Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 22:32:43 Player: SALT Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (200) 1000 Value Destroyed (8851) 8851 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 19023 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 146 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -105 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 86/100 System Corruption 29% Temperature Cool (9) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System > --- UTILITY (10) ----- Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Graphene Brace Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Long-range Sensor Array Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Thunder Leg Biometal Leg Biometal Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Target Analyzer Graphene Brace > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Particle Charger Improved Power Shielding Improved Weapon Shielding Graphene Brace HERF Cannon Power Sword Lance [Rating: 159] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Slots Evolved 16 | . . . 2 2 2 . . 2 . . . . 2 . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . Utility 8 | . . . 1 1 1 . . 2 . . . . . . 2 . . 1 . . Weapon 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 Parts Attached 233 | 6 6 1 11 15 7 2 . 11 1 9 . 12 14 47 15 1 2 9 28 36 Power 27 | 1 . . 1 3 1 1 . 1 . 2 . 1 . 5 2 . . 1 3 5 Engine 13 | 1 . . 1 3 1 1 . 1 . 2 . 1 . . 1 . . . . 1 Core 5 | . . . . . . . . . . . . . . 4 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . . . 1 3 4 Propulsion 57 | 2 2 . 4 5 2 1 . 1 1 3 . 1 4 14 . . . 4 7 6 Treads 8 | 2 . . . . . . . . . . . . . 5 . . . 1 . . Leg 37 | . 2 . 4 5 2 1 . 1 1 3 . . . 7 . . . . 6 5 Wheel 6 | . . . . . . . . . . . . . 1 2 . . . 2 1 . Hover 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Flight 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . Utility 79 | 1 3 . 3 4 1 . . 8 . 3 . 3 8 12 10 . 1 3 6 13 Device 35 | . . . . 1 1 . . 2 . 1 . 2 1 6 3 . 1 3 5 9 Storage 9 | 1 3 . 1 . . . . . . . . 1 . 1 1 . . . 1 . Processor 22 | . . . 2 1 . . . 4 . 1 . . 7 . 5 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . . Protection 12 | . . . . 2 . . . 2 . 1 . . . 4 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 1 1 3 3 3 . . 1 . 1 . 7 2 16 3 1 1 1 12 12 Energy Gun 16 | 1 1 . . . . . . . . . . 3 . 2 1 . 1 . 5 2 Energy Cannon 16 | . . . . . . . . . . . . . . 1 2 . . . 5 8 Ballistic Gun 26 | 1 . . 2 3 3 . . 1 . 1 . 1 . 11 . 1 . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 2 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . System Corruption 12 | . . . . . . . . . . . . . . 12 . . . . . . Parts Lost 110 | . . . . 1 . . 1 . . 6 . 19 9 14 1 1 11 1 16 30 Power 14 | . . . . . . . . . . . . 2 . 2 . . 2 . 2 6 Propulsion 29 | . . . . . . . . . . 1 . 4 5 4 . 1 3 1 5 5 Utility 35 | . . . . . . . 1 . . 3 . 6 2 6 1 . 2 . 4 10 Weapon 32 | . . . . 1 . . . . . 2 . 7 2 2 . . 4 . 5 9 Highest Loss Streak 16 | . . . . 1 . . 1 . . 6 . 10 3 4 1 1 4 1 14 16 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Average Backups 8 | 2 6 9 9 9 9 10 9 8 10 9 10 9 4 8 9 10 8 6 7 8 Power . | . 1 1 . . 1 1 1 1 1 . . . . . 1 1 . . 1 . Propulsion . | 1 4 3 1 2 . 1 . . . . . . . . . . . . . . Utility 4 | . . 4 3 3 5 6 6 5 6 5 6 5 3 4 4 5 4 4 2 3 Weapon 2 | . . . 2 2 1 1 1 1 2 2 3 2 1 3 4 4 2 1 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . 2 2 1 1 1 . 1 . . . 1 . 3 1 . . . 3 2 Power 3 | . . . . . . 1 . . . . . . . 2 . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Utility 9 | . . . 2 . . . . 1 . . . 1 . 1 . . . . 2 2 Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 99 99 100 92 99 100 98 100 78 31 94 99 98 80 83 86 93 Engine 3 | . 14 14 11 9 7 7 7 6 6 6 6 2 . . 3 5 1 . . . Core 2 | . . . . . . . . . . . . . . 8 5 5 4 4 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . . 2 6 11 Treads 4 | . 11 . . . . . . . . . . . . 3 21 19 7 1 1 . Leg 13 | . 16 28 33 36 30 30 28 26 26 25 26 15 . 13 . . . . 8 18 Device 13 | . . . . . 