Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.02 @ 15:16:19 Player: ptdel Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1466) 1466 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 6024 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 209 Aligned with FarCom 300 Cogmind --------- Core Integrity 571/850 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (-100) Movement Flying (109) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (7) --- VTOL Module Improved Flight Unit > --- UTILITY (3) ------ Thermal Generator Cryofiber Web Improved Cooling System > --- WEAPON (2) ------- Axe Spear > --- INVENTORY (4) ---- Light Fission Core Advanced Melee Analysis Suite Microactuators Cloaking Device Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Thermal Generator Cryofiber Web Improved Cooling System > --- WEAPON ----------- Lightning Gun Spear > --- INVENTORY -------- Hacking Suite Gauss Rifle Axe Spear [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Minigun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 2 | . . . . . 1 . 1 . Propulsion 5 | . . . . . 2 2 1 . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 63 | 6 3 1 1 . 32 14 6 . Power 13 | 1 . . 1 . 9 1 1 . Engine 7 | 1 . . 1 . 4 1 . . Core 6 | . . . . . 5 . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . . . . 10 7 1 . Treads 5 | 2 . . . . 3 . . . Leg 7 | . . . . . 7 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 8 | . . . . . . 7 1 . Utility 9 | 1 1 . . . 3 4 . . Device 6 | . . . . . 2 4 . . Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 21 | 2 2 1 . . 10 2 4 . Energy Gun 4 | 2 1 . . . . 1 . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 7 | . . 1 . . 5 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon 2 | . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 19 | . 3 1 . . 7 1 . 7 Power 3 | . . . . . 1 . . 2 Propulsion 10 | . . 1 . . 3 1 . 5 Utility 1 | . . . . . 1 . . . Weapon 5 | . 3 . . . 2 . . . Highest Loss Streak 7 | . 2 1 . . 2 1 . 7 Average Slot Usage (%) 91 | . 89 90 85 85 91 97 100 98 Engine 13 | . 14 14 14 14 12 14 13 13 Core 2 | . . . . . 5 . 6 6 Treads 14 | . 28 19 14 14 16 . . . Leg 6 | . . . . . 14 . . . Flight 7 | . . . . . . 43 46 44 Device 6 | . . . . . 5 22 20 20 Storage 18 | . 22 28 28 28 18 . . . Energy Gun 2 | . 19 . . . . 1 . . Ballistic Gun 10 | . . 13 14 14 11 10 5 . Launcher 4 | . 4 14 14 14 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 32 | 9 16 15 15 15 28 27 32 30 Greatest Support 86 | 40 40 40 20 20 86 34 41 41 Greatest Overweight (x) 2 | . . . . . 2 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 4 4 Average Capacity 7 | 5 7 8 8 8 8 4 4 4 Most Carried 8 | 4 7 8 8 7 8 8 4 4 Average Carried 6 | 1 4 7 7 7 7 3 3 3 Final Capacity 8 | 6 8 8 8 8 8 4 4 4 Final Carried 8 | 2 7 8 7 7 8 4 4 4 Class Distribution -------------------- 60% | Mutant 22% | Scavenger-Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Matter Collected 1461 | 186 144 54 . 61 801 145 . 70 Remotely 138 | . . . . . 138 . . . Salvage Created 1450 | . 213 121 . . 1116 . . . Parts 70 | . 10 8 . . 52 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 38 | . 6 7 . . 25 . . . Melee 3 | . . . . . 3 . . . Guns 20 | . 3 1 . . 16 . . . AOE 10 | . 3 6 . . 1 . . . Classes Destroyed 4 | . 1 1 . . 2 . . . Builder 1 | . . . . . 1 . . . Swarmer 7 | . . 3 . . 4 . . . Grunt 27 | . 6 4 . . 17 . . . Sentry 4 | . . . . . 4 . . . Best Kill Streak 5 | . 3 5 . . 4 . . . Combat Bots Only 5 | . 3 5 . . 4 . . . Max Kills in Single Turn 3 | . 1 3 . . 1 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 . . 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Damage Taken 3009 | . 351 206 . . 1783 60 . 609 Core 501 | . 18 17 . . 160 27 . 279 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . . . 86 70 96 . . Volleys Fired 106 | . 25 13 . . 68 . . . Largest 2 | . 2 2 . . 2 . . . Hottest 90 | . 90 50 . . 50 . . . Shots Fired 193 | . 45 17 . . 131 . . . Gun 169 | . 40 6 . . 123 . . . Cannon . | . . . . . . . . . Launcher 19 | . 5 11 . . 3 . . . Special 5 | . . . . . 5 . . . Kinetic 129 | . . 6 . . 123 . . . Thermal 40 | . 40 . . . . . . . Explosive 19 | . 5 11 . . 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | . 6 8 . . 28 . . . Robot Miss Streak 3 | . 3 1 . . 3 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 178 | . 28 12 . . 138 . . . Core Hits 61 | . 11 12 . . 38 . . . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 35 | . . . . . 