Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 22:43:40 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (170) 850 Value Destroyed (5019) 5019 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (7630) 7630 TOTAL SCORE: 23299 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1643 Follower Combat Kills 1823 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Win 3000 Friendly Fire -236 Cogmind --------- Core Integrity 1197/1600 Matter 269/300 Energy 379/400 System Corruption 31% Temperature Cool (12) Movement Treading (170) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (15) ----- Advanced Heat Sink Advanced Heat Sink Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Core Shielding Improved Utility Shielding Graphene Brace > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (5) ---- Light Quantum Reactor Biometal Leg High-powered Tractor Beam KE Penetrator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Backup Plating VII Graphene Brace Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- KE Penetrator Fusion Bomb Launcher > --- INVENTORY -------- Light Quantum Reactor Biometal Leg High-powered Tractor Beam KE Penetrator KE Penetrator [Rating: 166] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced System Shield Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Backup Plating VII Weapon KE Penetrator Energy Gun Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 . . . . . 1 . . . . 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 7 7 4 9 1 . 1 14 19 3 2 . . 6 1 1 1 2 3 8 15 5 53 Power 18 | 1 1 . 1 . . . 2 1 . . . . 2 . . 1 1 . . 2 . 6 Engine 10 | 1 1 . 1 . . . 2 . . . . . 2 . . 1 1 . . 1 . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 Propulsion 46 | 2 . 2 4 . . . 6 9 . . . . . . . . 1 1 . 5 2 14 Treads 12 | 2 . 1 4 . . . 2 . . . . . . . . . . . . . . 3 Leg 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Wheel 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . 3 9 . . . . . . . . 1 1 . 5 2 2 Utility 73 | 2 1 1 3 1 . . 5 8 3 1 . . 3 1 . . . 1 8 7 2 26 Device 33 | 1 . . 2 1 . . 1 3 2 . . . 1 1 . . . 1 5 1 1 13 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Processor 14 | . . . . . . . 1 2 1 1 . . . . . . . . 1 1 . 7 Hackware 8 | . . . . . . . . 1 . . . . 1 . . . . . 1 4 . 1 Protection 16 | . . 1 1 . . . 3 2 . . . . 1 . . . . . 1 1 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 5 1 1 . . 1 1 1 . 1 . . 1 . 1 . . 1 . 1 1 7 Energy Gun 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 13 | 1 3 1 1 . . 1 . . . . . . 1 . 1 . . . . . . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . 25 Parts Lost 38 | . 1 1 . . . . 9 . 1 . . . . 3 . . . 1 1 1 . 20 Power 6 | . . . . . . . 2 . . . . . . 2 . . . . . . . 2 Propulsion 13 | . . 1 . . . . 4 . . . . . . . . . . 1 . 1 . 6 Utility 16 | . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . 11 Weapon 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 1 . . . . 3 . 1 . . . . 2 . . . 1 1 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 7 15 19 20 20 19 19 5 4 4 5 4 4 4 5 5 5 5 4 4 4 4 Power . | . 1 2 2 2 1 1 . . . . . . . . . . . . . . 1 1 Propulsion 2 | 2 3 3 7 9 9 9 7 1 1 1 2 1 1 1 1 1 1 . . 1 1 . Utility 1 | . . 4 4 4 4 4 6 2 2 2 2 1 1 1 1 1 1 1 1 . . . Weapon 2 | . 3 5 6 5 5 3 3 . . . . . . . 2 2 2 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 2 . 6 1 . . 6 5 . 1 . 1 3 . 1 1 . . . 4 1 2 Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 15 | . 1 . 4 . . . 6 1 . . . 1 1 . . . . . . 1 . . Utility 11 | . . . 1 . . . . 3 . 1 . . 2 . 1 . . . . 3 . . Weapon 5 | . 1 . 1 1 . . . 1 . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 97 100 77 98 91 92 88 90 100 100 97 90 91 98 100 85 86 86 86 92 Engine 3 | . 14 14 11 11 11 11 7 1 . . . . 8 5 . 5 6 5 . . . . Core 2 | . . . . . . . . 5 7 7 7 7 2 4 6 6 6 4 5 3 4 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 4 5 Treads 8 | . 28 16 30 33 33 33 22 . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . 15 Flight 16 | . . . . . . . 3 45 46 46 46 46 40 40 40 40 40 35 31 19 18 6 Device 15 | . 14 7 9 11 11 11 12 12 5 . . 5 10 20 20 20 20 18 27 23 21 18 Storage 3 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 5 1 6 10 15 9 2 . . . . . 4 8 4 16 Hackware 7 | . . . . . . . . 6 7 7 7 7 12 8 6 6 6 5 7 14 17 11 Protection 7 | . . 6 11 11 11 11 8 7 5 7 7 7 6 4 6 6 6 5 4 4 6 8 Ballistic Gun 7 | . 8 26 22 22 . 20 17 1 . . . . 1 . 4 6 6 1 . . . 