6 7 7 12 13 18 20 14 . 8 14 15 14 22 21 22 Storage 6 | . 26 28 21 9 7 7 7 6 6 6 6 10 . 4 5 5 5 4 3 4 Processor 17 | . . . 11 18 15 15 9 19 20 13 13 12 21 20 20 21 21 19 19 12 Protection 3 | . . . . 8 7 7 7 6 6 6 6 3 . 2 5 5 4 . . 1 Energy Gun 3 | . 14 14 . . . . . . . . . 2 . 1 5 5 5 4 6 4 Energy Cannon 4 | . . . . . . . . . . . . . . 1 6 5 6 9 5 13 Ballistic Gun 9 | . 14 10 19 18 23 23 23 20 20 20 20 9 . 17 4 5 4 . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 2 . . 4 5 3 . . . Peak Build Rating 159 | 6 8 8 20 30 41 43 43 56 57 59 57 60 32 77 86 85 80 117 120 159 Average Rating 68 | 5 7 8 18 26 39 41 39 51 56 57 57 46 21 63 79 83 69 92 104 135 On Entrance 47 | . 6 8 8 18 30 41 43 39 56 56 57 57 12 25 77 85 80 57 116 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 20 20 22 31 34 34 34 46 46 46 43 45 4 67 81 69 76 70 91 130 Greatest Support 139 | 40 40 20 35 60 62 59 62 62 62 68 68 68 16 106 106 106 76 20 108 139 Greatest Overweight (x) 18 | 3 . . . . . . . . . 1 . 5 . 2 . . 18 16 12 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 2 4 2 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 9 5 9 10 10 10 10 8 10 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 Average Carried 8 | 2 6 9 9 9 9 10 9 8 10 9 10 9 4 9 9 10 8 6 7 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 10 10 10 10 10 10 10 Final Carried 10 | 6 9 10 10 10 10 10 9 10 10 10 10 4 5 10 10 10 5 10 10 2 Class Distribution -------------------- 42% | Scavenger-Skirmisher 18% | Scavenger-Gunner 14% | Gunner 12% | Mutant 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Matter Collected 6424 | 225 134 48 150 807 200 226 72 73 245 545 . 362 176 1639 171 98 309 150 302 492 Remotely 10 | . . . . . . . . . . . . . . 10 . . . . . . Salvage Created 9914 | . 153 48 208 1006 200 215 95 73 58 638 . 435 176 2616 417 113 849 314 904 1396 Parts 430 | . 11 4 13 59 12 . 2 6 5 26 . 12 8 95 22 8 32 12 36 67 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . 4 . 1 4 . . . . . . . . . 2 . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . 2 . 8 23 . 14 . . . 7 35 . . . Prevented 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 162 | . 5 3 6 23 4 . 3 3 3 19 . 10 1 25 3 5 16 3 13 17 Melee 8 | . . . . . . . . . . . . . 1 2 . . . . 4 1 Guns 114 | . 4 3 6 21 4 . 3 3 3 19 . 10 . 21 . 2 7 1 5 2 Cannons 29 | . . . . . . . . . . . . . . 1 3 3 9 1 2 10 AOE 3 | . 1 . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 3 . 1 5 1 . . . . 2 . . . 1 . . . 2 2 1 Worker 1 | . . . . . . . . . . . . . . . . . . . . 1 Builder 6 | . . . . 1 . . . . . . . . . 1 . . . . 1 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycler 14 | . . . . 2 . . . . . . . . 1 8 1 . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . . 1 . . . . . . . . . 1 . . . . 1 2 Watcher 9 | . 1 . . 3 . . . . . . . . 1 1 2 . . . . 1 Swarmer 43 | . 3 3 . 8 . . . 2 3 8 . 1 . 5 . 5 5 . . . Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Grunt 47 | . 2 . 5 6 . . 2 . . 7 . 3 . 10 . . 7 . 5 . Brawler 6 | . . . . . . . . . . 2 . 1 . 2 . . . . 1 . Duelist 9 | . . . . 1 . . 1 . . . . 2 . . . . 1 . 1 3 Sentry 21 | . . . 1 7 3 . . 1 . 1 . 1 . 3 1 . . 1 . 2 Hunter 13 | . . . . 1 . . . . . . . 2 . 3 . . 1 . 4 2 Programmer 17 | . . . . . 1 . . . . . . . 1 . 2 . 2 2 . 9 Q-Series 2 | . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 2 | . . . . . . . . . . . . . . 2 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | . 4 3 4 10 1 . 3 2 3 13 . 4 2 7 3 5 5 2 4 5 Combat Bots Only 13 | . 4 3 4 9 1 . 3 2 3 13 . 4 1 6 2 5 5 2 3 3 Max Kills in Single Turn 3 | . 1 1 1 2 1 . 1 1 2 2 . 1 1 2 1 1 2 1 2 3 Gunslinging 1 | . . . . . . . . . 1 . . . . 1 . . . . . . Exploded 2 | . 1 . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Hostile Shots Fired 1437 | . 30 9 10 102 56 . 24 23 6 81 . 160 65 179 8 47 121 22 163 331 Missed 386 | . 5 . 4 27 22 . 5 11 2 17 . 36 21 62 2 10 28 5 41 88 Hits 1051 | . 25 9 6 75 34 . 19 12 4 64 . 124 44 117 6 37 93 17 122 243 Melee 40 | . . . . . . . 4 . . 3 . 4 . 5 . . 1 . 9 14 Projectile 1011 | . 