Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 11:40:11 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (336) 1680 Value Destroyed (10596) 10596 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4647) 4647 TOTAL SCORE: 21623 Bonus ------- High Alert Combat Kills 3037 Follower Combat Kills 810 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 365/850 Matter 170/300 Energy 134/150 System Corruption 0% Temperature Cool (2) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cryofiber Web Improved Utility Shielding Flak Gun Improved Proton Missile Launcher Mini Grenade Launcher Missile Launcher Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Wheel Improved Flight Unit > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Light Armor Plating Improved Light Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Light Treads Medium Treads Improved Medium Treads Armored Wheel Energy Well Large Matter Pod Enhanced Optical Array IFF Parser Hacking Suite Hacking Suite System Shield Authchip [Propulsion] Authchip [Armor] Authchip [Armor] A0-MCA's Component Scanner Improved Trap Extractor Gatling Laser Enhanced Autogun Gauss Rifle Mini Grenade Launcher Missile Launcher Plasma Cutter CPS Tube Katana [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 6 | . . . 1 . 2 . . . 3 . . Weapon . | . . . . . . . . . . . . Parts Attached 175 | 2 26 2 20 3 29 27 7 8 22 4 25 Power 18 | . 2 . 3 . 4 4 . . 2 1 2 Engine 9 | . 2 . 2 . 1 3 . . . . 1 Core 7 | . . . 1 . 3 1 . . 1 . 1 Reactor 2 | . . . . . . . . . 1 1 . Propulsion 46 | 2 8 . 4 2 7 7 3 3 5 2 3 Treads 36 | 2 5 . 4 2 7 7 3 1 3 1 1 Leg 2 | . 2 . . . . . . . . . . Wheel 4 | . 1 . . . . . . 2 1 . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . 1 1 2 Utility 69 | . 5 . 5 . 10 12 4 3 13 . 17 Device 26 | . 1 . 2 . 3 6 2 . 4 . 8 Storage 3 | . 1 . . . . . . . 1 . 1 Processor 7 | . 1 . . . 3 . . 1 . . 2 Hackware 12 | . . . . . . . . 2 5 . 5 Protection 21 | . 2 . 3 . 4 6 2 . 3 . 1 Artifact . | . . . . . . . . . . . . Weapon 42 | . 11 2 8 1 8 4 . 2 2 1 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 19 | . 6 . 3 1 4 1 . 2 1 . 1 Ballistic Cannon 6 | . 4 . . . . . . . . 1 1 Launcher 11 | . . 2 3 . 3 1 . . 1 . 1 Special Weapon 2 | . 1 . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 1 2 . . 3 2 1 Parts Lost 26 | . 2 . 2 . 7 7 . . 3 . 5 Power 3 | . . . . . 1 2 . . . . . Propulsion 7 | . 1 . 1 . 2 2 . . 1 . . Utility 15 | . . . 1 . 4 3 . . 2 . 5 Weapon 1 | . 1 . . . . . . . . . . Highest Loss Streak 6 | . 1 . 1 . 6 5 . . 2 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 21 | 5 13 23 24 25 24 23 24 25 22 4 3 Power . | 1 . . . 1 1 . . . 1 . . Propulsion 5 | 3 2 7 6 7 5 6 6 6 4 . . Utility 6 | . . 3 4 6 7 8 10 10 10 1 1 Weapon 8 | 1 9 12 12 10 8 8 7 6 4 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 66 | . 6 4 9 1 11 3 3 1 14 2 12 Power 6 | . 2 . . . 2 . . . 1 1 . Propulsion 9 | . . . 2 . 4 1 . . 2 . . Utility 24 | . 1 . 4 . 1 1 2 . 9 . 6 Weapon 25 | . 3 4 3 1 4 1 1 1 1 . 6 Tool/Special 2 | . . . . . . . . . 1 1 . Average Slot Usage (%) 94 | . 99 100 99 100 97 94 99 95 91 73 69 Engine 7 | . 14 14 4 11 2 7 9 9 . . . Core 1 | . . . 6 . 6 1 . . 5 . . Treads 22 | . 20 14 32 33 26 26 27 19 11 4 2 Wheel 2 | . 3 14 . . . . . 7 11 . . Device 9 | . . . 6 11 10 15 17 11 5 . 4 Storage 9 | . 14 14 11 11 9 9 9 9 5 . . Processor 3 | . . . . . 8 2 . 3 6 6 11 Hackware 4 | . . . . . . . . 7 18 40 30 Protection 12 | . 