Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 22:34:15 Player: Xellophane Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (139) 695 Value Destroyed (4746) 4746 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2180) 2180 TOTAL SCORE: 11121 Bonus ------- High Alert Combat Kills 1185 Follower Combat Kills 838 Aligned with FarCom 300 Friendly Fire -143 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 81/100 System Corruption 20% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Core Analyzer Component Analysis Suite > --- WEAPON (2) ------- Assault Cannon Gauss Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Large Storage Unit Huge Storage Unit Experimental Sensor Array Improved Terrain Scanner Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Core Analyzer Transmission Jammer Hacking Suite > --- WEAPON ----------- Guided Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Huge Storage Unit Experimental Sensor Array Core Analyzer Cloak of Protection Gauss Rifle Rocket Launcher Missile Launcher Missile Launcher Mining Laser Deploy-a-Sentry Deploy-a-Sentry [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 115 | 7 9 2 11 . 5 1 30 50 Power 13 | 1 1 . 2 . . . 4 5 Engine 7 | 1 1 . 2 . . . 1 2 Core 6 | . . . . . . . 3 3 Reactor . | . . . . . . . . . Propulsion 46 | 2 3 . 4 . 3 1 12 21 Treads . | . . . . . . . . . Leg 46 | 2 3 . 4 . 3 1 12 21 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 2 3 . 2 . . . 6 9 Device 13 | 1 1 . . . . . 4 7 Storage 4 | 1 2 . 1 . . . . . Processor 4 | . . . 1 . . . 2 1 Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 34 | 2 2 2 3 . 2 . 8 15 Energy Gun 3 | 1 . . . . . . 1 1 Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 13 | 1 2 1 3 . 1 . 4 1 Ballistic Cannon 8 | . . . . . 1 . . 7 Launcher 7 | . . . . . . . 1 6 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 42 | . 3 . 1 . . . 1 37 Power 6 | . 1 . . . . . . 5 Propulsion 18 | . . . 1 . . . . 17 Utility 9 | . 1 . . . . . 1 7 Weapon 9 | . 1 . . . . . . 8 Highest Loss Streak 8 | . 2 . 1 . . . 1 8 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 95 100 98 100 100 100 99 83 Engine 7 | . 13 14 11 11 11 11 2 4 Core 2 | . . . . . . . 6 2 Leg 30 | . 27 28 32 33 33 33 35 26 Device 11 | . 11 14 11 11 11 11 11 10 Storage 9 | . 14 14 11 11 11 11 9 7 Processor 10 | . . . 10 11 11 11 15 13 Hackware 1 | . . . . . . . . 3 Energy Gun 1 | . 3 . . . . . 1 1 Energy Cannon 1 | . . . . . . . 4 2 Ballistic Gun 11 | . 24 27 22 22 15 11 8 2 Ballistic Cannon 3 | . . . . . 6 11 2 5 Peak Build Rating 56 | 7 9 9 13 13 18 20 49 56 Average Rating 26 | 5 7 8 12 13 16 18 34 39 On Entrance 15 | . 7 9 9 13 13 18 20 49 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 13 19 17 29 29 33 33 43 45 Greatest Support 90 | 20 26 26 36 36 36 43 72 90 Greatest Overweight (x) 4 | 2 . . 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 13 15 15 15 15 15 Most Carried 15 | 6 10 10 14 15 15 15 15 15 Average Carried 12 | 3 7 9 11 14 14 14 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 6 10 10 14 15 15 15 15 11 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2860 | 300 201 34 215 20 . 60 553 1477 Remotely . | . . . . . . . . . Salvage Created 4726 | 202 447 60 261 . . . 1345 2411 Parts 255 | 14 25 5 17 . . . 79 115 Haulers Intercepted 8 | . 2 . 2 . . . 2 2 Recyclers Shooed 4 | . 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 99 | . 10 3 3 . . . 26 57 Guns 33 | . 9 3 3 . . . 9 9 Cannons 38 | . . . . . . . 17 21 AOE 26 | . . . . . . . . 26 Classes Destroyed 15 | 3 3 . 2 . . . 3 4 Worker 12 | 2 1 . . . . . 1 8 Builder 2 | . . . . . . . . 2 Tunneler 6 | 4 . 1 . . . . . 1 Hauler 8 | . 2 . 2 . . . 2 2 Recycler 6 | 1 . . . . . . 