35 . . . Impact 35 | . . . . . 35 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles 2 | . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3625 | . 447 517 . . 2661 . . . Guns 1944 | . 281 32 . . 1631 . . . Cannons . | . . . . . . . . . Explosions 705 | . 166 485 . . 54 . . . Melee 976 | . . . . . 976 . . . Ramming . | . . . . . . . . . Kinetic 1663 | . . 32 . . 1631 . . . Thermal 281 | . 281 . . . . . . . Explosive 705 | . 166 485 . . 54 . . . Electromagnetic . | . . . . . . . . . Impact 976 | . . . . . 976 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 259 | . . 1 . . 258 . . . Projectiles . | . . . . . . . . . Explosions 1 | . . 1 . . . . . . Melee 258 | . . . . . 258 . . . Knockbacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 70 | . 44 10 . . 16 . . . Shots 5 | . 3 1 . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 364 | . 364 27 . . 188 . . . Average Temperature 80 | . 145 11 . . 51 . . . Received Heat Transfer 1143 | . 174 84 . . 738 27 . 120 Effects 1 | . 1 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions 13 | . . . . . 13 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 721 | . 721 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Peak Influence 687 | . 154 235 . 59 687 467 139 . Initial 312 | . . 60 . . . 312 139 . Average 206 | . 77 134 . 2 301 339 139 . Maximum Alert Level 2 | . . 1 . . 2 2 . . Low Security (%) 57 | 100 100 81 . 100 36 . 100 . Level 1 21 | . . 18 . . 27 58 . . Level 2 21 | . . . . . 35 41 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 3 . . . 7 1 . . Investigation 2 | . 1 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 9 | . 2 . . . 6 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Distress Signals 6 | . . . . . 5 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 12 7 . . 64 7 . 6 Peak Tracking Total 7 | . 3 3 . . 7 6 . 4 Tactical Retreats 19 | . 2 . . . 12 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 10 | . 6 . . . 4 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Disabled 2 | . 2 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Accessed 9 | . 2 . . . 4 1 2 . Terminals 6 | . 2 . . . 4 . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 5 . . . 8 3 4 . Successful 16 | . 5 . . . 6 2 3 . Failed 4 | . . . . . 2 1 1 . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . 1 . 2 . . . Terminals 13 | . 5 . . . 8 . . . Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . . . . . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 5 . . . 6 . . . Record 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . Disarm Traps 3 | . 2 . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . 3 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total Allies 8 | . . . . 3 5 . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 49 | . . . . 40 49 . . . Highest-Rated Ally 18 | . . . . 16 18 . . . Total Orders . | . . . . . . . . . Ally Attacks 40 | . . . . 9 31 . . . Total Damage 481 | . . . . 75 406 . . . Kills 10 | . . . . 3 7 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 5 | . . . . . 5 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Turns Passed 6623 | 73 736 679 364 876 2779 668 236 212 Spaces Moved 5112 | 47 385 399 226 543 1378 1129 498 507 Core 14 | 14 . . . . . . . . Treads 2457 | 33 385 399 226 543 871 . . . Legs 507 | . . . . . 507 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2134 | . . . . . . 1129 498 507 Fastest Speed 21 | 50 160 160 160 160 120 24 21 21 Average Speed 99 | 127 160 160 160 160 148 26 21 23 Slowest Speed 184 | 160 160 160 160 160 180 27 21 184 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 5 73 59 65 95 45 28 12 63 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . Scrap Searched 4 | . . . . 2 . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 126 | . 24 79 . . 23 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 126 | . 24 79 . . 23 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total 6399 | 60 461 426 229 550 1944 1499 628 602 Wait 947 | . 39 6 . 8 355 333 115 91 Move 5094 | 46 384 398 225 542 1377 1118 497 507 Hop 5 | . . . . . . 5 . . Pick Up 91 | 8 9 5 1 . 45 15 6 2 Fast Attach . | . . . . . . . . . Attach 38 | 6 3 1 . . 16 10 2 . Detach . | . . . . . . . . . Swap 25 | . . . 1 . 16 4 4 . Drop 58 | . 1 3 2 . 32 14 4 2 Fire 106 | . 25 13 . . 68 . . . Melee 35 | . . . . . 