12 14 15 11 14 13 18 13 10 6 2 Ballistic Gun 11 | . 9 . 17 19 17 13 17 4 8 . . Ballistic Cannon 3 | . 16 27 1 . . . . . . . . Launcher 1 | . . . 1 2 . 3 . . . . 1 Slashing Weapon 2 | . . . 1 . . . . 9 3 6 5 Peak Build Rating 65 | 6 14 13 26 25 35 41 38 41 65 61 55 Average Rating 31 | 6 10 12 23 24 30 37 35 34 52 48 44 On Entrance 26 | 6 6 13 13 22 24 35 36 31 37 35 55 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 12 96 96 103 100 107 118 108 106 113 21 21 Greatest Support 70 | 40 46 23 69 63 65 62 60 60 28 70 70 Greatest Overweight (x) 9 | . 9 9 1 1 1 2 1 8 4 . 1 Average Overweight (x) 1 | . 2 8 1 1 1 1 1 3 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 10 Average Capacity 22 | 8 16 25 25 25 25 25 25 25 22 5 5 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 5 8 Average Carried 21 | 5 13 23 24 24 24 24 24 24 22 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 10 Final Carried 25 | 4 25 23 25 25 25 25 25 25 4 5 8 Class Distribution -------------------- 35% | Commander-Mutant 29% | Scavenger-Mutant 25% | Mutant 4% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Wizard-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 9058 | 206 919 125 1761 233 1988 2196 237 88 864 25 416 Remotely . | . . . . . . . . . . . . Salvage Created 11353 | . 1141 53 2505 249 2530 2912 590 31 895 . 447 Parts 638 | . 77 7 164 17 128 146 27 4 40 . 28 Haulers Intercepted 15 | . 1 . 5 . 3 6 . . . . . Recyclers Shooed 16 | . 9 . 1 1 1 2 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 242 | . 33 7 50 10 57 57 6 . 14 . 8 Melee 6 | . . . . . . . . . 3 . 3 Guns 133 | . 17 . 35 5 33 26 6 . 11 . . Cannons 21 | . 16 1 4 . . . . . . . . AOE 82 | . . 6 11 5 24 31 . . . . 5 Classes Destroyed 17 | . 7 . 5 1 2 1 . . 1 . . Worker 15 | . 2 1 3 . 3 6 . . . . . Builder 16 | . 1 . 2 . 2 7 . . . . 4 Tunneler 2 | . . . . 1 1 . . . . . . Hauler 15 | . 1 . 5 . 3 6 . . . . . Recycler 20 | . 1 . 5 . 2 6 4 . . . 2 Mechanic 5 | . . . 2 . . 3 . . . . . Operator 7 | . . . 2 . 1 2 . . 2 . . Watcher 11 | . 2 . 5 . 2 . . . 2 . . Swarmer 35 | . 6 6 9 3 6 1 . . . . 4 Grunt 143 | . 27 1 33 7 33 33 1 . 8 . . Brawler 6 | . . . 1 . 1 4 . . . . . Duelist 11 | . . . 1 . 5 5 . . . . . Protector 9 | . . . . . 2 5 1 1 . . . Sentry 30 | . . . 6 . 9 8 4 . 3 . . Demolisher 2 | . . . . . . 2 . . . . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 7 | . . . . . . . . . 3 . 4 Best Kill Streak 14 | . 8 4 9 3 14 10 5 . 3 . 8 Combat Bots Only 11 | . 8 3 5 3 11 10 3 . 3 . 4 Max Kills in Single Turn 6 | . 2 2 3 2 3 6 1 1 1 . 3 Gunslinging 1 | . . . . 1 1 . . . . . . Exploded 5 | . . 2 3 2 3 5 . . . . 3 Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 870 | . 100 9 124 22 185 169 18 . 176 . 67 Missed 267 | . 26 3 38 6 51 45 8 . 73 . 17 Hits 603 | . 74 6 86 16 134 124 10 . 103 . 50 Melee 5 | . . . . . 2 3 . . . . . Projectile 598 | . 74 6 86 16 132 121 10 . 103 . 50 AOE 28 | . . . . . . 28 . . . . . Critical Strikes 16 | . . . 1 . 4 5 1 . 2 . 3 Damage Taken 9401 | . 802 112 1043 209 2260 2626 151 . 1100 . 1098 Core 1231 | . 105 44 145 . 279 156 17 . 133 . 352 Absorbed by Shields 105 | . . . . . . 100 . . 5 . . Redirected to Shielding 2 | . 2 . . . . . . . . . . Ignored by Resistances 68 | . . . . . . 66 2 . . . . Regen/Repaired (Parts) 271 | . . . 57 . 110 60 . . . . 44 Core Remaining (%) 55 | 100 . 40 . 63 . . . 17 . . . Volleys Fired 680 | . 112 9 133 14 147 169 11 . 71 . 14 Largest 2 | . 