1 4 Watcher 6 | . . . 1 . . . 1 4 Swarmer 18 | . 3 3 1 . . . 3 8 Grunt 47 | . 7 . 2 . . . 12 26 Brawler 3 | . . . . . . . . 3 Protector 3 | . . . . . . . . 3 Sentry 12 | . . . 1 . . . 7 4 Specialist 1 | . . . . . . . 1 . Hunter 6 | . . . . . . . 2 4 Programmer 8 | . . . . . . . . 8 Heavy 2 | . . . . . . . 1 1 Best Kill Streak 14 | 5 3 4 1 . . . 5 14 Combat Bots Only 8 | . 3 3 1 . . . 4 8 Max Kills in Single Turn 6 | 2 1 2 1 . . . 1 6 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . . . . . 5 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 758 | . 60 15 65 . . . 103 515 Missed 277 | . 21 4 22 . . . 40 190 Damage Taken 6466 | 6 446 83 530 . . . 964 4437 Core 1056 | . 102 21 52 . . . 145 736 Absorbed by Shields 178 | . . . . . . . . 178 Regen/Repaired (Parts) 276 | . 55 . . . . . 118 103 Core Remaining (%) 77 | 100 . 50 . . . 87 73 . Volleys Fired 395 | 10 53 10 53 . . . 79 190 Largest 2 | 2 2 2 2 . . . 2 2 Hottest 120 | 60 60 100 40 . . . 120 120 Shots Fired 623 | 20 100 17 106 . . . 114 266 Gun 399 | 20 100 14 106 . . . 56 103 Cannon 184 | . . . . . . . 58 126 Launcher 37 | . . . . . . . . 37 Special 3 | . . 3 . . . . . . Kinetic 397 | 10 82 14 106 . . . 69 116 Thermal 161 | . . 3 . . . . 45 113 Explosive 37 | . . . . . . . . 37 Electromagnetic 28 | 10 18 . . . . . . . Robot Hit Streak 66 | 6 7 6 7 . . . 18 66 Robot Miss Streak 7 | 1 3 1 7 . . . 4 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 404 | 15 61 11 62 . . . 83 172 Core Hits 235 | 7 23 6 26 . . . 41 132 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | 1 . . . . . . . 1 Critical Strikes 20 | 1 . . 1 . . . 3 15 Burn 4 | . . . . . . . 1 3 Destroy 4 | 1 . . 1 . . . 1 1 Blast 12 | . . . . . . . 1 11 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12760 | 313 677 104 537 . . . 2088 9041 Guns 3283 | 172 642 98 537 . . . 700 1134 Cannons 4558 | . . . . . . . 1388 3170 Explosions 4912 | 141 35 . . . . . . 4736 Melee . | . . . . . . . . . Ramming 7 | . . 6 . . . . . 1 Kinetic 3731 | 79 513 98 537 . . . 791 1713 Thermal 4740 | 141 35 . . . . . 1297 3267 Explosive 3989 | . . . . . . . . 3989 Electromagnetic 293 | 93 129 . . . . . . 71 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . 1 1 1 1 . 20 Average Corruption 4 | . . . 1 1 1 1 . 6 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 87 | . . . 1 2 2 1 . 81 Message Errors 25 | . . . . . . . . 25 Matter Fused 13 | . . . 1 1 . . . 11 Heat Flow Errors 13 | . . . . . 1 . . 12 Energy Discharges 9 | . . . . . . . . 9 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 10 | . . . . . 1 . . 9 Data Loss (major) 4 | . . . . 1 . . . 3 Misfires 4 | . . . . . . . . 4 Alerts 3 | . . . . . . 1 . 2 Weapon Failures 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 327 | . 6 . . . . . 38 283 Projectiles 108 | . . . . . . . 38 70 Explosions 219 | . 6 . . . . . . 213 Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 155 | 6 . . . . . . . 149 Shots 7 | 1 . . . . . . . 6 Rammed . | . . . . . . . . . Targets Rammed 3 | . . 1 . . . . 1 1 Kicked 3 | . . 1 . . . . 1 1 Crushed . | . . . . . . . . . Highest Temperature 462 | 12 18 24 25 . 139 . 357 462 Average Temperature 91 | 12 9 12 6 . 71 . 119 90 Received Heat Transfer 1767 | . 180 . 195 . . . 288 1104 Effects 11 | . . . . . . . 2 9 Shutdowns 2 | . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . 1 Interference 4 | . . . . . . . . 4 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | 1 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 18 | . . . . . . . 7 11 Heat Transferred 9201 | 150 100 . . . . . 3022 5929 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 1668 | 35 340 146 434 145 . . 733 1668 Initial 333 | . 22 60 . 145 . . . 