Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 11:40:21 Player: XorOwl Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2803) 2803 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 7164 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/1000 Matter 78/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Light Treads Heavy Treads Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Energy Well Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Fission Core Light Armor Plating System Restoration Module Heavy Missile Launcher Mini Smartbomb Launcher [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Heavy Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Targeting Computer Device Advanced Heat Sink Storage Energy Well Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 1 . 1 1 1 Utility 5 | . . 1 2 . 1 1 Weapon . | . . . . . . . Parts Attached 95 | 6 10 8 28 16 18 9 Power 15 | 1 1 1 2 4 3 3 Engine 5 | 1 1 1 1 . 1 . Core 10 | . . . 1 4 2 3 Reactor . | . . . . . . . Propulsion 17 | 2 3 3 6 1 1 1 Treads 2 | . . . . . 1 1 Leg 11 | 2 3 3 3 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 3 1 . . Utility 31 | 1 3 2 14 2 5 4 Device 18 | . . 2 9 1 4 2 Storage 2 | 1 . . . . . 1 Processor 5 | . 1 . 3 . . 1 Hackware 2 | . . . . 1 1 . Protection 4 | . 2 . 2 . . . Artifact . | . . . . . . . Weapon 32 | 2 3 2 6 9 9 1 Energy Gun 14 | 1 2 . 4 7 . . Energy Cannon 3 | . . 1 1 1 . . Ballistic Gun 5 | 1 . 1 . . 3 . Ballistic Cannon 1 | . . . . . 1 . Launcher 8 | . . . 1 1 5 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 3 . 1 Parts Lost 39 | . . 4 14 . 9 12 Power 6 | . . . 1 . 2 3 Propulsion 11 | . . 2 3 . 2 4 Utility 12 | . . 1 6 . 2 3 Weapon 10 | . . 1 4 . 3 2 Highest Loss Streak 14 | . . 3 14 . 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 96 94 84 97 66 67 Engine 4 | . 13 11 3 . . . Core 5 | . . . 4 13 7 4 Treads 1 | . . . . . . 8 Leg 11 | . 27 29 17 . . . Flight 10 | . . . 4 29 18 9 Device 12 | . . 11 16 21 11 14 Storage 2 | . 9 . . . . 4 Processor 12 | . 4 11 17 15 13 10 Hackware 2 | . . . . 1 7 4 Protection 3 | . 12 8 2 . . . Energy Gun 6 | . 12 . 12 14 3 . Energy Cannon 2 | . . 10 1 . . . Ballistic Gun 4 | . 14 11 2 . 1 . Naked Turns 10 | . . . . . . 10 Heaviest Build 36 | 13 18 19 16 21 21 36 Greatest Support 90 | 20 26 36 40 21 21 90 Greatest Overweight (x) 3 | . . 1 2 . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 Most Carried 7 | 3 7 5 5 5 5 5 Average Carried 4 | 1 3 4 3 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 5 . Class Distribution -------------------- 27% | Mutant 21% | Hacker-Mutant 18% | Hacker-Sprinter 17% | Scavenger-Mutant 7% | Scavenger-Sprinter 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1320 | 249 131 156 263 170 298 53 Remotely 29 | . . . 29 . . . Salvage Created 3204 | . 206 734 1149 516 563 36 Parts 167 | . 14 39 65 21 23 5 Haulers Intercepted 3 | . . 1 1 1 . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 51 | . 5 11 19 7 9 . Guns 31 | . 5 5 13 4 4 . Cannons 9 | . . 6 . . 3 . AOE 6 | . . . 4 . 2 . Classes Destroyed 11 | . 3 4 2 1 1 . Worker 3 | . . 1 . . 2 . Builder 2 | . . . 1 . 1 . Hauler 3 | . . 1 1 1 . . Recycler 3 | . . 1 1 1 . . Operator 3 | . . . . . 2 1 Watcher 14 | . 2 2 5 1 2 2 Swarmer 6 | . 3 . 3 . . . Grunt 28 | . 2 7 11 5 3 . Duelist 3 | . . . 1 . 2 . Sentry 12 | . . 4 4 1 3 . Programmer 2 | . . . . 1 1 . Best Kill Streak 10 | . 3 5 10 3 5 1 Combat Bots Only 9 | . 3 3 9 2 3 . Max Kills in Single Turn 4 | . 2 2 4 1 2 1 Gunslinging 1 | . 1 . 1 . . . Exploded 4 | . . . 4 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 630 | . 24 65 216 40 137 148 Missed 232 | . 7 19 80 21 57 48 Damage Taken 5060 | . 189 489 1369 138 881 1994 Core 1603 | . 12 41 264 18 257 1011 Absorbed by Shields 142 | . . . . 52 90 . Ignored by Resistances 1461 | . 57 145 398 57 270 534 Core Remaining (%) 83 | 100 95 89 52 97 69 . Volleys Fired 208 | 1 24 44 48 29 59 3 Largest 2 | 2 2 2 2 2 2 1 Hottest 125 | 70 70 83 125 122 122 46 Shots Fired 371 | 2 45 88 92 58 83 3 Gun 291 | 2 42 46 87 58 56 . Cannon 63 | . . 