4 Slashing Weapon 2 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 4 2 . Peak Build Rating 166 | 7 10 11 15 17 17 17 19 48 49 52 52 53 59 54 55 59 61 61 67 118 131 166 Average Rating 79 | 5 9 10 14 16 13 16 17 43 47 48 52 52 56 52 54 58 60 55 63 109 121 152 On Entrance 43 | . 7 10 11 15 17 14 17 18 48 46 52 52 52 53 51 55 59 61 54 66 117 125 Avg Prop Armor Cover (%) 3 | . . 10 9 . . . 12 1 3 2 2 2 2 3 2 2 . 2 2 2 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 13 46 52 57 57 57 55 56 55 18 20 20 22 25 23 23 33 33 37 32 31 41 99 Greatest Support 180 | 40 40 40 60 60 60 60 60 33 33 33 23 33 33 33 33 33 35 35 41 50 51 180 Greatest Overweight (x) 5 | . 1 3 3 . . . 5 5 . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . 2 . . . . 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 13 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 9 19 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 4 7 15 19 19 19 19 19 5 4 4 5 4 4 4 5 4 5 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 9 19 20 20 20 20 19 5 4 5 5 4 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 35% | Scavenger-Mutant 21% | Sprinter 11% | Hacker-Ninja 8% | Mutant 7% | Wizard-Ninja 5% | Scavenger-Skirmisher 3% | Wizard-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scavenger-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 4588 | 288 108 193 397 4 . 50 488 238 55 20 . 10 64 55 . 20 20 52 123 180 47 2176 Remotely 294 | . . . . . . . . . . . . . . . . . . . . . . 294 Salvage Created 7758 | 104 232 163 268 35 . . 756 220 90 41 . 120 508 569 . . 216 82 126 304 47 3877 Parts 371 | 9 14 11 19 8 . 2 54 14 1 4 . 7 24 13 . . 8 5 3 13 2 160 Haulers Intercepted 10 | . 1 . 3 . . . 1 . . . . . 2 . . . . . 1 1 . 1 Recyclers Shooed 18 | . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . 14 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 3 1 . 7 . 4 . . 13 . . . . . Prevented 5 | . . . . . . . . . . . . 2 . 2 . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 78 | . 4 5 2 3 . . 18 . . 1 . . . 1 . . 6 . . . . 38 Melee 8 | . . . . . . . . . . 1 . . . 1 . . 6 . . . . . Guns 38 | . 1 5 2 3 . . 13 . . . . . . . . . . . . . . 14 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . 2 AOE 30 | . 3 . . . . . 5 . . . . . . . . . . . . . . 22 Classes Destroyed 18 | 2 6 1 . . . . 1 . . 1 . 1 . . . . 2 . . . . 4 Worker 21 | . 2 . . . . . 2 1 . . . . 1 . . . . . . 2 . 13 Builder 16 | . . . . . . . 1 2 . . . . 1 . . . . 1 . 1 . 10 Tunneler 4 | 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 3 . . . 1 . . . . . 2 . . . . . 1 1 . 1 Recycler 20 | 1 1 . . . . . . 2 . . . . 2 . . . . . . . . 14 Minesweeper 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . 1 . 2 . . . 1 1 . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 10 | . 2 . 1 . . . . 1 . . . . . . . . . . . 4 1 1 Swarmer 22 | . 2 3 . 3 . . 7 . . . . . . 1 . . 1 . . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 25 | . 2 . 2 . . . 8 . . . . . . . . . 2 . . . . 11 Duelist 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 5 | . . 2 . . . . 3 . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Programmer 12 | . . . . . . . . . . 1 . . . . . . . . . . . 11 Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 3 4 3 2 3 . 1 5 2 . 1 . 1 3 1 . . 3 1 1 3 1 11 Combat Bots Only 8 | . 2 3 1 3 . . 4 . . 1 . . . 1 . . 3 . . . . 8 Max Kills in Single Turn 7 | 1 2 2 1 1 . 1 3 1 1 1 . 1 1 1 . . 1 1 1 1 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . 1 . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 725 | . 28 21 37 6 . . 95 10 26 1 . 21 . 51 . . 2 22 14 27 12 352 Missed 299 | . 9 4 15 . . . 26 7 14 1 . 10 . 17 . . 2 8 7 11 5 163 Hits 426 | . 19 17 22 6 . . 69 3 12 . . 11 . 34 . . . 14 7 16 7 189 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Projectile 417 | . 19 17 22 6 . . 69 3 12 . . 11 . 34 . . . 14 7 16 7 180 Critical Strikes 24 | . . 1 . . . . 2 . 1 . . . . . . . . . 1 . . 19 Actively Blocked 20 | . . . . . . . 1 . . . . . . . . . . . . . . 19 Damage Taken 7710 | . 328 222 264 151 . . 1083 77 23 . . 202 . 334 . . 10 312 170 332 127 4075 Core 953 | . 57 44 14 . . . 104 24 . . . 76 . 121 . . . 25 24 34 27 403 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 266 | . . . . . . . 73 . . . . . . . . . . . . . . 193 Ignored by Resistances 289 | . . . . . . . . . . . . . . . . . . . . . . 289 Regen/Repaired (Parts) 273 | . . . 113 . . . . . . . . . . . . . . . . 47 . 113 Core Remaining (%) 88 | 100 . 