rifle Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 61 | 6 7 14 19 15 Power 10 | 1 1 2 3 3 Engine 6 | 1 1 2 1 1 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 18 | 2 2 4 6 4 Treads . | . . . . . Leg 14 | 2 2 4 6 . Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 5 4 Device 6 | . . . 2 4 Storage 2 | 1 1 . . . Processor 5 | . 1 1 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 2 7 5 4 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | 2 1 2 . 1 Ballistic Cannon 6 | . 1 3 1 1 Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 35 | . 2 6 14 13 Power 7 | . . 1 3 3 Propulsion 16 | . 2 3 7 4 Utility 2 | . . . 1 1 Weapon 10 | . . 2 3 5 Highest Loss Streak 10 | . 2 3 5 10 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 1 4 8 9 8 Power . | . 1 1 . . Propulsion . | . . 1 . . Utility 4 | . . 1 6 6 Weapon 1 | . 2 3 1 1 Tool/Special . | . . . . . Unused Backups 13 | . 2 6 1 4 Power 2 | . 1 1 . . Propulsion 1 | . . 1 . . Utility 6 | . . 1 1 4 Weapon 4 | . 1 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 90 89 76 76 Engine 9 | . 14 11 3 12 Core 1 | . . . 3 . Leg 19 | . 27 31 16 4 Wheel 1 | . . . . 5 Device 1 | . . . . 6 Storage 9 | . 14 11 8 7 Processor 19 | . 6 14 26 23 Ballistic Gun 5 | . 20 7 . . Ballistic Cannon 9 | . 7 8 11 6 Launcher 2 | . . 2 3 4 Special Melee Weapon 1 | . . 2 1 . Peak Build Rating 31 | 6 11 15 25 31 Average Rating 16 | 4 8 12 18 23 On Entrance 10 | . 6 11 14 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 10 22 24 27 37 Greatest Support 40 | 20 20 30 40 40 Greatest Overweight (x) 12 | 3 1 2 6 12 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 9 10 Most Carried 10 | 2 8 10 10 10 Average Carried 7 | 1 4 8 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 7 10 10 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2502 | 187 489 665 926 235 Remotely . | . . . . . Salvage Created 3235 | . 622 1246 1177 190 Parts 205 | . 33 72 79 21 Haulers Intercepted 9 | . 2 5 2 . Recyclers Shooed 6 | . 1 4 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 14 19 33 6 Guns 17 | . 12 2 . 3 Cannons 34 | . 2 11 18 3 AOE 21 | . . 6 15 . Classes Destroyed 12 | . 6 3 2 1 Worker 5 | . 1 . 3 1 Builder 11 | . . 2 7 2 Hauler 9 | . 2 5 2 . Recycler 5 | . 1 2 2 . Operator 3 | . . 1 2 . Watcher 10 | . 1 4 4 1 Swarmer 21 | . 6 . 12 3 Grunt 34 | . 8 15 11 . Brawler 1 | . . . 1 . Sentry 12 | . . 4 8 . Hunter 2 | . . . 1 1 Programmer 2 | . . . . 2 Best Kill Streak 9 | . 7 7 9 3 Combat Bots Only 8 | . 5 4 8 3 Max Kills in Single Turn 4 | . 2 2 4 1 Gunslinging . | . . . . . Exploded 4 | . . 1 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 499 | . 94 60 174 171 Missed 151 | . 26 19 49 57 Hits 348 | . 68 41 125 114 Projectile 348 | . 68 41 125 114 Critical Strikes 21 | . 1 . 10 10 Damage Taken 4913 | . 720 630 1739 1824 Core 1087 | . 138 29 220 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 259 | . . . 259 . Core Remaining (%) 74 | 100 44 92 60 . Volleys Fired 296 | . 72 87 96 41 Largest 2 | . 2 2 2 2 Hottest 117 | . 56 70 96 117 Shots Fired 499 | . 144 134 160 61 Gun 186 | . 112 57 . 17 Cannon 280 | . 32 64 145 39 Launcher 33 | . . 13 15 5 Special . | . . . . . Kinetic 441 | . 144 121 142 34 Thermal 14 | . . . . 14 Explosive 20 | . . . 15 5 Electromagnetic 24 | . . 13 3 8 Robot Hit Streak 8 | . 7 7 8 6 Robot Miss Streak 4 | . 4 2 4 4 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 292 | . 70 84 96 42 Core Hits 166 | . 31 45 72 18 Critical Kills 2 | . 2 . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 10 | . 2 3 5 . Destroy 3 | . 2 1 . . Blast 7 | . . 2 5 . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7144 | . 921 1941 3288 994 Guns 1405 | . 559 536 . 310 Cannons 3937 | . 362 893 2158 524 Explosions 1802 | . . 512 1130 160 Melee . | . . . . . Ramming . | . . . . . Kinetic 5034 | . 921 1429 2133 551 Thermal 285 | . . 31 . 254 Explosive 1340 | . . 50 1130 160 Electromagnetic 485 | . . 431 25 29 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 150 | . 12 57 58 23 Projectiles 51 | . 12 . 22 17 Explosions 99 | . . 57 36 6 Melee . | . . . . . Knockbacks 37 | . 5 8 17 7 Impact . | . . . . . Kinetic 33 | . 4 6 16 7 Secondary 4 | . 1 2 1 . Self-Inflicted Damage 143 | . . 92 51 . Shots 4 | . . 2 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 201 | . 164 44 101 201 Average Temperature 42 | . 50 11 28 71 Received Heat Transfer 1494 | . 312 261 882 39 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 625 | . . 50 . 575 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 66 | 100 100 37 57 84 Level 1 20 | . . 62 8 15 Level 2 13 | . . . 33 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 623 | . 154 305 623 271 Initial 271 | . . 40 94 271 Average 164 | . 86 201 223 89 Influence Increases 2426 | . 420 686 1111 209 Destroy 0b10 Robot/C 1440 | . 280 380 660 120 Destroy 0b10 Robot/NC 215 | . 