25 9 6 75 34 . 15 12 4 61 . 120 44 112 6 37 92 17 113 229 AOE 19 | . 1 . . . . . . . . . . . . . . . . . 1 17 Critical Strikes 54 | . . . . 3 . . 1 . 1 2 . 2 1 6 2 . 11 2 11 12 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . 2 11 12 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 20702 | . 291 69 82 944 271 . 382 112 64 1162 . 2371 899 2774 287 559 1684 440 2112 6199 Core 3805 | . 94 . . 78 52 . . . . 149 . 512 501 381 . 70 109 51 331 1477 Absorbed by Shields 573 | . . . . . . . . . . . . . . . . . . . 533 40 Redirected to Shielding 217 | . . . . . . . . . . . . . . . . . . . . 217 Regen/Repaired (Parts) 111 | . . . 50 . . . . . . . . . . . 61 . . . . . Core Remaining (%) 69 | 100 . 62 100 85 . . 92 . . . . 22 . 11 . . 84 . 70 . Volleys Fired 526 | . 23 5 11 71 7 6 10 9 3 34 . 47 . 86 11 17 29 31 40 86 Largest 5 | . 2 2 2 2 3 3 3 3 3 3 . 3 . 4 4 4 4 3 4 5 Hottest 548 | . 70 60 55 55 78 78 78 81 81 84 . 174 . 212 336 240 268 245 326 548 Shots Fired 1453 | . 46 10 22 142 21 18 30 21 9 103 . 81 . 318 32 38 108 58 99 297 Gun 1012 | . 46 10 20 141 21 18 30 21 9 103 . 73 . 301 11 14 50 14 56 74 Cannon 422 | . . . . . . . . . . . . 3 . 17 21 24 58 40 36 223 Launcher 3 | . . . 2 1 . . . . . . . . . . . . . . . . Special 16 | . . . . . . . . . . . . 5 . . . . . 4 7 . Kinetic 827 | . 23 5 20 141 21 18 30 21 9 103 . 68 . 284 8 14 39 . . 23 Thermal 578 | . 23 . . . . . . . . . . 6 . 34 24 24 69 54 82 262 Explosive 3 | . . . 2 1 . . . . . . . . . . . . . . . . Electromagnetic 29 | . . 5 . . . . . . . . . 2 . . . . . . 10 12 Robot Hit Streak 18 | . 12 16 7 7 6 6 9 6 5 10 . 12 . 13 17 4 7 15 16 18 Robot Miss Streak 10 | . 4 3 2 6 2 2 8 10 4 9 . 5 . 4 2 5 4 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . 1 Secondary Targets 19 | . . . . 3 . . 1 1 1 6 . 1 . 6 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 1 1 . 1 . 1 . . . . . . Shots Hit Robots 920 | . 32 5 15 94 17 11 24 12 6 87 . 73 13 190 20 11 54 32 80 144 Core Hits 539 | . 9 4 9 61 11 9 15 11 9 101 . 66 5 94 13 5 32 9 36 40 Critical Kills 16 | . . . . 3 2 . . . . 1 . . . 5 . 1 2 . . 2 Critical Parts Destroyed 16 | . . . . 7 . 1 . . . 1 . . . 3 . . 1 . . 3 Critical Strikes 50 | . 1 . . 10 2 1 . . . 2 . 2 . 9 2 1 3 2 5 10 Burn 10 | . 1 . . . . . . . . . . 1 . . 1 . . 2 2 3 Meltdown 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Destroy 30 | . . . . 10 2 1 . . . 2 . 1 . 7 . 1 3 . . 3 Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 1 1 Sever 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 Melee Attacks 56 | . . . 1 . . . . . . . . . 20 10 . . . . 18 7 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . . . 20 10 . . . . 12 5 Piercing 8 | . . . . . . . . . . . . . . . . . . . 6 2 Sneak Attacks 4 | . . . . . . . . . . . . . 3 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . Damage Inflicted 22788 | . 402 62 282 1968 324 195 432 214 99 1441 . 1308 527 4324 550 287 1378 886 2174 5935 Guns 12841 | . 402 59 233 1812 324 195 432 209 99 1439 . 1274 . 3570 200 138 518 223 740 974 Cannons 7927 | . . . . . . . . . . . . 34 . 278 350 149 860 663 848 4745 Explosions 368 | . . . 45 156 . . . . . . . . . 167 . . . . . . Melee 1608 | . . . . . . . . . . . . . 527 295 . . . . 583 203 Ramming 44 | . . 3 4 . . . . 5 . 2 . . . 14 . . . . 3 13 Kinetic 10242 | . 180 27 233 1812 324 195 432 209 99 1439 . 1157 . 3236 137 85 405 . . 272 Thermal 10043 | . 222 . . . . . . . . . . 123 . 779 413 202 973 886 1254 5191 Explosive 201 | . . . 45 156 . . . . . . . . . . . . . . . . Electromagnetic 650 | . . 32 . . . . . . . . . 28 . . . . . . 334 256 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1350 | . . . . . . . . . . . . . 527 295 . . . . 377 151 Piercing 258 | . . . . . . . . . . . . . . . . . . . 206 52 Highest Corruption 29 | . . . . 3 1 1 1 . . 7 7 7 . 25 1 1 8 2 5 29 Average Corruption 5 | . . . . 1 1 1 1 . . 6 7 7 . 16 1 1 1 1 3 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 237 | . . . . 1 . 5 1 . . 26 2 27 . 54 3 9 28 3 12 66 Message Errors 48 | . . . . . . 2 . . . 7 1 4 . 