Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 09:56:51 Player: Caramel Result: Destroyed by DO-0SK(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (652) 652 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3287 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (27) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (3) ------- Beam Cannon > --- INVENTORY (5) ---- Ion Engine Light Deuterium Engine Medium Storage Unit Transport Network Coupler Actuator Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Spread Laser Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Medium Storage Unit Weight Redist. System Transport Network Coupler Actuator Array EM Pulse Gun Beam Cannon Light Assault Rifle Light Cannon Hammer Blade Saw [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Transport Network Coupler Device Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 29 | 6 1 7 7 3 5 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . 2 1 1 . Treads 2 | . . 2 . . . Leg 3 | 2 . . 1 . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 3 3 1 . Device 1 | . . . 1 . . Storage 3 | 1 . 2 . . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 10 | 2 . 1 2 1 4 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 1 3 2 15 Power 2 | . . . . 1 1 Propulsion 6 | . . . 3 . 3 Utility 4 | . . . . . 4 Weapon 9 | . . 1 . 1 7 Highest Loss Streak 12 | . . 1 2 2 12 To Critical Strikes . | . . . . . . Average Backups 10 | 2 6 7 13 14 10 Power 1 | . . 1 1 4 3 Propulsion . | 1 2 1 . . . Utility 2 | . . 1 4 4 3 Weapon 5 | . 3 4 7 6 3 Tool/Special . | . . . . . . Unused Backups 12 | 1 5 . 2 . 4 Power 3 | 1 . . . . 2 Propulsion 3 | . 2 . 1 . . Utility 3 | . 1 . . . 2 Weapon 2 | . 1 . 1 . . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 84 | . 94 97 86 80 50 Engine 8 | . 14 11 9 6 . Treads 9 | . . 16 12 7 2 Leg 13 | . 28 16 10 7 2 Device 1 | . . . 2 . 1 Storage 9 | . 14 11 9 7 7 Processor 17 | . 8 11 23 23 19 Protection 2 | . . 8 . 4 2 Energy Gun 5 | . 14 1 4 7 4 Ballistic Gun 9 | . 14 11 9 7 2 Ballistic Cannon 1 | . . . . 6 1 Impact Weapon 3 | . . 9 4 . . Peak Build Rating 23 | 6 8 13 21 23 21 Average Rating 15 | 3 7 11 19 22 12 On Entrance 11 | . 6 8 13 21 21 Avg Prop Armor Cover (%) 8 | . . 6 8 7 13 Naked Turns . | . . . . . . Heaviest Build 43 | 13 13 33 43 39 29 Greatest Support 52 | 20 20 46 52 23 23 Greatest Overweight (x) 7 | . . . 1 3 7 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 11 15 15 14 Most Carried 15 | 5 8 9 15 15 15 Average Carried 10 | 2 6 7 13 14 10 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 3 8 9 15 14 5 Class Distribution -------------------- 84% | Mutant 7% | Scavenger-Tank 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 587 | 192 38 124 92 69 72 Remotely . | . . . . . . Salvage Created 743 | . 38 205 255 63 182 Parts 40 | . 2 16 14 2 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 17 | . 1 7 5 1 3 Melee 5 | . . 2 2 . 1 Guns 7 | . 1 4 . 1 1 Cannons 1 | . . . . . 1 AOE 1 | . . 1 . . . Classes Destroyed 7 | . 1 3 1 1 1 Worker 1 | . . . . 1 . Builder 1 | . . 1 . . . Swarmer 4 | . . 4 . . . Grunt 3 | . 1 2 . . . Sentry 6 | . . 1 4 1 . Hunter 1 | . . . 1 . . Thug 2 | . . . . . 2 Butcher 1 | . . . . . 1 Best Kill Streak 5 | . 1 5 2 1 1 Combat Bots Only 5 | . 1 5 2 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 327 | . 5 59 50 108 105 Missed 99 | . . 23 11 41 24 Hits 228 | . 5 36 39 67 81 Melee 5 | . . . . . 5 Projectile 223 | . 5 36 39 67 76 Critical Strikes 14 | . . 1 4 . 9 Damage Taken 3318 | . 56 375 637 469 1781 Core 882 | . 11 38 118 69 646 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 130 | . . . 