59 . . . 96 81 . . . . 85 . . . . 85 97 97 97 98 74 Volleys Fired 356 | 6 21 8 38 3 . . 82 . . . . 1 1 . . . . 5 . . 4 187 Largest 2 | 2 2 2 2 2 . . 2 . . . . 1 1 . . . . 1 . . 1 2 Hottest 172 | 60 60 46 46 46 . . 43 . . . . 50 30 . . . . 36 . . 120 172 Shots Fired 633 | 10 42 16 76 6 . . 162 . . . . 1 1 . . . . 5 . . 4 310 Gun 528 | 10 28 16 76 6 . . 160 . . . . 1 1 . . . . . . . . 230 Cannon 54 | . . . . . . . . . . . . . . . . . . . . . 4 50 Launcher 46 | . 14 . . . . . 2 . . . . . . . . . . 5 . . . 25 Special 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 514 | 6 19 16 76 6 . . 160 . . . . . 1 . . . . . . . . 230 Thermal 54 | . . . . . . . . . . . . . . . . . . . . . 4 50 Explosive 41 | . 14 . . . . . 2 . . . . . . . . . . . . . . 25 Electromagnetic 19 | 4 9 . . . . . . . . . . 1 . . . . . 5 . . . . Robot Hit Streak 31 | 7 9 8 4 1 . . 19 . . . . 3 . . . . . 1 . . . 31 Robot Miss Streak 8 | 1 2 1 8 2 . . 4 . . . . . 1 . . . . 2 . . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . . 2 1 1 . . 1 . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 513 | 8 24 12 31 2 . . 113 12 3 1 . 9 11 20 . . 7 7 7 11 3 232 Core Hits 292 | 4 17 8 12 3 . 1 52 5 2 1 . 2 5 7 . . 5 3 1 6 1 157 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Critical Strikes 24 | . . . . . . . . 1 . . . . 2 1 . . . . . 1 1 18 Destroy 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Sever 4 | . . . . . . . . 1 . . . . 2 1 . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . 1 1 3 Melee Attacks 289 | . . . . . . . . 33 17 1 . 18 26 26 1 1 10 17 22 47 17 53 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . . . . . 33 17 1 . 18 26 26 1 1 10 17 22 36 2 . Piercing 79 | . . . . . . . . . . . . . . . . . . . . 11 15 53 Sneak Attacks 28 | . . . . . . . . 5 2 . . 1 6 2 . . 1 2 1 6 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 21350 | 115 899 184 603 43 . 5 1586 780 241 41 . 430 720 1477 . . 336 497 447 763 142 12041 Guns 7219 | 113 241 184 579 43 . . 1268 . . . . 14 . . . . . . . . . 4777 Cannons 1101 | . . . . . . . . . . . . . . . . . . . . . . 1101 Explosions 7097 | . 657 . . . . . 318 . . . . . . . . . . 197 . . . 5925 Melee 5901 | . . . . . . . . 780 241 41 . 416 720 1477 . . 336 300 447 763 142 238 Ramming 32 | 2 1 . 24 . . 5 . . . . . . . . . . . . . . . . Kinetic 7065 | 70 144 184 579 43 . . 1268 . . . . . . . . . . . . . . 4777 Thermal 1101 | . . . . . . . . . . . . . . . . . . . . . . 1101 Explosive 6900 | . 657 . . . . . 318 . . . . . . . . . . . . . . 5925 Electromagnetic 351 | 43 97 . . . . . . . . . . 14 . . . . . 197 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5298 | . . . . . . . . 780 241 41 . 416 720 1477 . . 336 300 447 508 32 . Piercing 603 | . . . . . . . . . . . . . . . . . . . . 255 110 238 Highest Corruption 31 | . . . 1 1 1 1 . 1 1 . . . . . . . . 1 . . . 31 Average Corruption 3 | . . . 1 1 1 1 . 1 1 . . . . . . . . 1 . . . 5 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . . . 7 3 2 3 . 4 2 . . . . . . . . . . . . 64 Message Errors 21 | . . . 3 1 1 . . 1 . . . . . . . . . . . . . 15 Matter Fused 18 | . . . . . . 2 . . 2 . . . . . . . . . . . . 14 Heat Flow Errors 10 | . . . 1 1 . . . 1 . . . . . . . . . . . . . 7 Energy Discharges 13 | . . . 1 . 1 1 . . . . . . . . . . . . . . . 10 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . 1 . . . . 1 . . . . . . . . . . . . . 9 Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1918 | . 11 . . . . . 32 135 52 . . 149 81 412 . . 85 179 71 211 8 492 Projectiles 199 | . . . . . . . . . . . . . . . . . . . . . . 199 Explosions 257 | . 11 . . . . . 32 . . . . . . . . . . 5 . . . 209 Melee 1462 | . . . . . . . . 135 52 . . 149 81 412 . . 85 174 71 211 8 84 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . 118 . . . . . 55 . . . . . . . . . . 70 . . . 21 Shots 9 | . 4 . . . . . 1 . . . . . . . . . . 3 . . . 1 Rammed 4 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 5 | 1 1 . 1 . . 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 321 | . 69 22 216 202 . . 15 126 110 126 . 14 . . . . . . 3 . 113 321 Average Temperature 69 | . 32 10 107 123 . . 7 51 39 66 . 9 . . . . . . 3 . 25 98 Received Heat Transfer 1424 | . 78 81 90 . . . 549 9 27 . . 54 . 84 . . 20 9 18 9 18 378 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 888 | . . . . . . . . . . . . . . . . . . . . . . 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Maximum Alert Level 5 | . . . 