7 . 1 9 2 2 13 Matter Fused 47 | . . . . . . 1 . . . 3 . 7 . 10 . 4 5 1 3 13 Heat Flow Errors 22 | . . . . . . 1 . . . 3 . 3 . 3 2 . 4 . 1 5 Energy Discharges 26 | . . . . 1 . . 1 . . 3 . 5 . 6 . 1 4 . 1 4 Parts Rejected 8 | . . . . . . . . . . 2 . 1 . . . . . . 1 4 Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Data Loss (minor) 33 | . . . . . . 1 . . . 7 1 3 . 7 1 1 4 . 1 7 Data Loss (major) 8 | . . . . . . . . . . . . 1 . 3 . 1 1 . . 2 Misfires 9 | . . . . . . . . . . 1 . 1 . 3 . . . . 2 2 Alerts 4 | . . . . . . . . . . . . 2 . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 27 | . . . . . . . . . . . . . . 15 . . . . 1 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 537 | . . . . 9 . . . . . . . . 30 38 20 6 4 13 21 396 Projectiles 462 | . . . . . . . . . . . . . . 2 20 6 4 13 21 396 Explosions 45 | . . . . 9 . . . . . . . . . 36 . . . . . . Melee 30 | . . . . . . . . . . . . . 30 . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . 15 16 . . . . . . . . . 85 . . . . . . Shots 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 13 | . . 2 1 . . . . 1 . 1 . . . 3 . . . . 1 4 Kicked 12 | . . 2 1 . . . . 1 . 1 . . . 3 . . . . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 577 | . 111 . . 23 98 103 231 34 93 324 . 219 . 318 185 195 198 42 105 577 Average Temperature 106 | . 44 . . 4 41 25 118 17 41 115 . 82 . 102 80 113 113 22 29 176 Received Heat Transfer 3289 | . 78 . 39 315 72 . 135 18 27 273 . 450 156 582 . . 321 45 328 450 Effects 24 | . . . . . . . . . . 1 . . . . . . . . . 23 Shutdowns 13 | . . . . . . . . . . . . . . . . . . . . 13 Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 11 | . . . . . . . . . . . . . . . . . 3 . 7 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . 1 . . . 1 1 3 Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . . . 1 1 3 Parts Melted 31 | . . . . . . . . . . . . . . 3 . 1 1 4 14 8 Heat Transferred 13261 | . 740 . . . . . . . . . . 259 . 901 592 259 1258 1258 2491 5503 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Maximum Alert Level 2 | . . . . 2 . . . . . . . . . 1 . . . . . 1 Low Security (%) 91 | 100 100 100 100 38 100 . . 100 . . . . 100 91 100 . . 100 100 98 Level 1 7 | . . . . 48 . . . . . . . . . 8 . . . . . 1 Level 2 1 | . . . . 12 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 419 | . 90 78 96 419 183 . . 90 . . . . 35 216 83 . . 54 132 214 Initial 179 | . . 13 26 11 179 . . 31 . . . . 14 11 83 . . 54 16 56 Average 71 | . 47 11 49 217 132 . . 20 . . . . 8 102 33 . . 10 35 48 Influence Increases 5279 | . 144 78 208 731 134 20 70 121 70 458 . 353 151 854 143 125 385 117 370 747 Destroy 0b10 Robot/C 3340 | . 100 60 140 460 80 . 60 60 60 380 . 260 20 500 60 100 320 60 280 340 Destroy 0b10 Robot/NC 205 | . 5 . . 35 . 20 . . . . . . 10 55 15 . . 10 10 45 Destroy Leader 648 | . 22 10 30 126 40 . 10 20 10 30 . 20 12 72 24 10 50 20 50 92 Allied During Kill 43 | . . 8 10 . . . . . . 3 . 13 . 8 . . . . 1 . Successful Hack 103 | . 17 . 2 21 14 . . 11 . . . . . 38 . . . . . . Disable Machine 225 | . . . 15 30 . . . . . . . . 15 45 15 . . 15 15 75 Destroy Structure 295 | . . . 11 14 . . . . . . . . 4 46 14 . . 12 14 180 Lose Combat Pursuer 420 | . . . . 45 . . . 30 . 45 . 60 90 90 15 15 15 . . 15 Influence Decreases 5231 | . 110 44 248 364 414 135 20 171 70 445 13 329 150 708 306 102 336 167 300 799 Entered New Map 578 | . . 21 42 17 216 43 . 19 . . 13 . 10 14 88 4 7 26 14 44 Time Decay 3647 | . 110 23 166 337 198 92 20 152 70 375 . 196 94 470 218 88 279 131 176 452 Lost Part 805 | . . . . 10 . . . . . 50 . 96 46 140 . 10 50 10 110 283 Lost Ally 157 | . . . 40 . . . . . . 20 . 37 . 40 . . . . . 20 Purge Threat 44 | . . . . . . . . . . . . . . 44 . . . . . . Squads Dispatched 31 | . 1 . . 3 1 . . . . 1 . 1 1 2 2 . . 1 6 12 Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . Extermination 12 | . . . . . 1 . . . . . . . 1 . 2 . . 1 2 5 Reinforcement 11 | . 1 . . 2 . . . . . . . . . 1 . . . . 3 4 Assault 4 | . . . . 1 . . . . . 1 . 1 . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Distress Signals 21 | . 2 . 1 5 . . . . . . . . 2 2 1 . . . 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 277 | . 9 3 8 40 4 . 6 5 4 21 . 24 16 39 6 6 18 3 23 42 Peak Tracking Total 16 | . 6 3 4 11 1 . 4 4 3 11 . 8 8 6 3 5 4 2 11 16 Tactical Retreats 20 | . . . . 2 . . . 1 . 2 . 3 3 5 1 1 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Traps Triggered 4 | . . . . 2 . . . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Machines Disabled 16 | . . . 1 2 . . . . . . . 1 1 3 1 . . 1 1 5 Max in Single Turn 1 | . . . 1 1 . . . . . . . 1 1 1 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Machines Accessed 47 | . 2 . 3 5 4 . . 6 . 1 4 . 1 8 4 1 1 3 . 4 Terminals 29 | . 1 . 2 5 1 . . 5 . . . . . 7 2 1 1 2 . 2 Fabricators 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . 1 . . . . . . . . 1 1 . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 Total Hacks 121 | . 6 . 8 13 8 . . 11 . 1 27 . 1 24 6 1 1 6 . 8 Successful 75 | . 2 . 5 7 4 . . 6 . 1 27 . 1 11 3 1 1 3 . 3 Failed 46 | . 4 . 3 6 4 . . 5 . . . . . 13 3 . . 3 . 5 Catastrophic 13 | . 1 . . 2 . . . 2 . . . . . 6 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 16 | . . . 1 2 . . . 4 . . . . . 6 . 1 . 2 . . Terminals 66 | . 4 . 4 13 2 . . 10 . . . . . 21 2 1 1 4 . 4 Fabricators 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Repair Stations 14 | . 2 . 4 . 2 . . . . . . . . 3 3 . . . . . Recycling Units 8 | . . . . . 3 . . . . . . . . . . . . 2 . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 Terminal Hacks 58 | . 1 . 2 7 1 . . 5 . 1 27 . . 10 1 1 1 1 . . Record 15 | . . . 1 . . . . . . . 11 . . 1 . 1 1 . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . . 1 . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . 3 . . . . . . Open DSF 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . 1 . . . 2 . . . . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . . . . 3 1 . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 1 . 2 . . . . . . . . . . 1 2 . . . . . Scan Component 4 | . 1 . 1 . . . . . . . . . . 1 1 . . . . . Repair 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . . . . . 2 . . . . . . . . . . . . 2 . 3 Process 1 | . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Terminals 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . . 3 3 . . 5 . . . . . 7 3 . . 3 . 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 8 . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Time 82 | . . . 26 . . . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 159 | . . . . . . . . . . . . . . . . . . . . 159 Retrieved Matter 258 | . . . . . . . . . . . . . . . . . . . . 258 Retrieved Components 5 | . . . . . 2 . . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 1 . . . . . . . . . . . . . . 1 2 . Non-combat 4 | . . . 1 . . . . . . . . . . . . . . 1 2 . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 1 . . . . . . . . . . . . . . 2 2 . parse_system 2 | . . . 1 . . . . . . . . . . . . . . 1 . . no_distress 3 | . . . . . . . . . . . . . . . . . . 1 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 1 . 2 . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Total Allies 9 | . . 2 . . . . . . . 1 . 3 . 2 . . . . 1 . Largest Group 2 | . . 2 2 . . . . . . 1 . 2 . 2 . . . . 1 . Highest-Rated Group 156 | . . 46 46 . . . . . . 29 . 96 . 56 . . . . 156 . Highest-Rated Ally 156 | . . 31 31 . . . . . . 29 . 96 . 31 . . . . 156 . Total Orders 9 | . . . . . . . . . . . . . . . 4 . . . 1 4 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . ROAM 2 | . . . . . . . . . . . . . . . 1 . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . 1 . . . . 3 RETURN 2 | . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 32 | . . . 5 . . . . . . 5 . 10 . 12 . . . . . . Total Damage 572 | . . . 85 . . . . . . 39 . 284 . 164 . . . . . . Kills 4 | . . . 1 . . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 1 . 2 . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Active Infowar (turns) 9676 | . . . . . . . . . . 771 107 849 16 . 