333 Average 433 | 13 154 65 190 145 . . 329 831 Maximum Alert Level 5 | . 1 . 2 . . . 3 5 Low Security (%) 39 | 100 75 100 51 100 . 100 27 2 Level 1 24 | . 24 . 42 . . . 36 23 Level 2 17 | . . . 6 . . . 28 28 Level 3 5 | . . . . . . . 7 10 Level 4 9 | . . . . . . . . 24 Level 5 3 | . . . . . . . . 10 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 39 | . 2 . 4 . . . 7 26 Investigation 9 | . . . 1 . . . 4 4 Extermination 6 | . . . . . . . . 6 Reinforcement 15 | . 2 . 3 . . . 3 7 Assault 6 | . . . . . . . . 6 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 2 . 1 . . . 4 4 Communications Jammed 51 | . . . . . . . 20 31 Distress Signals 49 | . . . . . . . 19 30 Times Spotted 201 | . 26 3 32 . . . 39 101 Peak Tracking Total 7 | . 5 3 7 . . . 5 7 Tactical Retreats 14 | . 3 . 3 . . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . 1 . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 27 | . . . 3 . . . 2 22 Max in Single Turn 14 | . . . . . . . 1 14 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 37 | . 5 1 6 . 1 . 10 14 Terminals 24 | . 4 1 5 . . . 7 7 Fabricators . | . . . . . . . . . Repair Stations 6 | . 1 . . . . . 2 3 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . . 1 1 Garrison Access 2 | . . . . . . . . 2 Total Hacks 146 | . 19 3 23 . 23 . 35 43 Successful 84 | . 9 1 9 . 23 . 19 23 Failed 62 | . 10 2 14 . . . 16 20 Catastrophic 13 | . 2 1 3 . . . 2 5 Database Lockouts . | . . . . . . . . . Manual 59 | . 12 3 15 . 2 . 8 19 Terminals 93 | . 15 3 19 . . . 26 30 Fabricators . | . . . . . . . . . Repair Stations 15 | . 4 . . . . . 5 6 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 10 | . . . 4 . . . 4 2 Garrison Access 4 | . . . . . . . . 4 Terminal Hacks 62 | . 7 1 7 . 23 . 11 13 Record 27 | . . . . . 23 . . 4 Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 10 | . 3 . 1 . . . 5 1 Open DSF 2 | . . . . . . . . 2 Branch Access Points 3 | . 1 1 . . . . 1 . Terminal Index 1 | . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 3 | . . . . . . . 1 2 Unreport Threat 4 | . . . 2 . . . . 2 Dispatch Records 3 | . . . 1 . . . 1 1 Maintenance Status 1 | . . . . . . . 1 . Investigation Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . 1 1 Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 2 . . . . . 4 6 Scan Component 6 | . 1 . . . . . 2 3 Repair 6 | . 1 . . . . . 2 3 Recycling Unit Hacks 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer 8 | . . . 2 . . . 4 2 Insert Component 5 | . . . 1 . . . 3 1 Analyze 3 | . . . 1 . . . 1 1 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 5 1 6 . . . 7 9 Full Trace Events 10 | . . . 2 . . . 4 4 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 2 1 Time 226 | . 26 . . . . . 63 137 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 1 Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 5 . . . . . Highest-Rated Group 80 | . . 80 80 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 126 | . . . 88 . . . 6 32 Total Damage 2893 | . . . 1091 . . . 320 1482 Kills 42 | . . . 27 . . . 1 14 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . . . 1 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 10580 | 117 1142 818 1127 394 504 505 2198 3775 Spaces Moved 6920 | 61 778 622 776 314 407 409 1434 2119 Core 14 | 7 . . . . . . . 7 Treads . | . . . . . . . . . Legs 6906 | 54 778 622 776 314 407 409 1434 2112 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 127 | 116 120 120 120 120 120 120 121 144 Slowest Speed 260 | 150 120 120 190 120 120 123 195 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 3 91 98 72 59 78 83 75 50 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . 1 . Scrap Searched 5 | . . 1 . 1 . 3 . . Spaces Dug 3 | . . 