35 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 13) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Discovered new exit (range 6) 721 | -10/Materials | Discovered new exit (range 3) 810 | -10/Materials | Entered Mines 1481 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1482 | -10/Mines | Discovered new exit (range 5) 1489 | -10/Mines | Entered Exiles 1531 | -10/Exiles | Met 8R-AWN 1557 | -10/Exiles | Met EX-HEX 1605 | -10/Exiles | Met EX-BIN 1627 | -10/Exiles | Aligned with FarCom system 1629 | -10/Exiles | Given EX-Vault access code 1670 | -10/Exiles | Opened EX-Vault 1682 | -10/Exiles | Found Prototype Special Weapon 1717 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1763 | -10/Exiles | Met EX-DEC 1832 | -10/Exiles | Discovered new exit (range 14) 1853 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1853 | -10/Exiles | Entered Mines 1861 | -9/Mines | Learned location of Zion (-6) 1874 | -9/Mines | Learned location of Storage (-8) 1978 | -9/Mines | Learned Materials emergency access door positions 2065 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2708 | -9/Mines | Discovered new exit (range 15) 2729 | -9/Mines | Entered Materials 2729 | -8/Materials | Accompanied by 2 allies 2729 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2949 | -8/Materials | Discovered new exit (range 8) 3035 | -8/Materials | Identified Field Lobotomy Kit 3092 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 3105 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3121 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3172 | -8/Materials | Assimilated W-25 Informer with FLK Orb 3227 | -8/Materials | Build established: Scavenger-Mutant 3525 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3959 | -8/Materials | Build established: Mutant 5036 | -8/Materials | Build established: Scavenger-Mutant 5170 | -8/Materials | Identified exit to Storage 5451 | -8/Materials | Identified exit to Factory 5508 | -8/Materials | Entered Factory 5508 | -7/Factory | Evolved 2 slots: Propulsion x2 5816 | -7/Factory | Build established: Sprinter 6088 | -7/Factory | Repaired Lgt. Deuterium Engine 6140 | -7/Factory | Discovered new exit (range 14) 6176 | -7/Factory | Entered another Factory area 6176 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6233 | -6/Factory | Discovered new exit (range 14) 6412 | -6/Factory | Entered Lower Caves 6493 | -6/Lower Caves | Learned Factory emergency access door positions 6499 | -6/Lower Caves | Learned Factory emergency access door positions 6577 | -6/Lower Caves | Spotted B-75 Beast 6624 | -6/Lower Caves | Self-destructed Last Messages --------------- 06494_ Acquired 24 matter. 06499_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 06513_ Searching scrap... 06513_ Found Lgt. Angular Momentum Engine. 06513_ Found Microactuators. 06513_ Found Cloaking Device. 06513_ Found 23 Matter. 06513_ Dropped Hacking Suite. 06514_ Acquired 9 matter. 06514_ Acquired Microactuators. 06516_ Acquired Cloaking Device. 06592_ VTOL Module destroyed. 06611_ Xenon Bombardment Thruster destroyed. 06614_ Cesium-ion Thruster destroyed. 06617_ Xenon Bombardment Thruster destroyed. 06620_ VTOL Module destroyed. 06620_ Lgt. Deuterium Engine destroyed. 06620_ Knocked back. 06623_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ????????????????????????????????????????###### | | ???????????????????????????????????????## | | ???????????????????????????????#??????## | | ???????????????????????????????? ????# | | ???????????????????????????? ??? ???### ### ### | | ?????????????????????????????? # ????# #?####?? | | ??????###??????????????####??# # ?### ###????# | | ?????## ##??????######?# ##?? # #???# | | ?????# ##????## #?# #???????? # #??# | | ?????# ##???# ### ##???# # ###?# | | ??????# #??## ;#???# # #?# | | ??##### #??# BB @ ##??# ###### ## | | ?## #### BB ##?# #??### # | | ## ##; ## g ### #### | | # #; ##### gg ## | | # ##?##; ##### ### | | ##### ####;; ##### ##?? | | ???## ### ## ;; ;## ##??? | | ??## #?#" ## ##???? | | ??# #?######"; #????? | | ??# ##???##### ## #????? | | ??## ##??# ########"# #????? | | ???# #??# #???????### #????? | | ???## #??## ## ## #?????????# #????? | | ????## ##???##?########### #????????# ##????? | | ?????####?????????????????#####????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningSwordRailgun Manual? 0 Play Time 00:57:40 Cumulative 55.4 hours Start 2021.08.02 @ 14:17:47 End 2021.08.02 @ 15:16:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 56 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ec155b-0c1e-45f3-a28b-9cf71b52f6ab