603 1164 3312 774 563 1517 Optics 7652 | . . . . . . . . . . . . . . . 603 1164 3312 774 563 1236 Sensors 6410 | . . . . . . . . . . . . . 16 . 158 1164 3226 621 167 1058 Terrain 2190 | . . . . . . . . . . 771 107 849 . . . . . . . 463 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 . . . 1 . . . . . 1 1 . . . Drone Launches 5 | . . . . . . . . . . . . . . . 2 . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Turns Passed 15897 | 96 286 172 350 910 405 786 78 506 329 926 107 894 319 1541 604 1164 3312 774 563 1775 Spaces Moved 8365 | 53 152 119 211 475 300 723 40 393 289 670 90 413 510 744 253 675 923 415 225 692 Core 439 | 14 . . . . . . . . . . . 3 298 38 . . 70 11 2 3 Treads 2021 | 39 43 . . . . . . . . . . . . 148 253 675 853 . 10 . Legs 5157 | . 109 119 211 475 300 723 40 393 289 670 90 375 . 549 . . . . 125 689 Wheels 502 | . . . . . . . . . . . . . 1 9 . . . 404 88 . Hover 67 | . . . . . . . . . . . . . 67 . . . . . . . Flight 179 | . . . . . . . . . . . . 35 144 . . . . . . . Fastest Speed 35 | 50 120 120 120 120 105 105 106 110 110 100 120 35 35 50 160 160 160 125 110 110 Average Speed 146 | 154 131 120 120 121 114 105 113 114 110 111 120 164 48 138 160 160 306 154 147 147 Slowest Speed 950 | 200 160 120 120 122 122 110 117 117 110 183 120 300 100 320 160 160 950 850 650 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . . 4 . . . 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 3 37 16 20 55 10 83 4 15 57 81 68 54 15 54 8 79 71 6 23 21 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 17 | . . . . . . 4 . . 3 3 . 2 . . . 4 1 . . . Spaces Dug 74 | . . . . 10 . . . . . . . . 2 . 2 10 . 4 1 45 Terrain Destroyed 222 | . . . 10 10 . . . . . . . . 2 43 7 18 30 7 5 90 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . Projectile 176 | . . . . . . . . . . . . . . 19 7 18 30 7 5 90 AOE 43 | . . . 10 10 . . . . . . . . . 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Tes Res Total 10864 | 64 191 138 286 669 353 735 54 439 295 789 89 563 546 1051 428 732 1349 499 361 1233 Wait 1351 | . 3 5 30 85 26 . 2 10 . 38 . 87 . 102 131 39 387 36 27 343 Move 8344 | 52 151 118 210 474 299 722 39 392 288 669 89 412 509 743 252 674 922 414 224 691 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 109 | 6 5 3 7 6 4 1 . 7 . 7 . 2 1 27 5 . . 7 7 14 Fast Attach 120 | 6 1 . 4 1 2 . 1 3 1 2 . 5 14 29 3 . . 7 22 19 Attach 71 | . . . 1 4 3 . . 3 . 7 . 6 . 15 3 . 5 2 4 18 Detach 4 | . . . . . . . . . . . . . 1 . . . . . 2 1 Swap 109 | . 5 2 9 13 4 2 1 5 1 5 . 4 . 6 15 1 5 1 3 27 Drop 132 | . 3 2 12 15 8 3 1 9 2 4 . . 1 30 8 1 1 1 9 22 Fire 526 | . 23 5 11 71 7 6 10 9 3 34 . 47 . 86 11 17 29 31 40 86 Melee 53 | . . . 1 . . . . . . . . . 20 10 . . . . 15 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 12 | . . 2 1 . . . . 1 . 1 . . . 3 . . . . 1 3 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . 6 1 Rewire 25 | . . 1 . . . 1 . . . 22 . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Ext x2) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 383 | -10/Materials | Entered Mines 524 | -10/Mines | Discovered new exit (range 6) 555 | -10/Mines | Entered Materials 555 | -9/Materials | Accompanied by 2 allies 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 560 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 860 | -9/Materials | Repaired Aluminum Leg 887 | -9/Materials | Discovered new exit (range 16) 905 | -9/Materials | Entered another Materials area 905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -8/Materials | Destroyed 9 combat bots 1647 | -8/Materials | Build established: Scavenger-Mutant 1705 | -8/Materials | First assault squad dispatched 1794 | -8/Materials | Discovered new exit (range 16) 1815 | -8/Materials | Entered Factory 1815 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2116 | -7/Factory | Build established: Gunner 2192 | -7/Factory | Discovered new exit (range 6) 2220 | -7/Factory | Entered Lower Caves 2803 | -7/Lower Caves | Encountered a Warlord checkpoint 2897 | -7/Lower Caves | Learned Factory