130 . . Core Remaining (%) 90 | 100 95 90 78 . . Volleys Fired 71 | . 9 17 17 12 16 Largest 3 | . 2 2 2 3 2 Hottest 118 | . 60 60 88 118 100 Shots Fired 122 | . 18 29 23 27 25 Gun 103 | . 18 29 23 15 18 Cannon 19 | . . . . 12 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 83 | . 9 17 17 24 16 Thermal 17 | . . . 6 3 8 Explosive . | . . . . . . Electromagnetic 22 | . 9 12 . . 1 Robot Hit Streak 10 | . 3 10 8 9 10 Robot Miss Streak 7 | . 3 2 7 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 107 | . 8 31 28 18 22 Core Hits 48 | . 4 10 9 6 19 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . 2 4 . . Critical Strikes 6 | . . 2 4 . . Smash 6 | . . 2 4 . . Melee Attacks 35 | . . 11 16 . 8 Impact 35 | . . 11 16 . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1630 | . 92 502 362 202 472 Guns 707 | . 92 203 123 109 180 Cannons 154 | . . . . 80 74 Explosions 82 | . . 78 4 . . Melee 627 | . . 221 235 . 171 Ramming 60 | . . . . 13 47 Kinetic 552 | . 54 106 98 152 142 Thermal 252 | . . 78 25 37 112 Explosive 4 | . . . 4 . . Electromagnetic 135 | . 38 97 . . . Impact 627 | . . 221 235 . 171 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 131 | . . 74 57 . . Projectiles . | . . . . . . Explosions 12 | . . 12 . . . Melee 119 | . . 62 57 . . Knockbacks 5 | . . 2 . 1 2 Impact 4 | . . 2 . 1 1 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 87 | . . 5 65 . 17 Shots 2 | . . 1 1 . . Rammed 26 | . . . . 2 24 Targets Rammed 26 | . . . . 2 24 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 125 | . 70 46 24 125 13 Average Temperature 24 | . 32 17 11 68 4 Received Heat Transfer 1263 | . 30 111 198 114 810 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . 1 3 . . Combat Hostiles 3 | . . . 3 . . Parts Fried 8 | . . 5 3 . . Impact Corruptions 7 | . . 3 4 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 332 | . . 100 30 50 152 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 108 | . 20 108 65 30 . Initial 3 | . . . 3 . . Average 20 | . . 58 16 4 . Influence Increases 501 | . 20 208 223 50 . Destroy 0b10 Robot/C 280 | . 20 140 100 20 . Destroy 0b10 Robot/NC 10 | . . 5 . 5 . Destroy Leader 90 | . . 30 50 10 . Successful Hack 14 | . . . 14 . . Disable Machine 30 | . . . 15 15 . Destroy Structure 32 | . . 3 29 . . Lose Combat Pursuer 45 | . . 30 15 . . Influence Decreases 501 | . 20 198 233 50 . Entered New Map 7 | . . . 7 . . Time Decay 454 | . 20 188 206 40 . Lost Part 40 | . . 10 20 10 . Squads Dispatched 3 | . 1 1 . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 4 17 12 7 4 Peak Tracking Total 7 | . 3 7 3 4 4 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 17 | . 6 3 7 1 . Terminals 12 | . 4 3 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 65 | . 18 7 38 2 . Successful 46 | . 13 4 28 1 . Failed 18 | . 5 3 9 1 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 3 | . . . 3 . . Terminals 43 | . 11 7 23 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 7 | . 7 . . . . Scanalyzers 13 | . . . 13 . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 9 4 15 1 . Record 14 | . 2 3 9 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Alert Level 4 | . 2 . 1 1 . Locate Traps 1 | . 1 . . . . Maintenance Status 2 | . 1 1 . . . Patrol Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 4 | . 4 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 11 | . . . 11 . . Insert Component 4 | . . . 4 . . Analyze 6 | . . . 6 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 3 4 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter 1 | . 1 . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 1822 | . 218 407 729 271 197 Optics 941 | . . . 496 271 174 T.N.C. 1822 | . 