Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 16:57:26 Player: C0-2MO Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (435) 435 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5100) 5100 TOTAL SCORE: 6045 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 100 Cogmind --------- Core Integrity 0/175 Matter 245/300 Energy 246/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads (fused) > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Heavy Assault Rifle Subdweller Machine Gun (fused) > --- INVENTORY (5) ---- Huge Storage Unit Makeshift System Shield Subdweller Beam Cannon Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Huge Storage Unit Weapon Shielding Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Scrap Shield Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 6 5 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | . 5 7 Power . | . . . Propulsion . | . . . Utility 2 | . 1 2 Weapon 4 | . 4 4 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 92 | . 91 92 Engine 10 | . 5 14 Treads 28 | . 28 28 Device 10 | . 14 7 Storage 10 | . 14 7 Protection 3 | . . 6 Ballistic Gun 27 | . 27 28 Peak Build Rating 22 | 6 22 22 Average Rating 12 | 5 8 16 On Entrance 9 | . 6 22 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 10 22 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 7 | 7 8 7 Most Carried 10 | 1 9 10 Average Carried 6 | . 5 7 Final Capacity 10 | 8 10 5 Final Carried 9 | 1 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 649 | 290 155 204 Remotely . | . . . Salvage Created 549 | 83 228 238 Parts 37 | 3 19 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 6 6 Guns 9 | . 3 6 AOE 3 | . 3 . Classes Destroyed 8 | 2 5 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Subdweller 6 | . . 6 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 77 | . 17 60 Missed 26 | . 7 19 Hits 51 | . 10 41 Projectile 51 | . 10 41 Damage Taken 867 | . 142 725 Core 257 | . 30 227 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | 5 20 28 Largest 2 | 2 2 2 Hottest 53 | 40 46 53 Shots Fired 101 | 10 38 53 Gun 99 | 10 36 53 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic 99 | 10 36 53 Thermal . | . . . Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 17 | 7 16 17 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 71 | 8 22 41 Core Hits 25 | 3 10 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1322 | 101 550 671 Guns 1099 | 101 327 671 Cannons . | . . . Explosions 223 | . 223 . Melee . | . . . Ramming . | . . . Kinetic 1099 | 101 327 671 Thermal . | . . . Explosive 223 | . 223 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 41 | . 41 . Projectiles . | . . . Explosions 41 | . 41 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 1 | . 1 . Average Temperature 1 | . 1 . Received Heat Transfer 78 | . 36 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | 10 125 . Initial . | . . . Average 17 | 1 21 . Influence Increases 219 | 10 179 30 Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 26 | . 26 . Destroy Structure 13 | . 13 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 219 | 10 74 135 Entered New Map 51 | . . 51 Time Decay 168 | 10 74 84 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 9 11 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 5 | . . 5 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 5 | . . 5 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 17 | . 17 . Average Entertainment 9 | . 17 9 Good Acts 1 | . . 1 Bad Acts 2 | . . 2 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 384 | 40 320 24 Optics 24 | . . 24 Seismic 360 | 40 320 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 831 | 78 322 431 Spaces Moved 385 | 36 148 201 Core 4 | 4 . . Treads 381 | 32 148 201 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 150 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 28 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . 17 . Melee . | . . . Projectile . | . . . AOE 17 | . 17 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 500 | 47 193 260 Wait 21 | . 12 9 Move 383 | 35 147 201 Hop . | . . . Pick Up 9 | 1 6 2 Fast Attach 10 | 6 1 3 Attach . | . . . Detach . | . . . Swap 10 | . 6 4 Drop 12 | . 1 11 Fire 53 | 5 20 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 2 | . . 2 Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 5) 395 | -10/Materials | Prayed at D.C.S.S. Altar Unit 401 | -10/Materials | Entered Subcaves 402 | -10/Subcaves | Approached by a straggling Scientist 481 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 487 | -10/Subcaves | Shifting Twisted Machinery released Flamer 531 | -10/Subcaves | Core integrity fell below 50% 592 | -10/Subcaves | Visited Clippyterm 596 | -10/Subcaves | Learned Factory stockpile data 596 | -10/Subcaves | Learned Factory garrison access intel 613 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 616 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 706 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 753 | -10/Subcaves | Core integrity fell below 20% 832 | -10/Subcaves | Core destroyed Last Messages --------------- Shield (+48). 00798_ Scrap Shield Fragment affixed to Scrap Shield (+44). 00804_ Dropped Scrap Shield. 00805_ Acquired Sub. Optics. Warning: Alt-Tabbing between programs is known to cause issues with some software requiring use of the Alt key, leaving a program unaware of the key's current state, and defaulting to off when the program checks. Keyboard commands such as panning the map may instead move Cogmind after an Alt-Tab. To prevent this possibility, consider tapping the Alt key again after returning to Cogmind in order to reset it. See the manual for more info. 00829_ Dropped Sub. Optics. 00829_ Acquired Scrap Shield. 00832_ Tech Extrapolator violently self-destructs. 00832_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ?###########????????## ##????????????? ?????????? | | ## ## # #????????# #??????????? #????????? | | #????????# ##?###???? %#???????? | | # ! # ???###### !### ##??%= #???????? | | # ## #?### %& ## #???????? | | "" ##% ### %!# #??????? | | " ### ## ! %## #???????? | | ! # # *% #????????? | | &= @=%[ #######????????? | | %[## ##??????????????? | | ## # # %##*& #???????????????? | | ####### #?# #???????????????? | | #??# #?? #???????????????? | | % ## #??"" #??????????????? | | ### ### #?? 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"## #?????????????? | | ###### ??# #???## #?#!%! #?##???"###?????????????? | | ?????????##?????# ?# & #??????"#???????????????? | | ???????????????? # ##???????????????????????? | | ???????????????? #### #????????????????????????? | | ???????????????? ??# ????????????????????????? | | ??????????????? ??# ????????????????????????? | | ???????????????? ???# ????????????????????????? | | ??????????????????????## ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmClaymoresStorage Manual? 0 Play Time 00:09:58 Cumulative 396.0 hours Start 2026.09.04 @ 16:49:03 End 2026.09.04 @ 16:57:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 41 Types 20/1/9/2/5/1/1/0/0/2 Lore% 90 Gallery% 80 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0433486-bb9c-4392-8ed5-a3b24bf07a2c