25 70 100 20 Destroy Leader 388 | . 56 128 172 32 Successful Hack 28 | . 14 2 2 10 Disable Machine 135 | . 15 60 60 . Destroy Structure 145 | . . 16 117 12 Lose Combat Pursuer 75 | . 30 30 . 15 Influence Decreases 2426 | . 322 558 739 807 Entered New Map 517 | . . 58 132 327 Time Decay 1599 | . 302 440 467 390 Lost Part 310 | . 20 60 140 90 Squads Dispatched 15 | . 2 4 7 2 Investigation 3 | . 1 . 2 . Extermination 2 | . . . . 2 Reinforcement 9 | . 1 4 4 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 2 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 12 | . 3 6 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | . 21 32 45 31 Peak Tracking Total 13 | . 5 5 8 13 Tactical Retreats 5 | . 1 2 . 2 ECM-based Alert Blocks 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 1 7 4 . Max in Single Turn 3 | . 1 3 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 1 1 3 3 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 3 3 13 5 Successful 13 | . 1 3 6 3 Failed 11 | . 2 . 7 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 3 . 4 5 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 4 | . . . 4 . Terminal Hacks 6 | . 1 . 2 3 Prototype ID Bank 4 | . 1 . 1 2 Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 1 3 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4365 | . 365 1083 1890 1027 Optics 4365 | . 365 1083 1890 1027 T.N.C. 385 | . . 331 54 . Jamming 109 | . . . 25 84 ECM 755 | . . . . 755 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4846 | 67 779 1083 1890 1027 Spaces Moved 2299 | 44 422 616 778 439 Core 43 | 17 . . 4 22 Treads . | . . . . . Legs 2019 | 27 422 616 774 180 Wheels 237 | . . . . 237 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 80 Average Speed 163 | 124 132 125 191 199 Slowest Speed 650 | 200 190 260 350 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 53 41 56 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 159 | . . 14 131 14 Melee . | . . . . . Projectile 22 | . . 1 19 2 AOE 137 | . . 13 112 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2907 | 53 520 796 1018 520 Wait 137 | 2 2 44 86 3 Move 2295 | 43 421 615 777 439 Hop . | . . . . . Pick Up 57 | 2 10 18 21 6 Fast Attach 24 | 6 4 3 6 5 Attach 30 | . 3 8 12 7 Detach 1 | . . . 1 . Swap 31 | . 2 10 12 7 Drop 27 | . 6 11 7 3 Fire 296 | . 72 87 96 41 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Core integrity fell below 50% 786 | -10/Materials | Discovered new exit (range 18) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Build established: Scavenger-Mutant 948 | -9/Materials | Lost 3 parts (1p1n1w) 1032 | -9/Materials | Discovered new exit (range 17) 1828 | -9/Materials | Discovered new exit (range 17) 1930 | -9/Materials | Entered another Materials area 1930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2134 | -8/Materials | Lost 5 parts (1p3n1u) 2572 | -8/Materials | Build established: Mutant 3042 | -8/Materials | Destroyed 8 combat bots 3056 | -8/Materials | Garrison activated, responded to threat 3620 | -8/Materials | Discovered new exit (range 9) 3703 | -8/Materials | Repaired Assault Cannon 3730 | -8/Materials | Repaired Med. Storage Unit 3763 | -8/Materials | Identified exit to Factory 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4764 | -7/Factory | Cargo convoy interrupted 4824 | -7/Factory | Core integrity fell below 50% 4841 | -7/Factory | Core integrity fell below 20% 4847 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04809_ Assault Cannon destroyed. 04809_ Acquired Remote Datajack. 04814_ U-05 Engineer builds a Wall. 04822_ Acquired Adv. Assault Cannon. 04824_ X-67 Chaingunner knocked back. 04829_ Slug penetrates Wall. 04829_ Recoil Stabilizer destroyed. 04832_ X-67 Chaingunner knocked back. 04832_ Slug penetrates Wall. 04833_ Adv. Assault Cannon destroyed. 04834_ Penetrated by Slug. 04835_ Slug penetrates Wall. 04836_ Mic. Nuclear Core destroyed. 04837_ Slug penetrates Wall. 04838_ Acquired 3 matter. 04840_ Slug penetrates Wall. 04841_ Wall collapses. 04843_ Penetrated by Slug. 04846_ Slug penetrates H-55 Commando. 04846_ Penetrated by Slug. 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""" ????????????????????? | | ?????" #?????# ??? ???????????????????????? | | ?????" #?????####???##????????????????????????? | | ?????" #??????????????????????????????????????? | | ?????" #??????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 1% | -8/Materials Med. Storage Unit | 55% | -8/Materials Studied --------- Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Ew, Corruption Jackpot Challenges ------------ None Game ------ Seed ThunderReflexPulseblaster Manual? 0 Play Time 00:42:32 Cumulative 18.4 hours Start 2026.07.02 @ 19:45:14 End 2026.07.02 @ 20:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 51x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c4958db-a03f-4ac4-a546-3381c0fe52ef