1 . . . . 1 . . . . . . . . . 1 1 . . 5 Low Security (%) 61 | 100 100 100 40 100 . 100 100 97 . . . . 100 . . . . . 37 100 100 22 Level 1 8 | . . . 59 . . . . 2 . . . . . . . . . 100 62 . . 2 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . 6 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . 26 Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . 29 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1951 | 10 173 91 393 109 . 5 146 221 . . . . 63 . . . . 340 225 109 30 1951 Initial 333 | . . 63 31 49 . . . 38 . . . . 46 . . . . 333 172 99 2 6 Average 414 | 1 68 24 227 42 . . 79 94 . . . . 42 . . . . 322 202 13 7 914 Influence Increases 6866 | 15 323 136 617 80 . 5 547 448 140 75 . 150 92 70 . . 452 279 187 248 82 2920 Destroy 0b10 Robot/C 2360 | . 80 100 340 60 . . 360 . . 20 . . . 20 . . 180 60 . . . 1140 Destroy 0b10 Robot/NC 525 | 15 35 5 50 . . 5 25 35 5 . . 15 30 5 . . 10 5 10 40 5 230 Destroy Leader 514 | . 26 10 94 . . . 82 2 . 10 . . 4 . . . 30 10 2 10 2 232 Allied During Kill 553 | . . 21 116 5 . . . . . . . . . . . . 97 13 . . . 301 Successful Hack 274 | . 5 . 2 . . . 13 40 . . . . . . . . . 7 33 84 . 90 Disable Machine 360 | . 75 . 15 15 . . . 45 . . . . 30 . . . . 30 45 30 15 60 Destroy Structure 1050 | . 87 . . . . . 22 11 . . . . 13 . . . . 4 22 54 30 807 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 240 | . . . . . . . . 60 . . . . 15 . . . . . 45 30 30 60 Lose Combat Pursuer 840 | . 15 . . . . . 45 255 135 45 . 135 . 45 . . 135 . 30 . . . Influence Decreases 4915 | 15 160 216 573 207 . 5 461 298 268 91 92 75 149 88 . . 160 219 350 432 76 980 Entered New Map 903 | . . 100 52 78 . . . 48 88 21 92 . 29 8 . . . 109 180 90 3 5 Time Decay 3179 | 15 150 106 311 109 . 5 376 250 170 70 . 75 120 80 . . 140 60 150 230 73 689 Lost Part 318 | . 10 10 . . . . 85 . 10 . . . . . . . . 10 10 10 . 173 Lost Ally 260 | . . . 60 20 . . . . . . . . . . . . 20 40 10 . . 110 Purge Threat 255 | . . . 150 . . . . . . . . . . . . . . . . 102 . 3 Squads Dispatched 40 | . 1 . 3 . . . 2 1 . . . . 1 . . . . 3 . 7 1 21 Investigation 5 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . 1 . . Extermination 15 | . . . . . . . . 1 . . . . . . . . . . . 4 1 9 Reinforcement 12 | . 1 . 2 . . . 1 . . . . . . . . . . 2 . 2 . 4 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 10 | . 1 . 1 . . . 2 1 . . . . . . . . . . 1 2 1 1 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . 15 . 14 Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . 15 . 13 Times Spotted 304 | . 10 5 31 3 . . 33 31 7 4 . 11 1 6 . . 13 7 11 25 12 94 Peak Tracking Total 12 | . 4 3 6 3 . . 6 9 9 3 . 7 2 3 . . 4 4 5 4 5 12 Tactical Retreats 50 | . 1 . . . . . 3 6 3 1 . 2 . 2 . . 3 . 5 11 5 8 ECM-based Alert Blocks 61 | . . . . . . . . . . . . . . . . . . . 9 16 5 31 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 5 | . . . 1 . . . 1 2 . . . . . . . . . 1 . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . 3 . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 4 . 3 . . . . . . . . Triggered 4 | . . . . . . . . . . . . 3 . 1 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled 25 | . 5 . 2 1 . . . 3 . . . . 2 . . . . 2 3 2 1 4 Max in Single Turn 2 | . 2 . . . . . . 1 . . . . 1 . . . . 1 1 1 1 1 Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . . . 2 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 86 | . 2 . 4 . 2 . 4 13 . . 4 . 7 1 1 . . 2 6 13 9 18 Terminals 40 | . 2 . 3 . . . 3 5 . . . . 1 . 1 . . . 3 7 5 10 Fabricators 9 | . . . . . . . . 3 . . . . . . . . . 1 1 1 1 2 Repair Stations 11 | . . . 1 . . . . . . . . . 4 . . . . 1 1 2 . 2 Recycling Units 8 | . . . . . . . . 2 . . . . 2 . . . . . 1 1 . 2 Scanalyzers 5 | . . . . . . . 1 1 . . . . . . . . . . . 2 1 . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . . . 2 2 Total Hacks 241 | . 5 . 12 . 2 . 9 28 . . 26 . 15 1 1 . . 3 14 44 23 58 Successful 122 | . 2 . 3 . 2 . 5 10 . . 26 . 5 1 1 . . 1 5 17 13 31 Failed 119 | . 3 . 9 . . . 4 18 . . . . 10 . . . . 2 9 27 10 27 Catastrophic 20 | . 1 . 3 . . . 1 1 . . . . 2 . . . . 1 1 5 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 3 . 2 . 1 . . 15 . . . . 1 . . . . 1 6 20 13 28 Terminals 115 | . 5 . 9 . . . 6 11 . . . . 1 . 1 . . . 8 27 16 31 Fabricators 22 | . . . . . . . . 7 . . . . . . . . . 1 2 3 1 8 Repair Stations 32 | . . . 3 . . . . . . . . . 10 . . . . 2 2 6 . 9 Recycling Units 18 | . . . . . . . . 5 . . . . 4 . . . . . 