42 4 . 17 . Launcher 14 | . . . 1 . 10 3 Special 3 | . 3 . . . . . Kinetic 133 | 1 21 44 20 . 47 . Thermal 224 | 1 24 44 71 58 26 . Explosive 14 | . . . 1 . 10 3 Electromagnetic . | . . . . . . . Robot Hit Streak 35 | . 18 35 14 11 21 14 Robot Miss Streak 3 | . 2 2 2 3 2 . Penetration Max 1 | . . . . . 1 . Secondary Targets 7 | . 2 . 3 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 293 | . 31 69 74 47 69 3 Core Hits 138 | . 11 24 46 15 35 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 15 | . . . 6 3 6 . Burn 9 | . . . 4 3 2 . Meltdown 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Blast 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6516 | 20 324 1056 1792 975 2004 345 Guns 4143 | 20 324 412 1424 975 988 . Cannons 1172 | . . 644 71 . 457 . Explosions 1161 | . . . 297 . 559 305 Melee . | . . . . . . . Ramming 40 | . . . . . . 40 Kinetic 1746 | 8 108 387 258 . 985 . Thermal 3666 | 12 216 669 1237 975 460 97 Explosive 1064 | . . . 297 . 559 208 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . . 17 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 109 | . . 6 28 . 58 17 Projectiles 9 | . . 6 . . 3 . Explosions 100 | . . . 28 . 55 17 Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 192 | . . . 4 . 88 100 Shots 5 | . . . 1 . 1 3 Rammed 10 | . . . . . . 10 Targets Rammed 10 | . . . . . . 10 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 547 | 30 433 240 339 547 19 28 Average Temperature 113 | 18 158 58 130 124 9 13 Received Heat Transfer 1952 | . 129 294 774 66 455 234 Effects 11 | . 2 . . 9 . . Shutdowns 4 | . 1 . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 5 | . . . . 5 . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . 2 3 . . Combat Hostiles 5 | . . . 2 3 . . Parts Melted 12 | . . 2 6 4 . . Heat Transferred 7690 | 37 629 1443 2571 1961 999 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 518 | . 192 344 392 343 479 518 Initial 202 | . . 69 62 121 28 202 Average 195 | . 52 177 214 194 182 334 Maximum Alert Level 2 | . . 1 1 1 2 2 Low Security (%) 51 | 100 100 62 46 56 53 . Level 1 43 | . . 37 53 43 40 80 Level 2 4 | . . . . . 5 19 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 1 . 4 3 2 Investigation 2 | . . 1 . 1 . . Extermination 3 | . . . . 1 1 1 Reinforcement 4 | . . . . 2 2 . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 2 | . . . . 1 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . 1 3 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 8 16 29 10 24 11 Peak Tracking Total 14 | . 3 5 14 2 6 7 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . 3 1 . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 25 | . . . 1 . 4 20 Max in Single Turn 10 | . . . 1 . 2 10 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 18 | . 4 3 1 8 2 . Terminals 14 | . 3 3 1 6 1 . Fabricators 2 | . . . . 1 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 34 | . 5 4 3 19 3 . Successful 24 | . 4 4 2 12 2 . Failed 10 | . 1 . 1 7 1 . Catastrophic 3 | . . . . 3 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . 4 4 3 15 2 . Fabricators 3 | . . . . 2 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 20 | . 3 4 2 10 1 . Robot Analysis 4 | . 1 . 1 2 . . Prototype ID Bank 3 | . 1 2 . . . . Open DSF 3 | . . . . 2 1 . Terminal Index 1 | . . . . 1 . . Alert Level 4 | . . 1 . 3 . . Unreport Threat 2 | . . . . 2 . . Locate Traps 1 | . . . 1 . . . Registered Components 2 | . 1 1 . . . . Fabricator Hacks 3 | . . . . 2 1 . Network Status 2 | . . . . 2 . . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used . | . . . . . . . Hacking Detections 9 | . 2 . 1 5 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 53 | . . . . . 53 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 4 | . 1 . 1 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2974 | 56 368 510 486 440 596 518 Spaces Moved 2711 | 40 220 231 292 881 742 305 Core 80 | 11 . . 30 . . 39 Treads 267 | . . . . . 1 266 Legs 655 | 29 220 231 175 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1709 | . . . 