2 2 2 2 2 2 2 . 2 . 1 Hottest 100 | . 100 66 100 50 50 72 50 . 50 . 30 Shots Fired 1239 | . 212 11 256 27 260 298 23 . 138 . 14 Gun 991 | . 115 . 220 23 226 246 23 . 138 . . Cannon 122 | . 94 4 24 . . . . . . . . Launcher 122 | . . 7 11 4 34 52 . . . . 14 Special 4 | . 3 . 1 . . . . . . . . Kinetic 1113 | . 209 4 244 23 226 246 23 . 138 . . Thermal 4 | . 3 . 1 . . . . . . . . Explosive 122 | . . 7 11 4 34 52 . . . . 14 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | . 30 15 12 9 14 20 16 . 19 . 9 Robot Miss Streak 5 | . 3 3 4 3 3 5 1 . 3 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 18 | . 1 . 5 3 4 4 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . 1 . . Shots Hit Robots 870 | . 143 6 160 17 183 203 19 1 108 . 30 Core Hits 596 | . 59 10 93 12 144 203 11 . 37 . 27 Critical Kills 6 | . 1 . 1 1 2 . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . Critical Strikes 16 | . 2 . 4 1 2 . . . 4 . 3 Destroy 8 | . 1 . 3 1 2 . . . 1 . . Blast 2 | . 1 . 1 . . . . . . . . Sever 6 | . . . . . . . . . 3 . 3 Melee Attacks 97 | . . . 3 . 2 11 . 1 18 . 62 Impact . | . . . . . . . . . . . . Slashing 97 | . . . 3 . 2 11 . 1 18 . 62 Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . . 1 . 1 1 . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 28453 | . 2351 589 4189 772 6135 9946 375 54 2420 . 1622 Guns 11988 | . 990 . 2612 249 2805 3013 333 . 1986 . . Cannons 1652 | . 1320 42 290 . . . . . . . . Explosions 12907 | . . 513 1148 494 3291 6629 . . . . 832 Melee 1464 | . . . 69 . . 117 . 54 434 . 790 Ramming 442 | . 41 34 70 29 39 187 42 . . . . Kinetic 13640 | . 2310 42 2902 249 2805 3013 333 . 1986 . . Thermal 268 | . . 53 . 215 . . . . . . . Explosive 12639 | . . 460 1148 279 3291 6629 . . . . 832 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1464 | . . . 69 . . 117 . 54 434 . 790 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 . . 1 . 2 2 5 Average Corruption 1 | . . . 1 1 . . 1 . 1 2 3 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 81 | . . . 6 17 . . 13 . 8 2 35 Message Errors 13 | . . . 2 4 . . 1 . 2 . 4 Matter Fused 31 | . . . 3 5 . . 4 . 3 1 15 Heat Flow Errors 5 | . . . . . . . 2 . . . 3 Energy Discharges 5 | . . . . 1 . . 2 . . . 2 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . 1 2 . . 3 . 1 1 8 Data Loss (major) 4 | . . . . 1 . . . . 1 . 2 Misfires 4 | . . . . 3 . . 1 . . . . Alerts 2 | . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 438 | . 19 24 12 . 55 174 . 13 42 . 99 Projectiles 19 | . 19 . . . . . . . . . . Explosions 243 | . . 24 12 . 55 141 . . . . 11 Melee 176 | . . . . . . 33 . 13 42 . 88 Knockbacks 14 | . 11 . 2 . . 1 . . . . . Impact 3 | . 1 . 1 . . 1 . . . . . Kinetic 9 | . 8 . 1 . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . Self-Inflicted Damage 521 | . . 37 20 31 130 88 . . . . 215 Shots 22 | . . 1 1 1 6 2 . . . . 11 Rammed 46 | . 10 6 6 2 5 14 3 . . . . Targets Rammed 53 | . 10 6 7 3 6 17 4 . . . . Kicked . | . . . . . . . . . . . . Crushed 7 | . . . 1 1 1 3 1 . . . . Highest Temperature 213 | . 189 45 147 6 27 24 128 . 2 . 213 Average Temperature 37 | . 42 27 42 3 7 10 61 . 1 . 90 Received Heat Transfer 2983 | . 351 15 408 81 1026 673 81 . 339 . 9 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 300 | . . 100 . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 5 | . 2 . 3 2 4 5 3 . . . 1 Low Security (%) 37 | 100 67 100 13 9 44 . . . 100 100 98 Level 1 11 | . 