trap positions 3000 | -7/Lower Caves | Discovered new exit (range 6) 3006 | -7/Lower Caves | Entered another Lower Caves area 3006 | -7/Lower Caves | Discovered new exit (range 9) 3084 | -7/Lower Caves | Entered Factory 3084 | -6/Factory | Evolved 2 slots: Utility x2 3085 | -6/Factory | Loaded intel: 105 trap records 3093 | -6/Factory | Identified exit to DSF 3572 | -6/Factory | Discovered new exit (range 7) 3590 | -6/Factory | Entered Lower Caves 3808 | -6/Lower Caves | Encountered a Warlord checkpoint 3896 | -6/Lower Caves | Discovered new exit (range 8) 3919 | -6/Lower Caves | Entered another Lower Caves area 3938 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4045 | -6/Lower Caves | Destroyed 13 combat bots 4048 | -6/Lower Caves | Lost 6 parts (1n3u2w) 4343 | -6/Lower Caves | Learned 4 Factory zone layouts 4365 | -6/Lower Caves | Build established: Skirmisher 4766 | -6/Lower Caves | Discovered new exit (range 15) 4845 | -6/Lower Caves | Entered Data Miner 4845 | -6/Data Miner | Discovered new exit (range 7) 4868 | -6/Data Miner | Met Data Miner 4889 | -6/Data Miner | Learned location of Section 7 (-2) 4896 | -6/Data Miner | Received God Mode back door access code from Data Miner 4903 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4952 | -6/Data Miner | Entered Proximity Caves 4954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5023 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 5226 | -5/Proximity Caves | Spotted B-75 Beast 5430 | -5/Proximity Caves | Lost 7 parts (3n2u2w) 5796 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5818 | -5/Proximity Caves | Core integrity fell below 50% 5832 | -5/Proximity Caves | Escorted by Enhanced Grunt 5844 | -5/Proximity Caves | Discovered new exit (range 7) 5846 | -5/Proximity Caves | Entered Factory 5846 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5847 | -5/Factory | Identified exit to Extension 5848 | -5/Factory | Identified exit to Factory 5861 | -5/Factory | Lost 10 parts (1p1n4u4w) 5939 | -5/Factory | Lost 3 parts (3n) 6041 | -5/Factory | Lost 3 parts (2n1w) 6089 | -5/Factory | Build established: Mutant 6150 | -5/Factory | Core integrity fell below 50% 6165 | -5/Factory | Entered Extension 6344 | -5/Extension | Rescued a captive Derelict 6429 | -5/Extension | Energy Cycler disabled 6429 | -5/Extension | Rescued a captive Derelict 6432 | -5/Extension | Rescued a captive Derelict 6435 | -5/Extension | Rescued a captive Derelict 6435 | -5/Extension | Rescued a captive Derelict 6435 | -5/Extension | Rescued a captive Derelict 6437 | -5/Extension | Rescued a captive Derelict 6444 | -5/Extension | Rescued a captive Derelict 6460 | -5/Extension | Lost 3 parts (1p1n1u) 6504 | -5/Extension | Build established: Scavenger-Gunner 6869 | -5/Extension | Incoming investigation squad redirected 6873 | -5/Extension | System corruption reached 10% 6947 | -5/Extension | Spotted B-75 Beast 6965 | -5/Extension | Disrupted transfer network 7106 | -5/Extension | Lost 3 parts (1p1n1u) 7185 | -5/Extension | Destroyed B-75 Beast 7201 | -5/Extension | Spotted B-75 Beast 7203 | -5/Extension | Core integrity fell below 20% 7269 | -5/Extension | Lost 4 parts (1n1u2w) 7378 | -5/Extension | Destroyed B-75 Beast 7414 | -5/Extension | Discovered exit to Factory (range 14) 7540 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7706 | -5/Extension | Entered Factory 7706 | -4/Factory | Evolved 2 slots: Utility x2 7779 | -4/Factory | Repaired Imp. Coolant Injector 8305 | -4/Factory | Discovered new exit (range 3) 8308 | -4/Factory | Identified exit to Upper Caves 8310 | -4/Factory | Entered Upper Caves 8446 | -4/Upper Caves | Build established: Scavenger-Skirmisher 8697 | -4/Upper Caves | Identified exit to Upper Caves 9474 | -4/Upper Caves | Entered another Upper Caves area 10275 | -4/Upper Caves | Discovered new exit (range 5) 10282 | -4/Upper Caves | Identified exit to Research 10508 | -4/Upper Caves | Learned Research security intel 11586 | -4/Upper Caves | Lost 4 parts (1n3w) 12166 