87 881 741 . Fastest Speed 27 | 50 120 120 29 27 27 50 Average Speed 67 | 100 120 121 91 27 35 152 Slowest Speed 200 | 120 120 190 190 29 160 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 2 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 49 34 35 20 24 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 269 | . . . 5 . 210 54 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 267 | . . . 5 . 208 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3488 | 54 281 377 417 1016 987 356 Wait 339 | . 10 84 16 59 156 14 Move 2697 | 39 219 230 291 876 737 305 Hop 4 | . . . . 2 2 . Pick Up 68 | 8 12 8 24 7 2 7 Fast Attach 14 | . . . 1 3 10 . Attach 55 | 6 7 6 18 3 8 7 Detach 9 | . 2 . . 1 6 . Swap 26 | . 3 2 9 10 . 2 Drop 41 | . 4 3 10 8 7 9 Fire 208 | 1 24 44 48 29 59 3 Melee . | . . . . . . . Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . 18 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 845 | -9/Materials | Lost 3 parts (2n1u) 911 | -9/Materials | Discovered new exit (range 16) 935 | -9/Materials | Entered another Materials area 935 | -8/Materials | Evolved 2 slots: Utility x2 1049 | -8/Materials | Build established: Scavenger-Mutant 1136 | -8/Materials | Lost 14 parts (1p3n6u4w) 1161 | -8/Materials | Destroyed 9 combat bots 1412 | -8/Materials | Discovered new exit (range 16) 1416 | -8/Materials | Identified exit to Factory 1421 | -8/Materials | Entered Factory 1421 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1772 | -7/Factory | Discovered new exit (range 15) 1779 | -7/Factory | Identified exit to Factory 1861 | -7/Factory | Entered another Factory area 1861 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2088 | -6/Factory | Build established: Hacker-Sprinter 2144 | -6/Factory | Lost 4 parts (1p1n2w) 2200 | -6/Factory | Lost 3 parts (1n2u) 2386 | -6/Factory | Fabricated Smartbomb Launcher (x1) 2434 | -6/Factory | Discovered new exit (range 15) 2452 | -6/Factory | Identified exit to Factory 2457 | -6/Factory | Entered another Factory area 2457 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2686 | -5/Factory | Build established: Hacker-Mutant 2699 | -5/Factory | Found Prototype Launcher 2757 | -5/Factory | First assault squad dispatched 2822 | -5/Factory | Identified Mni. Smartbomb Launcher 2865 | -5/Factory | Lost 3 parts (1n1u1w) 2930 | -5/Factory | System corruption reached 10% 2938 | -5/Factory | Core integrity fell below 50% 2964 | -5/Factory | Lost 8 parts (2p3n2u1w) 2970 | -5/Factory | Core integrity fell below 20% 2975 | -5/Factory | Core destroyed Last Messages --------------- Dropped Energy Well. System corrupted: Matter fused (-8). Discarded Imp. Signal Interpreter. P-70 Sage resets B-60 Warrior, system corruption cleaned. Discarded Hacking Suite. Extracted 15 energy. Discarded Adv. Targeting Computer. Dropped Lgt. Armor Plating. Extracted 5 energy. Dropped System Restoration Module. Dropped Hvy. Phase Cannon. P-70 Sage resets G-50 Soldier, system corruption cleaned. Dropped Hvy. Missile Launcher. Slammed into G-67 Veteran. Slammed into G-50 Soldier. Slammed into G-67 Veteran. Slammed into B-60 Warrior. Destabilizing: Core damaged (-20). 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"#???????????????????? | | # + #???????????????????? | | # ### +???????????????????? | | # ####+######+###?????????????????? | | # # #?????????????????? | | # # """"""" #?????????????????? | | # # """"""" #?????????????????? | | + # """"""" #?????????????????? | | # # """"""" #?????????????????? | | # # #?????????????????? | | # ###############?????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | ###########+##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst It Was An Accident, I Swear Significant Disruption Challenges ------------ None Game ------ Seed ProtonWaveRedirector Manual? 0 Play Time 01:18:56 Cumulative 14.3 hours Start 2024.04.09 @ 09:50:06 End 2024.04.09 @ 11:40:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c39978c3-ee59-4eef-a59e-4d021667d5f7