26 . 14 82 6 . . . . . 1 Level 2 24 | . 6 . 42 7 11 51 26 . . . . Level 3 11 | . . . 29 . 6 3 73 . . . . Level 4 9 | . . . . . 30 20 . . . . . Level 5 6 | . . . . . . 24 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 3 | . . . 1 . 1 1 . . . . . Peak Influence 2265 | . 435 198 1039 433 1349 2265 958 . 171 57 212 Initial 883 | . . 163 70 396 68 556 883 . . 57 . Average 563 | . 176 50 569 293 542 1106 765 . 58 17 110 Influence Increases 9624 | . 1067 294 1723 332 1966 2709 381 . 557 . 595 Destroy 0b10 Robot/C 5200 | . 660 160 1080 200 1100 1400 120 . 320 . 160 Destroy 0b10 Robot/NC 520 | . 35 5 125 5 80 195 25 . 20 . 30 Destroy Leader 1186 | . 146 30 270 40 250 296 . . 104 . 50 Allied During Kill 342 | . . 19 32 . . 235 21 . 35 . . Trap Triggered on 0b10 20 | . . . . . . 20 . . . . . Successful Hack 182 | . 10 . 10 . 39 49 35 . 26 . 13 Select Force Hacks 550 | . 160 . 60 . 90 60 180 . . . . Disable Machine 360 | . 30 30 30 60 75 75 . . 30 . 30 Anti-Garrison Action 300 | . . . . . 150 150 . . . . . Destroy Structure 574 | . 11 50 71 27 152 199 . . 7 . 57 Partial Spotted 45 | . . . . . . . . . . . 45 Lose Combat Pursuer 345 | . 15 . 45 . 30 30 . . 15 . 210 Influence Decreases 9416 | . 648 531 887 1175 823 1762 1989 657 394 163 387 Entered New Map 4004 | . . 256 112 622 107 762 1382 657 . 106 . Time Decay 4895 | . 628 275 695 553 646 770 607 . 327 57 337 Lost Part 260 | . 20 . 20 . 70 70 . . 30 . 50 Lost Ally 257 | . . . 60 . . 160 . . 37 . . Squads Dispatched 68 | . 10 . 13 . 15 15 . . 6 . 9 Investigation 22 | . 8 . 7 . 4 3 . . . . . Extermination 7 | . . . . . . . . . 3 . 4 Reinforcement 17 | . 2 . 4 . 5 . . . 3 . 3 Assault 19 | . . . 2 . 3 12 . . . . 2 Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 15 | . 3 . 3 . 2 3 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 356 | . 40 8 68 10 73 99 6 . 22 . 30 Peak Tracking Total 15 | . 6 3 5 3 7 15 3 . 4 . 6 Tactical Retreats 19 | . 1 . 3 . 2 1 . . 1 . 11 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 14 | . 2 . 4 . 1 1 . . 1 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . Reused 2 | . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 26 | . 2 2 2 4 6 6 . . 2 . 2 Max in Single Turn 3 | . 1 2 1 3 1 1 . . 1 . 1 Garrison Access 5 | . . . . . 1 1 . . . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . Machines Sabotaged 2 | . 2 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 69 | . 8 1 7 . 10 15 12 2 3 . 11 Terminals 36 | . 6 1 4 . 6 11 6 . . . 2 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 4 | . . . 1 . 1 1 . . . . 1 Recycling Units 20 | . 2 . 2 . 1 2 6 . 3 . 4 Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 Total Hacks 196 | . 21 3 16 . 32 36 26 9 13 . 40 Successful 117 | . 12 . 7 . 17 16 16 9 9 . 31 Failed 76 | . 8 3 8 . 14 20 10 . 4 . 9 Catastrophic 7 | . . . . . 3 3 1 . . . . Database Lockouts 3 | . 1 . 1 . 1 . . . . . . Manual 116 | . 15 3 14 . 12 11 23 . 12 . 26 Terminals 110 | . 18 3 11 . 22 27 19 . . . 10 Fabricators 5 | . . . . . . . . . . . 5 Repair Stations 9 | . . . 1 . 3 3 . . . . 2 Recycling Units 53 | . 3 . 4 . 3 3 7 . 13 . 20 Scanalyzers 4 | . . . . . 4 . . . . . . Garrison Access 6 | . . . . . . 3 . . . . 3 Terminal Hacks 46 | . 5 . 4 . 8 12 4 9 . . 4 Record 3 | . . . . . . . . 3 . . . Robot Analysis 12 | . 2 . 2 . 2 . . 6 . . . Prototype ID Bank 10 | . 1 . 1 . 1 2 4 . . . 1 Open Door 4 | . . . . . . 4 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . 1 Reprogram Traps 2 | . . . . . . 2 . . . . . Transport Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . . 2 2 . . . . 2 Scan Component 3 | . . . . . 1 1 . . . . 1 Repair 3 | . . . . . 1 1 . . . . 1 Recycling Unit Hacks 6 | . . . . . 1 . . . 1 . 4 Retrieve Components 6 | . . . . . 1 . . . 1 . 4 Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . 2 Unauthorized Hacks 51 | . 6 . 3 . 4 2 12 . 7 . 17 Terminals 13 | . 4 . . . 1 . 6 . . . 2 Botnet 2 | . . . . . 1 . . . . . 1 Skim 8 | . 1 . . . . . 6 . . . 1 Sabotage 2 | . 2 . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 3 Report 1 | . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . Patch 1 | . . . 1 . . . . . . . . Recycling Units 32 | . 2 . 2 . 1 2 6 . 7 . 12 Monitor 3 | . . . . . . . . . 1 . 2 Reject 6 | . . . . . . . . . 2 . 4 Recyclers 3 | . . . . . . . . . 1 . 2 Mask 7 | . . . . . . . . . 3 . 4 Tunnel 13 | . 2 . 2 . 1 2 6 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Extract 2 | . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 41 | . 3 1 4 . 6 12 6 . 2 . 7 Full Trace Events 7 | . 2 1 1 . 1 1 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . . 1 Time 102 | . . . . . 32 38 . . . . 32 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 18 | . . . . . 10 . . . 3 . 5 Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 1 . . . . 3 Machine Destruction 7 | . . . . . 3 1 . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 12 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 25 | . . 3 . . . 10 12 . . . . Largest Group 12 | . . 3 3 . . 10 12 12 11 . . Highest-Rated Group 184 | . . 40 40 . . 173 184 184 158 . . Highest-Rated Ally 29 | . . 16 16 . . 29 27 27 27 . . Total Orders 25 | . . . . . . 10 . 10 5 . . STAY 14 | . . . . . . 8 . 4 2 . . FOLLOW 6 | . . . . . . 2 . 3 1 . . COLLECT 1 | . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . 2 2 . . Ally Attacks 205 | . . 9 27 . . 146 2 . 21 . . Total Damage 2363 | . . 109 220 . . 1704 40 . 290 . . Kills 32 | . . 1 5 . . 22 1 . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 6164 | . 79 . . . 596 . . 1579 1268 221 2421 Optics 5542 | . . . . . 53 . . 1579 1268 221 2421 Sensors 1427 | . . . . . . . . . . . 1427 Structural 622 | . 79 . . . 543 . . . . . . Machine Analysis 812 | . . . . . . . . . . . 812 ECM 67 | . . . . . . . . . . . 67 Robot Analysis Total 12 | . 2 . 2 . 2 . . 6 . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . Drone Launches 4 | . . . . . . . . 2 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 28569 | 10 2672 1510 2886 1611 2851 6927 1974 4218 1268 221 2421 Spaces Moved 11864 | 5 990 561 941 650 999 1590 675 1384 824 250 2995 Core . | . . . . . . . . . . . . Treads 6551 | 3 738 94 941 650 999 1590 675 572 . 51 238 Legs 2 | 2 . . . . . . . . . . . Wheels 2105 | . 252 467 . . . . . 812 574 . . Hover . | . . . . . . . . . . . . Flight 3206 | . . . . . . . . . 250 199 2757 Fastest Speed 34 | 120 160 215 240 240 235 238 240 140 40 40 34 Average Speed 175 | 144 214 259 240 240 238 241 240 203 115 84 52 Slowest Speed 480 | 160 320 480 240 240 240 325 240 240 150 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 1 . 8 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 75 | 2 99 99 76 99 77 95 99 95 24 94 47 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 15 | . 2 1 2 . 1 2 7 . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . 3 . . . Spaces Dug 89 | . 3 . 16 . 