2 1 . 6 Scanalyzers 15 | . . . . . . . 3 2 . . . . . . . . . . . 7 3 . Garrison Access 10 | . . . . . . . . 3 . . . . . . . . . . . . 3 4 Terminal Hacks 52 | . 2 . 1 . 2 . 3 . . . 26 . . 1 1 . . . 1 5 3 7 Record 11 | . . . . . 1 . . . . . 8 . . . 1 . . . . . 1 . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Prototype ID Bank 6 | . . . . . . . 2 . . . 3 . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 6 | . . . 1 . . . . . . . . . . . . . . . . 3 . 2 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Network Status 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Repair Station Hacks 14 | . . . 2 . . . . . . . . . 3 . . . . . . 2 . 7 Scan Component 6 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . 3 Repair 6 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . 3 Refit 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Unit Hacks 6 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . 2 Retrieve Components 6 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . 2 Scanalyzer 9 | . . . . . . . 2 1 . . . . . . . . . . . 3 3 . Insert Component 4 | . . . . . . . 2 1 . . . . . . . . . . . 1 . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . Garrison Access Hacks 6 | . . . . . . . . 2 . . . . . . . . . . . . 2 2 Seal Access 6 | . . . . . . . . 2 . . . . . . . . . . . . 2 2 Unauthorized Hacks 32 | . . . . . . . . 5 . . . . . . . . . 1 3 6 5 12 Terminals 22 | . . . . . . . . 2 . . . . . . . . . . 3 5 4 8 Assimilate 6 | . . . . . . . . . . . . . . . . . . . 1 1 2 2 Botnet 11 | . . . . . . . . 1 . . . . . . . . . . 1 2 1 6 Operators 5 | . . . . . . . . 1 . . . . . . . . . . 1 2 1 . Fabricators 7 | . . . . . . . . 2 . . . . . . . . . 1 . 1 1 2 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 5 | . . . . . . . . 2 . . . . . . . . . 1 . 1 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Reject 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 . 4 . . . 4 12 . . . . 4 . 1 . . 1 6 9 3 13 Full Trace Events 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . 9 . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . Parts Repaired 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . 3 Time 168 | . . . 26 . . . . . . . . . 50 . . . . . . 44 . 48 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . 4 . . . . . . 1 . 6 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 6 2 2 3 1 3 4 Autooverrided 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies 27 | . . 5 . . . . . . . . . . . 1 . 7 . 1 1 . 1 11 Largest Group 7 | . . 5 5 1 . . . . . . . . . 1 . 7 7 5 1 . 1 4 Highest-Rated Group 413 | . . 81 81 31 . . . . . . . . . 29 . 171 171 187 10 . 10 413 Highest-Rated Ally 219 | . . 31 31 31 . . . . . . . . . 29 . 28 28 142 10 . 10 219 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 3 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 172 | . . 1 73 5 . . . . . . . . . . . . 24 11 . . . 58 Total Damage 5541 | . . . 747 72 . . . . . . . . . . . . 477 513 . . . 3732 Kills 54 | . . . 19 1 . . . . . . . . . . . . 5 3 . . . 26 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Active Infowar (turns) 6659 | 11 336 261 . . . . 238 441 220 . . . 156 268 211 426 291 135 261 909 312 2183 Sensors 4632 | . . . . . . . . . 220 . . . . 268 210 426 291 135 74 513 312 2183 Terrain 1707 | . . . . . . . . . . . . . . . . . . 33 77 882 312 403 Structural 4343 | . . . . . . . . 441 24 . . . 156 248 211 426 291 135 248 909 312 942 Seismic 846 | 11 336 261 . . . . 238 . . . . . . . . . . . . . . . Cloaking 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Jamming 1680 | . . . . . . . . . . . . . . . . . . . 2 541 243 894 ECM 3412 | . . . . . . . . . . . . . . . . . . . 95 824 312 2181 Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Derelict Logs Recovered 15 | . . 2 . 2 . . . . . . . 2 . 1 3 3 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 11988 | 105 336 478 700 294 344 350 1002 576 356 156 21 282 248 307 211 426 291 135 316 909 312 3833 Spaces Moved 14323 | 47 130 280 310 176 214 215 423 1453 694 437 80 864 604 588 669 970 709 226 594 1757 722 2161 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Treads 1370 | 44 130 29 302 176 214 215 226 . . . . . . . . . . . . . . 34 Legs 540 | . . . . . . . . . . . . . . . . . . . . . . 540 Wheels 458 | . . 251 8 . . . 197 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11952 | . . . . . . . . 