3 . . . . . . Terrain Destroyed 234 | 7 4 3 . . . . 1 219 Melee . | . . . . . . . . . Projectile 30 | . . 3 . . . . 1 26 AOE 204 | 7 4 . . . . . . 193 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 8060 | 83 899 673 886 331 422 422 1783 2561 Wait 483 | . 41 35 20 17 . 10 192 168 Move 6912 | 60 777 621 775 313 406 408 1433 2119 Hop . | . . . . . . . . . Pick Up 83 | 6 12 2 15 1 5 1 18 23 Fast Attach 32 | 7 2 . 1 . . . 5 17 Attach 33 | . 4 . 2 . . . 3 24 Detach 3 | . 1 . . . . . 1 1 Swap 50 | . 3 2 8 . 5 1 22 9 Drop 65 | . 6 2 12 . 5 2 29 9 Fire 395 | 10 53 10 53 . . . 79 190 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . 1 . . . . 1 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / [*Sto] / [*Low]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 1138 | -10/Materials | Discovered new exit (range 15) 1236 | -10/Materials | Repaired Aluminum Leg 1260 | -10/Materials | Entered Mines 1280 | -10/Mines | Learned 2 Materials zone layouts 1281 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1327 | -10/Mines | Discovered new exit (range 3) 1365 | -10/Mines | Discovered new exit (range 15) 1608 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1614 | -10/Mines | Found Prototype Device 1912 | -10/Mines | Build established: Scavenger-Mutant 1950 | -10/Mines | Learned location of Storage (-7) 2078 | -10/Mines | Entered Materials 2078 | -9/Materials | Accompanied by 5 allies 2078 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2079 | -9/Materials | Identified exit to Materials 2079 | -9/Materials | Identified exit to Mines 2083 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2843 | -9/Materials | Discovered exit to Materials (range 5) 2857 | -9/Materials | Identified Exp. Sensor Array 2935 | -9/Materials | Discovered exit to Mines (range 11) 3205 | -9/Materials | Entered Mines 3250 | -9/Mines | Met a Derelict bent on vengeance 3309 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3309 | -9/Mines | Discovered new exit (range 5) 3312 | -9/Mines | Identified exit to Exiles 3351 | -9/Mines | Discovered exit to Materials (range 10) 3377 | -9/Mines | Learned location of Zion (-7) 3433 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3485 | -9/Mines | Assembled infested the area 3599 | -9/Mines | Entered Exiles 3617 | -9/Exiles | Discovered new exit (range 15) 3633 | -9/Exiles | Identified exit to Mines 3656 | -9/Exiles | Met 8R-AWN 3679 | -9/Exiles | Met EX-HEX 3716 | -9/Exiles | Met EX-BIN 3730 | -9/Exiles | Aligned with FarCom system 3731 | -9/Exiles | Given EX-Vault access code 3771 | -9/Exiles | Opened EX-Vault 3781 | -9/Exiles | Found Prototype Device 3784 | -9/Exiles | Found Prototype Energy Cannon 3790 | -9/Exiles | Found Deploy-a-Sentry 3794 | -9/Exiles | Found Deploy-a-Sentry 3798 | -9/Exiles | Found Deploy-a-Sentry 3821 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3857 | -9/Exiles | Met EX-DEC 3937 | -9/Exiles | Visited The Gauntlet 4084 | -9/Exiles | Build established: Mutant 4087 | -9/Exiles | Discovered exit to Mines (range 15) 4103 | -9/Exiles | Stole three prototypes: Deploy-a-Sentry, Cloak of Protection, Gui. Plasma Cannon 4103 | -9/Exiles | Entered Mines 4337 | -8/Mines | Discovered exit to Materials (range 9) 4579 | -8/Mines | Discovered exit to Materials (range 7) 4608 | -8/Mines | Entered Materials 4608 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5390 | -8/Materials | Repaired Titanium Leg 5518 | -8/Materials | Identified Cloak of Protection 5518 | -8/Materials | Identified Gui. Plasma Cannon 5826 | -8/Materials | Discovered new exit (range 4) 6363 | -8/Materials | DAS Turret deployed 6535 | -8/Materials | Repaired Gauss Rifle 6806 | -8/Materials | Entered Factory 6806 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6808 | -7/Factory | FarCom data flow suspended 6827 | -7/Factory | Build established: Scavenger-Mutant 6885 | -7/Factory | Discovered new exit (range 4) 7390 | -7/Factory | Discovered new exit (range 12) 7435 | -7/Factory | Discovered new exit (range 11) 7642 | -7/Factory | Lost 6 parts (1p4n1w) 7645 | -7/Factory | DAS Turret deployed 7896 | -7/Factory | Build established: Mutant 7966 | -7/Factory | Garrison activated, responded to threat 8250 | -7/Factory | Discovered new exit (range 8) 8251 | -7/Factory | Build established: Scavenger-Mutant 8423 | -7/Factory | Repaired Carbon-fiber Leg 8806 | -7/Factory | First assault squad dispatched 8875 | -7/Factory | Destroyed 8 combat bots 8930 | -7/Factory | Core integrity fell below 50% 8948 | -7/Factory | DAS Turret deployed 8967 | -7/Factory | Lost 3 parts (1p2u) 9095 | -7/Factory | Build established: Mutant 9258 | -7/Factory | Garrison activated, responded to threat 9336 | -7/Factory | Lost 3 parts (1p2n) 9345 | -7/Factory | Destroyed 7 combat bots 9570 | -7/Factory | Discovered new exit (range 15) 9815 | -7/Factory | Core integrity fell below 20% 9859 | -7/Factory | System corruption reached 10% 9892 | -7/Factory | Lost 8 parts (1n4u3w) 10581 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10503_ Acquired Hvy. Rocket Launcher. 10507_ Connecting with Fabricator... 10508_ MH10UG04LXV7|NA%F=3M 10524_ System corrupted: Matter fused (-10). 10548_ System corrupted: Component data lost. 10550_ C-30 ARC bursts open, deploying its payload. 10550_ G-50 Soldier unfolds itself. 10550_ L-41 Fighter unfolds itself. 10550_ G-47 Trooper unfolds itself. 10550_ L-41 Fighter unfolds itself. 10550_ I-36 Angel unfolds itself. 10550_ Acquired Lrg. Storage Unit. 10563_ System corrupted: FCS attempts to trigger Assault Cannon. 10563_ System corrupted: Assault Cannon misfires. 10563_ Imp. Deuterium Engine destroyed. 10565_ Aluminum Leg destroyed. 10568_ Gauss Cannon destroyed. 10577_ Imp. Carbon-fiber Leg destroyed. 10580_ KZ8YRBLLNWWQAIUB=SP=TGVQVV85 [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###################+###???????????????? | | ???????????# % # +???????????????? | | ???????????# # #???????????????? | | ???????????# @l# #???????????????? | | ???????????# """ """l/ #???????????????? | | ????????????????? """ """ #% #???????????????? | | ?????????????"""???""" """ # #???????????????? | | ?????????????"R?????"" "" # ###+####????????? | | ?????????????"""????"" "" # #????????? | | ?????????????"""???? # #????????? | | ??????????????????? # == """ #????????? | | ????????????????+#??######## == """ #????????? | | #######????????? #?????????# = """ #????????? | | """" #????????? #?????????# #????????? | | ""S"" #??????### ########### #????????? | | "" "" #??????# #????????? | | #??????# #????????? | | #??????# "" """ """"" #????????? | | #??????# "T """ """""% #????????? | | ! #??????# "" """ """ #????????? | | #??????# #????????? | | #+############ """"" """"" """ #????????? | | """"" """"" """ #????????? | | """ """ "" #????????? | | % #????????? | | " #????????? | | % #????????? | | ####### ###+#############+##### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Evasion (%) 55 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club It Was An Accident, I Swear Librarian Oops Please Form A Line Quick And Dirty The More The Merrier Total Silence Challenges ------------ None Game ------ Seed ArchitectChainExoskeleton Manual? 0 Play Time 02:40:45 Cumulative 15.5 hours Start 2024.11.01 @ 16:17:29 End 2024.11.01 @ 22:34:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cc375ff-5a5d-4005-b192-18696faf383f