18 17 . . 5 . 30 Terrain Destroyed 647 | . 9 63 81 42 188 203 . . 5 . 56 Melee 41 | . . . 2 . 1 3 . . 5 . 30 Projectile 12 | . 9 . 3 . . . . . . . . AOE 594 | . . 63 76 42 187 200 . . . . 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Total 18498 | 8 1309 585 1389 684 1287 4409 1016 2786 1028 261 3736 Wait 5050 | . 124 . 214 . 24 2512 160 1378 47 . 591 Move 11836 | 4 989 560 940 649 998 1589 674 1383 822 249 2979 Hop 9 | . . . . . . . . . 1 . 8 Pick Up 139 | . 27 2 24 4 26 17 6 5 11 3 14 Fast Attach 93 | . 6 . 5 1 12 19 3 6 15 3 23 Attach 30 | . 2 . 4 . 5 8 . 1 4 1 5 Detach 22 | . 3 . 2 . . 1 1 . . 1 14 Swap 145 | 2 23 4 28 6 27 32 8 2 10 . 3 Drop 204 | 2 13 4 29 7 40 29 14 10 29 4 23 Fire 680 | . 112 9 133 14 147 169 11 . 71 . 14 Melee 97 | . . . 3 . 2 11 . 1 18 . 62 Ram 1 | . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 52 | . 10 5 7 3 6 17 4 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 135 | . . . . . . . 135 . . . . Trap . | . . . . . . . . . . . . Miscellaneous 5 | . . . . . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 9) 207 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 335 | -10/Materials | Central database locked down 446 | -10/Materials | Destroyed 8 combat bots 706 | -10/Materials | Discovered new exit (range 16) 1133 | -10/Materials | Discovered new exit (range 8) 1596 | -10/Materials | Discovered new exit (range 16) 2683 | -10/Materials | Entered Mines 2699 | -10/Mines | Learned location of Storage (-8) 2874 | -10/Mines | Learned 8 Materials zone layouts 2968 | -10/Mines | Discovered new exit (range 12) 3051 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3892 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3998 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4060 | -10/Mines | Discovered new exit (range 7) 4083 | -10/Mines | Core integrity fell below 50% 4130 | -10/Mines | Learned Materials interactive machine intel 4193 | -10/Mines | Entered Materials 4193 | -9/Materials | Accompanied by 3 allies 4193 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4194 | -9/Materials | Identified exit to Materials 4194 | -9/Materials | Identified exit to Mines 4195 | -9/Materials | Loaded intel: 18 interactive machine locations 4695 | -9/Materials | Central database locked down 5678 | -9/Materials | Build established: Scavenger-Mutant 6193 | -9/Materials | First assault squad dispatched 6636 | -9/Materials | Discovered exit to Materials (range 16) 6768 | -9/Materials | Sterilization system engaged 6768 | -9/Materials | Non-combat units ordered to evacuate 6868 | -9/Materials | Combat units ordered to evacuate 7068 | -9/Materials | Ambient heat levels rising (+10) 7079 | -9/Materials | Entered Mines 7248 | -9/Mines | Discovered exit to Materials (range 9) 8090 | -9/Mines | Found a hidden stash of uninstalled traps 8283 | -9/Mines | Discovered exit to Materials (range 6) 8334 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8496 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 8690 | -9/Mines | Entered Materials 8690 | -8/Materials | Evolved 2 slots: Utility x2 8737 | -8/Materials | Repaired Med. Armor Plating 9111 | -8/Materials | Identified exit to Storage 9576 | -8/Materials | Central database locked down 9742 | -8/Materials | Discovered new exit (range 8) 10478 | -8/Materials | Discovered new exit (range 12) 10587 | -8/Materials | Destroyed 11 combat bots 10590 | -8/Materials | Identified exit