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 12786 | -4/Upper Caves | Entered Research 12786 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13485 | -3/Research | Discovered new exit (range 19) 13559 | -3/Research | Identified exit to Testing 13560 | -3/Research | Entered Testing 13664 | -3/Testing | Rewired PX-7X8LF1XFAJ 13723 | -3/Testing | Protovariant out of control (PX-7X8LF1XFAJ) 13723 | -3/Testing | Spotted PX-7X8LF1XFAJ 13749 | -3/Testing | Spotted Investigator 13750 | -3/Testing | Scanned by Researcher 13757 | -3/Testing | Destroyed Investigator 13859 | -3/Testing | Lost 14 parts (2p4n4u4w) 14089 | -3/Testing | Discovered new exit (range 6) 14094 | -3/Testing | Identified exit to Research 14123 | -3/Testing | Entered Research 14123 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 14171 | -2/Research | Build established: Scavenger-Gunner 14569 | -2/Research | Build established: Scavenger-Skirmisher 14964 | -2/Research | System corruption reached 10% 15359 | -2/Research | Crushed by falling debris 15645 | -2/Research | Spotted B-90 Cyclops 15727 | -2/Research | Lost 3 parts (1p2u) 15816 | -2/Research | Core integrity fell below 50% 15835 | -2/Research | Lost 16 parts (2p3n5u6w) 15893 | -2/Research | Core integrity fell below 20% 15898 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Biometal Leg destroyed. Slug penetrates Wall. Slug penetrates H-88 Terminator. Wall collapses. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Power Sword destroyed. Penetrated by Slug. Lance destroyed. Slug penetrates G-73 Enforcer. K-01 Serf suffers critical hit (Destroy). K-01 Serf destroyed. Acquired Unknown Hover Unit. Identified Imp. Antigrav System. Slug penetrates Antimatter Diverter. Penetrated by Slug. Slammed into H-88 Terminator. Destabilizing: Core damaged (-58). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ?????? # # | | ???????????????????????????????????#??????? ### | | ??????????????????????????????? ##########+### | | ??????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????????##### =| | | ?????????????????????????????????????#### ! | | ??????????????????????????????????????#"####+"#### | | ??????????????????????????????????????# | | ??????????????? ????????????????????## | | ??????????????? ???????????????????# # | | ???????????????? ????????########### # | | ????????????????"" ???????# * # !% # | | ???????????????""" ??????# ## % # | | ???????????? """ ?????# # # | | ???????????? ###### " " ### # | | ??????????? # "G" " ### ##### | | ??????????? / " ### ## # | | ??????????? # #?### ####### | | ??????????????# # #???#####???? | | ??????????????### ######## ###########?????????#?? | | ?????????????????????????# #??????????????????#??? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#u#?????????????????????? | | ????????????????????????##h#?????????????????????? | | ????????????????????#####@Y###??????????????????#? | | ????????????????????# u*hp #???????????????????# | | ????????????????????# =!! #???????????????????? | | ????????????????????# g % #???????????????????? | | ????????????????????#*%p #???????????????????? | | ????????????????????# =""" #??????????????????## | | ????????????????????# """ !#?????????????????##? | | ????????????????????# w""" #???????????????????# | | ????????????????????# #?????????????????#?? | | ????????????????????# #???????????????????? | | ????????????????????##??######???????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 80 Energy Generation 61 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 450 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 18 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Plasma Rifle | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 44% | -9/Materials Imp. Coolant Injector | 39% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalMachineImmobilizer Manual? 0 Play Time 03:11:28 Cumulative 66.6 hours Start 2025.06.03 @ 19:19:38 End 2025.06.03 @ 22:32:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cf99a38-be6f-4fb4-a534-48528c94cc6b