218 407 729 271 197 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2028 | 66 332 407 729 271 223 Spaces Moved 955 | 50 246 200 295 101 63 Core 28 | 12 . . . . 16 Treads 510 | . . 117 295 79 19 Legs 367 | 38 246 83 . . . Wheels 50 | . . . . 22 28 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 110 110 Average Speed 160 | 103 120 143 198 212 161 Slowest Speed 400 | 120 120 160 240 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 43 23 29 3 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . 2 35 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . 2 35 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1253 | 66 271 275 389 129 123 Wait 76 | . . 31 34 10 1 Move 950 | 49 245 199 294 100 63 Hop . | . . . . . . Pick Up 44 | 10 11 6 14 2 1 Fast Attach . | . . . . . . Attach 27 | 6 1 4 4 3 9 Detach 1 | . . 1 . . . Swap 11 | . . 4 6 . 1 Drop 12 | 1 5 2 4 . . Fire 71 | . 9 17 17 12 16 Melee 35 | . . 11 16 . 8 Ram 24 | . . . . . 24 Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 749 | -9/Materials | Discovered new exit (range 15) 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -8/Materials | Central database locked down 1420 | -8/Materials | Repaired Imp. Treads 1437 | -8/Materials | Discovered new exit (range 8) 1532 | -8/Materials | Identified exit to Factory 1535 | -8/Materials | Entered Factory 1535 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1736 | -7/Factory | Discovered new exit (range 20) 1797 | -7/Factory | Identified exit to Lower Caves 1806 | -7/Factory | Entered Lower Caves 1936 | -7/Lower Caves | Core integrity fell below 50% 1978 | -7/Lower Caves | Core integrity fell below 20% 1986 | -7/Lower Caves | Lost 12 parts (1p3n2u6w) 2029 | -7/Lower Caves | Destroyed by DO-0SK(g) with Beamcaster Last Messages --------------- Beam Cannon broken. Destabilizing: Short circuit. Slammed into DO-0SK(g). Destabilizing: System interference. Weight Redist. System temporarily disabled. Transport Network Coupler temporarily disabled. Weight Redist. System temporarily disabled. Slammed into DO-0SK(g). EM Pulse Gun destroyed. Slammed into DO-0SK(g). Weight Redist. System destroyed. Critical hit (Burn: +37). Slammed into DO-0SK(g). Acquired 16 matter. Slammed into DO-0SK(g). Lrg. Storage Unit destroyed. Critical hit (Burn: +37). Slammed into DO-0SK(g). Destabilizing: System corrupted (+2). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# g ##????????????????????? | | ??????????????????????## @% ##???????????????????? | | ???????????????????????##!!%[##??????????????????? | | ??????????###???????????##!%* #??????????????????? | | ??######### #????????#####! #??????????????????? | | ?## #?#####??# % ##??????????????????? | | ## ### ##?# ### #???????????????????? | | # ## ### #?# ##??????????????????? | | # ## # ### #??????????????????? | | #?## #??????????????????? | | ### ???# =/ #????????????? | | ??## ????#!%* ###### ### #????????????? | | ???# ?????### ##????# #??###### #????????????? | | ???# ????????#####?????# #??????????????????????? | | ???# ??????????????????# #??????????????????????? | | ???# ???????????????????# #??????????????????????? | | ???#????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 16% | -8/Materials Studied --------- Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Librarian Made in Tau Ceti IV Overwhelming Power Corrupts Challenges ------------ None Game ------ Seed GravmagRemoteLattice Manual? 0 Play Time 00:46:47 Cumulative 2.6 hours Start 2026.09.25 @ 08:57:39 End 2026.09.25 @ 09:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/Terminus Map View 56x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3003fc35-0025-4d91-b098-66ed24be8b6a