to Factory 10593 | -8/Materials | Lost 6 parts (1p2n3u) 10824 | -8/Materials | Core integrity fell below 50% 11090 | -8/Materials | First assault squad dispatched 11169 | -8/Materials | Sterilization system engaged 11169 | -8/Materials | Non-combat units ordered to evacuate 11214 | -8/Materials | Destroyed 8 combat bots 11269 | -8/Materials | Combat units ordered to evacuate 11430 | -8/Materials | Build established: Mutant 11469 | -8/Materials | Ambient heat levels rising (+10) 11541 | -8/Materials | Entered Storage 11906 | -8/Storage | Identified exit to Recycling 12741 | -8/Storage | First assault squad dispatched 12841 | -8/Storage | Repaired Missile Launcher 12925 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13021 | -8/Storage | Lost 3 allies 13230 | -8/Storage | Build established: Commander-Mutant 15791 | -8/Storage | Discovered exit to Factory (range 3) 16008 | -8/Storage | Lost 5 allies 16021 | -8/Storage | Destroyed 10 combat bots 16027 | -8/Storage | Lost 5 parts (2n3u) 16374 | -8/Storage | Build established: Scavenger-Mutant 16592 | -8/Storage | Used back door to open Recycling access 18022 | -8/Storage | Destroyed 9 combat bots 18400 | -8/Storage | Sterilization system engaged 18400 | -8/Storage | Non-combat units ordered to evacuate 18468 | -8/Storage | Entered Recycling 18585 | -8/Recycling | Core integrity fell below 20% 19035 | -8/Recycling | Discovered new exit (range 16) 19077 | -8/Recycling | Build established: Commander-Mutant 20195 | -8/Recycling | Identified exit to Scraptown 20231 | -8/Recycling | Learned location of 2 exits from Factory 20273 | -8/Recycling | Learned 4 Lower Caves zone layouts 20280 | -8/Recycling | Learned 2 Storage zone layouts 20281 | -8/Recycling | Identified exit to Factory 20287 | -8/Recycling | Learned 4 Factory zone layouts 20304 | -8/Recycling | Learned location of 1 exit from Storage 20333 | -8/Recycling | Learned Storage security intel 20372 | -8/Recycling | Scanned before Scraplab entrance 20406 | -8/Recycling | Entered Scraplab 20442 | -8/Recycling | Entered Scraptown 20442 | -8/Scraptown | Accompanied by 12 allies 20442 | -8/Scraptown | System corruption cleaned by C-Scrubber 20576 | -8/Scraptown | Discovered exit to Factory (range 75) 20900 | -8/Scraptown | Visited Awakened 21048 | -8/Scraptown | Visited IN-MT5's Study 21665 | -8/Scraptown | Visited UFD Registry 21665 | -8/Scraptown | Registered with UFD as "Longcoil" 21857 | -8/Scraptown | Discovered exit to Factory (range 63) 22054 | -8/Scraptown | Visited Abandonware Association 22078 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 22130 | -8/Scraptown | Visited A0-MCA Data Center 22145 | -8/Scraptown | Given a C+ rating by A0-MCA 22150 | -8/Scraptown | Found A0-MCA's Component Scanner 22194 | -8/Scraptown | Visited Junk Cannon Lab 22226 | -8/Scraptown | Visited Chapter 10 22286 | -8/Scraptown | Visited Analyses Database 22588 | -8/Scraptown | Visited Junk Repository 22690 | -8/Scraptown | Visited Junk Repository 24575 | -8/Scraptown | Met Optimus 24575 | -8/Scraptown | Accepted into 0bPrime 24660 | -8/Scraptown | Entered Factory 24660 | -6/Factory | Accompanied by 11 allies 24660 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 24661 | -6/Factory | Identified exit to Lower Caves 24662 | -6/Factory | Identified exit to Factory 24956 | -6/Factory | Lost 4 allies 25247 | -6/Factory | Discovered exit to Factory (range 21) 25928 | -6/Factory | Sucked down chute 25928 | -6/Factory | Entered Waste 25928 | -6/Waste | The area was eerily silent 26094 | -6/Waste | Discovered new exit (range 11) 26138 | -6/Waste | Build established: Wizard-Mutant 26149 | -6/Waste | Entered Factory 26491 | -6/Factory | Build established: Hacker-Mutant 27056 | -6/Factory | Lost 3 parts (3u) 27324 | -6/Factory | Discovered exit to Factory (range 19) 27364 | -6/Factory | Found Launcher Loader 27373 | -6/Factory | Discovered exit to Factory (range 12) 27389 | -6/Factory | Spotted B-75 Beast 27632 | -6/Factory | Core integrity fell below 50% 27647 | -6/Factory | Build established: Hacker-Scout 28446 | -6/Factory | Repaired Mni. Grenade Launcher? 28570 | -6/Factory | Self-destructed Last Messages --------------- Time: 32 >>Repair Repairing Mni. Grenade Launcher... ETC: 32 28446_ >> REPAIR: Completed Mni. Grenade Launcher? 28461_ Acquired Mni. Grenade Launcher. 28484_ U-05 Engineer builds a Wall. 28488_ Sneak attack on U-05 Engineer. 28488_ Destroyed Wheel. 28488_ Destroyed Terrain Scanner. 28488_ U-05 Engineer destroyed. 28491_ Acquired 30 matter. 28533_ P-60 Hacker destroyed. 28536_ Acquired 48 matter. 28537_ Acquired Mic. Nuclear Core. 28557_ Acquired Hvy. Missile Launcher. 28566_ Acquired Unknown Protection. 28566_ Identified Imp. Utility Shielding. 28570_ Connecting with Fabricator... Map ----- +----------------------------------------------------+ | #???????????????????????? | | ############ ###########+#???????????????????????? | | #?????????# #??#! #???????????????????????? | | #?????????# #??# """ #???????????????????????? | | #####?????# #??#= """ !#???????????????????????? | | ##T ####### #### """ #???????????????????????? | | + + #???????????????????????? | | ########+##### # * """ #???????????????????????? | | ### # # """ #???????????????????????? | | ??# # # """ #???????????????????????? | | ??# # # #???????????????????????? | | ??# # ##+###########???????????????????? | | ??# # w +???????????????????? | | ############### ######+#####????????? | | #### k ??????? | | ???????? | | "" "" #######+## """ """ ""???????????? | | ?"" ???????# """ # """ """ """ ?????????? | | ????????????# """ # """ """ """ ! ??????? | | ????????????# """ # *** "" "" "" ??????? | | ????????????# /# *** "" "" "" #?? | | ????????????# ! # *** ??? | | ????????? ########## """ """ """??????? | | ???????? 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"" ! ????? | | ?????? #?? | | ??????? g m #?? | | ??????? ############################# #?? | | ??????? ??????????????????????????????? ??? | | ??????? ?A????????????????????????????????? ??? | | ????????????????????????????????????????k????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????Y????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 30 Authchip Count 3 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Extracted Weapon Shielding | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Assault Rifle | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 8% | -8/Materials Missile Launcher | 20% | -8/Storage Mni. Grenade Launcher | 12% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineNetworkField Manual? 1 Play Time 02:19:49 Cumulative 252.8 hours Start 2025.05.26 @ 21:18:46 End 2025.05.27 @ 11:40:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/0/0/0/1 Lore% 73 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5def23c-21af-4909-b476-d890d731ae0d