1451 694 437 80 864 604 588 669 970 709 226 594 1757 722 1587 Fastest Speed 20 | 50 160 145 145 160 160 160 140 20 20 20 26 20 20 20 20 20 20 20 20 24 28 28 Average Speed 46 | 152 192 155 167 160 160 160 161 25 25 24 26 24 22 21 25 21 21 26 22 31 30 52 Slowest Speed 320 | 160 240 320 320 160 160 160 240 155 26 26 26 26 26 26 26 26 22 91 24 32 34 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . 5 . . . . 2 3 . . . . . 3 5 9 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 36 59 40 49 61 76 28 37 88 63 69 77 12 64 86 83 69 6 12 53 34 45 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . 1 . . . 1 2 . . . . . . Known Exits Taken 11 | . 1 . . . . . 1 1 1 1 1 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . . . . . . 1 1 1 1 . 1 . . . . Scrap Searched 16 | . . 1 . . . 2 . . 2 1 . 1 . 2 3 2 2 . . . . . Spaces Dug 144 | . . . . . . . . 11 14 . . 8 13 . 1 . . 2 11 27 9 48 Terrain Destroyed 540 | . 99 . . . . . 22 11 14 . . 8 14 . 1 . . 2 11 27 10 321 Melee 131 | . . . . . . . . 11 14 . . 8 13 . 1 . . 2 11 27 7 37 Projectile 46 | . . . . . . . . . . . . . 1 . . . . . . . 3 42 AOE 362 | . 99 . . . . . 22 . . . . . . . . . . . . . . 241 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Total 18430 | 67 172 305 421 184 217 220 594 1608 842 481 79 904 668 723 705 1186 829 264 735 2024 773 4429 Wait 3008 | . 7 3 34 2 . . 44 69 126 39 . 8 17 97 33 213 107 9 101 175 25 1899 Move 14252 | 47 129 279 309 175 213 214 422 1442 693 436 79 863 599 582 668 969 708 225 593 1750 711 2146 Hop 22 | . . . . . . . . 5 . . . . 2 2 . . . . . 3 5 5 Pick Up 107 | 7 3 10 12 1 1 2 12 12 . 2 . 4 5 5 1 1 . . 2 10 4 13 Fast Attach 90 | 6 2 1 2 . . . 6 2 1 2 . . 6 . 1 1 . 3 7 9 3 38 Attach 43 | 1 . . 1 . . 2 8 11 1 . . 1 1 2 . . . 1 1 5 1 7 Detach 30 | . . . . . . . 2 7 1 . . 1 1 . . . . 1 . 4 . 13 Swap 85 | . 5 4 9 1 . . 8 8 2 . . . 1 2 . . 2 1 3 5 1 33 Drop 141 | . 4 . 15 2 3 . 10 19 1 1 . 4 9 4 1 1 2 2 6 18 4 35 Fire 356 | 6 21 8 38 3 . . 82 . . . . 1 1 . . . . 5 . . 4 187 Melee 285 | . . . . . . . . 33 17 1 . 18 26 26 1 1 10 17 22 45 15 53 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . 4 . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 442 | -10/Materials | Entered Mines 701 | -10/Mines | Learned Materials security intel 752 | -10/Mines | Learned location of Storage (-9) 816 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 899 | -10/Mines | Discovered new exit (range 11) 920 | -10/Mines | Entered Materials 920 | -9/Materials | Accompanied by 5 allies 920 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 958 | -9/Materials | Repaired Lgt. Treads 1305 | -9/Materials | Discovered new exit (range 15) 1308 | -9/Materials | Build established: Scavenger-Mutant 1572 | -9/Materials | Discovered new exit (range 5) 1593 | -9/Materials | Discovered new exit (range 15) 1620 | -9/Materials | Entered Mines 1620 | -9/Mines | Accompanied by 2 allies 1660 | -9/Mines | Lost 3 allies 1674 | -9/Mines | Learned Materials stockpile data 1677 | -9/Mines | Learned Materials stockpile data 1724 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1908 | -9/Mines | Discovered new exit (range 5) 1914 | -9/Mines | Entered Exiles 1954 | -9/Exiles | Met 8R-AWN 1983 | -9/Exiles | Met EX-HEX 2026 | -9/Exiles | Met EX-BIN 2045 | -9/Exiles | Aligned with FarCom system 2047 | -9/Exiles | Given EX-Vault access code 2083 | -9/Exiles | Opened EX-Vault 2094 | -9/Exiles | Found Field Lobotomy Kit 2128 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2181 | -9/Exiles | Met EX-DEC 2192 | -9/Exiles | Learned location of Zion (-6) 2243 | -9/Exiles | Discovered new exit (range 10) 2258 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2258 | -9/Exiles | Entered Mines 2600 | -8/Mines | Discovered new exit (range 6) 2608 | -8/Mines | Entered Materials 2608 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2775 | -8/Materials | Identified exit to Factory 3342 | -8/Materials | Lost 3 parts (1p1n1w) 3610 | -8/Materials | Entered Factory 3610 | -7/Factory | Evolved 2 slots: Propulsion x2 3900 | -7/Factory | Build established: Sprinter 3936 | -7/Factory | Discovered new exit (range 13) 4005 | -7/Factory | Identified exit to Lower Caves 4186 | -7/Factory | Entered Lower Caves 4187 | -7/Lower Caves | Encountered a Warlord checkpoint 4434 | -7/Lower Caves | Spotted B-75 Beast 4539 | -7/Lower Caves | Discovered new exit (range 9) 4542 | -7/Lower Caves | Identified exit to Lower Caves 4542 | -7/Lower Caves | Entered another Lower Caves area 4542 | -7/Lower Caves | Discovered new exit (range 8) 4544 | -7/Lower Caves | Identified exit to Factory 4695 | -7/Lower Caves | Discovered new exit (range 9) 4697 | -7/Lower Caves | Identified exit to Data Miner 4698 | -7/Lower Caves | Entered Data Miner 4698 | -7/Data Miner | Discovered new exit (range 6) 4703 | -7/Data Miner | Met Data Miner 4710 | -7/Data Miner | Learned location of Section 7 (-3) 4710 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4714 | -7/Data Miner | Received God Mode back door access code from Data Miner 4719 | -7/Data Miner | Identified exit to Proximity Caves 4719 | -7/Data Miner | Entered Proximity Caves 4866 | -6/Proximity Caves | Learned Factory machine intel 4928 | -6/Proximity Caves | Learned Factory emergency access door positions 4982 | -6/Proximity Caves | Discovered exit to Factory (range 16) 5001 | -6/Proximity Caves | Entered Factory 5001 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5003 | -6/Factory | Loaded intel: 278 machine locations 5212 | -6/Factory | Discovered new exit (range 15) 5249 | -6/Factory | Entered Lower Caves 5255 | -6/Lower Caves | Learned 4 Factory zone layouts 5259 | -6/Lower Caves | Spotted B-75 Beast 5289 | -6/Lower Caves | Build established: Hacker-Sprinter 5401 | -6/Lower Caves | Encountered a Warlord checkpoint 5496 | -6/Lower Caves | Discovered new exit (range 16) 5556 | -6/Lower Caves | Entered another Lower Caves area 5564 | -6/Lower Caves | Discovered new exit (range 12) 5565 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5621 | -6/Lower Caves | Build established: Sprinter 5672 | -6/Lower Caves | Learned Factory terminal intel 5698 | -6/Lower Caves | Encountered a Warlord checkpoint 5730 | -6/Lower Caves | Discovered new exit (range 15) 5767 | -6/Lower Caves | Entered Zion 5776 | -6/Zion | Found CR-A16's Pointy Stick 5783 | -6/Zion | Gained Derelict followers 5848 | -6/Zion | Learned Factory fabricator intel 5878 | -6/Zion | Gained Derelict followers 5892 | -6/Zion | Given the Hacking Drone Bay 5893 | -6/Zion | Learned Factory emergency access door positions 5899 | -6/Zion | Rebuked by Imprinter 5907 | -6/Zion | Learned location of 1 exit from Factory 5926 | -6/Zion | Learned Factory terminal intel 6096 | -6/Zion | Discovered new exit (range 12) 6193 | -6/Zion | Entered Proximity Caves 6193 | -5/Proximity Caves | Accompanied by 7 allies 6194 | -5/Proximity Caves | Identified exit to Factory 6196 | -5/Proximity Caves | Spotter reported a threat 6219 | -5/Proximity Caves | P-70 Sage assimilated allied OI-63W(b) 6237 | -5/Proximity Caves | Learned Factory security intel 6243 | -5/Proximity Caves | Learned 4 Factory zone layouts 6484 | -5/Proximity Caves | Entered Factory 6484 | -5/Factory | Accompanied by 5 allies 6484 | -5/Factory | Evolved 2 slots: Utility x2 6485 | -5/Factory | Identified exit to Upper Caves 6489 | -5/Factory | Loaded intel: 26 terminal locations 6490 | -5/Factory | Loaded intel: 6 fabricator locations 6539 | -5/Factory | Incoming investigation squad redirected 6553 | -5/Factory | Lost 3 allies 6614 | -5/Factory | Discovered new exit (range 6) 6619 | -5/Factory | Entered another Factory area 6619 | -4/Factory | Evolved 2 slots: Utility x2 6620 | -4/Factory | Loaded intel: 28 terminal locations 6675 | -4/Factory | Found Prototype Processor 6675 | -4/Factory | Identified Exp. Signal Interpreter 6680 | -4/Factory | Discovered new exit (range 5) 6681 | -4/Factory | Identified exit to Research 6793 | -4/Factory | Discovered new exit (range 9) 6795 | -4/Factory | Identified exit to Upper Caves 6935 | -4/Factory | Entered Research 6935 | -3/Research | Evolved 2 slots: Utility x2 6978 | -3/Research | Identified exit to Research 7059 | -3/Research | Found Fusion Bomb Launcher 7143 | -3/Research | Build established: Hacker-Ninja 7277 | -3/Research | Repaired Mic. Nuclear Core 7539 | -3/Research | Spotted B-86 Titan 7844 | -3/Research | Entered another Research area 7844 | -2/Research | Evolved 2 slots: Utility x2 7870 | -2/Research | Identified exit to Access 8011 | -2/Research | Watched by a mysterious "MATRIX" hacker. 8125 | -2/Research | Spotted B-90 Cyclops 8137 | -2/Research | Spotted B-90 Cyclops 8149 | -2/Research | Discovered new exit (range 2) 8149 | -2/Research | Identified exit to Testing 8156 | -2/Research | Entered Access 8156 | -1/Access | Evolved 2 slots: Utility x2 8210 | -1/Access | Identified exit to Surface 8464 | -1/Access | Energy Cycler disabled 8501 | -1/Access | Build established: Wizard-Ninja 8830 | -1/Access | Repaired Q-thruster+ 8845 | -1/Access | Repaired Great Axe 8859 | -1/Access | Repaired Imp. Utility Shielding 8949 | -1/Access | Identified exit to Command 9061 | -1/Access | Destroyed 8 combat bots 9064 | -1/Access | Lost 5 parts (2n2u1w) 9076 | -1/Access | Assimilated H-88 Terminator with FLK Orb 9079 | -1/Access | Assimilated H-88 Terminator with FLK Orb 9089 | -1/Access | Assimilated H-88 Terminator with FLK Orb 9092 | -1/Access | Assimilated H-88 Terminator with FLK Orb 9106 | -1/Access | Spotted B-99 Colossus 9107 | -1/Access | Assimilated B-99 Colossus with FLK Orb 9129 | -1/Access | Lost 3 parts (1n2u) 9129 | -1/Access | Garrison activated, responded to threat 9439 | -1/Access | Build established: Wizard-Skirmisher 9906 | -1/Access | First assault squad dispatched 9973 | -1/Access | Build established: Scavenger-Skirmisher 10643 | -1/Access | Build established: Scavenger-Mutant 10809 | -1/Access | Local machine network offline 10888 | -1/Access | Found Hvy. Insulated Plating 10911 | -1/Access | Found Hvy. Reflective Plating 11173 | -1/Access | Incoming assault squad redirected 11904 | -1/Access | High security lockdown imminent 11918 | -1/Access | System corruption reached 10% 11935 | -1/Access | System corruption reached 30% 11939 | -1/Access | Lost 8 parts (1p2n5u) 11984 | -1/Access | High security lockdown engaged 11989 | *** | Escaped! Last Messages --------------- 11954_ ALERT: Machine network offline. 11955_ K-01 Serf collects debris. 11959_ K-01 Serf cleans the Main Access Lift. 11961_ K-01 Serf collects debris. 11962_ System corrupted: Energy discharge (-104). 11962_ Acquired 58 matter. 11963_ K-01 Serf collects debris. 11966_ Acquired Adv. Heat Sink. 11967_ K-01 Serf collects debris. 11968_ Acquired 122 matter. 11969_ ALERT: Performing unscheduled system reset. 11969_ K-01 Serf collects debris. 11977_ System corrupted: Heat flow error (+270). 11978_ K-01 Serf collects debris. 11981_ The unstable cave ceiling collapses. 11983_ K-01 Serf collects debris. 11984_ ALERT: Lockdown in effect, collecting threat data. 11985_ The unstable cave ceiling collapses. 11985_ K-01 Serf cleans the Main Access Lift. 11989_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | + #? ????## ##????????#### | | # #??????## ##?????????### | | ###########%%#??????## ##?????????### | | ## " # %#??????## ##?????????######## | | ## """ # #??????## ##??????????####### | | ##! 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""???????? # | | ## ##[%!;#;;## ###########????????## | | ## #"%*%## ###############????????## | | ## ##%%## ######?????????????????## "" | | ## ## # ###??????????????????????## """" | | ## ## %##?????????????????????????## """" | | ## ##% ################???????????## """" | | #######/### ################?############ """" | | ^ ##?############ """" | | ^^^^ p ##?## #!= "" | | ^ ###+######## ##?## # ! "" | | ^^ ^ ! # ### ##?## """" "######## | | # ### ##?## ""R"" ######### | | #!! "" ### ##?## "" "" ###?????? | | #!! !"" ### ##?## ##??????? | | # =Y" ### ##### ! ##??????? | | # ="" ### ##### ###?????? | | #####"" ""#### "" ## ##########+#####?????? | | #""F""#### ## ##?????? | | # """ #### ## " ##?????? | | ################"### ############ #### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 40 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1880 Resistance: TH 25 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 32 Melee Accuracy 5 Target Analysis 12 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 42 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Hvy. Flak Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -9/Materials Mic. Nuclear Core | 6% | -3/Research Q-thruster | 35% | -1/Access Great Axe | 52% | -1/Access Imp. Utility Shielding | 39% | -1/Access Studied --------- VTOL Module | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Q-thruster | -2/Research | Hacked Mic. Nuclear Core | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Challenges ------------ None Game ------ Seed MissileImpulseActivator Manual? 0 Play Time 02:26:17 Cumulative 176.8 hours Start 2026.04.01 @ 16:57:30 End 2026.04.01 @ 22:43:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 108 Adventurer 4 Explorer 0 Win Type 0 Total 21 Types 20/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f463703e-451e-47e3-a3bb-744e5774d553